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Made in ch
Warped Arch Heretic of Chaos





Eumerin wrote:
So...

Hearts of Iron 4, Greek Byzantium run!

Started a game up, joined the Axis, dragged the Axis into a war with Turkey, and so far as I can tell delayed the German invasion of the USSR long enough to seriously throw things off. High point was building a ten strength fort on one of the two islands that Greece starts off with just off the Turkish coast (before the war started), garrisoning it with a couple of divisions, and then (after the initial invasion of Turkey had stalled at the Dardanelles) using it to push an army into Western Turkey. That pulled enough troops off of the Dardanelles to let the main invasion get through, and Turkey eventually fell.

Low point - fighting off British suicide naval invasions every couple of weeks, because the British don't have anything better to do (and public opinion apparently doesn't mind). And they've got a navy that's big enough to effectively say, "Yes, this sea is ours. And so is that one. And that one. And that one." And even worse, failing to notice that the Peloponnesian Islands were a slightly darker shade of blue than usual when quickly glancing over my territory. That was because the Americans had landed and turned the islands to *their* shade of blue instead of mine. Oops! I eventually lost most of Greece, captured Turkish territory with no occupying troops reverted to Turkish control (briefly, before Axis troops overran it all again, since the fighting was still on-going, and German and Italian troops were all still in the country), all but two divisions of my army vanished in a puff of smoke (specifically, the two divisions that I'd used to invade Cypress earlier in the game; no, I don't know why those two were unaffected either), and my capitol relocated to Istanbul. And then the Germans and Italians started throwing troops at the American beachhead. They got it contained, and even retook some of my territory. But they weren't able to do much more than that. Meanwhile, the German invasion of the USSR had already stalled. France got liberated. And things were just generally going bad. It was pretty clear where that game was going to end up.

On another note, the British apparently sent the Hood into the Black Sea before the Turks lost the Dardanelles. Once the Dardanelles were captured by the Axis, it was trapped there. A few Greek submarine attacks later, and I had my achievement for sinking the Pride of the Royal Navy.

Afterwards, I discovered This One Interesting Trick!(tm) that allows the Greeks to cheese out a fairly easy victory over the AI Turks. With that knowledge in hand, I started a new game. And then Eleftherios Venizelos died quite literally less than a week into the game. That makes playing my intended route... difficult... (not impossible, but very difficult), so I started over.

On the next run, I was able to successfully invade and conquer Turkey with my starting Greek army of just thirteen divisions (and one interesting trick!(tm)). With that done, I went to the peace conference, selected "Conquer Turkey", and hit Done! And then I belatedly learned that all that I had conquered was Istanbul (Constantinople!) and the areas across the Agean from Greece. Further, it would take a year and a half to justify a new war with Turkey to conquer the rest of it so that I could officially proclaim the reformed Byzantine Empire, and I was still at war with Romania (who start the game guaranteeing Turkish independence).

/sigh



I know your pain...

To this day the bad romance achievement dodges my attempts preciscly because of, well all the surounding issues.

Frankly, the easiest steps i found so far was to , rush the war, cheese the turkish divisions, aka massmurder via army... then crush the turks with your 15 divisions.. form byzantium so that you have manpower and actual industry, invade romania via the black sea, hold the danube river line, massmurder them via army...

Then afterwards you'll get a visit by the UDSSR and no, releasing moldova as a puppet is not enough to deter stalin... The ai seems hardwired , even on historical, to justify on you if you hold romania and turkey because it wants istanbul...

Navy wise, the Subs you have initially aren't that bad to produce...

However, something always goes wrong for me, either i am too slow for albania, getting italy as a friend in a separate faction isn't that bad but you still need to be faster than usual, join the axis, that way you can get russia pretty easy but makes it a never ending war...., attempt to do the impossible and join the axis whilest justifying on Italy which maybee works but will turn into a slog festival,... which would probably require heavy paradropping campaigns and a whole lot of... cheese..

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.

 Daedalus81 wrote:

In the 41st millennium there is only overpriced hamberders.

