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Made in us
Gimlet-Eyed Inquisitorial Acolyte




I'm still using Melta Doms/Repressors but I'm debating swapping them for 6-9 units of seraphim instead. With the points increase I'm finding Repressors to be border line not worth it.
   
Made in us
Preacher of the Emperor




Rynner wrote:
I'm still using Melta Doms/Repressors but I'm debating swapping them for 6-9 units of seraphim instead. With the points increase I'm finding Repressors to be border line not worth it.


Seraphim suffer from some of the worst Diminishing returns of any unit in the codex. Immolators with immolation flamers are the competitive alternative to repressors if the point hit was too hard for you.

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Made in us
Longtime Dakkanaut






IDK about them but i do 2 Repressors with Doms x4 MG's in each and 2 Squads of Seraphim with Inferno Pistols (Normally a squad dies on turn 2 or are in a good spot for the 2nd unit to DS on turn 2 or turn 3 for continuous Meltas).
Edit: I should note that I only am doing this now that they are cheaper by 12pts, they are really effective for their price IMO. I even order more.

This message was edited 1 time. Last update was at 2017/12/28 05:54:36


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Made in au
Sister Vastly Superior





I use melta doms in a repressor for my antitank, along with a unit of inferno seraphim to knock out big nasties early game. Exorcists mop up what is left over.
Oftentimes I'll field a knight errant for the thermal cannon and bullet magnet factor, this does a good job.

One list has 3 exorcists with hunter killer, a squad of inferno seraphim and meltadom in repressor and the knight with the d6 damage rockets add on.
This is usually enough to manage any armour i come up against. Celestine help as an extra element.
Great vs armour and multiwound, but susceptible to mobs.

Ive been fiddling with a 2k pire sisters Brigade list that i feel is a bit more balanced and did a really good job against nids recently with a mix of big beasties and lots of little gribblies.

   
Made in us
Longtime Dakkanaut






If the Exorcist was always 3D i would use mine... but..... they are not. I'd rather just take a Leman Russ :(

Im actually waiting for the SoB release, if that thing isnt good enough i have a great idea for a SoB' Leman Russ

Edit: Just to let you know, it is only 3D on average vs a Rhino (without Command Point re-roll on the D6 shots).

This message was edited 1 time. Last update was at 2017/12/28 06:21:13


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Been Around the Block




yes im looking at 2 units of dominions with x4 melta in repressors and 4 units of seraphim for my anti tank. at the renegade open there was a 0-1 restriction on FW so i took 6 units of seraphim and it was a lot of fun. they can die quick but if you hide them or tie them up in combat i often had 1/3 of them left at the end of the game with melta all over the board.
   
Made in us
Calm Celestian






IVIOOSE wrote:
What do most of you use for anti tank if all the repressors are full of stormbolters? Have a few with melta or just more units of seraphim with inferno pistols.


Supreme Command Detachment with five Canoness with Eviscerators and Inferno Pistols riding in a Repressor...

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 dracpanzer wrote:
IVIOOSE wrote:
What do most of you use for anti tank if all the repressors are full of stormbolters? Have a few with melta or just more units of seraphim with inferno pistols.


Supreme Command Detachment with five Canoness with Eviscerators and Inferno Pistols riding in a Repressor...


You have any BatReps of that? lol

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Been Around the Block




Is it worth taking a Bastion for the lascannon and the protection it offers? I can see some use in putting a load of Heavy Bolter sisters in there, but is it too vulnerable to enemy fire?

Getting rid of the Grey!

Chaos: 2-1-4
Sisters of Battle: 3-2-3 
   
Made in us
Calm Celestian






 Amishprn86 wrote:
 dracpanzer wrote:
IVIOOSE wrote:
What do most of you use for anti tank if all the repressors are full of stormbolters? Have a few with melta or just more units of seraphim with inferno pistols.


Supreme Command Detachment with five Canoness with Eviscerators and Inferno Pistols riding in a Repressor...


You have any BatReps of that? lol


Nothing put together no, it's something I have been playing with over the last few weeks. Just holiday gaming, nothing in a tournament but against some good players. They hit hard for their points.

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Daughters of Khaine
Imperial Knights.
Raven Guard 5th Battle Co.
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Bretonnians

 
   
Made in us
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ERJAK wrote:
Rynner wrote:
I'm still using Melta Doms/Repressors but I'm debating swapping them for 6-9 units of seraphim instead. With the points increase I'm finding Repressors to be border line not worth it.


