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[Modiphius] Fallout: Wasteland Warfare - Liberty Prime Incoming! p.53  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Bane Thrall






 Monkeysloth wrote:
So I picked up the RPG supplement and man, if Modipus just went one step further with a campaign that combined solo/co-op with that book you'd have an awesome less boardgamy version of Gloomhaven.

I don't think it would be very difficult to do as all the mechanics are all there the only real part is creating the campaign that turns the NPC and dialog side of things into a GM-less system or setting up a choose your own adventure flow.


Have you been looking into our worklogs?

We are just waiting for approval on almost exactly what you described. Choose your own adventure et al.

...and you will know me by the trail of my lead... 
   
Made in us
[MOD]
Street Judge






RVA

That sounds really exciting!

   
Made in us
[DCM]
Longtime Dakkanaut





 JonWebb wrote:
 Monkeysloth wrote:
So I picked up the RPG supplement and man, if Modipus just went one step further with a campaign that combined solo/co-op with that book you'd have an awesome less boardgamy version of Gloomhaven.

I don't think it would be very difficult to do as all the mechanics are all there the only real part is creating the campaign that turns the NPC and dialog side of things into a GM-less system or setting up a choose your own adventure flow.


Have you been looking into our worklogs?

We are just waiting for approval on almost exactly what you described. Choose your own adventure et al.


I haven't, I didn't even know these existed or where they are. To be honest the Modiphius website is a real pain to navigate and find stuff on, like how your development blogs are only available via the store and not on the main page. I'm quite happy to hear that as I was reading things yesterday I was thinking "there's no way no one at Modiphius didn't think of this".

Also I saw your post from earlier in the month on r/terrainbuilders and posted it in a fallout terrain group on facebook. Not sure if you're still looking for people but several were interested.
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

If that's where the game's headed, sign me up!

Like Monkeysloth said, it's like right at the edge of catapulting this game to a whole new level.

Going to be keeping an eye on things! Good thing I've got all the printed card materials so far too...

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
[DCM]
Longtime Dakkanaut





Would be amazing for Elderscrolls too as I think the solo/co-op stuff is a bit cleaner there. Plus the HIPs means more customizable custom characters (which I realize fallout has a goal of at some point).

This is pretty exciting and made me glad I invested in both games (assuming they have similar plans for Call to Arms).

This message was edited 1 time. Last update was at 2020/06/25 19:38:47


 
   
Made in us
Longtime Dakkanaut





 Monkeysloth wrote:
Would be amazing for Elderscrolls too as I think the solo/co-op stuff is a bit cleaner there. Plus the HIPs means more customizable custom characters (which I realize fallout has a goal of at some point).
I was under the impression that Elder Scrolls releases would be resin going forward. Are more HIPS models coming (for either game)?

I'd really like to see something more like what Frostgrave did with tons of weapons and customization options (their build-a-wizard sprues are amazing). I'd love to be able to design my own raiders, power armor, or vault dweller...
   
Made in us
[DCM]
Longtime Dakkanaut





 Sqorgar wrote:
 Monkeysloth wrote:
Would be amazing for Elderscrolls too as I think the solo/co-op stuff is a bit cleaner there. Plus the HIPs means more customizable custom characters (which I realize fallout has a goal of at some point).
I was under the impression that Elder Scrolls releases would be resin going forward. Are more HIPS models coming (for either game)?

I'd really like to see something more like what Frostgrave did with tons of weapons and customization options (their build-a-wizard sprues are amazing). I'd love to be able to design my own raiders, power armor, or vault dweller...


ya.


Barring absolute tragedy, yes sprue HIPS multipart (but not multi pose ) plastic kits are part of the core Elder Scrolls experience.

All being well, we will see similar in Fallout in time.

Its been a long slog (I've had a plastic power armour suit for some time now...) but Elder Scrolls looks like its going to be the first chance to explore the medium for us as a company.


https://www.dakkadakka.com/dakkaforum/posts/list/60/775687.page#10626395

There are also some comments that future kits will, hopefully, have alternative weapon options. I don't know if every human sized figure will be hips but they will be more kits.

This message was edited 1 time. Last update was at 2020/06/26 03:08:08


 
   
Made in gb
Camouflaged Ariadna Scout




United Kingdom

@JonWebbMade - Since the staff re-shuffle, is anyone monitoring the Modiphius forum for questions? I posted a few questions / observations about the RPG in the FAQ & Errata thread on June 5th and I was hoping somebody could confirm if I was interpreting those rules correctly

   
Made in gb
Regular Dakkanaut




UK

 Monkeysloth wrote:
So I picked up the RPG supplement and man, if Modipus just went one step further with a campaign that combined solo/co-op with that book you'd have an awesome less boardgamy version of Gloomhaven.

I don't think it would be very difficult to do as all the mechanics are all there the only real part is creating the campaign that turns the NPC and dialog side of things into a GM-less system or setting up a choose your own adventure flow.


