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Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Gamertag is AldarionnEB

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Leaping Khawarij





Baltimore

The Steamdriven is mine.

I think we got our Four right there.

It's my B-Day today, so around... oh... 9:30-10'oclock (EST) I have a ladyfriend picking me up for various hijinx, but I can definitely get a couple of games in with you guys.

We'll definitely get our points in for Dakka!

...I'll be sober. Promise! No really. I can't hit the broadside of an Atlas when drinking, so I'll stay off the sauce till I logoff.

Chem's Infinity Blog - Dat Fiday - 7/31/14
Chem's 40K and Assorted Hijinx
CC Paints Endless Fantasy Tactics - Second Wave Assemble!

"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.

Well done." 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

Sounds like a good strategy for gold, but that won't ever work with me since I only get to group with random noobs :(

Tried a gold game last night and it was mostly a nightmare of 1 awesome infiltrator and 3 dummies (including me) .. the infiltrator spent the whole game running around cloaked reviving everyone. We made it to wave 6.

I just got the Raptor X last night, I like that it shoots fast and does good damage but it kills my trigger finger. Lately I've been doing the starter sniper rifle that I have maxed with extended barrel and clip, and a level 5 locust for when I have to spray and pray. I'll switch over to the Widow when I level it up some more, right now it's super heavy and I just do better with the other sniper rifle.

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Sent you both Friend Requests, you'll very very easily be able to recognize the gamertag I think.
   
Made in us
Leaping Khawarij





Baltimore

Sounds good! I'll be on around... 7 or 8 o'clock EST and I'll be playing till I get that phonecall. So I'll see you then!

Chem's Infinity Blog - Dat Fiday - 7/31/14
Chem's 40K and Assorted Hijinx
CC Paints Endless Fantasy Tactics - Second Wave Assemble!

"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.

Well done." 
   
Made in gb
Committed Chaos Cult Marine






Not sure if I will be on ME3 alot due to playin Me1 & 2 again, but add jscott10 on origin and i may help out in MP. Just be sure to either pm on here or origin with who it is

When the rich rage war it's the poor who die

Armies I have: Chaos Space Marines, Tau, Necrons, High Elves

Armies I want:Lizardmen, Warriors Of Chaos, Dark Eldar

Armies I may get: Dark Angels, Tomb Kings, Vampire Counts

DC:90SGM-B--I+Pw40k03++D+A++/eWD-R+T(Pic)DM+

 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Necros wrote:Sounds like a good strategy for gold, but that won't ever work with me since I only get to group with random noobs :(

Tried a gold game last night and it was mostly a nightmare of 1 awesome infiltrator and 3 dummies (including me) .. the infiltrator spent the whole game running around cloaked reviving everyone. We made it to wave 6.

I just got the Raptor X last night, I like that it shoots fast and does good damage but it kills my trigger finger. Lately I've been doing the starter sniper rifle that I have maxed with extended barrel and clip, and a level 5 locust for when I have to spray and pray. I'll switch over to the Widow when I level it up some more, right now it's super heavy and I just do better with the other sniper rifle.

Actually if you queue in for Golds there are plenty of lobbies set up to farm Geth on Fire Base White. Most people are aware of how it works now, and most people know the strategy. As long as someone plays the Salarian Engineer and someone plays an Infiltrator you should have no issues.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

johnscott10 wrote:Not sure if I will be on ME3 alot due to playin Me1 & 2 again, but add jscott10 on origin and i may help out in MP. Just be sure to either pm on here or origin with who it is


Same here. I just let Garrus blast Dr. Heart. It might a bit before I get back to ME3.
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

Aldarionn wrote:For those of you having trouble completing a Gold match, do the easy one.

Select Firebase White and Geth for your match, and set to Gold difficulty. Make sure you have a Salarian Engineer and some form of Infiltrator in the team.
(snip)

There are plenty of lobbies designed specifically to do this, so queue up and you can easily complete the objective. The REAL challenge is completing the team goal WITHOUT doing this strategy


Oh man you were so right. I did, and passed, my first gold on the very first try. All I did was hunker down with my soldier, snipe, and wait. Only died once and got 4 other people revived so I did alright. It was substantially easier than doing silvers actively, although the special classes you prescribed did most of the heavy lifting.

Thanks for posting this; I would have never even tried if not for this advice.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

Well a migraine screwed me over all of yesterday, so will be trying again tonight.

Thanks for the Gold advice. Will give that a go with the Asari Justicar, loving the bubble and pull abilities.

