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2015/11/20 23:49:22
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Killing AT-STs with a rifle isn't that absurd. There's an "Ion Cycler" or something of the like upgrade which makes it so your weapon does increased damage versus vehicles.
2015/11/22 22:24:35
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
I bought it for the ps4. It's certainly pretty and my children are enjoying killing each other but I'm regretting my purchase tbh. I was hoping for something like the conquest mode in the previous games and all I really have to look forward to is on line multiplayer which to be frank I'm not.
Sooo heres hoping to better content later that I'm hoping I don't have to pay for
2015/11/23 08:17:23
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
streamdragon wrote: Considering an AT-ST can generally one or two shot a person, being able to tank an AT-ST from 100 to 0 without dying IS that absurd.
Seriously though, it sadly turned out exactly what everyone feared: it's a soulless, low effort Call of Duty clone (GET OFF MY BACK BATTLEFIELD FANS )with a Star Wars skin. I highly recommend everyone who did not yet do so to pick up Star Wars Battlefront II. Steam sale starts soon and BFII is the vastly, vastly superior game.
This message was edited 2 times. Last update was at 2015/11/23 08:19:22
streamdragon wrote: Considering an AT-ST can generally one or two shot a person, being able to tank an AT-ST from 100 to 0 without dying IS that absurd.
This. Unless you got the hero upgrade, you'll more often than not be one shotted.
As for the game - it's exactly what I wanted. I was looking for immersion and for a way to relieve some stress by shooting people after I get home from work in a setting I truly enjoy. For me it's perfect.
"Let them that are happy talk of piety; we that would work our adversary must take no account of laws."http://back2basing.blogspot.pt/
2015/11/23 11:35:36
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Actually, space fights in TOR are exactly what a Star Wars space fight should /look/ like. It basically is a rail shooter (which I love!) but the visuals and sound are exactly what make a good Star Wars starship fight. Loving them!
Still keeps me wondering why EA was too lazy to implement actual space battles. Then again, space battle DLC / "expansion" incoming?
Still keeps me wondering why EA was too lazy to implement actual space battles. Then again, space battle DLC / "expansion" incoming?
I could see one of the map packs being the Death Star. A couple of interior maps (obviously infantry-based) with iconic locations such as the cell blocks, hangar and tractor beam generator and such, then a 'Fighter Squadron' map in which the 'ground' is actually the surface of the deathstar, replete with trench turbolasers and such. Actually, how cool would it be if the Hero Ship pickup was placed at the end of the trench, so you had to actually do the trench run and pull out in time to get it?
As for the others, I am hoping for Besin, Yavin IV and maybe something for Episode VII, as I can't think of any mmajor OT locations that wouldn't be covered by then. Though since they've done Sullust, they could easily pick one of the more obscure ones. Rhen Var from BF1 would love a remake, as would Kashyyyk.
2015/11/23 13:20:15
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Sigvatr wrote: Still keeps me wondering why EA was too lazy to implement actual space battles. Then again, space battle DLC / "expansion" incoming?
IIRC, it's what SW:Galaxies did. Release a normal ground-based MMO, and add in space combat in the "Jump to Light Speed" expansion.
But, if the season pass allows for 4 expansions, what are they likely to involve? The missing bits of the game, and 1 per new movie?
As for now, I'm liking the game as it is. I spent the weekend pew-pewing at (or as) AT-ATs.
Crashing fighters into the ground is too common, though.
This message was edited 1 time. Last update was at 2015/11/23 13:21:49
Skinnereal wrote: Crashing fighters into the ground is too common, though.
Tip that they don't really explain in game: You can use your "back movement" key (generally 'S') to slow yourself down. Conversely, forward movement key (generally 'W') accelerates you. Slowing to about 50% speed is practically essential for some maps (Sorosubb has a loooot of towers...), but keep in mind it makes it easier for others to lock onto you.
It also increases the amount of damage you do, because reasons.
2015/11/23 16:57:22
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Lithlandis Stormcrow wrote: Death Star scenarios (both for ships and infantry) is the only thing that would actually convince me to purchase the Season Pass.
No need to do that, presumably you can just buy the individual map packs when they come out? It'll be more expensive, but only if you're getting all of them. If there's just specific ones you want, it will be cheaper.
2015/11/23 17:08:54
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Lithlandis Stormcrow wrote: Death Star scenarios (both for ships and infantry) is the only thing that would actually convince me to purchase the Season Pass.
No need to do that, presumably you can just buy the individual map packs when they come out? It'll be more expensive, but only if you're getting all of them. If there's just specific ones you want, it will be cheaper.
I had no idea that was possible, actually. Never played any DICE shooter - or has that been announce for Battlefront too?
That'll be much cheaper indeed.
"Let them that are happy talk of piety; we that would work our adversary must take no account of laws."http://back2basing.blogspot.pt/
2015/11/23 17:13:14
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Lithlandis Stormcrow wrote: Death Star scenarios (both for ships and infantry) is the only thing that would actually convince me to purchase the Season Pass.
