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[Modiphius] - The Elder Scrolls: Call to Arms - 2P core set resin images 05/05/19  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Decrepit Dakkanaut






Another licensed game for Modiphius? Wow.. Mutant Chronicles, Infinity, Kung Fu panda, Fallout, Star Trek, Cthulu, Dune, Conan, and now Elder Scrolls. I hope they're not spreading their creative butter too thin over all that IP toast.

   
Made in gb
Bane Thrall






 warboss wrote:
Another licensed game for Modiphius? Wow.. Mutant Chronicles, Infinity, Kung Fu panda, Fallout, Star Trek, Cthulu, Dune, Conan, and now Elder Scrolls. I hope they're not spreading their creative butter too thin over all that IP toast.


We have three departments all with individual staff, so me and my team do wargames, Sam and his team do RPGs and Rob and his team do board games.

Support staff, sculptors and layout are shared though.

I’ve got Elder Scrolls, Fallout and our in house IP Achtung Cthulhu under me, with a team of 10 under me plus external writers where necessary.

A lot of the RPGs are done by freelancers too, so it’s not as mad as it seems.


...and you will know me by the trail of my lead... 
   
Made in us
Decrepit Dakkanaut






Glad to hear it and hope it all turns out well and especially in time.

   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

At least within reason lots of other fantasy miniatures an terrain can be used for Elder Scrolls games, so a slow release won't be as troublesome as Fallout. Especially for monsters and NPC's.

For instance...want a giant to run terrified away from before they come out officially? Get the ones from the Game of Thrones wargame.
.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in de
Poisonous Tomb Scorpion






Thanks for the skeleton picture.

 AegisGrimm wrote:
At least within reason lots of other fantasy miniatures an terrain can be used for Elder Scrolls games, so a slow release won't be as troublesome as Fallout. Especially for monsters and NPC's.

For instance...want a giant to run terrified away from before they come out officially? Get the ones from the Game of Thrones wargame.
.


Might be that I'm just a natural junk architect but I had a look around Skyrim last night and I think making Fallout terrain is easier. Too much precision engineering in Elder Scrolls for my taste.

I am actually interested in seeing some of the more generic stuff from Oblivion (eventually anyway, it'll surely be a while). I'm specifically thinking about the minotaur here. More minotaurs on the market is never a bad thing.

I'm not going to say no to a good resin bear either.

Nehekhara lives! Sort of! 
   
Made in ca
Fixture of Dakka




JimmyWolf87 wrote:
Davor wrote:
Is this the game where Bethesda copied the fluff from D&D almost word for word? Or was that something else?


That was something completely unrelated to Modiphius and apparently wasn't even a thing in the first place. As I understand it from memory: It was a group of Bethesda/Zenimax staff (as I recall) using a D&D source as a template for an internal Elder Scrolls based RPG session they were running for themselves. Someone in the chain didn't really pay attention and thought it was a release/promotion of some kind and posted it on social media. People obviously noticed it was nigh on verbatim a D&D resource and called them out for plagiarism which.... it would have been if had been intended as a public release but it wasn't and got taken down as soon as it was noticed. Obviously that's their own explanation so discount it as whatever but I'm personally inclined to think they wouldn't be that bloody lazy if anything.


Thank you for that. I didn't know. Funny how people will be so quick to mention the faults, but don't mention after words when more facts are revealed.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in gb
Bane Thrall






As promised, shots of the resin versions of the 2P starter set.

Note - these are still pre-production. 99% what you will get, but we had to make a few technical changes to strengthen some weapons.

[Thumb - TES_DraugrWLeaderGroup1Web.jpg]

[Thumb - TES_ImperialGroup1Web.jpg]

[Thumb - TES_StormcloakGroup1Web.jpg]

[Thumb - TES_SkelesGroup1Web.jpg]


...and you will know me by the trail of my lead... 
   
Made in de
Poisonous Tomb Scorpion






Thanks for the pictures!

So while true Nords use archery, the Imperial dogs rely on witchcraft. Flavorful.

I had hoped there'd be a female Draugr in there as well. Ancient Nord Armor is one of the coolest armors in Skyrim, both the male and the female version. Would have been good to have a model to base conversions on. Maybe in the Dragonborn starter set?

Nehekhara lives! Sort of! 
   
Made in gb
[DCM]
Wicked Warp Spider





London, UK

That armoured Draugr has a classic shout pose, very cool!

I'm impressed overall, and I like that the bases are pre-textured as I don't think I'd be able to model the slabs you get in the barrows.

5000 Fir Farillecassion Eldar 4th Ed Codex - 14/7/1 6th Ed Codex - 9/1/0 7th Ed Codex - 4/1/1 8th Ed Codex - 4/1/0
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Excavating eBay: My blog of eBay finds and the pile of shame!
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Made in us
[MOD]
Protoculturist






RVA

Thanks for posting those pics Jon!

Looking at the painted skellies, I can immediatley hear the creaky and dusty sound effects from Skyrim.

   
Made in gb
Regular Dakkanaut





We've just posted the official community survey - some of you may know we like to involve the community so head over and tell us what you think!

https://www.modiphius.com/surveys.html

This message was edited 1 time. Last update was at 2019/06/09 15:19:03


Achtung! Cthulhu Skirmish Game
http://www.modiphius.com/achtung-cthulhu-skirmish.html
FALLOUT: Wasteland Warfare
http://www.modiphius.com/fallout.html


 
   
Made in se
Executing Exarch






Huh. Well, I mean, TES, or more specifically Morrowind, is my favourite game of all time. But a tabletop game? The visual design of the series has always been, to put it nicely, generic and bland. The only really standout designs are in Morrowind, and that isn't even mentioned in the press release. So instead you have generic viking barbarians fighting generic undead that even hardcore TES fans would be hard-pressed to recognize without the logo up top. The appeal of TES is entirely based on the sense of exploration the games give, aided by fantastical vistas and varied environments, with the character and creature designs being largely incidental. Unfortunately, in a tabletop miniatures game, there is usually very little of the two former and a whole lot of the latter. None of this is Mophidius' fault of course, it's all Bethesda, but I'm sort of scratching my head as to what the appeal of the IP is in this case.

