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![[Post New]](/s/i/i.gif) 2017/05/30 10:27:00
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Longtime Dakkanaut
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Eyjio wrote:Spoletta wrote:So, a bit of random stuff:
Lord gives reroll morale to friendly <Dynasty> models within 6".
Overlord
Overlord has a skill that gives a unit within 6" +1 to advance charge and hit rolls. The same unit cannot be affected twice in the same turn. Zhandrek too has this.
Automatically Appended Next Post:
Both lord and overlord have the resurrection orb.
Automatically Appended Next Post:
Tesla rule is the same, on a 6 to hit you roll to wound 3 times (or inflicts 3 damage, it's out of the camera unfortunately)
Thanks for this. The overlord +1 to hit - is that just in combat, or is it ballistic skill too?
Both, this makes Zhandrek much better.
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This message was edited 1 time. Last update was at 2017/05/30 10:27:25
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![[Post New]](/s/i/i.gif) 2017/05/30 10:28:47
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Longtime Dakkanaut
Indiana
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So it's almost like everything has a role now and more unique unit special rules that require you to think about how your approach things differently. I like it.
It also means that you really need to think about how you build your army. Hopefully we see the return of the take all comers list and more infantry on the table given the prices we are seeing. Might be nice to mix it up.
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![[Post New]](/s/i/i.gif) 2017/05/30 10:35:10
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Regular Dakkanaut
Denmark
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Does anyone know where the SoB leak came from? I'd like to see some other parts of the Imperium II book
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![[Post New]](/s/i/i.gif) 2017/05/30 10:36:38
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Sneaky Sniper Drone
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Re Tau markerlights: if I'm reading it correctly entries 1 and 5 on the chart would apply in thr Fight phase if markerlights were placed on Overwatch. Quite possible as Tactical Drones have For the Greater Good. Might even be able to trigger Seeker and Destroyer missiles.
I also like how the first markerlight results help later ones hit as well. Eg you getting 3 down would then allow a Skyray hit with it's 2 more, rerolling 1s and negating the minus to hit on the move.
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This message was edited 1 time. Last update was at 2017/05/30 11:13:15
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![[Post New]](/s/i/i.gif) 2017/05/30 10:37:11
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Dakka Veteran
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FunJohn wrote: I'd like to see some other parts of the Imperium II book
Me too...basically anything that is not SoB.
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![[Post New]](/s/i/i.gif) 2017/05/30 10:37:29
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Shas'o Commanding the Hunter Kadre
Missouri
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Did anyone else see the page with the Vespid on it from the leaked Tau stuff (was that posted in this thread? I can't remember) and could make out the rules? Their stats aren't too impressive from what I saw. They have a special rule but I couldn't make out what it was.
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2017/05/30 10:40:18
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Sneaky Sniper Drone
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Sidstyler wrote:Did anyone else see the page with the Vespid on it from the leaked Tau stuff (was that posted in this thread? I can't remember) and could make out the rules? Their stats aren't too impressive from what I saw. They have a special rule but I couldn't make out what it was.
Essentially Deep Strike over 9" away.
It might have some bearing on the amount of units you need to set up - but probably not. I think it's included in the 'less than half in reserve' restrictions.
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This message was edited 1 time. Last update was at 2017/05/30 10:42:26
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![[Post New]](/s/i/i.gif) 2017/05/30 10:40:50
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Longtime Dakkanaut
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Sidstyler wrote:Did anyone else see the page with the Vespid on it from the leaked Tau stuff (was that posted in this thread? I can't remember) and could make out the rules? Their stats aren't too impressive from what I saw. They have a special rule but I couldn't make out what it was.
Classic new deepstrike. Enter at the end of movement phase, further than 9" from enemy,
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![[Post New]](/s/i/i.gif) 2017/05/30 10:41:38
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Longtime Dakkanaut
*Current meatspace coordinates redacted*
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I'm really not too worried about those force orgs that are all Heavy/Fast/Elite/Superheavy and whatnot being the default best options. The frickin' cost of heavy/special weapons and vehicles is a wonderful limiter in this regard.
I was dinking around with the BA list and so far I'm finding it very difficult to spam non-troops stuff without my army shrinking enormously. With things like Furioso Dreads being 170-200 points, and Landraiders ballooning to over 300 it's tough to spam armour. Even transport spam is hard with the increased costs. (this is a very good thing IMO)
Also, another thing I noticed is that the compared cost to get weapon X on the board seems well balanced. I pointed out a bunch of ways to try and spam LC in a Marine list and didn't find one way that was significantly better than another. Early days of course, and just the one list, but so far I'm very happy with the balance in the list. Hopefully the other lists follow suit.