"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

I sent several of you invites for games both Friday and Saturday and nobody accepted them =(

I ended up playing with a couple friends and a random guy yesterday and we cleared out Cerberus on Gold pretty much all afternoon. I think I might have single-handedly completed the community goal with the number of Phantoms I killed yesterday. Dear god they send them at you in droves on Gold!

@Ouze - Glad the advice worked. It's a simple enough tactic to pull off, but it gets super boring after a while. It's repetitive and not particularly challenging. Most people consider it to be near Bronze level difficulty to complete that combo with those classes. That said, of the 8-10 Gold matches we completed last night, 1 of them was against Geth on Fire Base White and I did notice that Hunters seem to flank around to the back door more than they used to, and Primes seem to be throwing more turrets in annoying locations than they used to. Wonder if BioWare messed with the programming for the AI to make it a little more challenging.

Also a word of advice to those that have the Geth Infiltrator unlocked. TRY THE GETH PLASMA SHOTGUN BUILD!! I've been using this build almost exclusively over the last week or so (much to the chagrin of my N7 rating) and oh man. It's perfectly equipped to deal with Cerberus and Reapers, and does relatively well against Geth depending on teammates. It's also the only class I've played so far that I feel confident enough to take straight into Gold at level 1.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Aldarionn wrote:I sent several of you invites for games both Friday and Saturday and nobody accepted them =(

Strange. I never got them. I'll be on today though, I'll be looking for it.
I joined your party last night while you were playing with a friend but you lot were in Game Chat rather than Party Chat so eventually I just went and did some Silver.
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

Will be looking as well, might be lucky and get some pretty much all Dakka team games in.

"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Kanluwen wrote:
Aldarionn wrote:I sent several of you invites for games both Friday and Saturday and nobody accepted them =(

Strange. I never got them. I'll be on today though, I'll be looking for it.
I joined your party last night while you were playing with a friend but you lot were in Game Chat rather than Party Chat so eventually I just went and did some Silver.

Not sure if I sent you one or not. I sent out a lot of them. Eventually though we got a full lobby and we were in game chat because one person was a Pub who actually had an active mic for once!!

I should be online tonight around 6-6:30 pacific time. I want to get as many credits as possible while the Jumbo Equipment Pack is still available (though I prefer not to Credit Glitch).

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

Is there much of an advantage getting the jumbo pack?

"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Morathi's Darkest Sin wrote:Is there much of an advantage getting the jumbo pack?

If you want to get a buttload of various equipment pieces?

Yes!

If you want actual weapons, classes, etc?

No!
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

Just wondering on the weapon Mods, as some of my weapon types seem quite short in that regard.

Only three sniper and shotgun mods for example, four sub-machine and five for pistols, rifles.

"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The Recruit and Veteran Packs are your best bets for weapon mods.
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Jumbo Equipment Packs will come with one stack of 5 of each of the basic gear (Cobra Missiles, Ops Survival Packs, Medi-Gel and Thermal Clips), and then 6 random consumables, which can sometimes be stacks of 2 of the above mentioned pieces of equipment, or 1 rail amp/ammo type/armor mod. It's the best bang for your buck if you need to stock up on supplies, and I've made it a rule to buy only Jumbo Equipment Packs whenever they are available. I don't like running out of Medi-Gel or Cobra Missiles!

When buying other equipment packs, consider buying Recruit Packs until you have each of the 5 basic weapons at rank X (Avenger, Predator, Mantis, Katana, Shuriken). This will keep them from appearing in your Veteran Packs. Then buy Veteran Packs to upgrade your uncommon weapons (Mattock, Vindicator, Tempest, Etc..) and the mods for all of those weapons. The Mods are all uncommon, and uncommons appear with the highest frequency in Veteran Packs. You can get 3 Veteran Packs for the price of one Specter Pack, giving you 3 guaranteed Uncommons and the chance to get 3-6 more. Once you are satisfied with your uncommons, you can start buying Specter Packs, but keep in mind that Uncommons will appear in Specter Packs as well until you have them all maxed out at rank X.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Lone Wolf Sentinel Pilot





In Revelation Space

So what exactly is Bioware going to do concerning the ending?




http://www.spacex.com/company.php
http://www.penny4nasa.org/ SUPPORT MORE FUNDING FOR NASA

May the the blessings of His Grace the Emperor tumble down upon you like a golden fog. (Only a VERY select few will get this reference. And it's not from 40k. )





 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

They are releasing a DLC that will "offer expanded context and more closure" for those that felt the ending was lackluster. The DLC will be free, and it will include extended cutscenes and epilogue sequences to flesh out the ending and provide a better experience.

Personally I think this means they wrote a bad ending, but refuse to acknowledge it and are unwilling to change it to avoid setting a precedent. They have stated flat-out that they do not intend to offer any extra gameplay content to change or alter the ending in any way.

