Switch Theme:

[Modiphius] - The Elder Scrolls: Call to Arms - 2P core set resin images 05/05/19  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Bane Thrall






Modiphius announces The Elder Scrolls: Call to Arms – Tabletop wargaming in the world of Tamriel - www.modiphius.com/elder-scrolls

Lead groups of followers on adventures inside Dwemer Ruins, Draugr-infested Nord Tombs, and through the frozen wilderness.

Versus, Co-op and Solo narrative driven gameplay with stunning 32mm scale miniatures.


The time has come to peel back the veil on "Project Stamina". We've been working on this a good while now and are ready to begin to reveal what the future looks like for fans of the Elder Scrolls series.

Our website will be up starting at 14:30, where you will be able to order the first official Elder Scrolls figure, the Dragonborn Triumphant. He will also be available at UK Games Expo, GenCon and more shows thereafter.

We are currently shooting for a Christmas 2019 release of the 2 player starter set and will have plenty more to show in the near future.

Any questions, please do (Dragon) shout.

IGN story here: https://uk.ign.com/articles/2019/05/20/skyrim-arrives-on-the-tabletop-in-the-elder-scrolls-call-to-arms?abthid=5ce2a4f059d4788579001cca




[Thumb - ES_PaintedDB_Logo.jpeg]

This message was edited 3 times. Last update was at 2019/06/05 14:15:25


...and you will know me by the trail of my lead... 
   
Made in gb
[DCM]
Decrepit Dakkanaut




UK

Chickens, tell me there will be chickens!

 
   
Made in de
Poisonous Tomb Scorpion






In before "I wanted Enclave but Modiphius is too busy porting Skyrim to another platform".

 JonWebb wrote:
Any questions, please do (Dragon) shout.


M'aiq does not see what is so great about shouting. M'aiq can shout whenever he wants.

But seriously, the most important question I have is about the starter set. People at my local store frequently comment about the lovely resin miniatures Modiphius makes for Fallout. The starter set PVC models get a more... reserved reaction. So, what can we look forward to in terms of models, especially for the starter that that anyone who wants to play probably wants? PVC? Resin? Plush?

Me, I need some Draugr. Those are bound to look great in miniature form.

Nehekhara lives! Sort of! 
   
Made in gb
Bane Thrall






 Geifer wrote:
In before "I wanted Enclave but Modiphius is too busy porting Skyrim to another platform".

 JonWebb wrote:
Any questions, please do (Dragon) shout.


M'aiq does not see what is so great about shouting. M'aiq can shout whenever he wants.

But seriously, the most important question I have is about the starter set. People at my local store frequently comment about the lovely resin miniatures Modiphius makes for Fallout. The starter set PVC models get a more... reserved reaction. So, what can we look forward to in terms of models, especially for the starter that that anyone who wants to play probably wants? PVC? Resin? Plush?

Me, I need some Draugr. Those are bound to look great in miniature form.


Expect an announcement soon on materials. Either way there will be a resin version of the minis. If it stays as PVC we have (finally) had a better quality (read harder) PVC sample that we will be able to roll out for Fallout too.

But, there is a chance it might be something even better. I don't want to get hopes up yet as we are in final decision making/costing to make that happen.

If that goes well... well it will have an impact on Fallout too... take from that what you will

Side note - the ES minis are being made in a different factory to the Fallout, so this hasn't had any impact on production times. The qulaity is still great of course (spent last week building some very nice samples)

...and you will know me by the trail of my lead... 
   
Made in us
Been Around the Block




I bought most of wave 1 for Fallout, painted it, but no one wants to play because of how complex the rules are.

Are the Skyrim rules going to be simpler?
   
Made in us
Regular Dakkanaut





Hmmm. No, I'll wait until the Fallout release schedule is working a bit more smoothly before I buy into another Modiphius minis game.

Don't get me wrong, I absolutely love the Fallout game and the minis, but that's what makes all the release hiccups and slowdowns so frustrating. I want to see an improvement in the one game before I commit to following the releases of another.
   
Made in gb
[DCM]
Agile Revenant Titan





London, UK

Skyrim released on the tabletop platform!


I'm interested, but I have no idea if the original fallout ruleset was any good. What is the system like, what is gameplay like, length etc?