Seraphim suffer from some of the worst Diminishing returns of any unit in the codex. Immolators with immolation flamers are the competitive alternative to repressors if the point hit was too hard for you.


I'm not sure about that. I'm currently running 3 units of 7 Seraphim with 4 inferno pistols each and 3 units of 4 Melta Dominions in duel storm bolter Repressors. In my past 7 games I have yet to see more than one Repressor and it's dominions live past bottom of two (if I go first) or bottom of 1 if I go second. Between Dark Repears, 3x Tripple Las Preds, Robby G backed anything, and guard they just crumble. At 92 points for the tank in the past it wasn't a big deal. But at 112 it's a problem.

The Seraphim on the other hand always get their points back and I generally have at least one unit alive at end game.

This message was edited 1 time. Last update was at 2017/12/28 15:14:52


 
   
Made in us
Calm Celestian






Rynner wrote:
Spoiler:
ERJAK wrote:
Rynner wrote:
I'm still using Melta Doms/Repressors but I'm debating swapping them for 6-9 units of seraphim instead. With the points increase I'm finding Repressors to be border line not worth it.


Seraphim suffer from some of the worst Diminishing returns of any unit in the codex. Immolators with immolation flamers are the competitive alternative to repressors if the point hit was too hard for you.


I'm not sure about that. I'm currently running 3 units of 7 Seraphim with 4 inferno pistols each and 3 units of 4 Melta Dominions in duel storm bolter Repressors. In my past 7 games I have yet to see more than one Repressor and it's dominions live past bottom of two (if I go first) or bottom of 1 if I go second. Between Dark Repears, 3x Tripple Las Preds, Robby G backed anything, and guard they just crumble. At 92 points for the tank in the past it wasn't a big deal. But at 112 it's a problem.

The Seraphim on the other hand always get their points back and I generally have at least one unit alive at end game.


Do you bail your Repressors for LOS cover if you don't get first turn with their (the Dominions) Scout move? Or inversely, set up out of LOS and Scout forward only if you get first turn? Not sure if its a table terrain % issue or perhaps that I take six Repressors for sure and sometimes add Immolators or Repressors on top of that. I have lost three Repressors in the top of turn one several times but my Doms still manage to have a huge impact.

I have played with six 5 girl squads of Seraphim before. They are good, though in my experience they don't hold up as well as the Repressor Doms. I can never keep enough of them near Celestine to help their invulns. I'm glad they do for you, I may have to revisit the build.

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Daughters of Khaine
Imperial Knights.
Raven Guard 5th Battle Co.
Tzeentch Daemons
Bretonnians

 
   
Made in us
Longtime Dakkanaut






I feel the same tho, they do suffer Diminishing Returns.

You can have 6 Dom units and and more and more and it works great and keeps getting better.

But after 2 units of Seraphim it really doesnt work much better if you take more. Some units are great and great at taking many of them other units you really only need 1-2... maybe 3 at most.

Edit: Spelling.

This message was edited 1 time. Last update was at 2017/12/28 20:23:21


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Hooded Inquisitorial Interrogator




TX, US

 dracpanzer wrote:
Rynner wrote:
Spoiler:
ERJAK wrote:
Rynner wrote:
I'm still using Melta Doms/Repressors but I'm debating swapping them for 6-9 units of seraphim instead. With the points increase I'm finding Repressors to be border line not worth it.


Seraphim suffer from some of the worst Diminishing returns of any unit in the codex. Immolators with immolation flamers are the competitive alternative to repressors if the point hit was too hard for you.


I'm not sure about that. I'm currently running 3 units of 7 Seraphim with 4 inferno pistols each and 3 units of 4 Melta Dominions in duel storm bolter Repressors. In my past 7 games I have yet to see more than one Repressor and it's dominions live past bottom of two (if I go first) or bottom of 1 if I go second. Between Dark Repears, 3x Tripple Las Preds, Robby G backed anything, and guard they just crumble. At 92 points for the tank in the past it wasn't a big deal. But at 112 it's a problem.

The Seraphim on the other hand always get their points back and I generally have at least one unit alive at end game.


When you do your scout move, do you try to keep them all near Celestine for her +1 invuln save? I usually deploy mine in as much cover as possible, clustered near Celestine for her added protection. Sometimes I’ll spread them out to keep my opponent guessing and if I don’t get first they all scout back to within 6” of Celestine. If I do get first turn they all go in together. I’ve found the 5+ invuln Celestine gives is invaluable.

