Switch Theme:

Dark Heresy - Rogue Trader - Death Watch - Black Crusade - Only War news and rumours  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Phanobi





Gosport. UK

Slow boat from China

http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)

DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST

We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...

It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.

"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
 
   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

And then a slower boat to Trinidad.

 
   
Made in gb
Phanobi





Gosport. UK

Black Crusade: Hand of Corruption
BC03
$39.95
Not Yet Available
Black Crusade: Hand of Corruption

A windswept Imperial penal world silently orbits its dimming sun, perilously close to the dark influence of Chaos. To claim such a prize for the Ruinous Powers would bring great favour and glory to you and your fellow Heretics, and its substantial resources would help lay the foundation for your own Black Crusade. But welcoming this world into the roiling bosom of the Screaming Vortex will be no easy task, and the planet holds its own dangerous secrets. Can you bring the corrupting gifts of Chaos to this forgotten world?

Hand of Corruption is an adventure in three acts for Black Crusade! Presented in one comprehensive volume, Hand of Corruption is an epic story that takes you and your fellow Heretics from the swirling depths of the Screaming Vortex to the far reaches of the Calixis Sector, and then to a parched and windswept Imperial penal world called Saint Annard’s Penance. With a host of challenges designed to appeal to a range of group types and play styles, Hand of Corruption offers ample opportunities for both savvy roleplaying and gruelling combat.

A copy of the Black Crusade Core Rulebook is needed to use this supplement.
[Thumb - spacer.gif]


http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)

DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST

We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...

It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.

"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Finally some new news!

FFG wrote:From Deep Within the Hecaton Rifts
Fallen Suns, a Rogue Trader adventure, is now on sale via download





“The Expanse holds treasures beyond anything even a Rogue Trader can imagine. Sometimes the cost of acquiring such treasure is madness and death. I am willing to pay such a price.”
–Rogue Trader Hadarak Fel

A powerful force has awakened from its slumber somewhere deep within the Hecaton Rifts, and if left unchecked it will spell certain doom for the denizens of nearby sectors. As this ancient evil threatens to destroy both the Koronos Expanse and the Calixis Sector, can you and your fellow Explorers learn the truth of its mysterious origins?

Fallen Suns, the third and final installment in The Warpstorm Trilogy for Rogue Trader, is now available for purchase via download at drivethrurpg.com and rpgnow.com! A lost Eldar Craftworld has begun a dark voyage of death and disaster, and only the Rogue Traders of the Koronus Expanse stand in the way of its rampage. Journey into a perilous realm of madness and ancient hate; from Footfall to the Serpent’s Cradle and beyond, you must make common cause with allies old and new if they are to survive. The fate of the Koronus Expanse hangs in the balance!

Fallen Suns can be played as a standalone adventure, or as part of the gripping series of adventures that began with the events of The Frozen Reaches and continued through Citadel of Skulls.


The Epic Adventure Concludes



In The Frozen Reaches, you and your fellow Explorers assisted the beleaguered world of Damaris in its fight against the Ork Warlord Snokgritz (an attack that suggested far darker forces at work). Then, in Citadel of Skulls, your hunt for answers brought you to the world of an infamous Chaos-blessed pirate lord. In Fallen Suns, these ominous events will culminate in an adventure that will shape the future of the Koronus Expanse.

The heretic fleet of the Faceless Lord seeks to claim the Craftworld’s power...can you survive the exciting conclusion to The Warpstorm Trilogy? Visit drivethrurpg.com or rpgnow.com to download your copy of Fallen Suns today!


This one's a fun book, and written by fellow Dakkanaut John Dunn.

This message was edited 3 times. Last update was at 2011/10/26 04:54:14


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Finally! It’s time to get your Arbite on!

