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Made in us
The Last Chancer Who Survived





Norristown, PA

Doing some updates to the playtest rulebook now, I'll have it all together in a new PDF when I launch the campaign. I'll also be updating the beast card PDFs too to reflect the new callings. I removed the Animal Affinity abilities from level 5, and moved Modern Weapons up in it's place. Also, I removed the Call of the Wild ability since it seemed kinda useless, but I may add it back in as a skill, it just didn't seem like it was worth adding 6 XP for it. I replaced that with a new level 6 ability called Pick of the Litter, if your Pack Leader has that ability, he can add human henchmen to the pack as newly-turned skinwalkers who haven't transformed yet.


Here's what I put together for the Beast Callings.

Healer - Beast Packs often contain several members who are adept at using herbal remedies and potions to keep their Packmates fighting on under the direst of circumstances. These Healers were likely empathetic individuals prior to being turned, and have taken a support role among the pack.

Beast Healers receive a bonus of +1 Intellect. During a game, a Healer may revive a friendly model that is out of action. The Healer must move within 1” of the fallen model, and heal them instead of attacking. The Healer will make an Intellect roll, using the fallen model’s Stamina as a target number, however in this case you must roll at or below their Stamina level to revive them. Also in this case, rolling a 1 will not be an automatic failure. If the hurt model gets back up, but is taken out again, they may not be healed again by anyone and will remain down for the rest of the game. If your Beast Pack is lead by a Healer, any friendly model within 6” of him will also be able to heal fallen models.


Maneater - Some of the most vile of Beasts have honed their hunting skills to such a degree that they have grown into exceptional killers, taking pride in their work and bringing victory to their packs. A Maneater is truly a Beast to be feared, and put down with extreme prejudice.

Maneaters receive a bonus of +1D6 to hit when fighting against Infamous Gangs, and a +1 Strength bonus. If your Beast Pack is lead by a Maneater, any friendly model within 6” will also receive his Attack bonus.


Savage - Some Beasts just have a bad attitude. Savages are the first to snap when disturbed and relentlessly attack with brutal ferocity, favoring up close and personal assaults.

Savages receive one bonus attack in melee combat. Thus, a Savage would be able to make 3 1-handed melee attacks, or two attacks if they are wielding a 2-handed weapon. If your Beast Pack is lead by a Savage, any friendly model within 6” may also make 1 bonus melee attack.


Scout - Scouts often work closely with Wardens, keeping the Pack’s Den safe from trespassers. They know their way around their region like the backs of their paws, can always find the quickest way through the thickest brush, and how to use it to conceal themselves from enemies.

Scouts receive a +1 Stamina bonus. A Scout moves easily through dense areas, and this treats outdoor Area Terrain as Heavy Cover. If your Beast Pack is lead by a Scout, his Area Terrain cover bonus will apply to every friendly model within 6”.


Shaman - The spiritual guides of the Pack, a Shaman is an old, wise and respected Beast that inspires his Packmates to fight with brutal savagery. Many Shamans are centuries old, and have witnessed civilizations of men rise and fall in their lifetimes.

Shamans gain a +1 Stamina bonus. All friendly models within 6” of the Shaman will recive a +1D6 bonus for Morale rolls as long as the Preacher is not out of action. If your Beast Pack is lead by a Shaman, your entire Pack will recive a +1D6 bonus for Morale rolls, no matter how far away they may be, as long as the Shaman is not out of action.


Stalker - Using overgrown brush, large terrain features and dark shadows, these ambush predators will creep up upon unsuspecting victims and strike when least expected, and leaving nothing behind but bloody remains.

Stalkers receive a +1 Quickness bonus. A Stalking Beast will receive +1D6 to hit when attacking enemies from behind. If your Beast Pack is lead by a Stalker, any friendly model within 6” of him will also also receive his Attack bonus.


Warden - These Beasts are protectors of their domain and tasked with keeping greedy men away from Skinwalkers’ ancestral homes. Wardens are adept with ranged weapons, favoring bows, but some younger Wardens have been known to carry firearms as well, looted from their victims.

Wardens gain a +1 Ranged Combat bonus. They may give up their movement and take aim (though turning on the spot to change your facing is allowed). Wardens that take aim will lower their base Target Number to hit to 3 for ranged attacks, rather than 4. If your Beast Pack is lead by a Warden, any friendly model within 6” of him may also be able to give up their movement to aim.

