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![[Post New]](/s/i/i.gif) 2012/02/14 08:08:17
Subject: Rage USR
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Dakka Veteran
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Chaos_Destroyer wrote:
But they do have eyes, which are generally on a face, which is generally on the front part of a model. And we are told in the rules to draw LOS from the eyes....
Not all infantry have eyes. Most space marine models have helmets and do not have eyes. What about a model with an eyepatch that is only one eye, and therefore not "eyes"?
Infantry models do not have a firing arc. The best you can claim with your forced alternate interpretation of the rules is that the rules are incomplete and unplayable.
You can:
1) Measure from the eyes or where they might be 360 degrees in all directions
2) ignore the model itself and it's unit for blocking LOS
OR
1) The rules don't state the LOS arc for infantry without visable eyeballs, so models with no eyes, visors, sunglasses, helmets, etc cannot ever fire.
2) Find another player willing to play this way. (Good luck!)
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This message was edited 1 time. Last update was at 2012/02/14 08:09:07
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![[Post New]](/s/i/i.gif) 2012/02/14 09:11:15
Subject: Rage USR
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Decrepit Dakkanaut
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False dichotomy is false.
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![[Post New]](/s/i/i.gif) 2012/02/14 12:26:27
Subject: Rage USR
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The Hive Mind
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Nemesor Dave wrote:1) The rules don't state the LOS arc for infantry without visable eyeballs, so models with no eyes, visors, sunglasses, helmets, etc cannot ever fire.
2) Find another player willing to play this way. (Good luck!)
Asserting that the other side actually plays this way is offensive. Please apologize.
Many of us have posted (in this thread, so maybe you should re-read it) that this is not HWWPI but is RAW.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/02/14 13:02:54
Subject: Rage USR
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Dakka Veteran
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rigeld2 wrote:Nemesor Dave wrote:1) The rules don't state the LOS arc for infantry without visable eyeballs, so models with no eyes, visors, sunglasses, helmets, etc cannot ever fire.
2) Find another player willing to play this way. (Good luck!)
Asserting that the other side actually plays this way is offensive. Please apologize.
Many of us have posted (in this thread, so maybe you should re-read it) that this is not HWWPI but is RAW.
How do you know anyone else in this thread doesn't really believe they should be able to play their units with Rage this way? I did not assert that you personally play that way. However, I don't really mind if you do.
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![[Post New]](/s/i/i.gif) 2012/02/14 13:15:06
Subject: Rage USR
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Decrepit Dakkanaut
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Because everyone who has posted on it has mentioned how it is played for real?
Again - your false dichotomy is false. Yet another logical fallacy.
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![[Post New]](/s/i/i.gif) 2012/02/14 13:25:37
Subject: Rage USR
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The Hive Mind
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Nemesor Dave wrote:rigeld2 wrote:Nemesor Dave wrote:1) The rules don't state the LOS arc for infantry without visable eyeballs, so models with no eyes, visors, sunglasses, helmets, etc cannot ever fire.
2) Find another player willing to play this way. (Good luck!)
Asserting that the other side actually plays this way is offensive. Please apologize.
Many of us have posted (in this thread, so maybe you should re-read it) that this is not HWWPI but is RAW.
How do you know anyone else in this thread doesn't really believe they should be able to play their units with Rage this way? I did not assert that you personally play that way. However, I don't really mind if you do.
The "oh I didn't mean you" defense? So who was that directed towards?
Edit: and the "find another person to play" is not a raw argument. It's a HYWPI argument. And I agree with you on that, as I've stated.
But as has also been stated, we're discussing RAW here. Please follow the tenets of this forum and attack arguments not people.
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This message was edited 1 time. Last update was at 2012/02/14 13:31:08
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/02/14 13:31:52
Subject: Rage USR
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Dakka Veteran
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rigeld2 wrote:Nemesor Dave wrote:rigeld2 wrote:Nemesor Dave wrote:1) The rules don't state the LOS arc for infantry without visable eyeballs, so models with no eyes, visors, sunglasses, helmets, etc cannot ever fire.
2) Find another player willing to play this way. (Good luck!)
Asserting that the other side actually plays this way is offensive. Please apologize.
Many of us have posted (in this thread, so maybe you should re-read it) that this is not HWWPI but is RAW.
