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2015/10/12 01:30:46
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
I tried out the open beta today. I'm excited for the full game now!
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Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
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2015/10/12 01:55:38
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
I played a few hours of the open beta today. The core gameplay is excellent but I'll echo other sentiments voiced in this thread that vehicles as powerups is kind of dumb.
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2015/10/12 05:09:52
Subject: Re:Star Wars Battlefront Open Beta Oct 8 - Oct 12
On that tip about parents playing with kids, what kind of fethed up party game in the shooter category doesn't let multiple people be in a vehicle? Oh right, a game that has vehicles as power-ups like Call of Duty.
Some of my favorite childhood memories are riding around in a warthog with my Dad in Halo MP. That's a true accessible experience.
This message was edited 3 times. Last update was at 2015/10/12 05:11:24
2015/10/12 05:19:03
Subject: Re:Star Wars Battlefront Open Beta Oct 8 - Oct 12
That would work great for snow speeders, as you have the gunner in the back.
I haven't played anything yet, as my connection has not been acquitted for anything beyond maybe streaming videos lately, but I have watches quite a bit of it. I defiantly looks like something I could get into, just at a later date when it only costs 30-40 dollars or so.
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2015/10/12 08:39:24
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
I had a go for a few hours over the weekend. I've never played Battlefront or Battlefield before. To me it felt a lot like Dust 514 on the PS3 not a bad thing at all. The game is good but the problem I have is that it very much favours the organised team, which we weren't. We seemed to be up against teams who played well together all the time. The better games were the ones where it appeared that they weren't all buddies on chat directing each other, and where the games would be 3 - 4 or close like that. This is true of all games though and a noob stomp is never fun. I only played Drop Pod assault and Survival mod though. I didn't want to get into, I guess, the main game, for fear of ruining it if I decide to get it.
I think it will certainly be a fun game playing with a group of friends or for a quick few rounds. But I can see the appeal wearing thin if you are not into playing it heavily and 'gettin' gud' at it.
I was really pleased to see that you did not have to have PS+ to play the multi player.
If I do purchase it I will most probably wait until the price drops. FO4 is out around the same time and I think that I will probably get more enjoyment out of that.
No pity, no remorse, no shoes
2015/10/12 08:55:31
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
TheCustomLime wrote: I played a few hours of the open beta today. The core gameplay is excellent but I'll echo other sentiments voiced in this thread that vehicles as powerups is kind of dumb.
Now I've had time to think about it, I don't think it's really any less dumb than literally ever Rebel ever knowing how to fly an X-wing, or every fighter being based right in the combat zone rather than a separate base where they can't be nicked by enemies or blownup before anyone can use them.
2015/10/12 08:59:11
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
They have managed to provide amazing immersion, especially on the Hoth map. Really brilliant feel.
However, there are several bad sides to the game (vehicles as power ups aren't even my biggest concern):
- Jump Packs are too good, period. Everyone and their mother will be using them, which ultimately kills variety. This is double for the Escape pod map;
- The flyers are very clunky to maneuver, to say the least;
- The spawn points. Dear god the spawn spots. Rebel spawn points are horrible on the Hoth map. With the slightest whiff of bad luck you'll get killed 3/4 times in a row right after spawn;
- The Hoth Map most often than not turns into a rebel shooting gallery, especially when you get to the trench system.
The game is good, and I might buy it, but not right now. Maybe when it hits the 30€ mark.
This message was edited 3 times. Last update was at 2015/10/12 09:04:41
"Let them that are happy talk of piety; we that would work our adversary must take no account of laws."http://back2basing.blogspot.pt/
2015/10/12 09:48:59
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
They have managed to provide amazing immersion, especially on the Hoth map. Really brilliant feel.
However, there are several bad sides to the game (vehicles as power ups aren't even my biggest concern):
- Jump Packs are too good, period. Everyone and their mother will be using them, which ultimately kills variety. This is double for the Escape pod map;
- The flyers are very clunky to maneuver, to say the least;
- The spawn points. Dear god the spawn spots. Rebel spawn points are horrible on the Hoth map. With the slightest whiff of bad luck you'll get killed 3/4 times in a row right after spawn;
- The Hoth Map most often than not turns into a rebel shooting gallery, especially when you get to the trench system.