   
Made in us
The Last Chancer Who Survived





Norristown, PA

Here's the painted werewolves and chupacabras, you can click to enlarge em



I'm gonna be posting announcements for the Kickstarter in the new news & rumors thread here, but general chatty stuff down here as usual

This message was edited 1 time. Last update was at 2015/08/10 00:30:26


   
Made in us
The Last Chancer Who Survived





Norristown, PA

A little disappointed. I got the prices back today and like I feared, they're higher than I wanted. The beasts are pretty big and bulky and have a few separate parts so it all added up.

Separately, Croatoan will have to be $10 thanks to his extra arm and general bulkiness. Shunka & Warakin (and other Skinwalker 2-packs) will be $14. The 3 Chupacabras and other 3 packs of minis that get unlocked will be $20. Then, I'll offer the full bundle of all 6 minis for $40.

The current gangs will be the same price though, but since the cost of metal has gone up since the last time i had them all made (1-2 years ago) when they sell out and I need to make more I'll eventually have to raise those prices too. They will stay the same for the KS and until I need to make more though

And then, new retail prices will be a little higher since I'll have to add in packaging :/ KS minis will come in a ziplock bag

So what I'm looking at for pledge levels is just $40 for the beast bundle. The sweet spot will be $70 for the 2-player bundle that will also have 1 human gang and 1 new rulebook. For a bonus, every $70 pledged gets you 1 free hired gun (so $140 gets you 2, etc). And depending on how high the funding gets I'll have stretch goals for extra bonus minis added in here and there as we go.

   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

The prices aren't so bad when compared to other games; Infinity from Corvus Belli is a good example, both games require relatively few miniatures and play better with more terrain.

I have started investing in Western terrain as opposed to Science Fiction terrain. Others have the future stuff; I am a little more enthused to work for the Western theme.

Time and energy being what it is; I have curtailed my miniatures gaming to a few games: Infinity, mostly due to my Brother's involvement and that I have met and really adore the Corvus Belli staff. I have been recruited to Bolt Action; I will limit myself to a rather nice Chindit/Gurkha force (instead of my Grandiose plans to represent all the British forces).. Additionally, I have some 15mm Revolutionary War minis that have been in storage (nearly completed) for over 15 years; a new set of miniature rules from Osprey which I'd like to try.

Lastly, of course, there is Blackwater Gulch; a fun, fast. game of Western Shootouts. My family plays some of the more exotic board games; BG serves as a nice step up to miniatures combining visual and tactile fun with the approximate ease of a parlor game.

One could assume that a formal group of players will have one or two players that will have the bulk of the miniatures and terrain and other players might invest in a gang or two. I appear to fit into a less formal setting, where I will have all the gangs and terrain and the game will be played like a boardgame, pulled from the shelf, or just as likely, in a convention setting.

We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

Yeah it is what it is and I think the prices are still fair, just was hoping for less. We still oughta be a good bit lower than Infitiny. I haven't looked into Malifaux lately though. But yeah I am aiming for the low model count quick & fun game. The biggest game I ever played was 12 guys per side. I think it scales up pretty good for folks that like that sort of thing, but I prefer around 7-8 for a good game, and you can still play in under and hour if you both know the rules.

   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

We took longer at Origins because we were all noobs; we attempted to overload our quite capable demonstrator, and nobody was stressing.

We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

Hopefully at origins next year you'll be able to overwhelm him in my first official booth ever

   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

Need Help?

We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

Yep I probably will First I have to see how well the KS goes though to see if I can afford it. 1 10x10' booth is $1000 :/ I think GenCon is more than twice that now.. last time I checked a few years back they wanted $1800.

I worry that 10x10 will be too small, I'd want to set up a little shop area and have 1 or 2 demo tables if I can, without it being super cramped. So I'll see how it goes over the next month or so

   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

Well, I'm local, and as a Vet, I get a great discount for Origins... so my out of pocket costs are minimal.

We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

Cool, yeah I'll probably need all the help I can get. I asked Porkuslime to help out and hopefully he can get his club involved too

I'm not sure yet but I think you need a special badge to be able to do booth stuff.. like if you had to come into the dealer hall before it opens to set up or whatever. I emailed them lots of questions but still waiting for a response. So I think I'd have to buy a bunch of badges for everyone that's gonna help.

   
Made in us
Been Around the Block




Pittsburgh, PA

 Necros wrote:
A little disappointed. I got the prices back today and like I feared, they're higher than I wanted. The beasts are pretty big and bulky and have a few separate parts so it all added up.