FFG wrote:Crime and Punishment
Book of Judgement, a Dark Heresy supplement, is now on sale




“You can’t escape the Adeptus Arbites. They have eyes on every world, ears on every ship, and hands on every weapon.”
–Advice given to patsies by Gui, Inquisitorial Agent

The Calixis Sector is plagued with heretics, recidivists, and the unworthy...and they all dwell beneath the faithful servants of the God-Emperor, eroding the backbone of the Imperium’s war machine. Whether it is a planetary noble skimming off the top, or a seditious terrorist planning the destruction of an entire Hab-block, it is the Adeptus Arbites who bring them to judgement.

Book of Judgement, a supplement for Dark Heresy, is now on sale at your local retailer and on our webstore!

This detailed guide to crime and punishment in the Calixis Sector provides a powerful resource for Dark Heresy campaigns that feature Imperial Law as a story foundation. It contains new rules, backgrounds, alternate careers, and equipment for playing Acolytes with legal authority or a criminal past, and provides players with information about the Adeptus Arbites’ mission to bring order to the Calixis Sector. Game Masters of all experience levels will find expanded Investigation rules and a new adventure, Jurisdiction, that plunges the Acolytes into a conflict between three of the Imperium’s most powerful organisations.

Justice in the Dark Future



For more on Book of Judgement, here’s a word from Dark Heresy’s lead developer:

I count myself extremely lucky in having worked with the team responsible for Book of Judgement. In addition to such veteran talents as Graham Davey and Charles May, the group was joined by Matthew Farrer, author of the Shira Calpurnia novels from Black Library. It was a great pleasure to dive into the Adeptus Arbites of the Calixis Sector with the assembled team of writers and I can’t wait for this book to be in the hands of players.

We worked tirelessly to stuff this book full of useful tools for GMs and Players alike. All the usual suspects are here: new Cell Directives, Alternate Career Ranks, Backgrounds, and, of course, tons of background information on the precincts of the Lex Calixis. A chapter focused purely on the creation of compelling mysteries distills over fifty years of combined GM experience, offering exciting ways to craft your own mystery and drive a game session forward through the players’ actions. We even included Jurisdiction, a full adventure focused on the overlapping interests of three Imperial factions.

One of the pleasures of creating a book like this is getting to truly delve into the ancient histories of the Warhammer 40,000 universe. Games Workshop has been crafting this game world for over two decades, which provides a wealth of information. Having an opportunity (or a responsibility) to read everything I could about crime and judgement was an quite an experience. The bleak, dare I say grim, nature of justice in the dark future is filled with twists, turns, interpretations, and executions. Bringing that feel to Book of Judgement was, frankly, a lot of fun!

Head to your local retailer or our webstore today, and bring judgement to the enemies of the Emperor!


Mack’s right – this book is a lot of fun. I love the chapter on Investigations in this book, and all the fancy new equipment is really cool. The included adventure is nifty as well, building on some mentioned but not really explored areas of the Calixis Sector, although I suspect my own group would be annoyed if I sent them up against the AdMech once again.

The book does have some really strange artwork though. There’s the cover, which has the Arbite getting ready to kill a Defiler. There’s the plate for the alternative careers chapter, which has another Arbite fighting another Defiler, and then there’s the picture above, which is the plate for the armoury chapter – that Servitor just looks way too enthusiastic and into that interrogation.

Anyway, an expansion for the Adeptus Arbites is a welcome addition to Dark Heresy, and a welcome addition to 40K. GW haven’t done a lot with the Arbites in recent years, so 40K RPG players and just general lovers of the fluff really should pick this one up.

This message was edited 1 time. Last update was at 2011/10/26 21:42:12


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

For some reason, every time I see that Craftworld picture I think of the Super Star Destroyer Executor crashing into the second Death Star.

But good news that these are out!
   
Made in us
[MOD]
Solahma






RVA

All this non-DH business is well and good but has anyone read Book of Judgment yet? Is it any good?


Automatically Appended Next Post:
Uh, nevermind.