The game is good, and I might buy it, but not right now. Maybe when it hits the 30€ mark.
I didn't have a problem with the Jump Packs myself. They at least seemed pretty balanced to me and didn't hamper your normal play style It didn't seem like an auto win if they landed in front of you. Using Raptors/Asms on Space Marine(game) as a point of reference. But of your YMMV
Spawn points did seem a little off though, even on the Drop Pod map.
No pity, no remorse, no shoes
2015/10/12 10:07:17
Subject: Re:Star Wars Battlefront Open Beta Oct 8 - Oct 12
Oh I don't mean that they are overpowered (I don't think Raptors/asms are in SM either) but they are too good not to take because of the absurd mobility boost it grants on such a short CD. They are good for snipers, regular "troops". Doesn't really matter
It's one of those "best in slot" things that everyone will gun for, unless there are really viable alternatives when the full game comes out.
"Let them that are happy talk of piety; we that would work our adversary must take no account of laws."http://back2basing.blogspot.pt/
2015/10/12 10:39:06
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
I mean, that's not surprising. Even in Battlefront 2, the Commando/Jet Trooper was always the best of the bunch. Only time someone would swap away from it is low ceilings or you wanted to play as a Droideka or hero. Now the ability to snipe AND get around the map quick, that's a no brainer. These maps are big, and that's the only thing I'd say the game has going for it. A Jump Pack isn't just good, it's almost required if you want to get to the game quickly. I'm not a fan of the 150m walk back to the fight.
2015/10/12 12:18:47
Subject: Re:Star Wars Battlefront Open Beta Oct 8 - Oct 12
Anyone seen this yet? Had a pretty good chuckle at it myself
Also, is it me or have they messed up the scale of the AT-AT? Looks nowhere near big enough considering it squashed a T-47 speeder beneath 1 foot in Episode V.
This message was edited 1 time. Last update was at 2015/10/12 12:19:10
Also, is it me or have they messed up the scale of the AT-AT? Looks nowhere near big enough considering it squashed a T-47 speeder beneath 1 foot in Episode V.
I think they had to make them at least a tad smaller or else the map would be way bigger than it already is, and imagine the explosions the chin blasters would cause otherwise. That would be an Orbital Bombardment on its own
This message was edited 1 time. Last update was at 2015/10/12 14:08:41
"Let them that are happy talk of piety; we that would work our adversary must take no account of laws."http://back2basing.blogspot.pt/
2015/10/12 14:16:35
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Sigvatr wrote: People just suicide-dive heroes with vehicles in general. Instantly kills them.
That implies that it was done on purpose.
The flying controls are so awkward that when I first got to use the TIE fighter, I promptly crashed into the AT-AT.
It is done on purpose. Heroes are incredibly strong and can take hordes of regular troopers down if played well and vehicles crashing into them kills them instantly. Thus a lot of people just dive straight into them and boom, hero is gone.
Sigvatr wrote: People just suicide-dive heroes with vehicles in general. Instantly kills them.
That implies that it was done on purpose.
The flying controls are so awkward that when I first got to use the TIE fighter, I promptly crashed into the AT-AT.
It is done on purpose. Heroes are incredibly strong and can take hordes of regular troopers down if played well and vehicles crashing into them kills them instantly. Thus a lot of people just dive straight into them and boom, hero is gone.
It's funny because I never once saw that happen in my weekend of playing.
The closest thing I saw was Skywalker getting shot by the AT-AT/AT-ST or the person controlling him running under the feet(and since all the person inside the AT-AT can do is move the head from side to side--that isn't on the gunner, it's on Skywalker. Big giant feet coming down, let's run under them! ). Most of the people I saw in TIEs were too busy shooting at the Rebel air vehicles.
2015/10/12 18:46:50
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
My roommate downloaded it (it was taking too long on my Xbox) so I played on his account. Played the escape pod mode and watched Walker Assault. I enjoyed myself, but it's VERY different from BF and BF2. Blowing 4 rebels away in quick order was enjoyable. And it was nice going from worst player in game 1, followed by being in the top 3 the next game. Definitely preferred mowing down the rebel scum.
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2015/10/12 19:36:39
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Tried it again tonight and it's unfortunately still not enough to convince me to buy it. Kill to death ratio oscillate wildly as I play Imp or Alliance, it's not even funny.
If it only had a solo campaign or something alike.
"Let them that are happy talk of piety; we that would work our adversary must take no account of laws."http://back2basing.blogspot.pt/
2015/10/13 04:37:39
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
So, being a star wars fanboy and loving the battlefront franchise, I d/led this and played for a good few hours....I'm not enjoying it, the glamour of the locations is not really that good. The ai is underwhelming, and the disparity between the weapons is poor.
Whilst a return to the pick-up and play mode of the original is good, it seems too small for the grandness of the star wars battlefields that we have seen in the movies, in the games, and in the cartoon even.
I think sales of this, will break even, but It won't be overwhelmingly popular. The hype train is strong with this one.
2015/10/13 07:34:10
Subject: Star Wars Battlefront Open Beta Oct 8 - Oct 12
Can't get to an Xbox to play this while it's available, so I shall just be watching many, many videos of it!
It's an arcadey spamfest. Lacks the depth of SW:Battlefront or Battlefield (both of which I love/d). No classes, no transporting, spawning is terrible.
It's bloody beautiful - they got the look and sound down perfectly, but the gameplay...
It's not a worthy successor to Battlefront 1 or 2, nor Battlefield.
That's sad to hear. Battlefield 2 is one of my favourite multiplayer games, was hoping for something more like that (that would require a bit of grey matter and teamwork) than CoD.
That said it will probably sell about 8 trillion copies.
Lithlandis Stormcrow wrote: Tried it again tonight and it's unfortunately still not enough to convince me to buy it. Kill to death ratio oscillate wildly as I play Imp or Alliance, it's not even funny.
If it only had a solo campaign or something alike.
That's sad to hear. Battlefield 2 is one of my favourite multiplayer games, was hoping for something more like that (that would require a bit of grey matter and teamwork) than CoD.
That said it will probably sell about 8 trillion copies.
Pretty sure DICE fired everyone who made that game
Lithlandis Stormcrow wrote: Tried it again tonight and it's unfortunately still not enough to convince me to buy it. Kill to death ratio oscillate wildly as I play Imp or Alliance, it's not even funny.
If it only had a solo campaign or something alike.
That's why it's called a beta...
The thing is, it won't have a solo campaign in the final game anyway, and I doubt EA/DICE will bother with reworking the spawn point mapping/faction disparity in the Hoth map.
But hey, c'est la vie!
This message was edited 1 time. Last update was at 2015/10/13 12:56:49
"Let them that are happy talk of piety; we that would work our adversary must take no account of laws."http://back2basing.blogspot.pt/
2015/10/13 13:27:28
Subject: Re:Star Wars Battlefront Open Beta Oct 8 - Oct 12
Lithlandis Stormcrow wrote: Tried it again tonight and it's unfortunately still not enough to convince me to buy it. Kill to death ratio oscillate wildly as I play Imp or Alliance, it's not even funny.
If it only had a solo campaign or something alike.
That's why it's called a beta...
The thing is, it won't have a solo campaign in the final game anyway, and I doubt EA/DICE will bother with reworking the spawn point mapping/faction disparity in the Hoth map.
But hey, c'est la vie!
Honestly after some significant reflection?
I'm fine with Hoth being so difficult. It's Walker Assault. AT-ATs are beastly no doubt, but as I got more and more unlocks? I started racking up wins in a big way. You really need to try the "heavy" blaster rifle(the MG18 looking one) with the Ion Charge perk(increased damage versus vehicles) and Ion Grenades.
The last game I played of the beta? My partner and I, using that loadout, brought both AT-ATs down 25% by ourselves before they hit the second uplink.
We won that match at the second set of uplinks.