Separately, Croatoan will have to be $10 thanks to his extra arm and general bulkiness. Shunka & Warakin (and other Skinwalker 2-packs) will be $14. The 3 Chupacabras and other 3 packs of minis that get unlocked will be $20. Then, I'll offer the full bundle of all 6 minis for $40.
Ouch. Is that going to be a tough sell, considering the 5-person gangs are currently $15? Going from 5 humans for $15 to 6 monsters for $40 sounds pretty rough. Although the 5-person gangs were $30 in the not-so-distant past, I presume sales picked up once Game Salute cut those prices in half. I would just be concerned if my product went from being a value-leader proposition with a low price-per-fig retail cost to one of the higher price-per-fig rates in the space (that space being 28mm metal old-west miniatures.)

   
Made in us
The Last Chancer Who Survived





Norristown, PA

Yeah that's what I was worried about the most.. going from $15 for 5 guys to $40 for 6 beasts. it's a huge jump but there isn't much I can do about it :(

Actually, $30 is how much the gangs should cost for proper retail prices. Right now it's old stock that Game Salute wanted to clear out, so they slashed the prices in half and that got things moving again.. but as the old sets clear out and new copies need to be made we'll end up going back to around that old price anyway. Another reason I wanted to switch to the clamshells with a couple models rather than box sets, packaging is cheaper. I think $30-40 makes more sense for a difference between the 2, since you get +1 model and also bigger, beefier Skinwalkers.

Maybe I can put something like "Special Kickstarter clearance price" on the old gangs, and let folks know the prices will be rising later? After the boxes are sold out they'll be packed in clamshells and probably come out to about $5-6 per mini, and the beasts will be a little more due to the bigger sizes or multi-part options.

   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

 Necros wrote:
Cool, yeah I'll probably need all the help I can get. I asked Porkuslime to help out and hopefully he can get his club involved too

I'm not sure yet but I think you need a special badge to be able to do booth stuff.. like if you had to come into the dealer hall before it opens to set up or whatever. I emailed them lots of questions but still waiting for a response. So I think I'd have to buy a bunch of badges for everyone that's gonna help.


You'll have to find out how many badges are available/come with your booth. I work the Dealer's room for Ohayocon; guards can be understanding if it's reasonably explained to them what it is you're trying to accomplish. Naturally, moving gear, security and set-up are the priorities.

Additionally, we may be able to cut your logistics train by using equipment and supplies that are already here. Banners and other identifiers should be considered at this point.


We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

I get 2 badges per booth I think, but I'm sure I can buy more if I need em.

One thing that's cool about having Game Salute / ShipNaked for my warehouse is they can bring all of my product so that's one less thing I have to worry about transporting myself. I was thinking I'd get a few 2x4' wall racks panels to hang all the clamshells probably along the back wall, and a table where I can set up some box sets and a cash register.. then 2 pub height tables up front for demos on 2x2 boards, plus a few stools and some tall banners on either side. I should be able to fit all that in my trunk

A little worried that will be kind of cramped in 1 booth though, but also worried 2 booths would look too sparse? Maybe it would be better with just 1 demo table more like a 3x3 card table?

   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

 Necros wrote:
I get 2 badges per booth I think, but I'm sure I can buy more if I need em.

One thing that's cool about having Game Salute / ShipNaked for my warehouse is they can bring all of my product so that's one less thing I have to worry about transporting myself. I was thinking I'd get a few 2x4' wall racks panels to hang all the clamshells probably along the back wall, and a table where I can set up some box sets and a cash register.. then 2 pub height tables up front for demos on 2x2 boards, plus a few stools and some tall banners on either side. I should be able to fit all that in my trunk

A little worried that will be kind of cramped in 1 booth though, but also worried 2 booths would look too sparse? Maybe it would be better with just 1 demo table more like a 3x3 card table?


They're weird about demos, particularly in the dealer's room; check and see what you can get away with.

My badge is cheap, so use yours on whomever you will be bringing, (or keep it as a floater)

You should receive at least a table a white tablecloth and two chairs

We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

oh .. hmm .. so demos aren’t really allowed? I noticed they were offering separate demo booths for like $500, but you have to have 1 merchant booth space for every demo booth space you get.. do they usually do demos in a different area? there was fine print that said something like “Demo booths can ONLY be used for demo games” or something like that. I’ve only ever been to Gencon recently and everyone had demos running in their main booths, folks just walked up and started playing, so that’s what I was going for here.

if I could get a corner booth I think I could get away with 1.. have a demo pub table on the corner, and set up the little store in the back corner of the booth, then there should be enough space to move around for shoppers and folks that wanna watch

I think at gencon they also make you bring your own tables and everything.

   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

They have a free-play area, which can be used for demos; it's at the far end of the building.... it might be an option. Porkuslime's games went rather well, he was asked to do more for the upcoming convention.