This message was edited 1 time. Last update was at 2017/12/29 00:15:20


 
   
Made in us
Preacher of the Emperor




Boston, MA

What do you guys think of this? It’s my current LVO idea.

BN
Canoness, Power Sword, Warlord
Celestine
3x9 Sisters, flamer
8 seraphim, 4x inferno pistols
2x5 Retributors, 4x HB
Rhino
Imagifer

Spearhead
Captain, Jump Pack, Thunderhammer, Stormbolter
3x Predator with las sponsons, auto cannon
5 Devs, 2 lascannon, missile, HB

Supreme Command
3x Primaris Psykers
8 Arco-Flagellants

6th Edition Tournaments:
2013 Golden Throne Southwest: First
2013 Railhead Rumble: Best General
2014 Alamo GT: Best Overall

7th Edition Tournaments
2014 TexasGamesCon/Wargamescon: Best Overall
2015 LVO: Best Sisters  
   
Made in us
Gimlet-Eyed Inquisitorial Acolyte




 davidgr33n wrote:
 dracpanzer wrote:
Rynner wrote:
Spoiler:
ERJAK wrote:
Rynner wrote:
I'm still using Melta Doms/Repressors but I'm debating swapping them for 6-9 units of seraphim instead. With the points increase I'm finding Repressors to be border line not worth it.


Seraphim suffer from some of the worst Diminishing returns of any unit in the codex. Immolators with immolation flamers are the competitive alternative to repressors if the point hit was too hard for you.


I'm not sure about that. I'm currently running 3 units of 7 Seraphim with 4 inferno pistols each and 3 units of 4 Melta Dominions in duel storm bolter Repressors. In my past 7 games I have yet to see more than one Repressor and it's dominions live past bottom of two (if I go first) or bottom of 1 if I go second. Between Dark Repears, 3x Tripple Las Preds, Robby G backed anything, and guard they just crumble. At 92 points for the tank in the past it wasn't a big deal. But at 112 it's a problem.

The Seraphim on the other hand always get their points back and I generally have at least one unit alive at end game.


When you do your scout move, do you try to keep them all near Celestine for her +1 invuln save? I usually deploy mine in as much cover as possible, clustered near Celestine for her added protection. Sometimes I’ll spread them out to keep my opponent guessing and if I don’t get first they all scout back to within 6” of Celestine. If I do get first turn they all go in together. I’ve found the 5+ invuln Celestine gives is invaluable.

Of course - if it makes sense to. Vs Armies that are only -2 at range keeping them near her doesn't make a difference. Well see. All in all I'll most likely keep them as the scout move is very valuable.

PanzerLeader wrote:
What do you guys think of this? It’s my current LVO idea.

BN
Canoness, Power Sword, Warlord
Celestine
3x9 Sisters, flamer
8 seraphim, 4x inferno pistols
2x5 Retributors, 4x HB
Rhino
Imagifer

Spearhead
Captain, Jump Pack, Thunderhammer, Stormbolter
3x Predator with las sponsons, auto cannon
5 Devs, 2 lascannon, missile, HB

Supreme Command
3x Primaris Psykers
8 Arco-Flagellants


I would take a priest for the flagents. I dislike basic flamers and personally find them over coasted for what they do, 3 Storm Bolters per squad would be better.

This message was edited 1 time. Last update was at 2017/12/29 01:24:09


 
   
Made in us
Preacher of the Emperor





Rynner wrote:
ERJAK wrote:
Rynner wrote:
I'm still using Melta Doms/Repressors but I'm debating swapping them for 6-9 units of seraphim instead. With the points increase I'm finding Repressors to be border line not worth it.


Seraphim suffer from some of the worst Diminishing returns of any unit in the codex. Immolators with immolation flamers are the competitive alternative to repressors if the point hit was too hard for you.


I'm not sure about that. I'm currently running 3 units of 7 Seraphim with 4 inferno pistols each and 3 units of 4 Melta Dominions in duel storm bolter Repressors. In my past 7 games I have yet to see more than one Repressor and it's dominions live past bottom of two (if I go first) or bottom of 1 if I go second. Between Dark Repears, 3x Tripple Las Preds, Robby G backed anything, and guard they just crumble. At 92 points for the tank in the past it wasn't a big deal. But at 112 it's a problem.

The Seraphim on the other hand always get their points back and I generally have at least one unit alive at end game.