No need to do that, presumably you can just buy the individual map packs when they come out? It'll be more expensive, but only if you're getting all of them. If there's just specific ones you want, it will be cheaper.
I had no idea that was possible, actually. Never played any DICE shooter - or has that been announce for Battlefront too?
That'll be much cheaper indeed.
I'm assuming it's the case here, as it's the 'normal' method for DLC; you can either buy the season pass and get everything early and cheaper in total, or just buy specific packs as and when they release. It's what I do, simply as on top of a £45 game, even if I do get all the DLC in time I'd rather pay 4 lots over time than another £60 up front for stuff I won't even have access to for months.
This message was edited 1 time. Last update was at 2015/11/23 17:13:30
2015/11/23 17:44:27
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Lithlandis Stormcrow wrote: Death Star scenarios (both for ships and infantry) is the only thing that would actually convince me to purchase the Season Pass.
No need to do that, presumably you can just buy the individual map packs when they come out? It'll be more expensive, but only if you're getting all of them. If there's just specific ones you want, it will be cheaper.
I had no idea that was possible, actually. Never played any DICE shooter - or has that been announce for Battlefront too?
That'll be much cheaper indeed.
I'm assuming it's the case here, as it's the 'normal' method for DLC; you can either buy the season pass and get everything early and cheaper in total, or just buy specific packs as and when they release. It's what I do, simply as on top of a £45 game, even if I do get all the DLC in time I'd rather pay 4 lots over time than another £60 up front for stuff I won't even have access to for months.
Thanks for the heads up on that. This is my first DICE game so I ahd no idea of their MO.
Also, if any dakkaite with the PC version wants to blast people together, PM me and I'll friend ya
"Let them that are happy talk of piety; we that would work our adversary must take no account of laws."http://back2basing.blogspot.pt/
2015/11/23 19:19:46
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
If their Season Pass follows pretty much all other Season Passes, don't get it. Usually, you would only buy 1 out of all released DLC and 1-2 DLC pieces are just useless filler like additional (weapon) skins.
Sigvatr wrote: If their Season Pass follows pretty much all other Season Passes, don't get it. Usually, you would only buy 1 out of all released DLC and 1-2 DLC pieces are just useless filler like additional (weapon) skins.
A season pass with Dice games tends to be 4 DLCs with maps, possibly more.
Sigvatr wrote: If their Season Pass follows pretty much all other Season Passes, don't get it. Usually, you would only buy 1 out of all released DLC and 1-2 DLC pieces are just useless filler like additional (weapon) skins.
A season pass with Dice games tends to be 4 DLCs with maps, possibly more.
A DICE game is usually:
4 DLCs with maps, game modes, and weapons/vehicles added with each DLC.
Additionally between each DLC, you might get "battlepacks" with items that give you customization options or unlocks for weapons. Pretty sure that the latter isn't a thing now, so it might just give you random consumables--basically the stuff you would normally get from any of the packs you buy using Credits earned in-game.
2015/11/24 11:07:47
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Skinnereal wrote: Crashing fighters into the ground is too common, though.
Tip that they don't really explain in game: ...
It also increases the amount of damage you do, because reasons.
That matches what I read in the dev tips.
More damage when moving slower, so slowing down does nothing bad (apart from being easier to target from the ground)
Well, okay. There's a new game mode coming with "Battle of Jakku". Here you go:
In Turning Point, Rebels must locate Empire bases to attack and ultimately gain control of them. There are three Imperial bases on the new Jakku map. If Rebels capture one, more time is added to the clock and new bases become available. The end goal is to capture the Empire's third base "where the final stand will take place." DICE notes that capturing bases will become "increasingly challenging" as matches play out.
Once the Rebels have initiated a takeover of an Imperial base, Empire forces cannot reclaim it. This is when both sides will have to make some important choices.
"Let's say there's only 25% left of the claim process and the Empire has managed to drive away the Rebels. This means that the Empire have to choose between defending this vulnerable point or another part of the map," lead level designer Dennis Brännvall said in a statement. "The Rebels in turn need to decide where their next attack should be."
In terms of vehicles, Turning Point allows players to use airspeeders and AT-STs, the latter of which DICE notes will take on a "slightly more defensive" role compared to how they function in the other 40-player mode, Walker Assault.
Though the action is largely infantry-focused, there will be a good deal of action going on in the skies above. "The battles are ever-present; debris will be falling from the skies, and you'll even see a Super Star Destroyer come crashing down during the round," DICE said.
Alongside this news, EA also announced a new promotion for UK Battlefront fans. The company is holding a Battle of Jakku: Live from London event this coming Monday, November 30, beginning at 7 PM GMT. You can sign up here for a chance to get to play Battle of Jakku before its released. Sign-ups end November 25 at 11:59 PM. The event will be streamed live from the EA Star Wars Twitch account on Monday.
The Battle of Jakku launches as free DLC on December 1 for people who preordered Battlefront. Everyone else gets access to it on December 8. Jakku, as it's seen in Battlefront, takes place 29 years before its appearance in The Force Awakens. That movie comes to theaters on December 18.