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He knows that I know and you know that he actually doesn't know the rules at all. |
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![[Post New]](/s/i/i.gif) 2017/05/30 10:42:04
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Shas'o Commanding the Hunter Kadre
Missouri
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Their guns are -2 AP too, I think. Could they finally be worth using?
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Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2017/05/30 10:44:48
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Sneaky Sniper Drone
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Sidstyler wrote:Their guns are -2 AP too, I think. Could they finally be worth using?
When they fix the models
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![[Post New]](/s/i/i.gif) 2017/05/30 10:45:28
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Proud Triarch Praetorian
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Wait, do we actually know what Gauss does now?
(if anything)
That and RP(WBB) have been staples of every Necron codex since their inception.
We know that RP has returned to something similar to the 5th Ed. version, though a little better.
All I've seen for Gauss thus far is the weapon profiles (in Italian), and all that looked like was everything had an armor modifier. I mean, that's cool and all, but I'm really hoping it does something iconic, still...
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![[Post New]](/s/i/i.gif) 2017/05/30 10:51:10
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Horrific Howling Banshee
Finland
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I would guess that the standard game size will get larger in around the same proportion as the price hikes on the "good stuff". Resulting to "cheaper" troops while other stuff is costed relatively same.
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Feel the sunbeams shine on me.
And the thunder under the dancing feet. |
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![[Post New]](/s/i/i.gif) 2017/05/30 10:52:21
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Crazed Spirit of the Defiler
Ireland
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skoffs wrote:Wait, do we actually know what Gauss does now?
(if anything)
That and RP( WBB) have been staples of every Necron codex since their inception.
We know that RP has returned to something similar to the 5th Ed. version, though a little better.
All I've seen for Gauss thus far is the weapon profiles (in Italian), and all that looked like was everything had an armor modifier. I mean, that's cool and all, but I'm really hoping it does something iconic, still...
Looks like Gauss doesn't do anything special. From the Italian leaks the Gauss Flayer (Scorticatore Gauss) is:
24" Rapid Fire 1 S4 AP -1 D1
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By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!
- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos
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![[Post New]](/s/i/i.gif) 2017/05/30 10:54:32
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Pewling Menial
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I've lost track of everything with all these huge leaks, love it though! Anyone heard anything about the Skitarii? I know they are combined with admech now.
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![[Post New]](/s/i/i.gif) 2017/05/30 10:54:35
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Sneaky Sniper Drone
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Has anyone yet translated Power to points as an average? Like 1 power equals 20? 40? Or does it not seem to translate directly?
Edit: a couple of things in the Tau list approximate to 1 power = 20 points.
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This message was edited 1 time. Last update was at 2017/05/30 10:59:22
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![[Post New]](/s/i/i.gif) 2017/05/30 10:58:28
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Regular Dakkanaut
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Voodoo_Chile wrote: skoffs wrote:Wait, do we actually know what Gauss does now?
(if anything)
That and RP( WBB) have been staples of every Necron codex since their inception.
We know that RP has returned to something similar to the 5th Ed. version, though a little better.
All I've seen for Gauss thus far is the weapon profiles (in Italian), and all that looked like was everything had an armor modifier. I mean, that's cool and all, but I'm really hoping it does something iconic, still...
Looks like Gauss doesn't do anything special. From the Italian leaks the Gauss Flayer (Scorticatore Gauss) is:
24" Rapid Fire 1 S4 AP -1 D1
Yes, it looks like Gauss is just an additional -1 ap over what the weapons should have based on it's 7th ed AP value, like a weaker version of the Primaris weapons.
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This message was edited 1 time. Last update was at 2017/05/30 10:59:39
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![[Post New]](/s/i/i.gif) 2017/05/30 10:58:54
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Longtime Dakkanaut
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skoffs wrote:Wait, do we actually know what Gauss does now?
(if anything)
That and RP( WBB) have been staples of every Necron codex since their inception.
We know that RP has returned to something similar to the 5th Ed. version, though a little better.
All I've seen for Gauss thus far is the weapon profiles (in Italian), and all that looked like was everything had an armor modifier. I mean, that's cool and all, but I'm really hoping it does something iconic, still...
I think it's just the AP thing, which to be fair is still pretty good. Last edition they had the "6 hurts anything" which all guns now have, so giving all their guns an AP value seems fair. Am I mistaken in seeing that the Gauss Blaster Immortals use is -2 AP? Yikes!