5000 Fir Farillecassion Eldar 4th Ed Codex - 14/7/1 6th Ed Codex - 9/1/0 7th Ed Codex - 4/1/1 8th Ed Codex - 7/1/2
2000 Hive Fleet Zenith
Excavating eBay: My blog of eBay finds and the pile of shame!
Instagram, follow if you dare!
 
   
Made in us
Been Around the Block




 Tyranid Horde wrote:
Skyrim released on the tabletop platform!


I'm interested, but I have no idea if the original fallout ruleset was any good. What is the system like, what is gameplay like, length etc?


In my opinion the rules are not new player friendly. Way to many little things to track, symbols to learn. Its like learning a new written language. And since the models are not WYSIWYG it leads to confusion.

This was the first mini game my wife was interested in because of Fallout. It was way to complicated for her to grasp and she ended up just trying GW games as they are easier to learn.
   
Made in gb
Bane Thrall






100BostonFan wrote:
I bought most of wave 1 for Fallout, painted it, but no one wants to play because of how complex the rules are.

Are the Skyrim rules going to be simpler?


The rules have been written by industry veteran Mark Latham. They do use the Fallout Wasteland Warfare rules as a jumping off point, but have been rewritten and tweaked to better suit the nature of the Elder Scrolls.

So, expect a similar dice mechanism, but this one has d6's not d12's and there is less granularity for the majority of non character models (eg your followers are pre-baked profiles, but heroes still have access to a range of weapons/equipment).

We'll have more guidance on how the game plays as we approach release.

...and you will know me by the trail of my lead... 
   
Made in de
Poisonous Tomb Scorpion






 JonWebb wrote:
Spoiler:
 Geifer wrote:
In before "I wanted Enclave but Modiphius is too busy porting Skyrim to another platform".

 JonWebb wrote:
Any questions, please do (Dragon) shout.


M'aiq does not see what is so great about shouting. M'aiq can shout whenever he wants.

But seriously, the most important question I have is about the starter set. People at my local store frequently comment about the lovely resin miniatures Modiphius makes for Fallout. The starter set PVC models get a more... reserved reaction. So, what can we look forward to in terms of models, especially for the starter that that anyone who wants to play probably wants? PVC? Resin? Plush?

Me, I need some Draugr. Those are bound to look great in miniature form.


Expect an announcement soon on materials. Either way there will be a resin version of the minis. If it stays as PVC we have (finally) had a better quality (read harder) PVC sample that we will be able to roll out for Fallout too.

But, there is a chance it might be something even better. I don't want to get hopes up yet as we are in final decision making/costing to make that happen.

If that goes well... well it will have an impact on Fallout too... take from that what you will

Side note - the ES minis are being made in a different factory to the Fallout, so this hasn't had any impact on production times. The qulaity is still great of course (spent last week building some very nice samples)


I'll keep my fingers crossed for that, then.

Oh, and be so nice and give us Falmer soonish, too. Draugr are fun, but so are Falmer.

100BostonFan wrote:
 Tyranid Horde wrote:
Skyrim released on the tabletop platform!


I'm interested, but I have no idea if the original fallout ruleset was any good. What is the system like, what is gameplay like, length etc?


In my opinion the rules are not new player friendly. Way to many little things to track, symbols to learn. Its like learning a new written language. And since the models are not WYSIWYG it leads to confusion.

This was the first mini game my wife was interested in because of Fallout. It was way to complicated for her to grasp and she ended up just trying GW games as they are easier to learn.


I've demoed the game to players who played wargames and/or board games before and everyone was able to pick up the core rules just fine. For lack of personal experience I can't say about anyone who is truly new to pushing miniatures and rolling dice.

Those players with more experience commented on how much they liked the rules, which echoes my own sentiment. I think the rules for Wasteland Warfare are elegantly written and work well.

The basic rules could be described as classic, if you will. There are only so many ways to move miniatures and measure range and integrate terrain, and Wasteland Warfare doesn't try to fix what ain't broke.. If you played Warhammer of any sort, or Star Wars Legion, or Bolt Action, you'll be immediately familiar with most basic game mechanics.