We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

Just finished the intro video



   
Made in us
Fresh-Faced New User




 Necros wrote:
Just finished the intro video




I am ready to pledge, $70 bucks is a fair price for 2 factions. I have 3 factions and about 6 or 7 of the indy characters. Can i choose bandidos for my other faction?

Will there be more firefly crew characters?

Also will I be able to buy new cards for my existing crew?

thanks

This message was edited 1 time. Last update was at 2015/08/13 05:44:07


 
   
Made in us
The Last Chancer Who Survived





Norristown, PA

Yes, yes and yes!

You will be able to choose any gang for your pledge... and if the campaign happens to go well enough to unlock enough for a different beast starter, you'll be able to choose which one of those you want as well.

And yes there will be more characters for every gang. Here's Gina Blackburn, she'll get packaged with her husband, Helmsman Blackburn



For the cards, I'm thinking now I won't add them to the campaign, because they are kind of pricy to produce which means they'll be really pricey to buy if I want to make enough of a profit on them to not end up draining campaign funds. So I think what I'm going to do is have the PDFs like now, and then allow folks to order up packs of cards for the gangs they want directly from Wargame Vault. They'll be $1.50 per gang, but I'll put together a "all humans' pack and later on an "all beasts" pack too. If I included them in the campaign the price would probably have to be $3 per gang and I don't think that's a fair price for what they are

   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

Since people are putting in requests, it would be great if you could add some Buffalo Soldiers to the Army ranks, such as those featured in the 1960 film "Sergeant Rutledge"



and as a statue at my former base, Fort Huachuca.





We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in us
Been Around the Block




Pittsburgh, PA

 Frizzenspark wrote:
Since people are putting in requests, it would be great if you could add some Buffalo Soldiers to the Army ranks
That's actually a good idea, a Buffalo Soldier gang.

   
Made in us
The Last Chancer Who Survived





Norristown, PA

Definitely a possibility.. either a gang, or maybe mixing a couple in with Wilde's Rangers?

   
Made in us
Been Around the Block




Pittsburgh, PA

 Necros wrote:
Definitely a possibility.. either a gang, or maybe mixing a couple in with Wilde's Rangers?
That would work too. Although I could see the Buffalo Soldiers being the "honest" frontier soldiers, almost a foil to Major Wilde's crooked, corrupt unit.
   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

I look at Wilde's bunch as Artillerists... (that's how I'm painting mine).

The Buffalo Soldiers could be Horse soldiers, likely sans horses, there was an image from the movie "Sergeant Rutledge" of a textbook dismounted Cavalry skirmish line (it wouldn't transfer over, but you'd find it inspiring.

We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in us
Fresh-Faced New User




I'm definitely in for some Kickstarter goodness. While we're tossing ideas about, a railroad work crew would be a great gang. A group of henchmen armed with picks and shovels, and of course, these gentlemen.

   
Made in us
The Last Chancer Who Survived





Norristown, PA

Funny you should mention that, since The Norwegian's mortal enemy, the infamous gunslinger turned engineer Colin Buchanan will hopefully be making an appearance




Automatically Appended Next Post:
And also .. I'm starting to work on the KS page now.. I think I would probably have it all built in the next day or 2, so I'm thinking I may launch it a little earlier than next sunday.. maybe wednesday or thursday? Don't really see why I should wait for a certain day if it's all ready to go. Still planning on the shorter 2-week campaign though rather than a full month.


Automatically Appended Next Post:
And also .. I just finished updating the Savage Beasts page on my site, it's got the current minis and concept art for all of the beasts I have planned so far, except for 1 Warden character I'm still waiting for

http://www.gangfightgames.com/blackwater-gulch/savage-beasts/

This message was edited 2 times. Last update was at 2015/08/15 15:36:11


   
Made in us
The Last Chancer Who Survived





Norristown, PA

So.. planning to launch the campaign tonight and of course my site decides to not work today. Well it works, but for some reason it takes like 5 minutes to connect. Not sure if it's just my area or all over, but I tried from work and from home and getting the same thing. Can anyone test it and see if you can connect? http://www.gangfightgames.com

Emailed my ISP, but they're always slow to respond :( My store works fine, but that's on a different host

   
Made in us
Been Around the Block




Pittsburgh, PA

 Necros wrote:
Can anyone test it and see if you can connect? http://www.gangfightgames.com
It's funny you mentioned it: I was just updating FistfulOfGulch and wanted to grab a Gramps Fillickson quote and you are right, I got multiple '500' errors about an hour or so ago and could not connect. But ever since connectivity has been coming back. As of now it's slower than usual, but at least now it will load eventually.
   
 
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