Vespid do look decent now, actually. They can put out a fairly nasty alpha strike on the first turn and their guns are much more all-purpose than they used to be. It's a similar deal with Rubric Marines; "Space Marine killers" that were inefficient at everything else, but now looking like great elite hunters in general.
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![[Post New]](/s/i/i.gif) 2017/05/30 11:01:58
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Khorne Chosen Marine Riding a Juggernaut
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wow i forgot vespid were even a thing
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![[Post New]](/s/i/i.gif) 2017/05/30 11:06:30
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Jealous that Horus is Warmaster
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IG leak pleeeeaaaase! I just want to know if my tank list is viable, I want to know about the Tank commander, and I want to know about tank orders! TANKS
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Alpharius? Never heard of him. |
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![[Post New]](/s/i/i.gif) 2017/05/30 11:07:14
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Trazyn's Museum Curator
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skoffs wrote:Wait, do we actually know what Gauss does now?
(if anything)
That and RP( WBB) have been staples of every Necron codex since their inception.
We know that RP has returned to something similar to the 5th Ed. version, though a little better.
All I've seen for Gauss thus far is the weapon profiles (in Italian), and all that looked like was everything had an armor modifier. I mean, that's cool and all, but I'm really hoping it does something iconic, still...
Looks like it only gives better AP than average. Which to be fair, is more consistent with the lore than the traditional gauss rule.
I mean, we are talking about a high powered magnetic field that pulls apart targets at the molecular level. You'd think they would be good at piercing armor, and not randomly do things to vehicles sometimes.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2017/05/30 11:08:30
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Scouting Shade
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Voodoo_Chile wrote: skoffs wrote:Wait, do we actually know what Gauss does now?
(if anything)
That and RP( WBB) have been staples of every Necron codex since their inception.
We know that RP has returned to something similar to the 5th Ed. version, though a little better.
All I've seen for Gauss thus far is the weapon profiles (in Italian), and all that looked like was everything had an armor modifier. I mean, that's cool and all, but I'm really hoping it does something iconic, still...
Looks like Gauss doesn't do anything special. From the Italian leaks the Gauss Flayer (Scorticatore Gauss) is:
24" Rapid Fire 1 S4 AP -1 D1
Yes, but it's a basic weapon with AP -1. Interesting change is the Tesla guns are Assault 2, and, if the wording works like in AOS, the "My WIll Be Done" rule of Overlords/catacomb Barges gives them +1 to hit rolls, which MIGHT (not sure, got to check the ruling) let them get Tesla shots on 5+ to hit. There seem to be MANY different kind of claws, meaning that maybe there'll be a different way of equipping Wraiths or Flayed Ones. The Nightbringer has Fleshbane, and hits at S7 against vehicles.
Mandibles will probably be the Scarabs' weapon, and it wounds anything on 5+ or better.
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![[Post New]](/s/i/i.gif) 2017/05/30 11:17:30
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Mighty Chosen Warrior of Chaos
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from the OP
Reanimation protocols are made at the start of your movement phase. Roll a D6 for every slain model, on a 5+ it comes back. You can roll again in the following turns. You cannot roll if the whole unit is slain.
So lets say i have a unit of 20 warriors. At the start of my movement phase there is only 1 warrior left so i roll 19 dice and 6.3=(19*(2/6)) come back? And i can do this every turn so if that unit doesn’t lose models in the next turn of my opponent Another 4.2=(12.7*(2/6)) come back?
Seems a bit OP
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![[Post New]](/s/i/i.gif) 2017/05/30 11:17:55
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Hoary Long Fang with Lascannon
Finland
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Space Marine weapon leak helped a ton, but would love to see more SW leaks outside of TWC. Namely:
Rune priest powers
Character stats and buffs they give
Venerable Dread stats and points
Counter Attack special rule still exists in some form?
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![[Post New]](/s/i/i.gif) 2017/05/30 11:21:47
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Trazyn's Museum Curator
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nordsturmking wrote:from the OP
Reanimation protocols are made at the start of your movement phase. Roll a D6 for every slain model, on a 5+ it comes back. You can roll again in the following turns. You cannot roll if the whole unit is slain.
So lets say i have a unit of 20 warriors. At the start of my movement phase there is only 1 warrior left so i roll 19 dice and 6.3=(19*(2/6)) come back? And i can do this every turn so if that unit doesn’t lose models in the next turn of my opponent Another 4.2=(12.7*(2/6)) come back?