Where Fallout might suffer if you're a new or less involved player is in that it has an RPG-lite approach to advanced rules, providing many options for many situations that you would be familiar with from an RPG but that don't usually crop up in other wargames. While this is a selling point for me, it also requires that you have at least one player who has a firm grasp of the rules much like you would expect your GM in an RPG to have an answer for every situation. If someone like that is around to help, things aren't really bad.

The level to which you want to include various advanced rules is largely modular, and there is no problem playing games with units without special abilities, weapons with simple damage profiles, no leader abilities and simple scenarios. In fact I'd advise learning the game like this and not confronting players with the full experience, and my demos are done accordingly (though having a special leader ability has proven universally popular, so that's always in). The basic rules, model interactions and the use of terrain are quite capable of providing a fun and tactical game even without additional layers.

The presentation of the rules makes heavy use of icons, and there is no way around learning these eventually. However, if you do start simple there are really only three things to keep in mind: The weapon symbol you need (which is easy enough to figure out: Rifle, pistol and knife symbols speak for themselves), your health (the heart symbol) and ruler color to measure ranges. Dice symbols are a little bit trickier and it helps to have someone who can explain them until you get the hang of them.

Since the game uses unit and upgrade cards and is played on a fairly small board, you usually have all your models' rules right in front of you for reference. That has proven to be popular as well, in my experience.

The game is not by default WYSIWYG, but there is nothing to stop you from playing it WYSIWYG if you like. I do. A friend of mine commented that even though it's not required, he'd like to do it too for ease of play.

Wasteland Warfare ranks among my favorite wargames and has possibly the best suited rule set I've played, with the other contenders being GW's Lord of the Rings from the early 2000s and Bolt Action. I'd recommend giving it a look if you like good rule sets or Fallout, or if Skyrim takes after it well enough, give that a try if that's more your thing..

Nehekhara lives! Sort of! 
   
Made in us
Been Around the Block




I just want to note that even though I think the rules are harder than most games...the models are great and I plan to get more models and try to get more people in my area into the game. Its just been a struggle with new players...and even I look at some equipment cards with a blank expression. I wish they used more words instead of symbols.
   
Made in de
Poisonous Tomb Scorpion






Yes, there are a few cards that leave you wondering, I found. Most of the time cards are pretty clear, and the last pages of the rulebook provide handy reference if you're not sure. But there's a handful of exotic ones that could have done with a few more words, that's true.

This message was edited 1 time. Last update was at 2019/05/20 15:25:35


Nehekhara lives! Sort of! 
   
Made in us
Dakka Veteran





Nice. This intrestets me more then Fallout which I've been hedging on as I was interested in the rules.

I'm assuming this isn't just Skyrim. Is Modiphius planning on releasing content by game? Region? Factions or a mix of all 3?
   
Made in gb
Been Around the Block





 JonWebb wrote:
 Geifer wrote:
In before "I wanted Enclave but Modiphius is too busy porting Skyrim to another platform".

 JonWebb wrote:
Any questions, please do (Dragon) shout.


M'aiq does not see what is so great about shouting. M'aiq can shout whenever he wants.

But seriously, the most important question I have is about the starter set. People at my local store frequently comment about the lovely resin miniatures Modiphius makes for Fallout. The starter set PVC models get a more... reserved reaction. So, what can we look forward to in terms of models, especially for the starter that that anyone who wants to play probably wants? PVC? Resin? Plush?

Me, I need some Draugr. Those are bound to look great in miniature form.


Expect an announcement soon on materials. Either way there will be a resin version of the minis. If it stays as PVC we have (finally) had a better quality (read harder) PVC sample that we will be able to roll out for Fallout too.

But, there is a chance it might be something even better. I don't want to get hopes up yet as we are in final decision making/costing to make that happen.

If that goes well... well it will have an impact on Fallout too... take from that what you will

Side note - the ES minis are being made in a different factory to the Fallout, so this hasn't had any impact on production times. The qulaity is still great of course (spent last week building some very nice samples)


So... if we keep badgering Chris about HIPs it might happen?

I'm excited for this certainly and all the noises coming out have suggested you've learnt a lot about the production and distribution elements from the (more successful than anticipated) FWW release.
   
