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The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fixture of Dakka





San Jose, CA

tag8833 wrote:
 jy2 wrote:
 Iechine wrote:
Spoiler:
Hey jy2, this is a list I changed from yesterday, whats your opinion on it?

1850
Flyrant w/Reaper and HVC, HC, Electroshock
Flyrant w/LW/BS and HVC, HC, toxin sacs, Electroshock
Tervigon
30 gants (no devs, 30 shots vs 50)
6 Warriors w/rending claws, devourers, barbed strangler and LW/BS (outflank)
Mawloc
Biovore brood x2
Crone
Crone
Crone (Harpy could stay and give Tyrants AG with minor tweaks)

Are the Tyrants top heavy in this list? Yes. But played 'properly' aggressive, they are flexible enough to vector or shoot tanks, shock tanks, or strength 5 template troops, and then assault targets of opportunity. The AG option ensures assaults and allows instant death on a lot of tough marine leaders.

A lot of points to put into 2 HQ's, but augmented with the three other fliers they are pretty damaging.

Spoiler:
If you want to play your flyrants from range (with HVC's), that's fine. They'll probably live just a little bit longer....as in 1 turn longer. However, to beat the top armies, you need volume-of-fire. Quality of shots is not as effective as quantity of shots. That's why personally, I prefer the brainleech devourers. Yeah, you have to put them more in harms way, but if you coordinate your attacks together with the rest of your army, I feel that you can have a more devastating beta-strike on Turn 2. It really boils down to how you would like to play them - either more aggressively or more conservatively.
I don't believe you need 3 crones. 2 is the most that I would use. The reason is that the crone is more of a niche unit rather than a flexible mainstay of the army. FMC-spam tyranids on the whole is a somewhat unbalanced army. While FMC-bugs is strong, you will come up to certain matchups who really don't care all that much for flyer-overload. Thus, I'd go no more than 4 flyers in my list (2 flyrants + 2 crones) and invest the rest of the points into a stronger ground presence. In other words, I'd prefer to take 2 crones + 2 mawlocs over 3 crones/harpy combo + 1 mawloc

JY2, Could you expand on this a bit. What sort of matchups should Bug Flying Circus(BFC) fear. I've been paying attention to my local meta, and the only list I've seen that made me fear was an IG player who claimed he ran 3 hydras, 2 Vendettas and an Aegis with a Quad Gun, but that list is clearly tailored to be anti-flyer, and he didn't seem like a very confident player. The 9 skyfire broadsides + buffmander list is probably going to kill any other 'nid build nearly as effectively as it can kill BFC.

BFC seems like it can handle Mech better than most other Tyranid builds, and most of the lists that can beat it can also beat other 'nid builds just as well. Is there a Tyranid list that is good while not being unbalanced?

Also, have you decided that Mawlocs are the way to go for Heavy Support? I'm still interested in trying a 3 Exocrine list, and a 9 biovore list (carpet bombing), but am finding myself increasingly falling into this camp. Mawlocs + BFC seem like the (only?) way to give Tyranids mobility to compete with modern lists.

I don't take 3 hive crone lists for the same reason I don't run triple-heldrake lists either. These lists are unbalanced. They tend to perform really well against certain armies but poorly against others. Triple-heldrake lists are killer against horde MEQ/GEQ builds but will have problems against massed 2+ armies, or anti-meta armies like daemons or wraithwing necrons. Same with triple-hive crone lists. They will do good against many armies, but they will have particular armies where they won't perform as well:

Wraithwing/AV13 Necrons
Riptide + broadside or skyray Tau
Shooty Daemons (i.e. Tzeentch Flickering Fire FMC-spam)
Shooty Draigowing
Autocannon-spam armies
Mechdar
IG Air Cav
Triple-stormraven armies

Personally, I'd prefer to trade in the 3rd flyer for some more support units (i.e. bastion, to fit a tervigon+30 gants into my troops, perhaps Hive Commander), but that's because I like to run a slightly more balanced Tyranid list utilizing more force-multipliers (psychic heavy + synapse support).

I like Mawlocs, but I also don't believe any list should take more than 2. My final Tyranid list will have 2 hive crones and 2 mawlocs.

Now I'm not saying triple-hive crone/triple-mawloc lists can't work. Oftentimes, they can and they will. They may even work better against some of the more extreme lists that Tyranids usually have problems against (i.e. venom-spam DE, lots of Tau/Eldar builds). The only problem with extreme builds like this is that they become more and more RPS armies. Meet the right army and you can potentially dominate. Meet the wrong one and you are out of the tournament.




