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Made in gb
[DCM]
Legendary Master of the Chapter





UK

The DCU game is is in no danger of just disappearing. Over the last year they've really made the range more accessible with the various faction boxes that give you a full team in one set, pretty much. The last few months, admittedly they've been understandably focused on the BMG relaunch, but priot to that DCU tended to get at least one new set a month, so it's not like it only gets to occasional release normally. And while there are some oddities and omissions (Titans being a BMG box despite having an Amazon, an alien and a witch, and the fact they still haven't replaced the Supergirl that was ditched when they abandoned metal minis) the range is pretty expansive, considering that at most you're packing 7 or so characters for a standard game there's plenty of options.

With the new edition launching last autumn the rules are in a good place (no major overhauls, unlike Batman 3e, basically just refinement from when it was the original Marvel game) and the game itself is a lot of fun. The DCU stuff is all in their resin, which is mostly pretty great. The main issue is that some parts are far too spindly and prone to breakage (Aquaman's trident is the thinnest bit of resin I've ever come across!), but compared to their old metals, it's much nicer to assemble.

All in all, I think this is actually a really good time to get into the game. I only really jumped in in the last few months, but it's definitely been worthwhile, and much easier than it would have been in the past.

Paradigm's New Blog- 02/12: Reign of the Supermenl

Available for Commission Work. PM me for details. 
   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

 Alpharius wrote:
 VictorVonTzeentch wrote:
 Alpharius wrote:
I'm more interested in the DCU game vs. the Batman game - is getting into the DCU Game a gamble at this point?


I dont see why it would be a gamble to get into, they support it. They just havent been showing off alot of releases for it.


To me, with their history?

I'm not sure how much I trust them to continue (or really support) anything other then the Batman game.

Plus, how is their new (ish) material working out?

Is it worth paying extra to buy direct in case there are miscasts or problems?

And if there is a problem, how is their customer service?


Their history being that they dropped their Marvel line because they had to chose between that and the DC stuff? That history? Cause Batman is DC, sooo I dont see why they wouldnt continue to support it. Infact the DCU game seems like it stemed from the Marvel on in the first place, so they kept that ruleset and made it work with the license they got to keep.

Their resin is good, if a little brittle or thin (looking at you Deathstroke, damn that sword might as well be an empty fist), I liked it alot and am glad so far it seems they are keeping it for DCU. Their new plastic stuff they use for Batman, I hate, I hate it alot. Like it feels cheap, like should come in a really awful pre-painted paint job for 5 bucks cheap and is hard to clean with out accidentally applying too much pressure and removing detail. As much as I like BMG, Im almost of the mind that people should play DCU instead just for the material.

Only buy direct if you are buying enough for free shipping.

I have never had an issue with getting replacements from their customer service, but I've heard other people have had issues. Lately I havent needed to reach out, so I wouldnt know for sure.
   
Made in us
Longtime Dakkanaut





Their support is very good when its good, but they also get overwhelmed easily and things can fall apart for a while. Black Friday is generally a bad time to have a problem.

DCU has some cool models, but as a game its always felt more like a way to brand models people want from the DC license that just don't work in Batman. It's gotten a good deal of support since second edition with bundles of models to give it a little more cohesion and sense of identity. I think for it to really take off it'll need a real revamp that makes it feel like a little more of a cohesive game. Right now the points are just a little too granular without any real incentive to try different things beyond the min/maxed best choices.
   
Made in gb
Fixture of Dakka







I think the success of DCU will end up lying in the storytelling of the games. - They've started playing with it a little bit in the hardback book, but perhaps leaning into it more.

My own personal touchstone is, GW's "Lord of the Rings: Strategy Battle Game." - If Knight can tap more into that feel, they could be on to something.

Admittedly, strong live action ensemble DC movies would help too...

Even so, the idea of having their players go:

"I wanna play Justice League: War" and have games based around that.

Or a 3 player game with someone going: "I wanna do Flashpoint."

Building more of this sort of narrative into the game, is what I'm very excited about.
   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

I've played some hilariously "one sided" in power level games, like Suicide Squad vs Red Death, The Drown and Doomsday. Doomsday gave me the hardest time, because something that powerful you cant fight, and you cant run away from.

Killed Red Death, and almost got The Drowned, but that Doomsday.


We theme'd it as Waller sending Taskforce X to try and stop the Dark Knights and it was fun.

This message was edited 1 time. Last update was at 2020/03/09 18:16:33


 
   
Made in us
Longtime Dakkanaut





 Compel wrote:
I think the success of DCU will end up lying in the storytelling of the games. - They've started playing with it a little bit in the hardback book, but perhaps leaning into it more.

My own personal touchstone is, GW's "Lord of the Rings: Strategy Battle Game." - If Knight can tap more into that feel, they could be on to something.

Admittedly, strong live action ensemble DC movies would help too...

Even so, the idea of having their players go:

"I wanna play Justice League: War" and have games based around that.

Or a 3 player game with someone going: "I wanna do Flashpoint."

Building more of this sort of narrative into the game, is what I'm very excited about.


Which is why it can hurt when the product line is a mess of overly specific points. The number of times I've been like, here's my cool comic Justice League list but it only works out points wise if I cut comic Batman for the BvS anti Supes suit or something keeps it from feeling like a cohesive thing. It feels like models with rules and points assigned to them in a vacuum rather than a game with a specific experience in mind. This is where I really find the experience between it and Crisis Protocol night and day.
   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

Knight Models wrote:Holy Nostalgia-Trip, Batman! Introducing the new Legend of the Dark Knight range for the Batman Miniature Game! This line will bring classic villains and supporting characters from the long history of the Dark Knight to the tabletop. Exclusive to the Knight Models webstore, stay tuned to this Bat-Channel for more information.


Killer Moth
Spoiler:



but most importantly....Kite-Man
Spoiler:

HELL YEAH!
   
Made in gb
Fixture of Dakka







Hell yeah.
   
Made in us
Cabin Zombie






 VictorVonTzeentch wrote:

but most importantly....Kite-Man
Spoiler:

HELL YEAH!


Hell Yeah!
   
Made in us
Longtime Dakkanaut





My only disappointment is he doesn't have Rivalry: Riddler.
   
Made in us
[DCM]
Custodes Shield Captain





Where ever the Emperor needs his eyes

That is a shame.
   
Made in us
Cabin Zombie






He’s written like someone who’s a fan of the idea of Kite Man but hasn’t actually read the comics with him. Charismatic? He’s considered a joke. His current backstory in the comics is that he is Literally a joke the Riddler player on Joker. The model is absolutely perfect though.

 
   
Made in us
Longtime Dakkanaut





It seems heavily based on the Harley cartoon.
   
 
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