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Made in us
Morally-Flexible Malleus Hearing Whispers




If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?
   
Made in us
Fixture of Dakka




NE Ohio, USA

FezzikDaBullgryn wrote:
If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?


Once turn 5 has ended.
   
Made in ca
Secretive Dark Angels Veteran



Canada

FezzikDaBullgryn wrote:
If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?


You don’t get 100 VPs for tabling your opponent. If your opponent wants to end the game early but you want to keep playing then he removes his army and you can then play out your remaining turns (GT2021 Mission Pack). You could get more Primary VPs, but it might not be the 45 point maximum. You would get Secondary VPs related to destroying enemy units as appropriate.

If you took Assassinate but your opponent only had 3 characters to begin with you would score the points for those 3 characters if he ends the game and you wanted to keep going - this would be less than the 15 point maximum.

All you have to do is fire three rounds a minute, and stand 
   
Made in gb
Fixture of Dakka







ccs wrote:
FezzikDaBullgryn wrote:
If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?


Once turn 5 has ended.


If you don't want to give your opponent the max VP they could score - which, allowing for secondaries and the tertiary, may not be 100 - play the damn game, in other words.

At least then they have to earn the VPs.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Dysartes wrote:
ccs wrote:
FezzikDaBullgryn wrote:
If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?


Once turn 5 has ended.


If you don't want to give your opponent the max VP they could score - which, allowing for secondaries and the tertiary, may not be 100 - play the damn game, in other words.

At least then they have to earn the VPs.


Yeah, my last game my opponent conceded during the 3rd round after I'd virtually tabled him (he had 4 TS marines left total - stuck in combat with my Skorpehk Lord).
Two objectives were not yet under my control.
We know how fast + advance roll my units can move. 30 seconds or so to measure distances & determined that Unit A had to roll a 5+ on it's advance to score me one of them on turn 5. The other was simply out of range.
I rolled a 6.
Not that the score mattered at all at that point....

   
Made in au
Longtime Dakkanaut




 Dysartes wrote:
ccs wrote:
FezzikDaBullgryn wrote:
If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?


Once turn 5 has ended.


If you don't want to give your opponent the max VP they could score - which, allowing for secondaries and the tertiary, may not be 100 - play the damn game, in other words.

At least then they have to earn the VPs.


If your game requires the other player to be there after they have lost, then your game has failed. Players so disrespectful at this, concession is respectful of the game and the victor.
   
Made in nl
Longtime Dakkanaut





Apple fox wrote:
 Dysartes wrote:
ccs wrote:
FezzikDaBullgryn wrote:
If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?


Once turn 5 has ended.


If you don't want to give your opponent the max VP they could score - which, allowing for secondaries and the tertiary, may not be 100 - play the damn game, in other words.

At least then they have to earn the VPs.


If your game requires the other player to be there after they have lost, then your game has failed. Players so disrespectful at this, concession is respectful of the game and the victor.
again, this topic is not about conceding after a game has been lost. No one has a problem with their opponent conceding when the game is obviously over.

This was about an opponent conceding when ahead to prevent his opponent from coming back and entirely stems from the player and/or tournament failing to properly apply the rules as presented in both GW's own tournament rules and what tournaments all over the world have been doing since basically forever.
   
Made in fi
Locked in the Tower of Amareo





Well conceding when ahead is really dump as as per rules you conceed, you lose.so game would be marked as loss for the "winner"

2024 painted/bought: 109/109 
   
Made in au
Longtime Dakkanaut




 Ordana wrote:
Apple fox wrote:
 Dysartes wrote:
ccs wrote:
FezzikDaBullgryn wrote:
If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?


Once turn 5 has ended.


If you don't want to give your opponent the max VP they could score - which, allowing for secondaries and the tertiary, may not be 100 - play the damn game, in other words.

At least then they have to earn the VPs.


If your game requires the other player to be there after they have lost, then your game has failed. Players so disrespectful at this, concession is respectful of the game and the victor.
again, this topic is not about conceding after a game has been lost. No one has a problem with their opponent conceding when the game is obviously over.

This was about an opponent conceding when ahead to prevent his opponent from coming back and entirely stems from the player and/or tournament failing to properly apply the rules as presented in both GW's own tournament rules and what tournaments all over the world have been doing since basically forever.


And you need to address both. I responded to a specific post both times. Again. If tournaments themselves are not using GW specific rules, then they need to address both issues that are presented.
   
Made in gb
Battleship Captain





Bristol (UK)

I don't think the issue is conceding whilst you're ahead to technically win (otherwise everyone would be conceding after player turn 1).

The problem is conceding early to give a middle finger to your opponent by denying them victory points (victory points which are important to winning the overall tournament in some way).
   
Made in au
Dakka Veteran




Reading over the responses I think it's fair to say this problem only exists because events decide to use victory points as a meaningful metric outside of an individual game.

