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Made in us
Charing Cold One Knight





Sticksville, Texas

 Geifer wrote:
Yep, my concern is aesthetics. My Imperials are all uniformed and there's a lot of trooper variety there. I have a Fleet Trooper themed Rebel army and will eventually have a similarly uniform cold weather gear army once I get around to assembling and painting the Echo Base models. What I'm missing is the well meaning but not very well equipped amateur revolutionaries that are mostly civilian in appearance. I'd like to have something like that in my collection. Currently that's a lot of conversion work, and I wouldn't mind if AMG made my life a little easier.


Gotcha, I wonder how well the new Rebels kits will scale to the Stargrave plastics.

If they are relatively close it seems like it would be an easy way to make less "action posed" Rebel civilians or dock workers. The arms on the new Sleeper Cell minis are likely attached at the shoulder, so would be a relatively easy swap. The multiple head options on the new Rebels kits would make it easy to pop them onto the plastic Stargrave bodies.
   
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Huge Bone Giant






If Stargrave models are the same as Frostgrave, they'll be pretty short. Like 28mm compared to 35mm short. But kind of wide due to the sculpting style. Not sure that's a good source.

Multiple head options are a nice way to get some variety, though. I've already reserved some from the swoop bike kit to go on my Rebels. Whenever I get around to it anyway...

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https://www.atomicmassgames.com/transmission/from-scene-to-stats-republic-clone-commandos/

First article on the Republic Commandos, they look damn good for 75 pts in the support slot!

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Massive update to legion, moving to 1000pts, totally new battle decks and a whole heap of unit changes. Cor units can now double their numbers! And B2s get red saves!

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 ingtaer wrote:
Massive update to legion, moving to 1000pts, totally new battle decks and a whole heap of unit changes. Cor units can now double their numbers! And B2s get red saves!


Indeed! Loving the double unit size upgrades, and as a CIS player in general I'm eating good.
   
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Dakka Veteran





New edition in all but name effectively. Inevitable reactionary meltdown ensuing but suspect it will die down once folks actually play through the new mechanics. The core of the game is still the same, missions, deployment and scoring having an overhaul was arguably needed anyway and it's not like there's been a huge shift in what the objectives are, just how they're laid out. I'll miss the novelty of things like bombing run and hostages but they could get worked back in down the line. Really like the 1000pts and agree with their reasoning on it; that little bit extra breathing room to take a fun character or tanks or something that wasn't necessarily seeing much table time.
   
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Scouting Shadow Warrior




NW UK

missions, deployment and scoring having an overhaul was arguably needed anyway


I was genuinely surprised at how open and honest they were about that in the article. I have a decent amount of Empire (I think, not looked at the points for a while) all built but I still haven't played. There is a fair bit of interest in this 1.5(2.0) version so fingers crossed!


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Terrifying Wraith




For me this will come down to availability of cards. If they're plentiful and not expensive I will throw some effort behind trying to get local people playing again, if they are hard to find or pricey then I think it'll probably kill the game for me.
   
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I hope this spirit is carried over to Crisis Protocol, as stuff like Tactics Cards are just rules bloat that set a ridiculous barrier to entry for newer players. MCP with fresh new core missions, and no tactics cards would be nearly perfect IMO.

Hey, this also squashes fears that AMG wouldn't take Legion seriously, and it would follow X-wing/Armada.

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NewTruthNeomaxim wrote:
I hope this spirit is carried over to Crisis Protocol, as stuff like Tactics Cards are just rules bloat that set a ridiculous barrier to entry for newer players. MCP with fresh new core missions, and no tactics cards would be nearly perfect IMO.

Hey, this also squashes fears that AMG wouldn't take Legion seriously, and it would follow X-wing/Armada.


Tactics cards are designed to rotate out. They already did it once with a pack that sold everything that remained legal. The issue is just that they don't keep these packs in circulation for very long.
   
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They said that everything will be print and play but didn't mention whether this includes the new battle deck stuff, here is hoping!