This message was edited 1 time. Last update was at 2011/10/27 20:36:21


   
Made in in
[MOD]
Otiose in a Niche






Hyderabad, India

Wow how did Book of Judgement sneak into stores without my noticing.

I'll try and pick it up when I'm back in the US next month.

It's the closest I'll ever get to Codex Adeptus Arbites

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Manchu wrote:All this non-DH business is well and good but has anyone read Book of Judgment yet? Is it any good?


Would you like to know more?


And after weeks of languishing on the second page, we now get tons of new news within a short space of time...

FFG wrote:Fleecing the Faithful
A preview of Hostile Acquisitions, the upcoming Rogue Trader supplement




“We wretched souls here on the frontier of the Imperium are all but lost as we face unspeakable horrors, unfathomable temptations, and threats to our very humanity. It is only by the merciful vigilance of Saint Drusus that we are brought safely through the storm.”
–‘Sister’ Styliane, relic peddler in Footfall

Greetings Rogue Traders!

Back in August, we announced the upcoming release of Hostile Acquisitions, a supplement for Rogue Trader that’s devoted to those earning their livings in the grey areas of Imperial law. From new characters and equipment to creating nemeses and running games based on criminal enterprise, Hostile Acquisitions is an invaluable resource on those Rogue Traders who are more rogue than trader.

We’ve since heard from contributing writer Nathan Dowdell, who gave us a look at less-than-legal weapons and equipment, as well as the threats that criminally-minded Explorers may face. But how might a (more or less) law-abiding Rogue Trader start down the path to illegitimate operations it the first place?



A life of crime

Among its nearly 150 pages of helpful content, Hostile Acquisitions offers eight engaging Alternate Career Ranks. Rather than redefining existing characters, these optional careers represent a way for players to supplement their current skill sets and personal stories.

Today, we’re pleased to offer a look at one of these Alternate Career Ranks: The Drusian Charlatan (pdf 1.9 MB). Traveling the Imperium selling false relics of the revered Saint Drusus, these swindlers make their living taking advantage of the devout, yet hapless, masses. Alongside other Alternate Career Ranks such as the Swashbuckler and Manhunter, Drusian Charlatans offer a unique opportunity for deeply thematic play and interesting plot hooks.



Keep checking back for more on Hostile Acquisitions in the coming weeks, and look for it on store shelves later this quarter!




And a competition! Good results here can take you far. Andrea Gausman won a scenario competition and now works for FFG.

FFG wrote:Create the Mission
Announcing the 2011 Deathwatch Adventure Contest




Greetings, Deathwatch fans!

This week, the Warhammer 40,000 Roleplay department at Fantasy Flight Games is proud to announce the 2011 Deathwatch Adventure Contest!

This year’s adventure contest will allow you to make your mark in the halls of Watch Fortress Erioch by crafting an epic adventure amongst the stars of the Jericho Reach. Your adventure must also contain a short backstory (no less than 1,000 words and no more than 2,000 words) for the Deathwatch Watch Captain who is in charge of the Kill-team during the adventure.

The winning entry’s adventure and Watch Captain will be posted on the Deathwatch website and the Watch Captain will become an official member of the Deathwatch in the Jericho Reach!


Official Rules



The official rules are presented below:

All entries must be received by November 24th, 2011.
Entries should be submitted in PDF, Pages Document, or rich text formats only.
Entries should be no longer than 10,000 words in length (which equates roughly to a 16-page adventure). The Entry should include an adventure taking place in the Jericho Reach, and a profile for a Deathwatch Watch Captain.
Entries should be appropriate to the Warhammer 40,000 universe and the Jericho Reach, and extra points are awarded for visual presentation.
Entries must be submitted to dwcontest@fantasyflightgames.com and must include the following information on the cover sheet of the submission:

Your full legal name
Your e-mail address
How you would like your name to be displayed (e.g., J. Smith, James Smith, or James T. Smith)
The title of the scenario
The following disclaimer must appear verbatim:

"I certify that I am the author of the attached material and that attached material is original, unpublished work. Fantasy Flight Games and its licensees may reproduce, distribute, publish, display, edit, modify, create derivative works, and otherwise use the material for any purpose in any form and on any media. I agree to indemnify and hold harmless Fantasy Flight Games against all claims, suits, costs, damages, and expenses that may be incurred in connection with the material."