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Weird I must've typed some stuff when I was nearly asleep and my tablet was auto correcting hard. That's kind of embarrassing.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in us
Liche Priest Hierophant






Got Nova Drift after watching some silly theme runs. Actually a pretty good Asteroids-like, but the controls are just weird. There's mouse controls, but with how you move and the continuous screen, you tend to spin around too much. The classic arrow key controls for some reason don't default to having 'up' be thrust. There's apparently a WASD, but I haven't tried that one yet.

GENERATION 8: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.

If yer an Ork, why dont ya WAAAGH!!

M.A.V.- if you liked ChromeHounds, drop by the site and give it a go. Or check out my M.A.V. Oneshots videos on YouTube! 
   
Made in us
Executing Exarch




Started a new game as Greece. Overran Turkey, and properly claimed all of it this time. Beat Romania, and then puppeted it... just in time to lose half of its territory to the Hungarians, Bulgarians, and Soviets. Started to build up my army with new 40-wide divisions... and then Italy started justifying against me. Note that this was *before* Italy had attacked Yugoslavia, which is odd. I put my army on the northern border, hurriedly finished the handful of units that I'd started training and raced them down to the Syrian border (Syria was under Vichy French control), and waited. The justification promptly ended, and Italy immediately declared war. Of course, the only adjacent territory that the Italians had at the time was Albania, since they hadn't attacked Yugoslavia yet. And that's a pretty narrow front to launch an attack from, especially since there's nothing but mountains south of the border. Initially, Italy didn't call anyone else into the war, so the Bulgarians (who were also in the Axis) stayed out of it. After a while of going nowhere, Italy called in Hungary, Slovakia, and Germany. Still no Bulgaria, though I was starting to consider the possibility of invading them myself just to see if I could quickly knock them out and shorten the length of the front that I needed to defend.

And then Germany sent an invasion fleet right through the British blockade of the Mediterranean, and landed troops in Turkey.



This quite literally SHOULD NOT HAVE BEEN POSSIBLE. It involved sending the invasion fleet through AT LEAST three distinct sea areas (probably more, since the Germans don't have any territory touching the Med, and probably launched the invasion from Northern France or even further away), all of which are heavily patrolled by the Royal Navy (and I *checked* for the Royal Navy ships after the invasion landed; they were all supposedly still there). It must have involved one of those little instant moments when fleets just happen to be moving around in just the right patterns, and that happen so instantaneously that only the computer can take advantage of them.


Well, it was a fun game while it lasted.


Funny thing is, now that I think about it there are some Italian-owned islands off the coast of Turkey that can be used to invade Turkey. And they're much easier to use, since just ferrying troops to a port that's already friendly doesn't check to make sure that you have at least 70%+ (or whatever it is) control of every sea zone that you're moving through. I'd completely forgotten about those, and hadn't sent any troops to grab the islands from the Italians, so any of the Axis powers could have just waltzed right in from there. But the Germans didn't enter Turkey through those islands.
   
Made in gb
Last Remaining Whole C'Tan






Quick blast on Squadrons.

I’m level 3. Enemy pilot was level 157…..and one of our pilots seemed to rage quit, leaving us a ship short.

Still shot down the big boy though!

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Pfizer vaccine administered 13:40pm 18 Feb 21. Still no second head. Second jab 13:35pm 6 May 2021. At the Masonic Hall. 
   
Made in ch
Warped Arch Heretic of Chaos





Eumerin wrote:
Spoiler:
Started a new game as Greece. Overran Turkey, and properly claimed all of it this time. Beat Romania, and then puppeted it... just in time to lose half of its territory to the Hungarians, Bulgarians, and Soviets. Started to build up my army with new 40-wide divisions... and then Italy started justifying against me. Note that this was *before* Italy had attacked Yugoslavia, which is odd. I put my army on the northern border, hurriedly finished the handful of units that I'd started training and raced them down to the Syrian border (Syria was under Vichy French control), and waited. The justification promptly ended, and Italy immediately declared war. Of course, the only adjacent territory that the Italians had at the time was Albania, since they hadn't attacked Yugoslavia yet. And that's a pretty narrow front to launch an attack from, especially since there's nothing but mountains south of the border. Initially, Italy didn't call anyone else into the war, so the Bulgarians (who were also in the Axis) stayed out of it. After a while of going nowhere, Italy called in Hungary, Slovakia, and Germany. Still no Bulgaria, though I was starting to consider the possibility of invading them myself just to see if I could quickly knock them out and shorten the length of the front that I needed to defend.