Made in us
[MOD]
Protoculturist






RVA

I’m thrilled we are finally getting an official Elder Scrolls game!

Here’s hoping we will quickly see the more fantastical side of the IP (think Morrowind) as opposed to the more generic side (Oblivion, Skyrim), which is largely covered by existing minis lines because it’s so, well, trope-heavy. Stuff that is really unique to the Elder Scrolls setting is what most mini gamers who have been waiting on this for a long time will be wanting from it now, I’d reckon. Dunmer in Bonemold armor is super high on my own list.

It is a bit concerning that this will be yet another thing on Modiphius’s rather, uh, heaping plate. Wave 1 for Fallout remains largely OOS, which has been the state of things for months.

This message was edited 1 time. Last update was at 2019/05/20 16:55:28


   
Made in us
Dakka Veteran





 Manchu wrote:


It is a bit concerning that this will be yet another thing on Modiphius’s rather, uh, heaping plate. Wave 1 for Fallout remains largely OOS, which has been the state of things for months.


Tell me about it. I know the Miniature division and the RPG devision are separate but their two big lines, Conan and Infinity, have pretty much come to a complete halt the past 5 months. I know both are shipping out books but there's been no new books done and they've been "prepping" for shipping for months. But John Carter is doing great. Sometimes it feels like Modiphius has an attention problem and only wants to focus on the new stuff and let the old stuff languish which is a real problem with Kickstarters as the above mentioned lines are both only about halfway though delivering after 3 years.
   
Made in gb
Fighter Ace




England

Huge Skyrim fan, sank 200+ hours into the game. Will be picking up some of these minis if not playing the game.

The key will be making this stand out from the plentiful other fantasy skirmish games out there.

But cat people, we will get cat people. I don't know how those won't sell.

it's the quiet ones you have to look out for. Their the ones that change the world, the loud ones just take the credit for it. 
   
Made in de
Poisonous Tomb Scorpion






As far as the question which games they're going to draw from goes, the store page has some info on the game.

Currently it's Skyrim, Oblivion and Elder Scrolls Online

READ MORE ABOUT THE ELDER SCROLLS: CALL TO ARMS MINIATURES GAME

The Elder Scrolls: Call to Arms builds on the core mechanics of Modiphius’ Fallout: Wasteland Warfare game system, but has been rewritten and reworked by designer Mark Latham (The Walking Dead: All Out War, The Harry Potter Miniatures Adventure Game, Editor White Dwarf Magazine) to suit the world and inhabitants of The Elder Scrolls franchise.

Featuring high quality 32mm resin figures, each with its own unique custom base, the skirmish system sees fan favourite heroes like Hadvar, Ralof, Yrsarald Thrice-Pierced, Marcurio, Mjoll the Lioness, Ulfric Stormcloak, Galmar Stone-Fist, General Tullius and Lydia. The player’s heroes lead groups of henchmen on adventures inside Dwemer Ruins, Draugr-infested Nord Tombs, and through the frozen wilderness.

As well as controlling their troops, players will also need to manage the stamina and Magicka resources their models bring to the table, all the while watching out for hostile AI driven enemies and narrative events that can change the flow of battle. Players can play against each other or team up (or play solo) to take on all manner of creatures and adversaries driven by Modiphius’ advanced AI system.

The game will feature scenarios ranging from dungeon delves, where you seek out lost treasure, to running battles across the ruined outposts that dot the landscape of Tamriel, all the while fulfilling quests and narrative-driven scenario objectives that will see your band of heroes grow from game to game. Will you claim the ruined fort as yours and build your own settlement, or wander the countryside clearing out foul ruins of the stench of your enemies?

In the first wave, players will raise their banners in the fight for the future of Skyrim as they lead the forces of the Stormcloaks or Imperial Legion in the battles of the civil war. Forces will typically comprise 1-6 heroes and 3-15 troops. The first wave of releases will be a Two Player starter set and reinforcement sets of resin miniatures for both the Stormcloaks and the Imperial Army. There will also be a Dragonborne single player set, and more races and characters from across the Elder Scrolls stories are planned. A host of accessories like scenery, metal tokens, deluxe dice bags, settlement journals and more will expand your options. Planned releases will expand on The Elder Scrolls V: Skyrim®, as well as adding releases from The Elder Scrolls IV: Oblivion®, The Elder Scrolls Online®, and more.