Entrants shall not submit or expose their scenarios or any part thereof for any purpose beyond private use once submitted.

Entries will be reviewed by the Warhammer 40,000 Roleplay development team, and the top three entries will be submitted to a limited pool of our playtesters for evaluation and judging.

Entries will be judged based on creativity, setting treatment, clarity, and professionalism. Winners will be announced by December 8th, 2011.


The Prize



The winning entry will receive a brand new, personally signed copy of the First Founding sourcebook when it arrives in our warehouse, in addition to recognition on the FFG web site. Also, the top three finalist scenarios will be made available for download once the finalists have been announced, so the fans can view them and play the best scenarios submitted.


Games Workshop's Terms of Use



This content is completely unofficial and in no way endorsed by Games Workshop Limited.

Deathwatch, Warhammer 40,000 Roleplay, Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, the Chaos devices, Cityfight, the Chaos logo, Citadel, Citadel Device, Codex, Daemonhunters, Dark Angels, Dark Eldar, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor: Conspiracies, Keeper of Secrets, Khorne, Kroot, Lord of Change, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2010, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.

Good luck!



What the front cover of First Founding has to do with GW's disclaimer I don't know, but otherwise the only thing in the rules above the annoys me is this:

Entrants shall not submit or expose their scenarios or any part thereof for any purpose beyond private use once submitted.

That seems a little harsh.

This message was edited 5 times. Last update was at 2011/10/28 07:28:34


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I am shouting and clenching my fist, whilst waving a pistol at your head! Argh!
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

It's such an angry cover. I love it.

And Kan, weren't you going to enter one of these competitions?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I thought about it, but realized I'd need a group to playtest things first.

Plus, I'd have to stop working on classwork. And that's a Bad Thing.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

That's a shame. You could always play online... but I've never tried that so I'm not sure how well it works. I know a lot of people do it, but I just prefer playing the game with friends.

Maybe some other creative Dakkanaut can get involved?

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Regular Dakkanaut





FYI - Book of Judgement has been on the shelves for a couple of days now at my FLGS. I picked it up but haven't had much time to peruse.
   
Made in us
[MOD]
Solahma






RVA

H.B.M.C. wrote:And a competition! Good results here can take you far. Andrea Gausman won a scenario competition and now works for FFG.
I started playing DH with her online group a couple of years ago. She had already won one of the comps by that point and was applying to do some writing for them. She's a wonderful person and a great GM.

   
Made in gb
Storm Trooper with Maglight





Back in the UK and hating it

Damn, caved in, off to get WH40K roleplay products on the way home....now just to find a group!

   
Made in us
Regular Dakkanaut



AJCarrington

PDF version of Black Crusade is now up on DriveThruRPG.

AJC
   
Made in us
Fixture of Dakka






Anyone pit two groups against each other , yet?

How do these games stack up against each other? How does it look fighting the DW guys with any of the other factions?



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I know the D6 Generation guys had two Rogue Trader groups running at the same time, and then brought them together for one massive game against one another.

And I wouldn't refer to any of the games as 'factions' - they're not meant to fight one another. It's not really that sort of game.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in ie
Hallowed Canoness




Ireland

Grot 6 wrote:How do these games stack up against each other? How does it look fighting the DW guys with any of the other factions?
Don't. The basic groundwork is similar, but like a novel, each of FFG's 40k games has its own distinctive "narration style" supported by some unique rules - and DW Marines would simply tear through anyone and anything else. It's as if you'd throw the Spartans from "300" into an episode of "Rome", complete with the stunts they'd pull off. DH and RT are somewhat closer together, but you'd still have a big gap in terms of skills/talents vs inherent traits.