Automatically Appended Next Post:
 PrinceRaven wrote:
The problem is our troops are weak when it comes to late scoring. Everything is either overpriced, runs away, kills each other then runs away, can't score, or a Tervigon.

Hey! What's wrong with being a tervigon?


bodazoka wrote:
barnowl wrote:
Not really, I think right now everyone is looking for the one or 2 builds that will be across the board effective or have the least hard counters. I would not say we have found any good competitive builds yet. Just that the T2 Tsunami and the dakkawall are looking to be the most viable.


In your view would a competitive list at a minimum be one that is able to match it with the current GT winning lists?

I'm not sure we can match with a current GT winning lists, at least not on equal footings.

We can give them a good fight. We can even beat them on occasions, but make no mistake, we will almost always be underdogs in these types of matchups.


barnowl wrote:
bodazoka wrote:
barnowl wrote:
Not really, I think right now everyone is looking for the one or 2 builds that will be across the board effective or have the least hard counters. I would not say we have found any good competitive builds yet. Just that the T2 Tsunami and the dakkawall are looking to be the most viable.


In your view would a competitive list at a minimum be one that is able to match it with the current GT winning lists?
I would say it is a list that can reliably old its own it against the majority of net list out there. (DE are ignored for this, I don't think we can really handle that much poison shooting)

Yeah, pretty much this.


 PrinceRaven wrote:
Grav-spam Centurions.

Not too bad with the venom-in-a-box strategy.

I'm finding AP2/3 shooting armies aren't as bad nowadays as they used to be thanks to the venomthrope.

However, what kills us are massed S6-7 shooting the likes of what Eldar, Tau and Necrons can put out.


 PrinceRaven wrote:
Basically everything Tau have are problem units for Tyranids.

Pretty much.





Automatically Appended Next Post:
 ductvader wrote:
This thread wasn't in the top ten on the tactics page...I got concerned...

How can you tell? Is there a way to view the ranking of threads?


This message was edited 2 times. Last update was at 2014/02/20 16:10:23



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Longtime Dakkanaut




Wichita, KS

 jy2 wrote:
 ductvader wrote:
This thread wasn't in the top ten on the tactics page...I got concerned...

How can you tell? Is there a way to view the ranking of threads?

It fell off the front page because no one had posted for a day or two, so it was older than the top 20 tactic's threads.

 jy2 wrote:
tag8833 wrote:
Spoiler:
 jy2 wrote:
 Iechine wrote:
Hey jy2, this is a list I changed from yesterday, whats your opinion on it?

1850
Flyrant w/Reaper and HVC, HC, Electroshock
Flyrant w/LW/BS and HVC, HC, toxin sacs, Electroshock
Tervigon
30 gants (no devs, 30 shots vs 50)
6 Warriors w/rending claws, devourers, barbed strangler and LW/BS (outflank)
Mawloc
Biovore brood x2
Crone
Crone
Crone (Harpy could stay and give Tyrants AG with minor tweaks)

Are the Tyrants top heavy in this list? Yes. But played 'properly' aggressive, they are flexible enough to vector or shoot tanks, shock tanks, or strength 5 template troops, and then assault targets of opportunity. The AG option ensures assaults and allows instant death on a lot of tough marine leaders.

A lot of points to put into 2 HQ's, but augmented with the three other fliers they are pretty damaging.

[spoiler]If you want to play your flyrants from range (with HVC's), that's fine. They'll probably live just a little bit longer....as in 1 turn longer. However, to beat the top armies, you need volume-of-fire. Quality of shots is not as effective as quantity of shots. That's why personally, I prefer the brainleech devourers. Yeah, you have to put them more in harms way, but if you coordinate your attacks together with the rest of your army, I feel that you can have a more devastating beta-strike on Turn 2. It really boils down to how you would like to play them - either more aggressively or more conservatively.
I don't believe you need 3 crones. 2 is the most that I would use. The reason is that the crone is more of a niche unit rather than a flexible mainstay of the army. FMC-spam tyranids on the whole is a somewhat unbalanced army. While FMC-bugs is strong, you will come up to certain matchups who really don't care all that much for flyer-overload. Thus, I'd go no more than 4 flyers in my list (2 flyrants + 2 crones) and invest the rest of the points into a stronger ground presence. In other words, I'd prefer to take 2 crones + 2 mawlocs over 3 crones/harpy combo + 1 mawloc

JY2, Could you expand on this a bit. What sort of matchups should Bug Flying Circus(BFC) fear. I've been paying attention to my local meta, and the only list I've seen that made me fear was an IG player who claimed he ran 3 hydras, 2 Vendettas and an Aegis with a Quad Gun, but that list is clearly tailored to be anti-flyer, and he didn't seem like a very confident player. The 9 skyfire broadsides + buffmander list is probably going to kill any other 'nid build nearly as effectively as it can kill BFC.