And then Germany sent an invasion fleet right through the British blockade of the Mediterranean, and landed troops in Turkey.



This quite literally SHOULD NOT HAVE BEEN POSSIBLE. It involved sending the invasion fleet through AT LEAST three distinct sea areas (probably more, since the Germans don't have any territory touching the Med, and probably launched the invasion from Northern France or even further away), all of which are heavily patrolled by the Royal Navy (and I *checked* for the Royal Navy ships after the invasion landed; they were all supposedly still there). It must have involved one of those little instant moments when fleets just happen to be moving around in just the right patterns, and that happen so instantaneously that only the computer can take advantage of them.


Well, it was a fun game while it lasted.


Funny thing is, now that I think about it there are some Italian-owned islands off the coast of Turkey that can be used to invade Turkey. And they're much easier to use, since just ferrying troops to a port that's already friendly doesn't check to make sure that you have at least 70%+ (or whatever it is) control of every sea zone that you're moving through. I'd completely forgotten about those, and hadn't sent any troops to grab the islands from the Italians, so any of the Axis powers could have just waltzed right in from there. But the Germans didn't enter Turkey through those islands.



did Italy capture the Suez for a small time? Or was it an u-boat fleet?!?

Frankly the Ai and Naval is anyway broken, consider the UK which puts its whole fleet in the Taskforce that requires other ships to actually search for ships and still gets naval superiority to the moon...

Naval more often than not just makes me mad...

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.

 Daedalus81 wrote:

In the 41st millennium there is only overpriced hamberders.

 
   
Made in gb
Battlefield Tourist





On an Express Elevator to Hell!!

 flamingkillamajig wrote:
 A Town Called Malus wrote:
 flamingkillamajig wrote:
Been playing command and conquer 3 Kane's Wrath. I only played a couple missions but I got so sick I was consistently puking my guts out. I thought I had a flu.


That is quite the reaction to a video game! Were the missions really that bad?

C&C 4 meanwhile has the 3rd worst rating of any steam game ever made. Last i checked it was sitting at 17% positive reviews for all time. One of the negative reviews came from someone that got it for Free and still Refunded it.


Brilliant - that just made me spit out my drink while I was reading that

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page
 
   
Made in us
Executing Exarch




Not Online!!! 348374 11188735 wrote:
did Italy capture the Suez for a small time? Or was it an u-boat fleet?!?

Frankly the Ai and Naval is anyway broken, consider the UK which puts its whole fleet in the Taskforce that requires other ships to actually search for ships and still gets naval superiority to the moon...

Naval more often than not just makes me mad...


Naval is frustrating when you're dealing with fleets docked three sea zones away granting the enemy "control" of a sea zone. On the other hand if you can get naval bombers within range of that dock...

In any case, the British had not lost the Suez. So far as I can guess, it was a weird confluence of timing issues involving fleets assigned to watch multiple sea zones all shifting their attention at the exact same moment, and opening a path up for a split second. The path only needs to be open when the invasion is launched, and not when the fleet is in transit.
   
Made in ch
Warped Arch Heretic of Chaos





Eumerin wrote:
Not Online!!! 348374 11188735 wrote:
did Italy capture the Suez for a small time? Or was it an u-boat fleet?!?

Frankly the Ai and Naval is anyway broken, consider the UK which puts its whole fleet in the Taskforce that requires other ships to actually search for ships and still gets naval superiority to the moon...

Naval more often than not just makes me mad...


Naval is frustrating when you're dealing with fleets docked three sea zones away granting the enemy "control" of a sea zone. On the other hand if you can get naval bombers within range of that dock...