Also happy to see EXD getting a slight nerf by only allowing 2* BXs!

Under two hours now until the roadmap is shown, should be good!

My only gripe so far is that I just finished painting all of the mission models and now they are no longer useable...

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Legion Roadmap is later today so there may be some information on physical card packs to transition over. Probably essential given they're the core mission mechanic and they could do with also providing an official 'half range' tool that's been introduced. Credit to them for just dropping all the immediate changes online as downloads straight after announcing them but it's going to be rough if we have to wait for the (presumed) new starter sets to get hold of essential kit.
   
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Agreed, the new POI tokens are needed too as they are a different size to anything else we have.

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 ingtaer wrote:


My only gripe so far is that I just finished painting all of the mission models and now they are no longer useable...


Hopefully they find a way to integrate them back in. Especially the hostages. At the absolute worst they could fit them into Special Ops somehow.
   
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Minnesota

Looked through some of the stuff they've changed and I'm concerned that Imperial Special Forces don't have an upgraded card or points value in the points doc and that almost all of the Shadow Collective units have no update even tho some have points values in the points doc.

I've only been off and on with the game but listening to what they've been talking about for Legion for the last couple of days has been pretty cool, but does anyone know anything about these units/battle forces?

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 rybackstun wrote:
these units/battle forces?


Arent those the theme boxes and lists the periodically release?
   
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Minnesota

 VictorVonTzeentch wrote:
 rybackstun wrote:
these units/battle forces?


Arent those the theme boxes and lists the periodically release?


Yes but some units are usable outside of those battle forces, like the Pykes, who currently have no updates into the new system. ISF is also something that doesn't have an update and isn't showing a "no longer usable" in the errata doc.

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Probably just havent gotten around to it? Deathtroopers and the Rebel Mandos havent gotten update cards. Nor some of the leaders.
   
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If it doesn't list a change in the points then they stay the same. Nice to see all the Dark side force users go down in points.


Automatically Appended Next Post:
And some amazing new releases coming! Will upload pics when on a pc if no one gets to it first.

This message was edited 1 time. Last update was at 2024/07/19 17:46:12


On parle toujours mal quand on n'a rien à dire. 
   
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Minnesota

Saves them on art assets for these things, I guess. It also doesn't leave a whole lot of confidence in the product moving forward if not everything is being presented with a carry forward front.

We'll see what happens over the next few months. Card pack doesn't hit until 2025 anyway.

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At the risk of seeming not geeky, what are Aqua Droids from?

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Clone Wars, during the battles set on Mon Cala.

   
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Been Around the Block




 Talking Banana wrote:
At the risk of seeming not geeky, what are Aqua Droids from?


Just so long as you are still outraged at how they went with the silly simplified cute Clone Wars redesign of the LM-432 crab droid and not the actual original live action design from RoTS. AMG love their cartoons.





   
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I'm not sure Prequel toys would even be a thing without those cartoons. They are the power behind the Star Wars throne.
   
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 rybackstun wrote:
Looked through some of the stuff they've changed and I'm concerned that Imperial Special Forces don't have an upgraded card or points value in the points doc and that almost all of the Shadow Collective units have no update even tho some have points values in the points doc.

I've only been off and on with the game but listening to what they've been talking about for Legion for the last couple of days has been pretty cool, but does anyone know anything about these units/battle forces?


All of the existing cards are going to be updated by the time they get a physical release next year; the ones that got changed immediately with the Print & Play were those they either felt needed a more immediate update or were made redundant with the changes to the core rules (also why some upgrades have been removed from the game). Some stuff won't actually change; just updated to the new card format but there are more rules/points alterations to come.