How do you know anyone else in this thread doesn't really believe they should be able to play their units with Rage this way? I did not assert that you personally play that way. However, I don't really mind if you do.
The "oh I didn't mean you" defense? So who was that directed towards?
I would never suggest that anyone actually plays by the rules they are arguing are the correct RAW interpretation. That would be unheard of.
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![[Post New]](/s/i/i.gif) 2012/02/14 13:35:54
Subject: Rage USR
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The Hive Mind
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So... I misquoted you? Or are you trolling me?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2012/02/14 13:39:12
Subject: Rage USR
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Decrepit Dakkanaut
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Trolling, again, would be my guess
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![[Post New]](/s/i/i.gif) 2012/02/14 17:21:51
Subject: Rage USR
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Homicidal Veteran Blood Angel Assault Marine
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So moving back to original question: Does a unit change it's movement if another closer enemy unit become visable?
Taking the LOS argument out of the question (I know it's a valid argument if the new, formerly unseen unit is behind the rage unit)
So a unit with rage moves towards unit A (which is the only unit in LOS at the start of the movement phase). Durring that move a closer unit, B, becomes visable (to avoid the discussion that this thread has turned into say that somehow the unit is in "sight" of the model's eyes). Does the rage unit continue towards A or change course and finish it's movement towards B?
I have read this entire thread and I don't actually remember this being answered.
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DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/02/14 19:50:22
Subject: Rage USR
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Battlewagon Driver with Charged Engine
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optimusprime14 wrote:So moving back to original question: Does a unit change it's movement if another closer enemy unit become visable?
Taking the LOS argument out of the question (I know it's a valid argument if the new, formerly unseen unit is behind the rage unit)
So a unit with rage moves towards unit A (which is the only unit in LOS at the start of the movement phase). Durring that move a closer unit, B, becomes visable (to avoid the discussion that this thread has turned into say that somehow the unit is in "sight" of the model's eyes). Does the rage unit continue towards A or change course and finish it's movement towards B?
I have read this entire thread and I don't actually remember this being answered.
The unit changes course. The restrictions of the Rage rule apply during the whole Movement phase, so if at any point you are NOT moving towards the nearest visible enemy unit (ie moving towards unit A when B is both visible and closer) you are breaking the rule. This does mean that if a closer unit somehow becomes visible during your Movement phase, you must move towards it from that point forwards.
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![[Post New]](/s/i/i.gif) 2012/02/14 21:07:22
Subject: Rage USR
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Captain of the Forlorn Hope
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optimusprime14 wrote:So moving back to original question: Does a unit change it's movement if another closer enemy unit become visable?
Taking the LOS argument out of the question (I know it's a valid argument if the new, formerly unseen unit is behind the rage unit)
So a unit with rage moves towards unit A (which is the only unit in LOS at the start of the movement phase). Durring that move a closer unit, B, becomes visable (to avoid the discussion that this thread has turned into say that somehow the unit is in "sight" of the model's eyes). Does the rage unit continue towards A or change course and finish it's movement towards B?
I have read this entire thread and I don't actually remember this being answered.
The unit does not change course, as you assess what is the closest visible enemy unit, THEN move towards it.
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![[Post New]](/s/i/i.gif) 2012/02/14 21:23:28
Subject: Rage USR
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Homicidal Veteran Blood Angel Assault Marine
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BeRzErKeR wrote:The unit changes course. The restrictions of the Rage rule apply during the whole Movement phase, so if at any point you are NOT moving towards the nearest visible enemy unit (ie moving towards unit A when B is both visible and closer) you are breaking the rule. This does mean that if a closer unit somehow becomes visible during your Movement phase, you must move towards it from that point forwards.
DeathReaper wrote:
The unit does not change course, as you assess what is the closest visible enemy unit, THEN move towards it.
Right....
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This message was edited 2 times. Last update was at 2012/02/14 21:24:01
DT:80S++++G+++M++B++IPw40k96#+D++A++++/mWD179R+++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2012/02/14 21:27:22
Subject: Rage USR
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Powerful Phoenix Lord
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And so we are effectively back at square 1, with no changes. Disregarding LOS, there are 2 ways of looking at Rage. Both are equally valid, and (although it goes against the rules), if you and your opponent can't decide, just roll off. Or as k the TO.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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