BFC seems like it can handle Mech better than most other Tyranid builds, and most of the lists that can beat it can also beat other 'nid builds just as well. Is there a Tyranid list that is good while not being unbalanced?

I don't take 3 hive crone lists for the same reason I don't run triple-heldrake lists either. These lists are unbalanced. They tend to perform really well against certain armies but poorly against others. Triple-heldrake lists are killer against horde MEQ/GEQ builds but will have problems against massed 2+ armies, or anti-meta armies like daemons or wraithwing necrons. Same with triple-hive crone lists. They will do good against many armies, but they will have particular armies where they won't perform as well:

Wraithwing/AV13 Necrons
Riptide + broadside or skyray Tau
Shooty Daemons (i.e. Tzeentch Flickering Fire FMC-spam)
Shooty Draigowing
Autocannon-spam armies
Mechdar
IG Air Cav
Triple-stormraven armies

Personally, I'd prefer to trade in the 3rd flyer for some more support units (i.e. bastion, to fit a tervigon+30 gants into my troops, perhaps Hive Commander), but that's because I like to run a slightly more balanced Tyranid list utilizing more force-multipliers (psychic heavy + synapse support).

I don't mean to be overly argumentative, and I ceded that you are a better more experienced player than me, but could you explain how dropping 1 Crone for 155 points of Gaunts or Zthropes or 1/2 of a Tervigon+terv tax balances the list. I acknowledge that 3 Crones is a RPS build, but it seems that 2 Crones is also a RPS build. In your Chaos example, you can take allies to give you an efficient way to spend the points you've saved. We don't have that in 'nids.

At 1850 (My most common size), you can run a list like this:
Flyrant (wings, 2 TL Devourers)
Flyrant (wings, 2 TL Devourers)

ZThrope - Support / Synapse.

Tervigon - Support
30 TGaunts - Terv Tax
11 TGaunts - Backfield scoring

Crone
Crone
Crone

Mawloc
Mawloc
Mawloc

Bastion + Comms - Support, force multiplier.

Sure, you could drop a Crone and Mawloc and add an outflanking unit of Devil Gaunts, but is that army actually more balanced? Which of those scary lists will it perform better against?

 jy2 wrote:
I like Mawlocs, but I also don't believe any list should take more than 2. My final Tyranid list will have 2 hive crones and 2 mawlocs.

Do you have plans to fill your other heavy support slot, or are you leaving it empty? At first glance the Heavy slot is an embarrassment of riches, but upon playtesting, it is the Mawlocs that are always coming up big for me, because the other options lack mobility. Give me Deepstriking / Scouting / Outflanking Cfexes or TFexes, and we are talking, but as is, Mawloc seems like the way to go.

This message was edited 1 time. Last update was at 2014/02/20 17:19:22


 
   
Made in us
Fixture of Dakka





San Jose, CA

tag8833 wrote:
I don't mean to be overly argumentative, and I ceded that you are a better more experienced player than me, but could you explain how dropping 1 Crone for 155 points of Gaunts or Zthropes or 1/2 of a Tervigon+terv tax balances the list. I acknowledge that 3 Crones is a RPS build, but it seems that 2 Crones is also a RPS build. In your Chaos example, you can take allies to give you an efficient way to spend the points you've saved. We don't have that in 'nids.

At 1850 (My most common size), you can run a list like this:
Flyrant (wings, 2 TL Devourers)
Flyrant (wings, 2 TL Devourers)

ZThrope - Support / Synapse.

Tervigon - Support
30 TGaunts - Terv Tax
11 TGaunts - Backfield scoring

Crone
Crone
Crone

Mawloc
Mawloc
Mawloc

Bastion + Comms - Support, force multiplier.