In any case, the British had not lost the Suez. So far as I can guess, it was a weird confluence of timing issues involving fleets assigned to watch multiple sea zones all shifting their attention at the exact same moment, and opening a path up for a split second. The path only needs to be open when the invasion is launched, and not when the fleet is in transit.


That shouldn't be happening though?
Like U-boats are the only thing that can traverse such passages and if the Germans went through with their Fleet then that is just frankly another case of BS naval nonsense...

But then again the 3 naval regions away Taskforce is also still a thing for the AI:...

As for the bombers... i long since stopped more or less really bothering with naval, even as germany i just produce light cruisers, you boats and a gak ton of CAS to just bomb the Royal navy into oblivion before i sealion... that isn't particulary interesting.
I guess one could build mine layer u-boats and tell them to not engage and achieve something similar but still.. Naval just seems and partially is broken. No reason especially for the player to really focus much on it when you can just use the Airforce to achieve similar destruction in a shorter timespan.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.

 Daedalus81 wrote:

In the 41st millennium there is only overpriced hamberders.

 
   
Made in us
[DCM]
Savage Minotaur




Baltimore, Maryland

Finished a Beastman campaign in Total War 2. The climactic battle against Franz and Louen was kind of... anticlimactic. It was fun, for sure, but would've been much tougher without the AI army assisting you.

Now a Count Noctilus campaign!

"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
 
   
Made in gb
Last Remaining Whole C'Tan






Fleet Battles in Squadrons are an absolute sod, depending on the map.

Nadiri is particularly nasty, as there are lots of crooks and nannies for opponents to exploit. Experience counts for a lot, which isn’t necessarily a bad thing.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Pfizer vaccine administered 13:40pm 18 Feb 21. Still no second head. Second jab 13:35pm 6 May 2021. At the Masonic Hall. 
   
Made in gb
Battlefield Tourist





On an Express Elevator to Hell!!

Has anyone else played Subnautica?

Am probably about 15 hours in, really enjoying it at the moment. It's got bits of Minecraft and No Man's Sky in it (also some Don't Starve) but with a tighter focus. Really cool concept (survival on an alien world, underwater) but also a nicely satirical sense of humour running through it too - stops the whole thing being too serious.

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page
 
   
Made in us
Executing Exarch




I've played Subnautica on the console. Near game. However, I got annoyed trying to track down some of the stuff that I needed, and finally set it aside. I might go back one day, but I'm having fun with other stuff now.

That shouldn't be happening though?
Like U-boats are the only thing that can traverse such passages and if the Germans went through with their Fleet then that is just frankly another case of BS naval nonsense...


All that you need to launch an invasion fleet is a split second where your side has the necessary percentage of naval control of the regions the invasion is passing through. Even if a region falls back under that percentage while the transports are in transit, the invasion will still go off. Enemy fleets have a chance to intercept the transports, but I've never seen much come of that even when they're unescorted. Plus, the transports would be traveling through zones that are heavily contested by the Italian navy. That will keep the Royal Navy busy while the transports sail through the region. If the Royal Navy intercepts the transports, they probably won't have time to do much before the transports are able to slip away.

   
Made in gb
Mighty Vampire Count






UK

 nels1031 wrote:
Finished a Beastman campaign in Total War 2. The climactic battle against Franz and Louen was kind of... anticlimactic. It was fun, for sure, but would've been much tougher without the AI army assisting you.

Now a Count Noctilus campaign!


Agreed, its a sad little last stand!

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

I'm basically waiting to get my SSD card to play Total War: Warhammer 2. I'm so absolutely frustrated trying to play that game without one and i heard it was pretty much needed even these days.

Join skavenblight today!

http://the-under-empire.proboards.com/ (my skaven forum) 
   
Made in nz
Trigger-Happy Baal Predator Pilot






 flamingkillamajig wrote:
I'm basically waiting to get my SSD card to play Total War: Warhammer 2. I'm so absolutely frustrated trying to play that game without one and i heard it was pretty much needed even these days.