The Elder Scrolls: Call to Arms will be available from Christmas 2019. For more information and to sign up for news, visit: www.modiphius.com/Elder-Scrolls

Nehekhara lives! Sort of! 
   
Made in gb
Bane Thrall






 Monkeysloth wrote:
 Manchu wrote:


It is a bit concerning that this will be yet another thing on Modiphius’s rather, uh, heaping plate. Wave 1 for Fallout remains largely OOS, which has been the state of things for months.


Tell me about it. I know the Miniature division and the RPG devision are separate but their two big lines, Conan and Infinity, have pretty much come to a complete halt the past 5 months. I know both are shipping out books but there's been no new books done and they've been "prepping" for shipping for months. But John Carter is doing great. Sometimes it feels like Modiphius has an attention problem and only wants to focus on the new stuff and let the old stuff languish which is a real problem with Kickstarters as the above mentioned lines are both only about halfway though delivering after 3 years.


I think this is a valid concern (fun story, before I even knew what a Modiphius was, I nearly backed the Infinity RPG kickstarter just for the background, but decided against it given the sheer volume of product and how long I knew that would honestly take).

I can't speak too much to the RPG guys, as its not my department, but rest assured they continue to crack on. I think one of the aspects of Kickstarter that everyone knows, but doesn't really "know" (if that makes sense) is how success means creep. When a KS launches, there is usually some amount of the game written (ideally most of it). But the majority of unlocks are not even pencil sketches... so, the better a KS goes and the more that is unlocked, the more time has to be added to dev/writing let alone production. JCoM is going well as the bulk of it was written already and there were not the dozens of books that were unlocked like with Conan/Infinity (there never were that many even conceived as JCoM is a different kettle of fish). Realistically, the time frames given are for the "core" of the game (anything available at launch) and anything outside of that can only add time. I respect someone like Adam Poots (of Kingdom Death fame) who was upfront with the second run of KD giving a split wave shipping and an estimate of 2020 for fully completing the KS (which is likely to slip as we are nearly halfway through 2019 and at stage 2 of 4 on the waves, with wave 4 being frankly massive).

We are being more realistic with KS and time frames going forward, and nothing is planned to launch on KS until SOtC wraps up and KFP is shipping. Also, my dpt won't do KS for IP games (eg, Fallout and Elder Scrolls remain as non KS games), and we won't do pre-orders for the majority of the line (I'd like to never have to rely on a pre-order as I prefer to surprise people with a product shipping rather than ask them to cough up ahead of time).

Ultimately I do understand the concerns/frustrations and totally advise voting with your wallet. If you want to wait and see, please do. Conan and Infinity will continue to roll out books and Sam (head of RPGs) runs a tight ship so is on the ball for sure, but writing, art and layout all take time before you account for shipping product around the globe.

As mentioned, we are making ES in a different factory to Fallout, using different writers, studio painters and the extra game allowed me to expand my team with 7 junior devs, an extra line manager (with 20 years experience) and a lead dev. Fallout was done with a team of one writer, me and my line manager on dev and one painter... so its come a long way in a short time. As ever, anything we do will usually see benefits about 6 months down the line, so you are starting to see the fruits of this with the release of the scenery products for Fallout being brought forward and this will only get better in time as our factory matures.

Here is a shot of their efforts in getting the Military Barricades ready for retail release.
[Thumb - Barricades.jpg]

This message was edited 2 times. Last update was at 2019/05/21 09:25:25


...and you will know me by the trail of my lead... 
   
Made in gb
[DCM]
Agile Revenant Titan





London, UK

Decided to go for the Dragonborn Triumphant, ES was a big part of my teenage years so it's a bit of a no brainer for me.

Keen to see how this progresses!

5000 Fir Farillecassion Eldar 4th Ed Codex - 14/7/1 6th Ed Codex - 9/1/0 7th Ed Codex - 4/1/1 8th Ed Codex - 7/1/2
2000 Hive Fleet Zenith
Excavating eBay: My blog of eBay finds and the pile of shame!
Instagram, follow if you dare!
 