Sure, you could drop a Crone and Mawloc and add an outflanking unit of Devil Gaunts, but is that army actually more balanced? Which of those scary lists will it perform better against?

 jy2 wrote:
I like Mawlocs, but I also don't believe any list should take more than 2. My final Tyranid list will have 2 hive crones and 2 mawlocs.

Do you have plans to fill your other heavy support slot, or are you leaving it empty? At first glance the Heavy slot is an embarrassment of riches, but upon playtesting, it is the Mawlocs that are always coming up big for me, because the other options lack mobility. Give me Deepstriking / Scouting / Outflanking Cfexes or TFexes, and we are talking, but as is, Mawloc seems like the way to go.

Personally, I prefer to drop the 3rd crone to fit in a venomthrope + change.

If I drop both the mawloc + crone, I can perhaps fit in a unit of 2 dakkafexes. Though dakkafexes tend to be much slower, they also tend to perform more consistently for me than the hive crones or mawlocs. They also give me a stronger ground presence and if you get Onslaught, their lack of speed is not as noticeable. Mainly, they give me the volume-of-fire that both the flyers and the mawlocs lack and that is what you need against many of the top armies.

Or dropping the mawloc + crone can give me a venomthrope, 3 biovores and some gargoyles. Biovores are solid against the top-tier armies (Tau/Eldar) and is a force-multiplier unit as well, helping to screw with enemy deployment as well as to restrict enemy movement as well.

Each build is different. I am moving away somewhat from a pure Threat Overload Tyranid build to more of an Overload list with force-multiplier support. I'm not saying one list is better than the other - only time will tell which will be more successful. Partially from my own experiences and partially because of my growing preference to play more balanced lists, but I have never seen a triple-heldrake army, a pure Necron Airforce or many of the other extreme lists succeed in tournament play (at least not on the GT-level where they have to play 5-8 games). The only exception is FMC-spam daemons, which has won a GT before. Currently, the best lists are all ones that rely either on force-multiplication - Seer Councils, Beaststar, Ovesa-star Tau, FMC-daemons - or are really balanced - White Scars, wraithwing necrons. Of these lists, necrons are probably one of the more brute-force armies, but they are an army that is also extremely balanced as well.


This message was edited 1 time. Last update was at 2014/02/20 17:57:47



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Personally, I think lists that want crones get stronger as they add crones and lose flyrants....you're really making your force overly redundant...why not take your flyrants out and add more force multipliers?

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Fixture of Dakka





San Jose, CA

Mainly because the flyrant is a huge force-multiplier himself.

Not to mention because he adds some much needed shooting to an army that lacks good shooting.

To me, dual-flyrants is as important to a competitive Tyranid army as dual-farseers are to a competitive Eldar list.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

I think that shooting is where he loses his effectiveness...when you have crones in a list...when I take two crones I take one flyrant and I make him an MC hunter, as wraithknights, riptides and some daemons are your only challenges...it doesn't take much to outmatch them.

The flyrant is only seen as so effective shooting wise because its commonly seen as necessary...without armor to pop...I don't find 12 s6 shots to be very much worth the points.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in gb
Regular Dakkanaut




Here's the 1750pt nod list I'm working on. I'm undefeated with it after 5 games (one of them was eldar) I find if I play tactically well I can steamroll people if not I can still manage to claw victory away.

HQ
Dakka flyrant

Dakka flyrant

ELITES
Zoanthrope

Venomthrope

TROOPS
10 gants

30 gants

Tervigon
Cluster spines, regeneration

FAST ATTACK
Hive crone

Hive crone

HEAVY SUPPORT
Mawloc

Mawloc

3 biovores

Fortification
Bastion w/comms relay
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

Well now. Going to get my first proper 2500 point game some point within the next few weeks against a friend's Dark Angels.

I shall play with the double force orgs and figure out a way to balance the swarm as I see fit. It will include my new purchases too.



Now only a CSM player. 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 DarkStarSabre wrote:
Well now. Going to get my first proper 2500 point game some point within the next few weeks against a friend's Dark Angels.

I shall play with the double force orgs and figure out a way to balance the swarm as I see fit. It will include my new purchases too.



If you're regularly facing DA Bikes...I'd look for a moderate psychic choir...Catalyst can mean the world in those games.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Fixture of Dakka





San Jose, CA

 ductvader wrote:
I think that shooting is where he loses his effectiveness...when you have crones in a list...when I take two crones I take one flyrant and I make him an MC hunter, as wraithknights, riptides and some daemons are your only challenges...it doesn't take much to outmatch them.