Yeah, man. Tried to play it on my old HDD for a long while as my laptop's SSD was only 500 gigs frame rate was chugging like all hell. Transferred it to my SSD and it made a big difference, I swapped the old SSD for a terabyte one a few months ago and it's much better.

Back on topic, back playing Eternal Darkness: Sanity's Requiem on my Dolphin Emulator, I really wish I bought it when it first came out on Game Cube way back in '02 as it might've introduced me to HP Lovecraft years before I was originally. Also, it's a great game. It's the third time I've had to start it three times now, due to losing my save data but getting back into it. But for some reason, when I move with my controller in the trapper dimension or if I don't have the Book of Eternal Darkness it keeps making me stop and it says 'Magic cannot be used here' or 'You cannot use magic without the Book of Eternal Darkness' which is annoying, but not terrible; whether its Dolphin, or my controller, or the USB input itself, I have no idea. Also, Karim is the epitome of a simp lol.

"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Why does it feel like these days i only play games nobody else plays? Seriously the most responses i get tend to be when i play like xcom 2 and that's not even talked about much now. To be fair it's getting a bit older and we need a sequel.

I usually play xcom-like games, RTS and then i have barotrauma. I'm kinda surprised at the lack of interest in C&C 3.

Sigh. Maybe i'll just have to play Hearts of Iron 4 and join the crowd so people give a crap. That or play total war: warhammer 2 when i get my SSD card.

Join skavenblight today!

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Made in us
[DCM]
Pyre Troll






i enjoy the hell outta rts games, but haven't played in in quite some time
honestly, i just finished with a lego game kick after finding an old copy of lego harry potter i had from my days of working with kids
next up, i'm thinking of diving into some of the Tales of rpgs i played but didn't finish, though with how long its been i'll probably have to start them over to avoid being completely lost
   
Made in us
Purposeful Hammerhead Pilot




United States

 Pacific wrote:
Has anyone else played Subnautica?

Am probably about 15 hours in, really enjoying it at the moment. It's got bits of Minecraft and No Man's Sky in it (also some Don't Starve) but with a tighter focus. Really cool concept (survival on an alien world, underwater) but also a nicely satirical sense of humour running through it too - stops the whole thing being too serious.


My biggest tip to you is to always have a supply of beacons so that you can mark important areas, It really sucked when I stumbled upon the entrance to an alien facility, realized I didn't have the key I needed, then couldn't find the facility again after acquiring the key.

I would also say it is worth keeping a Wiki pulled up nearby so that you can look up what areas certain materials are in or even where to go next if you get stumped. The game is pretty good at constantly leading you further into the map and story locations, but towards the end I found myself getting stuck because I couldn't find like the one cave entrance that led to the new area.


Automatically Appended Next Post:
I finished Nier Replicant, gonna try and start automata soonish as it went free on playstation Now.

Ending E of Replicant, which was developed specifically for the remaster sure hit differently than the other endings. Curious if it will make more sense once I play automata as I felt like it was making connections that I didn't understand yet, knowing only the basic story structure of Automata but never having played it myself.

This message was edited 1 time. Last update was at 2021/08/04 09:20:13


 
   
Made in ch
Warped Arch Heretic of Chaos





Eumerin wrote:

That shouldn't be happening though?
Like U-boats are the only thing that can traverse such passages and if the Germans went through with their Fleet then that is just frankly another case of BS naval nonsense...


All that you need to launch an invasion fleet is a split second where your side has the necessary percentage of naval control of the regions the invasion is passing through. Even if a region falls back under that percentage while the transports are in transit, the invasion will still go off. Enemy fleets have a chance to intercept the transports, but I've never seen much come of that even when they're unescorted. Plus, the transports would be traveling through zones that are heavily contested by the Italian navy. That will keep the Royal Navy busy while the transports sail through the region. If the Royal Navy intercepts the transports, they probably won't have time to do much before the transports are able to slip away.



I know that, however i also know that surface fleets which can't enter an area like the black sea or mediteranean can't project any power at all into these areas if they can't enter them...
Which is why it is not possible for the player atleast.

https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.

 Daedalus81 wrote:

In the 41st millennium there is only overpriced hamberders.

 
   
Made in gb
Battlefield Tourist





On an Express Elevator to Hell!!

balmong7 wrote:
 Pacific wrote:
Has anyone else played Subnautica?

Am probably about 15 hours in, really enjoying it at the moment. It's got bits of Minecraft and No Man's Sky in it (also some Don't Starve) but with a tighter focus. Really cool concept (survival on an alien world, underwater) but also a nicely satirical sense of humour running through it too - stops the whole thing being too serious.


My biggest tip to you is to always have a supply of beacons so that you can mark important areas, It really sucked when I stumbled upon the entrance to an alien facility, realized I didn't have the key I needed, then couldn't find the facility again after acquiring the key.

I would also say it is worth keeping a Wiki pulled up nearby so that you can look up what areas certain materials are in or even where to go next if you get stumped. The game is pretty good at constantly leading you further into the map and story locations, but towards the end I found myself getting stuck because I couldn't find like the one cave entrance that led to the new area.


Thanks for the tip

Yes I have already had that happen to me unfortunately! And do now keep a little pile of beacons on me at all times. Even though the HUD is now spammed with lots of stuff like 'deep purple caves'

I have just got hold of the Seamoth and that has made stuff a hell of a lot easier (even though it turns out they are not able to survive a Leviathan attack - Christ those things scare me ) - just using them as an oxygen recharge point is super useful, and especially with the additional depth resistance add-on.

I really tried not to use the wiki at first and find my way through, but then died of dehydration (ah it turns out you have to grab those fish to eat - I was trying to be to environmentally conscious !

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
Small but perfectly formed! A Great Crusade Epic 6mm project: https://www.dakkadakka.com/dakkaforum/posts/list/694411.page
 
   
Made in us
Executing Exarch




Not Online!!! wrote:


I know that, however i also know that surface fleets which can't enter an area like the black sea or mediteranean can't project any power at all into these areas if they can't enter them...
Which is why it is not possible for the player atleast.


Ah, you're talking about Gibraltar. I forgot that it counted as a strait. In that case, clearly the invasion was launched from somewhere within the Med itself - either Vichy France, or Italy. As for power projection - Italy should be able to do that for them with the Italian fleet. And there are at least a handful of German surface ships currently in the Med.

Maybe i'll just have to play Hearts of Iron 4 and join the crowd so people give a crap.




There's actually only a grand total of three of us talking about Hearts of Iron. It's just that my posts tend to be fairly long. If someone seriously wanted to start playing, it's available as part of a Humble Bundle for a few more hours. Grand strategy games like this one do tend to have a bit of a steep learning curve, though.
   
Made in se
Willing Inquisitorial Excruciator





Havn’t has much time for playing games lately. But Hunt: Showdown recently released a new map, which is fun. Also a bit of Rimworld. I’m not understanding the new ideology system super well but it’s certainly interesting. I like it how things like cannibalism and nudism now can be part of religions. It really throws who you recruit in for a loop.

His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in gb
Enginseer with a Wrench





Northumberland

I have just bought mechanicus for the first time. Played the tutorial and my first mission. It's interesting, not the usual kind of gameplay I like but it seems enjoyable so far.

One and a half feet in the hobby


My Adeptus Mechanicus Painting Log:
# The Explorator Fleet of Labrunnia IX #

 
   
Made in se
Willing Inquisitorial Excruciator





Got sick the other day so stayed home from work. Ended up playing the new rimworld expansion quite a bit. I really quite do like it. It does add a spinn to personalities and recruitment. Also provides the player with many more tools on what to do with their settlers. I like the idea of role playing as a cannibalistic evil tribe, or making a christian knightly order, or a technocrasy where everyone hooks up to machines, or a one with nature society never advancing past "natural" weapons. I usually play on naked brutality difficulty. Just because it's my jam. The idea of a naked confused individual having to survive as best he/she can really sounds cool to me. However this update has made that into a pretty bad start. Because every ideology needs 3 members to access it's cool stuff. It's kind of difficult to convert people before you get preachers and such. So I guess if you like naked brutality like me then your religion probably won't stick around very long. Oh and I really like the change in animal husbandry. So much easier to keep animals in pens now, kind of wonder why they didn't establish it soone. Anyone else having put some time into the ideology expansion? It's a bit to wrap your head around but it's a really cool addition to the game.