Funnily enough we have a solo rpg campaign going through approvals now :-)

Fallout: Wasteland Warfare
https://www.modiphius.net/pages/fallout-wasteland-warfare
Elder Scrolls Call to Arms
https://www.modiphius.net/pages/elder-scrolls


 
   
Made in gb
Been Around the Block




One thing I've noticed is that, for Battle Mode list building, Ronnie Shaw's options are a copy/paste of Preston's. Is this the correct gear list she has access to, as she has heavy weapon skills, but no access to any?
   
Made in gb
Bane Thrall






Siygess wrote:@JonWebbMade - Since the staff re-shuffle, is anyone monitoring the Modiphius forum for questions? I posted a few questions / observations about the RPG in the FAQ & Errata thread on June 5th and I was hoping somebody could confirm if I was interpreting those rules correctly


Steve is still furloughed and customer services have a lot to dig through, so things are taking longer than planned. I'll jump in and have a look and pass to the right people.

warl0rdb0b wrote:One thing I've noticed is that, for Battle Mode list building, Ronnie Shaw's options are a copy/paste of Preston's. Is this the correct gear list she has access to, as she has heavy weapon skills, but no access to any?


I'll chase that up and find out what's going on. I feel like I've seen this question before, but it does seem off if she's missing heavy weapons options.

Battle Mode is currently slightly languishing (we've focussed heavily on solo play and the upcoming narrative expansions through lockdown) but it should get its time in the sun eventually.

 Monkeysloth wrote:


I haven't, I didn't even know these existed or where they are. To be honest the Modiphius website is a real pain to navigate and find stuff on, like how your development blogs are only available via the store and not on the main page. I'm quite happy to hear that as I was reading things yesterday I was thinking "there's no way no one at Modiphius didn't think of this".

Also I saw your post from earlier in the month on r/terrainbuilders and posted it in a fallout terrain group on facebook. Not sure if you're still looking for people but several were interested.


It was a joke about you seeing "inside" to company as we hadn't announced anything but have exactly that product in final approval.

Thanks for sharing the post. I'm having odd issues with FB not giving me notifications so I hadn't seen the thread (and only one person has emailed me) but I'll dig it out ASAP.


This message was edited 1 time. Last update was at 2020/06/30 15:35:16


...and you will know me by the trail of my lead... 
   
Made in us
[DCM]
Longtime Dakkanaut





 JonWebb wrote:


Battle Mode is currently slightly languishing (we've focussed heavily on solo play and the upcoming narrative expansions through lockdown) but it should get its time in the sun eventually.



My whole company changed it's focus during the pandemic, it's a pretty decent sized home security company, as they just don't see things shifting in that space back to what it was before. Probably a good investment to focus on solo for this year as it's a really unique aspect of your games as you're AI is more thorough then others I've seen. Unlike my job yours will go back to normal but I don't see tournaments coming back till next summer probably.

JonWebb wrote:
 Monkeysloth wrote:


I haven't, I didn't even know these existed or where they are. To be honest the Modiphius website is a real pain to navigate and find stuff on, like how your development blogs are only available via the store and not on the main page. I'm quite happy to hear that as I was reading things yesterday I was thinking "there's no way no one at Modiphius didn't think of this".

Also I saw your post from earlier in the month on r/terrainbuilders and posted it in a fallout terrain group on facebook. Not sure if you're still looking for people but several were interested.


It was a joke about you seeing "inside" to company as we hadn't announced anything but have exactly that product in final approval.

Thanks for sharing the post. I'm having odd issues with FB not giving me notifications so I hadn't seen the thread (and only one person has emailed me) but I'll dig it out ASAP.




It's was in a private group for someone that designs fallout inspired STLs. I figured you posted in Terrain Tutors and Lukes APS facebook groups (as they're the largest on FB), which I'm in but don't follow every post, so I didn't put it there.

This message was edited 3 times. Last update was at 2020/06/30 16:04:59


 
   
Made in gb
Bane Thrall






 Monkeysloth wrote:


My whole company changed it's focus during the pandemic, it's a pretty decent sized home security company, as they just don't see things shifting in that space back to what it was before. Probably a good investment to focus on solo for this year as it's a really unique aspect of your games as you're AI is more thorough then others I've seen. Unlike my job yours will go back to normal but I don't see tournaments coming back till next summer probably.


Sorry to hear that, its going to be weird for us all for a good while. Totally agree, large scale comp gaming is going to be a lesser priority for us all for a while. Thanks for the thoughts on AI. It's been a learning curve for me, having never been into solo/co-op wargaming, but it's certainly a direction the company is leaning into.


 Monkeysloth wrote:


It's was in a private group for someone that designs fallout inspired STLs. I figured you posted in Terrain Tutors and Lukes APS facebook groups (as they're the largest on FB), which I'm in but don't follow every post, so I didn't put it there.


I reckon that might be who got in touch then

This message was edited 1 time. Last update was at 2020/06/30 16:14:06


...and you will know me by the trail of my lead... 
   
 
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