Black Crusade would lend itself better as a basis for mixed parties due to the extent of character types it is able to cover (though it's not yet perfect, imo) - I wonder if we'll ever see a remake of DH/RT/DW with these refined rules.

As for the Book of Judgment, does anyone happen to have an index? I've read some stuff about the new character options and about Imperial law, but I'm also quite curious if the book has anything to offer for hive cities and gangs and stuff.
   
Made in us
Consigned to the Grim Darkness





USA

Actually I'm fairly certain a capable DH team could potentially overwhelm an Astartes team through tactics. Especially with a competent primaris psyker. "Guess what Marine, your three friends are now stuck in an utterly unbreakable time stasis field while we kill you, then we're going to whittle down your team one by one through this very same method!"

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Phanobi





Gosport. UK

How can you kill them in a temporal stasis field?

http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)

DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST

We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...

It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.

"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
 
   
Made in us
Consigned to the Grim Darkness





USA

Miss Dee wrote:How can you kill them in a temporal stasis field?
You don't, but they can't escape as long as the field is maintained. So separate the one from the others and focus fire on him to kill him quickly while the others are held. Then release and use it again, separating one more marine from it, killing them off one by one.

Sure the marines still stand a chance of causing damage or even wiping out the non-marines, but four well-equipped acolytes can do a ton of damage to a single character very quickly.

Especially when abusing heavy weapons and autostabilizers... one character dual wielded an autocannon and heavy stubber. It was deeply amusing. Also produced lots of gibs and forced the GM to find other ways to deal with the group other than raw firepower, which actually kinda made it more fun in some ways.

This message was edited 4 times. Last update was at 2011/10/29 18:42:14


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Phanobi





Gosport. UK

I thought a stasis field cant be manipulated

http://www.dakkadakka.com/dakkaforum/posts/list/463976.page (Space Sharks and Tau)

DJ @ http://www.rockindocradio.net
Mon, Thursday+Fri 06am - 09am EST

We refuse to take sides in this anymore. And we refuse to let you turn us against one another. We know who we are now, we can find our own way between order and chaos...

It's over because we've decided it's over. Now get the hell out of our galaxy! Both of you.

"Whoever takes purple sash is purple, and follows purple leader." I follow purple tau. Theophony
 
   
Made in us
Consigned to the Grim Darkness





USA

IIRC you can end the field in the same turn as you create a new one, which is what I meant.

Course, I could be wrong and it cannot be willingly ended before the stasis ends, but even then it still provides plenty of time to kill off a single target.

This message was edited 1 time. Last update was at 2011/10/29 19:03:19


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Melissia wrote:Actually I'm fairly certain a capable DH team could potentially overwhelm an Astartes team through tactics. Especially with a competent primaris psyker. "Guess what Marine, your three friends are now stuck in an utterly unbreakable time stasis field while we kill you, then we're going to whittle down your team one by one through this very same method!"


Wave of Penance.

Nothing defeats that.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Consigned to the Grim Darkness





USA

What sourcebook is taht from?

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Rites of Battle. Imperial Fist psychic power. It destroys everything (except your allies), it is impossible to dodge, and annihilates Hordes in a single turn.

It's basically Holocaust with a greater range and friendly fire turned off.

This message was edited 2 times. Last update was at 2011/10/30 03:39:26


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

And here people complained that disruptor macrobatteries were unbalanced... LOL

BTW: anyone else find humor in the rules for writing an entry to that creature contest that you couldn't make any references to movies, comics, novels etc? Considering that the entire universe they're writing for is one big reference to other things?


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

You've just got to be subtle about it Baron. Like GW.



I almost said that with a straight face...

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
 
Forum Index » News & Rumors
Go to: