nekooni wrote:
thekingofkings wrote:
Sim-Life wrote:KnightoNi1894 wrote:nekooni wrote:tneva82 wrote:
Kriswall wrote:That's 160 USD in rules to run a very simple Space Wolves Patrol. Am I wrong here? I thought 8th Edition was supposed to be simplified. It seems like it's just like 7th in terms of the number of rule books required for a Matched Play game using the most current rules.
Thoughts? Is this sort of nonsense going to continue?
Players thought lot. "Assault will be viable! Game is balanced! It's externally playtested to be most balanced
40k eva!"
Well trust
GW to not really change things. Just shuffle around.
I've only played 7th and 8th, and I started somewhat later in 7th. I think 8th edition is way better balanced than 7th. Yes, it's not perfectly balanced, it's far from it.
Compared to 7th? Yeah, sure, I'll take it.
If you compare it to stuff that's better balanced it's still crap, but it's the best crap we have to play with that many and that diverse models on the table. Please correct me (and tell me where to buy it) if you know a game that's better at doing that.
You should check out Warmachine and Hordes. While not perfectly balanced, every army has viable options, and it's getting closer to balance with every CID (community integrated development) cycle. New models, and older models, move into a playtest period that is cycling through the factions. The rules are truly free for both the main book
http://privateerpress.com/organized-play/game-rules-errata.
You can also print the current version of the cards four individual models and units here,
Http://cards.privateerpress.com, for free. There's also an app called war room 2. It has all the rules, in a searchable and indexed form, and for a nominal fee ($9 per faction) you can use the app for all rules referencing, list building, and damage tacking for the entirety of this edition of the game. Fist two editions lasted around 5 years each.
So yes, the game you're looking for does exist. You also don't need your opponents permission to play with the large centerpiece models, either. They're actually balanced.
Knight
Warmachine models are almost all horrible both in sculpt and production though and have very few oppertunities for conversion or personalisation. And I'm saying this as someone who has 5 Warmahorde armies. Warmahordes is can't even see
GW in terms of model variety, looks and diversity they're so far behind.
could not disagree with you more on the assessment of the model quality, I have found it to be the exact opposite.
Damn. Did i start that?
I dont like warma/hordes from an aesthetical PoV but thats subjective of course. I dont think there are nearly as many factions and unique sculpts as
40k has, and i was under tje assumption that its usually ("best") played with less than 50 miniatures on the table. Is any of that incorrect?
The force allowance really limits the amount of certain types of models, so generally I rarely see more than one of any unit on the table. around 50 models is about right (there is scaling to the game)
IT does have its problems, but I have rarely if ever seen the kind of "garbage" I have while playing
40k and 8th is so far the worst of the bunch, its like guilliman leads every imp army ever.
40k really could take a lesson from
FA in how to limit cheeze and spam. from a core rules perspective I have found
GW to be lacking across the board in nearly everything except
LOTR which is pretty solidly done. Aesthetic is a common thing I hear from about folks not into IK and to be honest its kinda like licorice, you either love it, hate it, or let it grow on you, either way it turns your poop green. I was not a fan of it in
D20, but like its new
RPG as much as i like CoI, though warmahordes proper is not my thing either. I have found it overall a much better conceived ruleset that works pretty good. There are those mismatches (but every game has those) that can seem one sided, but generally any force can win. Most of my army consists of "Prime" units and they have served me quite well (I usually win far more than I lose) something that core units in
40k just dont seem to do. I really think the
FOC in
40k should be adjusted away from the "bring what you want" concept