His pattern of returning alive after being declared dead occurred often enough during Cain's career that the Munitorum made a special ruling that Ciaphas Cain is to never be considered dead, despite evidence to the contrary. 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

SSD card is coming by tomorrow I think. I should be able to have everything done by the end of the weekend.

That means I'll be able to play total war warhammer 2 with a friend or two by then.

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Made in nz
Trigger-Happy Baal Predator Pilot






More RimWorld. Gotta pretty large fortress now with mostly granite walls. I'm having much more fun with the game now as now I have a 2nd settlement and now the research is finally going onwards making it feel a bit more progressive, I suppose.

Spoiler:



"The best way to lie is to tell the truth." Attelus Kaltos.
My story! Secret War
After his organisation is hired to hunt down an influential gang leader on the Hive world, Omnartus. Attelus Kaltos is embroiled deeper into the complex world of the Assassin. This is the job which will change him, for better or for worse. Forevermore. Chapter 1.

The Angaran Chronicles: Hamar Noir. After coming back from a dangerous mission which left his friend and partner, the werewolf: Emilia in a coma. Anargrin is sent on another mission: to hunt down a rogue vampire. A rogue vampire with no consistent modus operandi and who is exceedingly good at hiding its tracks. So much so even the veteran Anargrin is forced into desperate speculation. But worst of all: drive him into desperate measures. Measures which drives Anargrin to wonder; does the ends, justify the means?

 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Whelp beat the last c&c kanes wrath mission. You retrieve the Tacitus before it explodes and use it to find other worlds via your super special semi scrin tech cyborg or ai player character. It’s some special scrin world or something. It doesn’t really seem clear on the matter.

Pretty crazy the end of Kane’s wrath takes place in like 2052 or 2054. That’s like almost 60 years and Kane is always young. Funny if I recall he’s supposed to be Cain from the Bible or at least it quoted that in the instructions manual in the 90s.

In ways I prefer the 3rd world oppressed and fanatical vibe of the chaff troops to the cyborg monstrosities in tiberian sun and the end of Kane’s wrath. Weirdly some fairly basic vehicles can run over cyborgs and crush em to death which is weird.

I’m not sure I like gdis units in Kane’s wrath or nods. Nods units feel lacking in Kane’s wrath while gdis seem to mostly make up for some significant weaknesses gdi has. Maybe it’s just sub factions I am unaware of.

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Made in us
Executing Exarch




 flamingkillamajig wrote:

Pretty crazy the end of Kane’s wrath takes place in like 2052 or 2054. That’s like almost 60 years and Kane is always young. Funny if I recall he’s supposed to be Cain from the Bible or at least it quoted that in the instructions manual in the 90s.


He also shows up as an advisor to Stalin in the first Red Alert game. That game's campaign is supposed to take the place of the historical WW2.

In the first C&C game, iirc at the end of the Nod campaign he quoted the Old Testament about Caine and the land of Nod. Aside from that, there's been no references between him and the Biblical individual.

At the end of the C&C 2 add-on, iirc there was a shot of a damaged Kane body being regrown in a tank of some sort. And while it's been a very long time since I played it, I seem to have a vague recollection that in C&C 3's Scrin campaign, there's a mention of a surprised discovery that someone familiar (to the Scrin) is on Earth. Assuming my recollection is correct, Kane would be the most likely person for the Scrin to be familiar with.
   
Made in gb
Longtime Dakkanaut





 Olthannon wrote:
I have just bought mechanicus for the first time. Played the tutorial and my first mission. It's interesting, not the usual kind of gameplay I like but it seems enjoyable so far.
I would advise staying away from the invisibility update - it trivialises the game. Or rather it trivialises the early part of the game, later on you'll be able to wipe large swathes of the map away with one shot and run end to end in a single phase (depending on settings).
   
 
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