Absolutely. Dominions live long enough to do their job, Seraphim without an act of faith don't. On turn 1, with 12" of move or deep strike, Seraphim will be solidly out of their own range.

Dominions in Repressors/Immolators are a turn-1 threat, without the AoF, Seraphim are a turn-2 threat.

Seraphim with the AoF are, arguably by meta, one of the most efficient turn-1 threats I can personally think of, and sync very well with mechanized Dominions. Once they no longer have the AoF, I'd definitely rather have another vanguarding Immolator full of Meltaguns.

This message was edited 1 time. Last update was at 2017/12/29 01:32:40


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Preacher of the Emperor




 Amishprn86 wrote:
If the Exorcist was always 3D i would use mine... but..... they are not. I'd rather just take a Leman Russ :(

Im actually waiting for the SoB release, if that thing isnt good enough i have a great idea for a SoB' Leman Russ

Edit: Just to let you know, it is only 3D on average vs a Rhino (without Command Point re-roll on the D6 shots).


Fun Fact, without buffs from other AM units a Stock Leman Russ actually does less damage to anything with a 3+ save than an Exorist on average.


Automatically Appended Next Post:
 Inquisitor Lord Katherine wrote:
Rynner wrote:
ERJAK wrote:
Rynner wrote:
I'm still using Melta Doms/Repressors but I'm debating swapping them for 6-9 units of seraphim instead. With the points increase I'm finding Repressors to be border line not worth it.


Seraphim suffer from some of the worst Diminishing returns of any unit in the codex. Immolators with immolation flamers are the competitive alternative to repressors if the point hit was too hard for you.


I'm not sure about that. I'm currently running 3 units of 7 Seraphim with 4 inferno pistols each and 3 units of 4 Melta Dominions in duel storm bolter Repressors. In my past 7 games I have yet to see more than one Repressor and it's dominions live past bottom of two (if I go first) or bottom of 1 if I go second. Between Dark Repears, 3x Tripple Las Preds, Robby G backed anything, and guard they just crumble. At 92 points for the tank in the past it wasn't a big deal. But at 112 it's a problem.

The Seraphim on the other hand always get their points back and I generally have at least one unit alive at end game.


Absolutely. Dominions live long enough to do their job, Seraphim without an act of faith don't. On turn 1, with 12" of move or deep strike, Seraphim will be solidly out of their own range.

Dominions in Repressors/Immolators are a turn-1 threat, without the AoF, Seraphim are a turn-2 threat.

Seraphim with the AoF are, arguably by meta, one of the most efficient turn-1 threats I can personally think of, and sync very well with mechanized Dominions. Once they no longer have the AoF, I'd definitely rather have another vanguarding Immolator full of Meltaguns.


Thus diminishing returns! Seraphim need AoF to be effective and other threats to survive long enough to deliver their payload. 2, even 3 units of Seraphim could be worth, trying to spam them like we do dominions wouldn't. Keep in mind that a unit of Seraphim with inferno pistols that DOESN'T get AoF is actually SLOWER than a squad of dominions on foot(12"move+6"pistol VS 6"move 12" Gun +D6 Advance if you have to)

This message was edited 1 time. Last update was at 2017/12/29 03:24:53


2500pts
2500
3000


 
   
Made in us
Preacher of the Emperor




Boston, MA

I’d love a priest, but don’t have an elite slot for him without losing my AS detachment purity. Any ideas?

6th Edition Tournaments:
2013 Golden Throne Southwest: First
2013 Railhead Rumble: Best General
2014 Alamo GT: Best Overall

7th Edition Tournaments
2014 TexasGamesCon/Wargamescon: Best Overall
2015 LVO: Best Sisters  
   
Made in us
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Drop a Psyker, add a priest, and move your Imagifer. Bam Elite Detachment!
   
Made in us
Longtime Dakkanaut






ERJAK wrote:
 Amishprn86 wrote:
If the Exorcist was always 3D i would use mine... but..... they are not. I'd rather just take a Leman Russ :(

Im actually waiting for the SoB release, if that thing isnt good enough i have a great idea for a SoB' Leman Russ

Edit: Just to let you know, it is only 3D on average vs a Rhino (without Command Point re-roll on the D6 shots).


Fun Fact, without buffs from other AM units a Stock Leman Russ actually does less damage to anything with a 3+ save than an Exorist on average.


And thats why no one was using it and it got buffed.