So....wait and see. Depending on what they do with this "Extended Cut" DLC they might at least answer some questions.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I'd rather they just leave it as is and just say "oops, our bad. Sorry it's sucked. Here's another free multiplayer DLC with 20 new maps and guns."

 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

You know, I'm playing the game through for the 3rd time, this time on Insanity difficulty, and I really can't say I hate the ending anymore. It's most definitely flawed, but the biggest plot holes could be filled by this "Extended Cut" DLC to make it acceptable. If they explain how the destruction of the Mass Relays doesn't demolish the galaxy, then most of the civilians from each race are still on their homeworld, which means the military is stranded near Earth, but otherwise the people are still there, and alive. In fact, it could be a large fork in the evolutionary road for many species, having half their population separated and cut off from the other half, allowing for one race to follow two evolutionary paths and create greater diversity within the galaxy.

I don't have an issue with Shepard sacrificing himself to prevent the Reapers from killing everyone. I just want a better reason for it than the Catalyst/StarChild gave, and I want them to fill in the holes that destruction of the Mass Relays created, and give me a reason as to why the team all ended up back on the Normandy. If they do those things, then I can live with the current ending.

I would have liked a final boss too. If they were going to make The Illusive Man's weapon his intellect rather than transforming him a-la Saren, then I'd have at least liked a more epic fight against Kai Leng. Sure the end of that fight was awesome, but actually killing him was easy, even on Insanity. I died and re-started the fight once, then I shot him down like a b*tch.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

Operation: Exorcist update

Soldiers of the Milky Way –

By now it is no secret that the Reaper War has had its share of logistical SNAFUs. It is to the galaxy’s credit that, when we put out the call for volunteers, we were answered by individuals of every species from Citadel, Traverse, and even Terminus space. Unfortunately, the diversity of equipment sources meant our allies ran into hardware and software incompatibilities.

These brave men and women have been fighting beside you and, in doing so, have gone above and beyond normal duty. Because their units were not properly tracked, they fought without pay and sometimes without proper training, equipment, even rations. It is a mark of their character that these warriors took the grave task set before us and stuck it out through sheer determination.

It is time to honor their service. A volunteer task force has fabricated the necessary hardware and is rolling out compatibility software. When these installations are complete, these soldiers will benefit from being properly equipped and combat-ineffective troops will get off the bench. We’ll all have more comrades watching our backs, and we’re now watching theirs.

–Admiral Hackett


When it comes to retrieving classified data, Cerberus has been beating the allied forces to the punch. New intelligence has tipped us off to one of their offensives, and it is time to give the N7 teams the payback they want.

Allied Goal: Kill 1,000,000 Cerberus Phantoms.
Squad Goal: Survive until extraction on any map and any enemy on Gold difficulty.

Successful completion of the Allied Goal will grant all players a Victory Pack.
Successful completion of the squad goal awards a Commendation Pack to all squadmates.

MAJOR OPERATIONS UPDATE: Good news Spectres! Starting with Operation EXORCIST, N7 Weekend Challenges will extend to the PlayStation 3 platform. Operation EXORCIST begins today, April 27th at 6:00PM PST until April 30th at 5:00PM PST, on PlayStation 3, Xbox 360 and PC. Please remember to set the “Upload Gameplay Feedback” setting to “On” in the online options to be able to participate in this N7 Operation.

UPDATE: Please note that due to a known issue, PlayStation 3 users will not see the promotion screen but they will be participating in Operation EXORCIST and will be rewarded.

Good luck and see you on the battlefield.


No clue if the goal was met, no commendation or victory pack yet or whatever,

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in ie
Hallowed Canoness




Ireland

Aldarionn wrote:If they explain how the destruction of the Mass Relays doesn't demolish the galaxy [...]
Most colonized systems in the galaxy don't have a Relay in direct vicinity.

Although the guys at BioWare apparently stated that the Relays did not even go supernova but just crumbled - the difference between a sudden discharge due to containment failure (as it may happen when you, say, throw an asteroid against one) and all energy being drained in a controlled burst (as it may happen when, say, triggered by an impulse the system was actually designed to receive). I don't even think this sort of technobabblish circumvention of expectations is necessary due to the relative rarity of Relays, but there you go.

Aldarionn wrote:In fact, it could be a large fork in the evolutionary road for many species, having half their population separated and cut off from the other half, allowing for one race to follow two evolutionary paths and create greater diversity within the galaxy.
Well, it's not like evolution happens that fast.
More important (and more interesting) will be how technology will develop once science is no longer able to tread the pre-established path of Reaper tech. Suddenly, people actually have an incentive to research new types of starship drives!