It seems that for most tie-breakers random chance is the greatest factor (for example: did you get strong opponents early on to get a good strength of schedule score?) Outside of a full swiss-pairing, we should do away with the pretense of being able to rank players fairly.

If you have an event where you can't determine the "best" player, then you should instead consider having a top tier of players, and providing prize support to the tier, rather than arbitrarily determining #1, #2, etc.
   
Made in pl
Fixture of Dakka




tneva82 wrote:
Well conceding when ahead is really dump as as per rules you conceed, you lose.so game would be marked as loss for the "winner"

yes, but with minimal, if any points won. this way you can manipulate who gets in to top 8 and who gets, which opponent. This way you can removed a bad match up for one of your friends. This is crucial specially in rounds 2-3, when you know you are not going to make it to top 8 yourself. Or top 16 if the event is big.

If you have an event where you can't determine the "best" player, then you should instead consider having a top tier of players, and providing prize support to the tier, rather than arbitrarily determining #1, #2, etc.

Maybe having prize support for faction best could entice some people to play more then just the best meta armies. Getting the top 8 prizes is not easy, specially if there is a lot of good players in the area, but someone could decide that they want to be the best IG or best Knight player.

If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain. 
   
Made in gb
Fixture of Dakka







Apple fox wrote:
 Dysartes wrote:
ccs wrote:
FezzikDaBullgryn wrote:
If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?


Once turn 5 has ended.


If you don't want to give your opponent the max VP they could score - which, allowing for secondaries and the tertiary, may not be 100 - play the damn game, in other words.

At least then they have to earn the VPs.


If your game requires the other player to be there after they have lost, then your game has failed. Players so disrespectful at this, concession is respectful of the game and the victor.

I didn't say anything about being there after they'd lost, merely that walking away before the end of the game means that the opponent may end up scoring VPs that they might not have done had the game continued. Possibly not the full 100VP, depending on what was picked at the start of the game, though.

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in au
Longtime Dakkanaut




 Dysartes wrote:
Apple fox wrote:
 Dysartes wrote:
ccs wrote:
FezzikDaBullgryn wrote:
If play forfeits their match then, all units are counted as destroyed? When can the player that forfeited pick up their models without auto-awarding their opponent 100 points?


Once turn 5 has ended.


If you don't want to give your opponent the max VP they could score - which, allowing for secondaries and the tertiary, may not be 100 - play the damn game, in other words.

At least then they have to earn the VPs.


If your game requires the other player to be there after they have lost, then your game has failed. Players so disrespectful at this, concession is respectful of the game and the victor.

I didn't say anything about being there after they'd lost, merely that walking away before the end of the game means that the opponent may end up scoring VPs that they might not have done had the game continued. Possibly not the full 100VP, depending on what was picked at the start of the game, though.


True true!
Still think it’s a bit of a issue, if the tournament could be potentially stuffed with a concession of a player. Ether boosting up a score or netting a loss of score to a winning player that can effect them in the future.
   
Made in us
Longtime Dakkanaut




yukishiro1 wrote:
Not sure exactly what a "technical document" means. The post I linked is a very thorough and balanced explanation of why it works better, while acknowledging its limitations. Magic went through this years ago, there might be some stuff out there from their experience I guess.

40k's just behind the times here, there's not a whole lot more to it. The fact that pretty much everyone uses SoS now isn't some big conspiracy where everyone except GW is doing it wrong, it's that GW is still stuck in the stone age and TOs have been reluctant to strike out on their own, especially with GW having reasserted control over the competitive game with the release of 9th.

I cannot believe Brandt hasn't already been bombarded with SoS-based proposals. That GW hasn't yet embraced it is presumably due to resistance from within the company; I have no idea whether that resistance is Brandt himself, or someone higher up the chain.



The Orlando event and GW official events are by and large never using VP/BP as a tiebreaker or matchmaker anymore. I don't need bombarding for that. It was simply immediately done.
   
Made in gb
Dakka Veteran



Dudley, UK

MVBrandt wrote:
yukishiro1 wrote:
Not sure exactly what a "technical document" means. The post I linked is a very thorough and balanced explanation of why it works better, while acknowledging its limitations. Magic went through this years ago, there might be some stuff out there from their experience I guess.

40k's just behind the times here, there's not a whole lot more to it. The fact that pretty much everyone uses SoS now isn't some big conspiracy where everyone except GW is doing it wrong, it's that GW is still stuck in the stone age and TOs have been reluctant to strike out on their own, especially with GW having reasserted control over the competitive game with the release of 9th.

I cannot believe Brandt hasn't already been bombarded with SoS-based proposals. That GW hasn't yet embraced it is presumably due to resistance from within the company; I have no idea whether that resistance is Brandt himself, or someone higher up the chain.



The Orlando event and GW official events are by and large never using VP/BP as a tiebreaker or matchmaker anymore. I don't need bombarding for that. It was simply immediately done.


Out of interest, have they moved to a strength of schedule approach, something adjacent or A.N. Other?
   
 
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