Shadow Collective will presumably get some more substantive balance updates down the road (Maul dropped in points at least this round). With their availability in other factions, I don't know if they'll give the Pykes/Black Suns the double unit size option. Black Suns might get a bit ridiculous. Collective were always envisioned as a fairly limited Battleforce rather than a full Faction so they're never going to have a huge amount of options but there does seem to be a fair consensus that they need something adding. Savage Opress seems an obvious one and there's always going to be more Bounty Hunters that would make sense in terms of timeline to be available. Plus Pre-Visla and Bo and her Nite Owls were nominally part of the Collective (albeit briefly). In terms of non-character units though, there's not a huge amount of on-screen presence. Crimson Dawn do show up in Clone Wars and there's always the potential for some sort of generic pirate squad (if and when they do Hondo). There's a Mandalorian Speeder vehicle with a gun mount that they could look at (Maul's Mando's use it in Clone Wars). Technically Jabba and the Hutt families are involved as well but unlikely to have a major battlefield presence.
   
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So, what else did AMG preview? And why are they making it so hard to find their marketing material?

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 Geifer wrote:
So, what else did AMG preview? And why are they making it so hard to find their marketing material?


Probably because they haven't done any marketing material for the reveals. They tend to leave those until nearer release (and a lot of the stuff shown is over a year away). In terms of what was shown:

Rebel Sleeper Cell (rules card in the current format until the full revision next year).
Spoiler:

Imperial Riot Troopers
Spoiler:

Crab Droids
Spoiler:

Aqua Droids
Spoiler:

ARF Troopers and Generic Jedi Leader Upgrade (can also go in ARC Troopers)
Spoiler:

Hard Plastic Stormtroopers
Spoiler:

Hard Plastic Rebel Troopers
Spoiler:

Hard Plastic Scout Troopers
Spoiler:

Hard Plastic Rebel Commandos
Spoiler:

Hard Plastic Rebel Heroes
Spoiler:

Hard Plastic Vader & Veers
Spoiler:

Hard Plastic Clone Trooper Squad
Spoiler:

GAR Ahsoka (Commander version and a non-commander version).
Spoiler:

Clone Marksmen
Spoiler:

Imperial Probe Droids
Spoiler:

Imperial High Command
Spoiler:

No models but also confirmation that mounted characters coming into the game:
Spoiler:


   
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JimmyWolf87 wrote:
 Geifer wrote:
So, what else did AMG preview? And why are they making it so hard to find their marketing material?


Probably because they haven't done any marketing material for the reveals. They tend to leave those until nearer release (and a lot of the stuff shown is over a year away). In terms of what was shown:

Rebel Sleeper Cell (rules card in the current format until the full revision next year).
Crab Droids
Spoiler:



I have to say, I hate what they did with the crab droid, by far my favorite droid. They chose the worst version of the design, the specifically 4-legged version of the CW design, and they ignored it's most iconic feature! the crab droid can suck up dirt and mud into it's claws and spit it back out at opponents, which is where it's nickname of "mudrakers" comes from. Yet, it's completely absent from the unit. I'll probably still use it as a unit, as what are basically short-range spider droids is exactly what I need, but it's incredibly frustrating.
   
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Huge Bone Giant






JimmyWolf87 wrote:
 Geifer wrote:
So, what else did AMG preview? And why are they making it so hard to find their marketing material?


Probably because they haven't done any marketing material for the reveals. They tend to leave those until nearer release (and a lot of the stuff shown is over a year away). In terms of what was shown:


Thank you very much!

We're finally getting Clone Wars Ahsoka? That's awesome. And plenty more cool stuff as well.

Nehekhara lives! Sort of!
Why is the rum always gone? 
   
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Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The Jodo Cast on Twitter has screencaps. There's a looot.

New Clone Troopers coming. Phase 1&2 together, but set up around the shorter carbines.
Clone Marksmen coming with the long rifles.

JimmyWolf put them up, yay I don't have to!

I didn't see the roadmap in JimmyWolf's stuff, so here's that:
Spoiler:


Tauntauns will be getting redone, when it happens it will include Luke & Han options.
Spoiler:

This message was edited 2 times. Last update was at 2024/07/22 12:34:30


 
   
 
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