15k+ 12k+ 5k :Harlequin: 4k

Reading/Writing LD, be kind!

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Made in us
Preacher of the Emperor




Boston, MA

Rynner wrote:
Drop a Psyker, add a priest, and move your Imagifer. Bam Elite Detachment!


Solid!

6th Edition Tournaments:
2013 Golden Throne Southwest: First
2013 Railhead Rumble: Best General
2014 Alamo GT: Best Overall

7th Edition Tournaments
2014 TexasGamesCon/Wargamescon: Best Overall
2015 LVO: Best Sisters  
   
Made in us
Preacher of the Emperor





Amishprn86 wrote:
ERJAK wrote:
 Amishprn86 wrote:
If the Exorcist was always 3D i would use mine... but..... they are not. I'd rather just take a Leman Russ :(

Im actually waiting for the SoB release, if that thing isnt good enough i have a great idea for a SoB' Leman Russ

Edit: Just to let you know, it is only 3D on average vs a Rhino (without Command Point re-roll on the D6 shots).


Fun Fact, without buffs from other AM units a Stock Leman Russ actually does less damage to anything with a 3+ save than an Exorist on average.


And thats why no one was using it and it got buffed.


Stock Battle Tanks are decidedly pretty poor. They're improved dramatically with the addition of a Lascannon to a sort of vaguely passable, and I think Heavy Bolters are sort of take-it-or-leave-it.

The thing is, an Exorcist or stock LRBT's output is absolutely anemic for a 135 point unit. It's straight up garbage. The Leman Russ can at least be upgraded to present some variety of a threat.


The Battle Cannon and Exorcist Launcher are both too weak to hurt vehicles and too few shots to affect infantry, making it an even worse situation where they don't really have a defined place. In some ways, they're optimal against Heavy Infantry, which our army is admittedly pretty lacking against, but they're way too expensive and far too unreliable in that capacity. I have found purpose for it plinking terminators, rubrics, and primaris, but it's not reliable enough for me to like it.

This message was edited 1 time. Last update was at 2017/12/29 05:46:13


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Longtime Dakkanaut






And i fully agree with that. I treat them as an Elite killing unit. or Bike killer. But i dont need that and i can easily be stopped with 1 melee.

15k+ 12k+ 5k :Harlequin: 4k

Reading/Writing LD, be kind!

https://maddpaint.blogspot.com 
   
Made in us
Preacher of the Emperor





 Amishprn86 wrote:
And i fully agree with that. I treat them as an Elite killing unit. or Bike killer. But i dont need that and i can easily be stopped with 1 melee.


Well, I think we kind of do need a heavy infantry killer, the Exorcist just isn't proficient enough or reliable enough for the cost. It's just far too erratic.

I've discovered some problems when fighting armies consisting of a lot of heavy infantry. One or two squads can be handled by meltagun units like another vehicle, but when there's a lot of mid-cost heavy infantry there doesn't seem to be an efficient countermeasure.

Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Longtime Dakkanaut






I dont need that, i need long range AT.

15k+ 12k+ 5k :Harlequin: 4k

Reading/Writing LD, be kind!

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Made in us
Calm Celestian






I agree with Amishprn. My SB Doms can deal with more Elite infantry than I regularly come across. The Exorcist is supposed to fill that role. Higher guaranteed damage or even higher potential damage like d6 Dam per shot would help, but it really comes down to the number of shots the Exorcist puts out.

Order of the Argent Shroud
Daughters of Khaine
Imperial Knights.
Raven Guard 5th Battle Co.
Tzeentch Daemons
Bretonnians

 
   
Made in us
Longtime Dakkanaut






I know others have mention the Xiphon interceptor. After thinking about it for abit and looking it over again and again, i'm for sure going to get one.


Tho... my wife is alittle mad b.c of the cost, i think she might make me paint it like a Duck, from Darkwing Duck. She says it looks like Darkwing Duck would fly it and it needs to be painted like it.....

Wish me luck in not painting it that color!

For reference

This message was edited 3 times. Last update was at 2017/12/31 08:08:43


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Reading/Writing LD, be kind!

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Made in jp
Dakka Veteran





Your link doesn't work.

Also, I've been hearing about the Xiphon. Maybe I should be saving up.
   
Made in us
Longtime Dakkanaut






K will image site it, sec

Fixed

Its odd b.c it worked when i 1st posted it and on some other sites... odd.

This message was edited 2 times. Last update was at 2017/12/31 08:10:00


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