   
Made in gb
Regular Dakkanaut





Manchu wrote:I’m thrilled we are finally getting an official Elder Scrolls game!
Here’s hoping we will quickly see the more fantastical side of the IP (think Morrowind) as opposed to the more generic side (Oblivion, Skyrim), which is largely covered by existing minis lines because it’s so, well, trope-heavy. Stuff that is really unique to the Elder Scrolls setting is what most mini gamers who have been waiting on this for a long time will be wanting from it now, I’d reckon. Dunmer in Bonemold armor is super high on my own list.
It is a bit concerning that this will be yet another thing on Modiphius’s rather, uh, heaping plate. Wave 1 for Fallout remains largely OOS, which has been the state of things for months.


Yes we're starting with Skyrim but there's already Elder Scrolls Online sculpts and we'll be delving into Morrowind, Oblivion etc as time goes on. Much like Fallout we'll be doing a survey of the community soon where we look at what people's favourite factions, games, characters, creatures, scenery is etc which helps give us a steer for later releases. We do always listen to the community where possible though have to balance that with what's commercial.

I know the US warehouse has stocks of half of the expansion sets available, along with dice and two player starter sets so there's no distributors or retailers who can't get those if they want them. There are on-going re-stocks of the faction starters and some of the expansion sets which we'll keep going.

Monkeysloth wrote:
 Manchu wrote:

It is a bit concerning that this will be yet another thing on Modiphius’s rather, uh, heaping plate. Wave 1 for Fallout remains largely OOS, which has been the state of things for months.


Tell me about it. I know the Miniature division and the RPG devision are separate but their two big lines, Conan and Infinity, have pretty much come to a complete halt the past 5 months. I know both are shipping out books but there's been no new books done and they've been "prepping" for shipping for months. But John Carter is doing great. Sometimes it feels like Modiphius has an attention problem and only wants to focus on the new stuff and let the old stuff languish which is a real problem with Kickstarters as the above mentioned lines are both only about halfway though delivering after 3 years.


As Jon pointed out it is separate teams and they just shipped a load of Infinity and Conan books out, the final 3rd waves of each kickstarter are being written. John Carter was kept to just 5 books, which is why it's almost complete, whilst Conan and Infinity are both around 20 books and lots of extra pdf material - they completed the bulk of them but they just take a long time and all the resources were pushed into getting wave 2 finished for each line so now they're pushing hard for Wave 3 and I suspect we'll see preview docs and pdfs in due course. Mutant Chronicles is getting a re-launch this summer with new stocks of the core book, new adventures and more, whilst Achtung! Cthulhu is getting a whole new look and edition for 2d20 with 7th Edition Call of Cthulhu as well. It might seem like things are quiet but it doesn't mean there isn't a lot of people working in the background.

With the issues we had with the Fallout pre-order (offering all 3 months of releases in month one meaning we had to split production rather than focus per month) we've learned and there won't be big pre-orders which cause those issues. We'll be pre-ordering with distribution so we have a gauge on numbers but again they'll only be able to order for the planned monthly drops, but like with all launches distributors never give us the true numbers until the week of release. It's almost impossible to make the right amount of stock and it's why you see massive games being shorted to distributors (ie they don't get as much as they asked for - usually because they only asked for the full numbers the week of release). Knowing that, we're making more launch stock than Fallout to get ahead of the demand and we're investing in stock so there should be plenty for launch assuming it goes as well as Fallout and can keep the expansions in stock.


Achtung! Cthulhu Skirmish Game
http://www.modiphius.com/achtung-cthulhu-skirmish.html
FALLOUT: Wasteland Warfare
http://www.modiphius.com/fallout.html


 
   
Made in de
Poisonous Tomb Scorpion






I forgot to ask the most important question of all. Miniatures, realistic scale 32mm like Star Trek and Fallout? Or something else?

Not saying there is much cross compatibility but since I really like the appearance and feel of those models, I'd like to know if I can look forward to the same for Elder Scrolls.