The flyrant is only seen as so effective shooting wise because its commonly seen as necessary...without armor to pop...I don't find 12 s6 shots to be very much worth the points.

The flyrant does more than to just shoot, but I can't blame you if you aren't having much success with them. They're pretty much a finesse unit nowadays and pretty quick to down by an opponent who has his target priorities straight. To me, they are absolutely vital for a Tyranid army to compete against the top armies, but it's ok for people to run other HQ's depending on the types of Tyranid lists they want to run.

BTW, that's 24 TL-S6 shots with dual flyrants. It may not seem much, but it adds up.


bobmgee wrote:
Here's the 1750pt nod list I'm working on. I'm undefeated with it after 5 games (one of them was eldar) I find if I play tactically well I can steamroll people if not I can still manage to claw victory away.

HQ
Dakka flyrant

Dakka flyrant

ELITES
Zoanthrope

Venomthrope

TROOPS
10 gants

30 gants

Tervigon
Cluster spines, regeneration

FAST ATTACK
Hive crone

Hive crone

HEAVY SUPPORT
Mawloc

Mawloc

3 biovores

Fortification
Bastion w/comms relay

This is pretty much the list that I am building towards (except I'd swap out regen for Hive Commander). It's not a pure MTO Tyranid list, but IMO it is a better TAC Tyranid army than a triple-crones/triple-mawlocs build.





Automatically Appended Next Post:
 DarkStarSabre wrote:
Well now. Going to get my first proper 2500 point game some point within the next few weeks against a friend's Dark Angels.

I shall play with the double force orgs and figure out a way to balance the swarm as I see fit. It will include my new purchases too.


When I get to double-FOC's, I'd love to run quad-flyrants.


This message was edited 1 time. Last update was at 2014/02/20 19:35:29



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 jy2 wrote:

The flyrant does more than to just shoot, but I can't blame you if you aren't having much success with them. They're pretty much a finesse unit nowadays and pretty quick to down by an opponent who has his target priorities straight.


I have plenty of success with flyrants...I just find that many other choices offer even greater results...this is taking into account that you're running two crones.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

Alright - back to the 1500 point tournament.

Since the store decided to shoot me down - allowing Escalation and Stronghold Assault but not allowing Dataslates or Formations (thus scuppering my dream of the Typhus-Cypher army) I figure I may as well give the bugs some love.

Probably going to get murdered by Heldrake-Riptide-Wraithknight spam and also finding that 1500 points is tiny.

Here's what we have...

Flyrant - 2 x Twin Devourers
Hive Tyrant - Twin Devourers, HVC, Hive Commander

Venomthrope
Venomthrope
Zoanthrope

30 Termagaunts
Tervigon

2 Dakkafexes
2 Dakkafexes

...Now, in fairness the Dakkafexes are something I am falling in love with more and more. The sheer amount of fire they put out is painful.

The foot Tyrant is something I fancied trying - just to add more Devourer fire and a HVC for some long range, early anti-tank shots.

Tervigon and Termagaunts are self explanatory.

Single Venoms and Zoey are also self explanatory.

I realise now this looks a bit like 'nidzilla. That makes me feel fuzzy.


Now only a CSM player. 
   
Made in us
Longtime Dakkanaut




Wichita, KS

 jy2 wrote:
bobmgee wrote:
Here's the 1750pt nod list I'm working on. I'm undefeated with it after 5 games (one of them was eldar) I find if I play tactically well I can steamroll people if not I can still manage to claw victory away.

HQ
Dakka flyrant

Dakka flyrant

ELITES
Zoanthrope

Venomthrope

TROOPS
10 gants

30 gants

Tervigon
Cluster spines, regeneration

FAST ATTACK
Hive crone

Hive crone

HEAVY SUPPORT
Mawloc

Mawloc

3 biovores

Fortification
Bastion w/comms relay

This is pretty much the list that I am building towards (except I'd swap out regen for Hive Commander). It's not a pure MTO Tyranid list, but IMO it is a better TAC Tyranid army than a triple-crones/triple-mawlocs build.

I like this list, but wonder what you plan to outflank with Hive commander? The Gaunts? The Naked Tervigon?


 DarkStarSabre wrote:
Alright - back to the 1500 point tournament.

Since the store decided to shoot me down - allowing Escalation and Stronghold Assault but not allowing Dataslates or Formations (thus scuppering my dream of the Typhus-Cypher army) I figure I may as well give the bugs some love.