Seems a bit OP
Not really. All your opponent has to do is finish the job and systematically wipe out each squad. They're like that in the fluff too; you have to throw everything you have at them, otherwise they just keep coming back.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2017/05/30 11:22:57
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Regular Dakkanaut
Denmark
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nordsturmking wrote:from the OP
Reanimation protocols are made at the start of your movement phase. Roll a D6 for every slain model, on a 5+ it comes back. You can roll again in the following turns. You cannot roll if the whole unit is slain.
So lets say i have a unit of 20 warriors. At the start of my movement phase there is only 1 warrior left so i roll 19 dice and 6.3=(19*(2/6)) come back? And i can do this every turn so if that unit doesn’t lose models in the next turn of my opponent Another 4.2=(12.7*(2/6)) come back?
Seems a bit OP
Yeah that does seem more then a bit OP, you can make your enemy miss an entire round of shooting if he tries to go after warriors. That's extremely powerfull
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![[Post New]](/s/i/i.gif) 2017/05/30 11:23:39
Subject: Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Slashing Veteran Sword Bretheren
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alleus wrote:IG leak pleeeeaaaase! I just want to know if my tank list is viable, I want to know about the Tank commander, and I want to know about tank orders! TANKS
I am dieing to see the FW Guard and Renegade stuff, get those artillery brahs!
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Fury from faith
Faith in fury
Numquam solus ambulabis |
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![[Post New]](/s/i/i.gif) 2017/05/30 11:24:25
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Deranged Necron Destroyer
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nordsturmking wrote:from the OP
Reanimation protocols are made at the start of your movement phase. Roll a D6 for every slain model, on a 5+ it comes back. You can roll again in the following turns. You cannot roll if the whole unit is slain.
So lets say i have a unit of 20 warriors. At the start of my movement phase there is only 1 warrior left so i roll 19 dice and 6.3=(19*(2/6)) come back? And i can do this every turn so if that unit doesn’t lose models in the next turn of my opponent Another 4.2=(12.7*(2/6)) come back?
Seems a bit OP
It's a worse version of FNP, or "Disgusting Resilience" which Plague Marines get, because those ones can't be denied; if you wipe the unit, RP is never rolled. It's pretty good, but nowhere near OP.
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![[Post New]](/s/i/i.gif) 2017/05/30 11:27:40
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Longtime Dakkanaut
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nordsturmking wrote:from the OP
Reanimation protocols are made at the start of your movement phase. Roll a D6 for every slain model, on a 5+ it comes back. You can roll again in the following turns. You cannot roll if the whole unit is slain.
So lets say i have a unit of 20 warriors. At the start of my movement phase there is only 1 warrior left so i roll 19 dice and 6.3=(19*(2/6)) come back? And i can do this every turn so if that unit doesn’t lose models in the next turn of my opponent Another 4.2=(12.7*(2/6)) come back?
Seems a bit OP
Think of it as a mostly weaker version of FNP: You take it later so it's useless for getting to contribute in assault if killed before you can strike, the wounds count against battleshock and you can't take it at all if the unit dies.
Oh and it looks like characters can't reanimate anymore, which is tremendously lame.
Now yes, you get to keep trying each turn, but that's just as annoying for the Necron player as the opponent, because it means long winded book keeping. I can see the reanimation pseudo-phase taking nearly as long as a second shooting phase in some cases.
Honestly reanimation = FNP was the quickest and easiest solution we've ever had, and very neatly covered the confusion of what to do with character reanimation.
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![[Post New]](/s/i/i.gif) 2017/05/30 11:31:11
Subject: Re:Warhammer 40k 8th Edition Summary - 29 May 2017: Tons of faction/rules leaks! (all info in OP)
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Mighty Vampire Count
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Eyjio wrote:nordsturmking wrote:from the OP
Reanimation protocols are made at the start of your movement phase. Roll a D6 for every slain model, on a 5+ it comes back. You can roll again in the following turns. You cannot roll if the whole unit is slain.
So lets say i have a unit of 20 warriors. At the start of my movement phase there is only 1 warrior left so i roll 19 dice and 6.3=(19*(2/6)) come back? And i can do this every turn so if that unit doesn’t lose models in the next turn of my opponent Another 4.2=(12.7*(2/6)) come back?
Seems a bit OP
It's a worse version of FNP, or "Disgusting Resilience" which Plague Marines get, because those ones can't be denied; if you wipe the unit, RP is never rolled. It's pretty good, but nowhere near OP.
No its not "worse" - its different
DR allows you to ignore wounds, RP allows you to bring back dead models apparently ove mutiple turns
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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