Aldarionn wrote:I just want a better reason for it than the Catalyst/StarChild gave
The reason is somewhat reasonable, though personally I think that a better one would have been the danger to life that organics pose themselves. Once you start being able to weaponize and fling entire planetoids through space ... well, there are only so much planets in the galaxy that can support life, so at some point one might come to the conclusion that a civilization can become so powerful and knowledgeable that you run a risk of galactic genocide.
There are people who think Earth would be better off without (modern) humans, so perhaps whoever constructed the Catalyst thought that the galaxy would be better off without advanced civilizations. This reasoning holds one truth: it certainly is less risky for organic life as a whole.

Aldarionn wrote:[...] and give me a reason as to why the team all ended up back on the Normandy.
Alliance Command actually issues a general retreat via radio; you can hear it in the background as you approach the beam. They think everyone including Shep is dead, so they pull their forces.

It's true that they could have made this more obvious, tho - all you can do right now is draw conclusions. It's like a piece of the movie is missing. Maybe the upcoming Extended Cut will clarify this bit, too, though I've already found my explanation.

Aldarionn wrote:I would have liked a final boss too. If they were going to make The Illusive Man's weapon his intellect rather than transforming him a-la Saren, then I'd have at least liked a more epic fight against Kai Leng. Sure the end of that fight was awesome, but actually killing him was easy, even on Insanity. I died and re-started the fight once, then I shot him down like a b*tch.
Meh, personal preferences...
I've seen the concept art for the reaper-fied Illusive Man boss, but personally I'm glad they changed their minds and went for a more cinematic approach. It made for a more dramatic storytelling this way, in particular because gak didn't happen in a blur of FX and bombastic sound and an insanely difficult boss fight like you have in just about any other game out there, but actually have an emotional ending to this epic adventure.

Anyways - the Resurgence DLC actually changed my mind regarding the geth. Previously I wasn't interested in them at all, but now the "Gethgineer" is one of my favorites. Playing a support 'bot can be quite fun.
I'm still somewhat mad at the random card gak, though - system seems to purposely hold out on me when it comes to character customization. At least for the species-class-combinations I actually like to play (Asari Adept/Justicar, Geth Engineer, Human Infiltrator, Turian Soldier).

This message was edited 1 time. Last update was at 2012/05/01 19:39:35


 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

The only bone I have to pick with the random lottery for unlocks is that character cards show up even after all cosmetic options are unlocked for a certain character and they have hit level 20. A character being level 20 and having no other unlockable options should remove them from the lottery, allowing other character cards to be unlocked. With the current system, it is within the realm of possibility that I will never unlock Geth Engineer and/or Krogan Vanguard, both of which I still need.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in ie
Hallowed Canoness




Ireland

*nods* I'm fairly sure I've received a lot of "wasted" character cards already.

I guess I'm too much of a pessimist to really enjoy this "gambling style" system - it'd be different if people could trade cards like it's done in TCGs, or even just if there were an option to buy specific character unlocks for lots of credits.

Character customization shouldn't be something you win in a lottery. For weapons and mods I can understand it, but ...

... ah well, all the little rants aside, it still is insanely fun. Been waiting for a chance to play an Asari Commando ever since seeing them in ME1.

I wonder if they will introduce new game modes via DLC over time?
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

As a followup to something I posted previously; that I had never made it more than a few waves into a silver game:

It's been what, 2 weeks since then? and it turns out, unsurprisingly, that there aren't any magical secrets to beating silvers or that the people that beat them are just naturally gifted gamers or super lucky. This sounds so dumb it's almost not worth posting, but apparently practice was all that was required. Go figure. At this point I really only play silvers and rarely lose; only if someone bails at a bad time or we get really unlucky. I only play Bronze if I'm trying to learn how to play a character now, like my Vanguard.

So, that happened.

 lord_blackfang wrote:
Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.

 Flinty wrote:
The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I pretty much just do silvers now. Seems like the best way to spend my time. Bronzes take just as long to play for half the credits, gold is full of dummies who drop out or die so much that it stops being fun, so it's silver for me When I try a new character I'll do a couple of bronzes to get the feel for it, but usually I just get back on my infiltrator sniper and do silvers. Hide + Energy Drain + Headshot = dead stuff

 
   
Made in ie
Hallowed Canoness




Ireland

Aye! Personally I like to level a new character until ~10 in Bronze, then it's credit farming time in Silver for me... Maybe I should try switching earlier?

And Infiltrators rock. Sticky Grenade + Banshee Boobs
   
 
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