Probably going to get murdered by Heldrake-Riptide-Wraithknight spam and also finding that 1500 points is tiny.

Here's what we have...

Flyrant - 2 x Twin Devourers
Hive Tyrant - Twin Devourers, HVC, Hive Commander

Venomthrope
Venomthrope
Zoanthrope

30 Termagaunts
Tervigon

2 Dakkafexes
2 Dakkafexes

...Now, in fairness the Dakkafexes are something I am falling in love with more and more. The sheer amount of fire they put out is painful.

The foot Tyrant is something I fancied trying - just to add more Devourer fire and a HVC for some long range, early anti-tank shots.

Tervigon and Termagaunts are self explanatory.

Single Venoms and Zoey are also self explanatory.

I realise now this looks a bit like 'nidzilla. That makes me feel fuzzy.

I like where you are going with this, but Walkrants always feel naked without a Tyrant Guard. I would drop the Zoey for one.
   
Made in us
Fixture of Dakka





 PrinceRaven wrote:
Grav-spam Centurions.

Sounds like a job for Raveners.

Inside range of the gun means inside charge range, and they're only wounded on a 5+.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Longtime Dakkanaut





Central Oregon

I'm excited to try this list out over the weekend, it's my alternative to the 1850 I ran in the tournament last week and this one sounds like a lot of fun.

1850
Flyrant w/Reaper, HVC, HC, Adrenal Glands
Flyrant w/LW/BS, HVC, HC, Adrenal Glands, toxin sacs

22 Termagant
Outflanking Warrior brood 1 w/LW/BS/Scything, 2 w/Deathspitter/rending
Outflanking Warrior brood 1 w/LW/BS/Scything, 2 w/Deathspitter/rending
Warrior brood 1 w/Venom Cannon/rending, 2 w/devourers/rending
Crone
Crone
Harpy
Mawloc
Mawloc
2 Biovore Brood

The two outflanking warrior broods are objective grabbers and headhunters, the other brood holds my objective or moves up.

I'm tempted to trade a lot of the 22 gant unit for a Lictor but am frightened of easily giving up 1st blood. Either way, the AG Tyrants sound even better than what I've been running and it will be nice to know Im getting into that charge when I need it, as well as having more attacks for vehicle killing with the Reaper Tyrant reaching strength 8.

   
Made in ca
Rampaging Carnifex




West Coast, Canada

 Iechine wrote:
I'm excited to try this list out over the weekend, it's my alternative to the 1850 I ran in the tournament last week and this one sounds like a lot of fun.

1850
Flyrant w/Reaper, HVC, HC, Adrenal Glands
Flyrant w/LW/BS, HVC, HC, Adrenal Glands, toxin sacs

22 Termagant
Outflanking Warrior brood 1 w/LW/BS/Scything, 2 w/Deathspitter/rending
Outflanking Warrior brood 1 w/LW/BS/Scything, 2 w/Deathspitter/rending
Warrior brood 1 w/Venom Cannon/rending, 2 w/devourers/rending
Crone
Crone
Harpy
Mawloc
Mawloc
2 Biovore Brood

The two outflanking warrior broods are objective grabbers and headhunters, the other brood holds my objective or moves up.

I'm tempted to trade a lot of the 22 gant unit for a Lictor but am frightened of easily giving up 1st blood. Either way, the AG Tyrants sound even better than what I've been running and it will be nice to know Im getting into that charge when I need it, as well as having more attacks for vehicle killing with the Reaper Tyrant reaching strength 8.


If I may?

I would recommend switching the HVCs from the flyrants to the Harpies, you'd save 30 points, gain twin-linked and get an extra attack out of both flyrants. I'd also consider losing deathspitters on the outflankers and saving the 20 points, which would free you up for your lictor... I've never found 6x bs3 s5 ap5 shots to do much at all. Just my 2 cents.

   
Made in us
Tunneling Trygon






 jy2 wrote:
*snip*
Not too bad with the venom-in-a-box strategy.

I'm finding AP2/3 shooting armies aren't as bad nowadays as they used to be thanks to the venomthrope.

However, what kills us are massed S6-7 shooting the likes of what Eldar, Tau and Necrons can put out.



Answer: The Tyrannofex! The BastionThrope build is working for me so far, and in all the theory hammer I've run is very good defensively. A Tyrannofex however is insanely hard to kill through non-poisoned weight of fire, and auto-spam/Tesla-spam/Flickering Fire/HYMP are all going to struggle, while the TFex plows on. Give it a 3+ cover and it will take an insane amount of concentrated firepower to take out (or just Tau shenanigans. Kill the Markerlights!)


 
   
Made in us
Dakka Veteran





College Park, MD

 Iechine wrote:

I'll be there too but not to partake, I cant play all day. (Assuming you're going to Bowie bunker)


Cool. I'll have to make a point to find the table full of orange Tyranids and say hi.

@Jy2: Have you tried out Trygon Primes much, or have you been sticking pretty exclusively to Mawlocs? I have two Trygons and one Mawloc and I'm wondering how much I'm hindering myself (if at all) by running them as Prime, Prime, Mawloc when I could save 90 points by going Prime, Mawloc, Mawloc.

I'd just rebuild the darn thing as a Mawloc except I bought 'em used so I don't have the extra bits.

 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 DarknessEternal wrote:
 PrinceRaven wrote:
Grav-spam Centurions.

Sounds like a job for Raveners.

Inside range of the gun means inside charge range, and they're only wounded on a 5+.


I'm pretty sure Centurions come with Heavy Bolters as well, plus there's the Thunderfire Cannons to worry about...


Automatically Appended Next Post:
 jy2 wrote:
 PrinceRaven wrote:
The problem is our troops are weak when it comes to late scoring. Everything is either overpriced, runs away, kills each other then runs away, can't score, or a Tervigon.

Hey! What's wrong with being a tervigon?


Being expensive and not really contributing much beyond Synapse and scoring? I like taking one, I just find it hard to justify taking more than that as I'd be cutting away points from other vital areas of my list.

 PrinceRaven wrote:
Grav-spam Centurions.

Not too bad with the venom-in-a-box strategy.


Until Tigurius takes away your cover saves

This message was edited 2 times. Last update was at 2014/02/21 03:12:35


 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in gb
Longtime Dakkanaut





United Kingdom

 Lansirill wrote:
 Iechine wrote:

I'll be there too but not to partake, I cant play all day. (Assuming you're going to Bowie bunker)


Cool. I'll have to make a point to find the table full of orange Tyranids and say hi.

@Jy2: Have you tried out Trygon Primes much, or have you been sticking pretty exclusively to Mawlocs? I have two Trygons and one Mawloc and I'm wondering how much I'm hindering myself (if at all) by running them as Prime, Prime, Mawloc when I could save 90 points by going Prime, Mawloc, Mawloc.

I'd just rebuild the darn thing as a Mawloc except I bought 'em used so I don't have the extra bits.


I don't think you'll have any on call you out on it. Just say it's mouth is closed.

   
Made in ca
Regular Dakkanaut




2 games last night in prep for Dark Star.

Won both games against former Astro winners!

I ran 2 Flyrants, Gants, Crone, Harpy, and 2 Mawlocks. And, yep, venom in a box.

1850.

Turn 2 I would focus their troops playing for a draw but getting FB and LB.
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Eldercaveman wrote:
 Lansirill wrote:
 Iechine wrote:

I'll be there too but not to partake, I cant play all day. (Assuming you're going to Bowie bunker)


Cool. I'll have to make a point to find the table full of orange Tyranids and say hi.

@Jy2: Have you tried out Trygon Primes much, or have you been sticking pretty exclusively to Mawlocs? I have two Trygons and one Mawloc and I'm wondering how much I'm hindering myself (if at all) by running them as Prime, Prime, Mawloc when I could save 90 points by going Prime, Mawloc, Mawloc.

I'd just rebuild the darn thing as a Mawloc except I bought 'em used so I don't have the extra bits.


I don't think you'll have any on call you out on it. Just say it's mouth is closed.


At the very worst..



...and make your Trygons be Mawlocs and your Mawlocs be Trygons.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Fixture of Dakka





 PrinceRaven wrote:
 DarknessEternal wrote:
 PrinceRaven wrote:
Grav-spam Centurions.

Sounds like a job for Raveners.

Inside range of the gun means inside charge range, and they're only wounded on a 5+.


I'm pretty sure Centurions come with Heavy Bolters as well,

Graviton Cannons replace Heavy Bolters.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Dakka Veteran




Mrf. Tyrant Guard continue to bug me. They should either be cheaper (Say, 40 pts each) or have 3 wounds. That they're up-armored Warriors but easier to splat (Well, easier-ish, since +2 T and 3+ vs 4+ save, but -1W) bothers me.

Also, I *almost* want to take a unit of them that doesn't run around with a Tyrant, just letting themp stomp around on their own, see what happens.

But not at 50 pts per 2 wound model. *grump*
   
Made in us
Huge Hierodule





Louisiana

Black library has rising leviathan 2 up for preorder.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 tetrisphreak wrote:
Black library has rising leviathan 2 up for preorder.

http://www.blacklibrary.com/games-workshop-digital-editions/Dataslate-Tyranid-Invasion.html

The description talks of a colonel krelm attempting to hold he fort...literally...with fortifications.

Which lead me to believe we're going to see what?

Fexes, haruspexes, Zoanthropes, trygons?

What's your guys' votes?

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in ca
Rampaging Carnifex




West Coast, Canada

Carnifexes. Always brought out for those pesky fortresses, re: Maccrage. Oooooh so exciting...


Automatically Appended Next Post:
It appears the 'Skyblight Swarm' will have gargoyles and Crones. Going by the picture, anyway.

If the formation is solid, I'll have to buy a Crone.

GW's plan involves making me obtain new models, I see! Haha...

This message was edited 1 time. Last update was at 2014/02/21 22:12:08


   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

tag8833 wrote:

 DarkStarSabre wrote:
Alright - back to the 1500 point tournament.

Since the store decided to shoot me down - allowing Escalation and Stronghold Assault but not allowing Dataslates or Formations (thus scuppering my dream of the Typhus-Cypher army) I figure I may as well give the bugs some love.

Probably going to get murdered by Heldrake-Riptide-Wraithknight spam and also finding that 1500 points is tiny.

Here's what we have...

Flyrant - 2 x Twin Devourers
Hive Tyrant - Twin Devourers, HVC, Hive Commander

Venomthrope
Venomthrope
Zoanthrope

30 Termagaunts
Tervigon

2 Dakkafexes
2 Dakkafexes

...Now, in fairness the Dakkafexes are something I am falling in love with more and more. The sheer amount of fire they put out is painful.

The foot Tyrant is something I fancied trying - just to add more Devourer fire and a HVC for some long range, early anti-tank shots.

Tervigon and Termagaunts are self explanatory.

Single Venoms and Zoey are also self explanatory.

I realise now this looks a bit like 'nidzilla. That makes me feel fuzzy.

I like where you are going with this, but Walkrants always feel naked without a Tyrant Guard. I would drop the Zoey for one.


Mmm. I'm a bit hit and miss with that. I suppose I could drop the Zoey for the Tyrant guard but then I'd feel a bit naked for Psykers and Synapse...wait...why would I? Tervigon and 2 Tyrants, that's 14 T6 wounds and 5 Mastery levels right there - I likely will take the Primaris for the Tervigon (to make a bigger Synapse bubble) but I suppose I will be really hoping for Onslaught and Catalyst for the others.

Scary and fun thought about that 1500 point list...

The Tyrants and Carnifexes put out 54 twin linked S6 shots - I was worried about flyers until I realised that 18 inches is a death sentence for anything with AV 12 or less that comes in range.

For the record - the Termagants will be a 50/50 mix of Spinefists and Fleshborers - depending on what I face will determine what I will want to put forward as fodder first...spinefists being better against GEQ and MCs and Fleshborers being better against light vehicles and Marine equivalents.


Now only a CSM player. 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 DarkStarSabre wrote:


For the record - the Termagants will be a 50/50 mix of Spinefists and Fleshborers - depending on what I face will determine what I will want to put forward as fodder first...spinefists being better against GEQ and MCs and Fleshborers being better against light vehicles and Marine equivalents.


Spinefists and Fleshborers are the same against T4, Fleshborers are only superior against T5, T7 and AV10
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

 Tyran wrote:
 DarkStarSabre wrote:


For the record - the Termagants will be a 50/50 mix of Spinefists and Fleshborers - depending on what I face will determine what I will want to put forward as fodder first...spinefists being better against GEQ and MCs and Fleshborers being better against light vehicles and Marine equivalents.


Spinefists and Fleshborers are the same against T4, Fleshborers are only superior against T5, T7 and AV10


So, Marine equivalents - after seeing the LVO Marine lists I can't pretend Marines exist that are not mounted on bikes and thus T5


Now only a CSM player. 
   
 
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