This message was edited 2 times. Last update was at 2019/06/09 20:37:08


 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





Va

Went ahead and took the survey. Definitely hoping for a HIPS option in the future!

2,500 pts

Check out my Deadzone/40k/necromunda blog here! 
   
Made in de
Poisonous Tomb Scorpion






Me, too. Agreed on HIPS. Modiphius does fantastic work with resin, but there is only one material of choice for and I hope we'll get to see at least some things ported to plastic.

And please no more PVC.

 Mymearan wrote:
Huh. Well, I mean, TES, or more specifically Morrowind, is my favourite game of all time. But a tabletop game? The visual design of the series has always been, to put it nicely, generic and bland. The only really standout designs are in Morrowind, and that isn't even mentioned in the press release. So instead you have generic viking barbarians fighting generic undead that even hardcore TES fans would be hard-pressed to recognize without the logo up top. The appeal of TES is entirely based on the sense of exploration the games give, aided by fantastical vistas and varied environments, with the character and creature designs being largely incidental. Unfortunately, in a tabletop miniatures game, there is usually very little of the two former and a whole lot of the latter. None of this is Mophidius' fault of course, it's all Bethesda, but I'm sort of scratching my head as to what the appeal of the IP is in this case.


Two things on Morrowind, stuff actually made it on the survey so Modiphius at least considers it, regardless of what the original press release says. Also, they're starting with Skyrim obviously and Dragonborn gave us a slice of Morrowind on Solstheim, so that's at least a start.

I think you're giving the Elder Scrolls design a bit too little credit. It may just be my perception, of course, but I appreciate a generic baseline to give more definition and contrast to all the more exotic stuff. Seyda Neen as a start for Morrowind was nice and normal before you went on to see all the bonemold armor and shroom and carapace architecture further inland. I thought Bloodmoon added something amazing with Solstheim because it varied greatly from what I'd been experiencing in the base game.

Similarly I had mixed feelings about Oblivion when it was released and I was a lot more invested in the exotic look of Morrowind, but Oblivion to me actually became a great game with the release of Shivering Isles because it presented a way more exotic look at the setting (and unlike the Oblivion gates of the base game, took you to a place with dungeons and settlements, mirroring the usual experience of a fleshed out and inhabited environment you get from the base map of an Elder Scrolls game, instead of being just a dungeon to explore like the aforementioned games).

To me Elder Scrolls design works because you get a look at the mundane and the exotic and they both complement and enrich each other. So while I can appreciate the criticism of generic this versus generic that not being all that enticing, I think it's not representative of the bigger picture.

Vistas and varied environments are of course a problem to most of us who don't have access to a wide and varied terrain collection. That's hardly an Elder Scrolls problem, though. For instance, my group could have done a number of things for Star Wars Legion when we built terrain for use at the local store, but for reasons of practicality and recognition, we went with the ever so popular Tatooine. Now we have great terrain to fill the board, but mostly every battle is played on Tatooine or a similar desert planet, and snow or forest troops from the movies look a little off in that environment. But who's going to pay for or invest all the time to make three or four different terrain sets?

Likewise, you could criticize the whole of Warhammer because you can just play Dawn of War and have a fully painted Imperial Fists army fighting in a variety of environments in the time it takes your computer to load the map, without any of the commitment that the tabletop hobby requires.

I don't see Elder Scrolls being any different. If you want something that looks cool and evocative, there's just no way around putting in the work. The skirmish format is limiting the size of what you can practically use, but that's about the only inherent drawback of a tabletop game compared to a video game I can see.

Nehekhara lives! Sort of! 
   
Made in gb
[DCM]
Wicked Warp Spider





London, UK

Took the survey, I'm glad there were so many options to choose from. Biggest excitement for me if it was possible would be to make scenery/dungeon themed events for Dwemer ruins. They're my favourite ruins both in terms of puzzles and aesthetics. The mystery surrounding them adds so much more also.

In relation to Mymearan's comment on generic models, I think it's applicable for the skeletons and races in general but the amount of armour types and factions there is a huge amount of design space and there are instantly recognisable armour types just based on the helmets alone. I don't think the average fan will find a problem if they've played Skyrim at the very least.

5000 Fir Farillecassion Eldar 4th Ed Codex - 14/7/1 6th Ed Codex - 9/1/0 7th Ed Codex - 4/1/1 8th Ed Codex - 4/1/0
2000 Hive Fleet Zenith
Excavating eBay: My blog of eBay finds and the pile of shame!
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Made in us
Regular Dakkanaut





The survey made me way more interested to see what this dungeon delve mode is, and if it can be reverse-engineered into Fallout. Also, I'm hoping Modiphius breaks into HIPS minis with Elder Scrolls if it means we might get some HIPS Fallout minis, too. Basically, I'm mostly interested in an Elder Scrolls mini game as an extention of my interest in Fallout Wasteland Warfare.

However, if by "Cultists of Deadra" you mean we'll get a HIPS sprue of various cultists wearing those more-or-less generic hooded robes, I'm all in on that box set.
   
Made in de
Poisonous Tomb Scorpion






I'm hoping dungeon delve will basically be a dungeon crawl and Elder Scrolls gets modular dungeon tiles like Star Trek has to play it on, as the survey suggests.

Nehekhara lives! Sort of! 
   
 
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