nosferatu1001 wrote:Again BR, you are fundamentally altering the text of the rule.
The rule tells you to make clear THE unit that is embarked; not A unit.
As long as multiple units CAN exist that CAN be embarked in the unit, then you have not complied with the rule and are cheating.
If you point to THE unit that is embarked, you have removed any ambiguity.
AT NO POINT is this a "wargear" standard - that is you simply making stuff up to make your cheating standard sound slightly more plausible.
As a CONSEQUENCE - you know, something not directly intended but unavoidable in this case? stop me if this is too tricky - I can examine the unit and, because you are following accepted practice WYSIWYG what the unit is then armed with
It is the same as measuring a units move and by doing so gleaning information about an enemies range to your units. In order to comply with one action you end up giving away information.
I am sorry but you dont get an extra 100 points per transport of utility for free by cheating with them.
VetSarge - nope, I have a colleague who is ex-RMC, who Off-topic, inappropriate, and flamebaiting text redacted. You know better. -Mannahnin
You are not only being unrealistic NOW, you are being unrealistic in a game about space elves and genetic super-xenophobes. Shock.
Also, I prefer playing painted armies, as it makes the game more enjoyable for me, less painful to play (a sea of grey miniatures is uninspiring and also takes more effort to determine what is what)
Additionally playing with full disclosure makes you a better general, as your vehicles dont give you an unintended and unpaid for bonus against non mech armies. The meta of mech is already dull without making it even more powerful
Since you seem to not actually know the rule by your own words,
nosferatu1001 wrote:
The rule tells you to make clear THE unit that is embarked; not A unit
.
Here it is verbatim,
A NOTE ON SECRECY
To keep things fair, you should always allow your opponent to read your force roster after a game. In the same spirit, always make clear to your opponent which squads are embarked in which transports
.
Absolutely NOTHING about making clear about THE unit that is embarked. You are to distinguish which squads are embarked in which transports, THAT IS
IT. You are not distinguishing one squad from another squad, or squads from squads in a model bag, or squads from squads left at home, or squad from squads that have not yet been bought. You are distinguishing which squads are embarked in which transport, period!
Now as I said before and will again,
The red painted squad is embarked the red painted transport and the blue painted squad is embarked in the blue painted transport.
1. It is clear that the red painted squad and ONLY the red painted squad is embarked the red painted transport. If a blue painted squad disembarks out of the red painted transport, I am cheating.
2. It is clear that the blue painted squad and ONLY the blue painted squad is embarked in the blue painted transport. If a red painted squad disembarks out of the blue painted transport, I am cheating.
That has made it completely clear which squad is embarked in which transport. What it doesn't make clear, which you keep trying to create;
3. It is clear that the red painted squad is equipped differently then the blue painted squad and the blue painted squad is equipped differently then the red painted squad.
You have ZERO rules standing for that. You are insisting on a standard to distinguish one squad from another with zero backing to say that it is the standard and furthermore it isn't even what the rule asks you for. The rule does not even ask you to distinguish one squad from another, much less how they are equipped. It tells you to distinguish which squads are embarked in which transport. You keep using a standard that tells your opponent how they are equipped when other standards absolutely exist that do the exact same thing without revealing how they are equipped.
And I am not fundamentally changing the text of the rule. It is as clear as day. What you are doing however is creating this false atmosphere of "BOOGETY BOOGETY SCARY" that somehow, someway you cannot tell red from blue and blue from red. Seriously, you are coming across as someone that you cannot distinguish one color from another, one symbol from another, one letter from another, or one number from another. You sound like a person that will look at two completely different looking humans and say,
"I am gonna need DNA testing to make sure these two people are different.".
And then you cry cheat,
TFG, or whatever else it takes to scare people into thinking that the standard you insist on is the only absolute way of distinguishing which squad is embarked in which transport to prevent some idiotic cheating scenario you created of multiple painted models being hidden away in model cases and lunchboxes. Yet when I show you the insane logistics behind your idiotic cheating scenario to make it feasible, you are dumbstruck silent about it. I then show you, using your own words, how easily a person that did take on the monumental task to make the cheat work would be caught, again dumbstruck silence.
As for your last points regarding transport cost versus what they are supposed to provide or not; you just sound like you are whining.
GW created transports in Warhammer
40k. The players have created a mech meta game. To cry and use points cost or what the current meta game happens to be at the time has zero bearing on the discussion. It sounds like someone crying over Long Fang splitfire, Grey Hunter counter-attack, or thunderwolf cavalry to prove a rules discussion. You have chastised people for it, don't lower yourself to that standard.