I certainly wouldn't complain about seeing a scale picture with the Dragonborn and a Fallout human or something.

 modiphius wrote:
Much like Fallout we'll be doing a survey of the community soon where we look at what people's favourite factions, games, characters, creatures, scenery is etc which helps give us a steer for later releases


Excellent. Time to convince everyone I know to vote for Aela and Serana. And saber kitties.

Nehekhara lives! Sort of! 
   
Made in us
[MOD]
Protoculturist






RVA

Thanks as always Jon and Chris for the interaction and transparency and it is really good to hear that lessons have been learned. I have ended up buying almost all of Wave 1 for FO, exceptions being the direct only stuff that has been OOS for so long (Wasteland creatures). It’s tough when your main frustration with a company is you cannot spend money on their high quality products quickly enough but I guess that’s a good problem to have, relatively speaking.

I’m really looking forward to the survey. I understand you are kicking things off with the most commercially viable element of the brand, i.e., Skyrim, but I am a bit nervous about the focus on the civil war storyline from that game. Human pseudo-Vikings versus human pseudo-Romans is a miniatures project I could get started on today with some A+ quality Victrix plastics.

I read in the video game press pieces that there will be two Skyrim-themed starter sets. The smaller one will just include the Dragonborn and some draugr while the more traditional one will include

- Hadvar
- Ralof
- Yrsarald Thrice-Pierced
- Marcurio
- Mjoll the Lioness
- Ulfric Stormcloak
- Galmar Stone-Fist
- General Tullius
- Lydia


Automatically Appended Next Post:
@Geifer - confirmed at 32mm

This message was edited 1 time. Last update was at 2019/05/21 12:38:15


   
Made in gb
Regular Dakkanaut





They're all matching scale - the dragonborn is on a raised scenic base so he's going to look a bit taller but yes all the same 32mm scale and scenic bases as standard :-)

Achtung! Cthulhu Skirmish Game
http://www.modiphius.com/achtung-cthulhu-skirmish.html
FALLOUT: Wasteland Warfare
http://www.modiphius.com/fallout.html


 
   
Made in de
Poisonous Tomb Scorpion






 Manchu wrote:
@Geifer - confirmed at 32mm


 modiphius wrote:
They're all matching scale - the dragonborn is on a raised scenic base so he's going to look a bit taller but yes all the same 32mm scale and scenic bases as standard :-)


Thanks!

Nehekhara lives! Sort of! 
   
Made in de
Longtime Dakkanaut





Success of this enterprise will depend whether Mjoll and Lydia will be released with a sloot mod.
   
Made in gb
Bane Thrall






 Manchu wrote:


I read in the video game press pieces that there will be two Skyrim-themed starter sets. The smaller one will just include the Dragonborn and some draugr while the more traditional one will include

- Hadvar
- Ralof
- Yrsarald Thrice-Pierced
- Marcurio
- Mjoll the Lioness
- Ulfric Stormcloak
- Galmar Stone-Fist
- General Tullius
- Lydia


Automatically Appended Next Post:
@Geifer - confirmed at 32mm


No worries and thanks for your support. I’m a gamer as much as you all, so I try to engage in a way that reflects how I’d like engagement from the companies and games I play outside of work. Always happy to answer what I can.

With regard to the press release, several sites misquoted the list above.

The 1p set is as you suggest, Dragonborn, Draugr, Skeletons.

The two player set has the Draugr and Skeletons for adversaries, plus a small force of Stormcloaks and Imperials. Character wise, it’s got the first three on the list plus an imperial mage.

The other listed models are part of the wider range.

...and you will know me by the trail of my lead... 
   
Made in us
[MOD]
Protoculturist






RVA

That makes a lot more sense!

I was so confused to read Tullius and Ulfric would be in the starter box.

Well I am seriously looking forward to getting both of these boxes and, of course, everything else in due course.

This message was edited 1 time. Last update was at 2019/05/21 17:06:17


   
Made in de
Poisonous Tomb Scorpion






Those sets sound good to me. More draugr is always a good thing.

I hope the skeletons aren't too fragile at that scale.

Nehekhara lives! Sort of! 
   
Made in gb
Been Around the Block





I refuse to drop a single penny on this game until I see J'Zargo released.

I'm also terrified at the prospect of seeing the cost of a Dragon in resin.
   
 
Forum Index » News & Rumors
Go to: