Drudge Dreadnought wrote:
H.B.M.C. wrote:It was fun when the 4th Ed 'Chaos' Codex took away your fists, was't it?

Especially with Powerfists being so essential to functional marine lists in 5th ed. The fist champ/sarge hiding behind 9 ablative wounds usually did most of the squad's damage.
In the case of my 3.5 Thousand Sons, my Aspiring Champion hid behind 16 other wounds. Using my list from before, my general tactics were to rhino rush the mounted squads, pop out, Sacrifice a Thrall to double tap Winds of Chaos (decent
AP, no cover, flamer template, wounds on a 4+ was nice), then assault whatever was left. Predator and Bolt of Change unit (sacrifice a thrall every turn for the double tap) would do long-range anti-tank duty. The Daemon prince, Terminators, and flamers would be my fast response/ emergency reinforcements.
Biggest slaughter I ever had was against a Deathwing player trying to run 7-5 man units of terminators hiding in cover and a Land Raider. On the second turn I managed to get off Winds of Chaos 6 times, and charged with powerfists and the Prince. He lost his Landraider and 20 terminators, at that point I had only lost 3 Rubric marines and my sacrificed thralls.
Too bad this army has since been converted into a "generic Chaos warband" as it had too many incompatible models with newer rules.