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![[Post New]](/s/i/i.gif) 2010/08/12 19:43:07
Subject: Re:Starcraft 2!
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Stoic Grail Knight
Houston, Texas
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Also if they dont wall off right you can easily get like 2/3's of your speedlings through their cannon chokepoint.
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Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/08/12 21:57:15
Subject: Starcraft 2!
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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I do so hate Void Rays... But what's this Cannon rush thing? I don't think I've seen that one yet.
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![[Post New]](/s/i/i.gif) 2010/08/12 22:22:56
Subject: Starcraft 2!
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!!Goffik Rocker!!
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Aduro wrote:I do so hate Void Rays... But what's this Cannon rush thing? I don't think I've seen that one yet.
Protoss immediatly build a forge and then begin building photon canons just outside the sight range of your base, usually on your ramp so you can't leave. It's pretty devastating if it's done right to a player that doesn't know it's there. Photon canons per mineral spent beat all tier one units quite handily and can take down buildings quickly. It's sort of a holdover strategy from starcraft 1, it's not really practical at high levels of play but it can win easily against many opponents.
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2010/08/12 22:31:59
Subject: Re:Starcraft 2!
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Avatar of the Bloody-Handed God
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Im liking spamming Infested Terrans with my Infesters :'D
nothing like having a carrier that can move while burrowed and throwing the Terran into enemy base
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This message was edited 1 time. Last update was at 2010/08/12 22:43:25
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![[Post New]](/s/i/i.gif) 2010/08/12 22:35:18
Subject: Re:Starcraft 2!
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!!Goffik Rocker!!
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LunaHound wrote:Im liking spamming Infested Terrans with my Infesters :'D
nothing like having a carrier that can move while burrowed and throwing the Terrains into enemy base
I've found that they're great for taking out enemy expansions with little investment on my part. Two can spawn sixteen infested terrans at full energy which is more than enough to kill 12 SCVs and a command center before reprisal kills my free suicide troops.
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![[Post New]](/s/i/i.gif) 2010/08/12 22:46:18
Subject: Re:Starcraft 2!
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Avatar of the Bloody-Handed God
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Not to mention the dilemma:
To kill the terran spawns even though they expire eventually but not before they blow up my base
or
Try to find the infesters that are probably long gone by now , while the terran spawn kill my base. Knowing they'll be back in a few minute to do it all over again
lol its so funny -_-
I see nerf comming soon
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This message was edited 1 time. Last update was at 2010/08/12 22:46:45
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![[Post New]](/s/i/i.gif) 2010/08/12 22:49:39
Subject: Re:Starcraft 2!
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!!Goffik Rocker!!
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LunaHound wrote:Not to mention the dilemma:
To kill the terran spawns even though they expire eventually but not before they blow up my base
or
Try to find the infesters that are probably long gone by now , while the terran spawn kill my base. Knowing they'll be back in a few minute to do it all over again
lol its so funny -_-
I see nerf comming soon
I doubt it, their utility is greatly limited once detectors become common and most base defenses can kill them quickly. They also require micromanagement to function at all.
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Do you remember that time that thing happened?
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![[Post New]](/s/i/i.gif) 2010/08/12 22:53:34
Subject: Re:Starcraft 2!
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Secret Force Behind the Rise of the Tau
USA
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LunaHound wrote:Not to mention the dilemma:
To kill the terran spawns even though they expire eventually but not before they blow up my base
or
Try to find the infesters that are probably long gone by now , while the terran spawn kill my base. Knowing they'll be back in a few minute to do it all over again
lol its so funny -_-
I see nerf comming soon
I doubt it. I've gotten into the habit ages ago of always having something that can detect cloak/burrow/anything else that makes a unit invisible and putting one in any base I make. I've been rush and surprised by such things too many times not to. Infestors don't live long when somethings shooting at them. Just run the little SCV's away from the slow moving terrans and get rid of the infestor.
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This message was edited 1 time. Last update was at 2010/08/12 22:55:39
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![[Post New]](/s/i/i.gif) 2010/08/12 22:55:59
Subject: Starcraft 2!
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Avatar of the Bloody-Handed God
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But once the terrans are thrown into your base , its pointless to detect the Infestors though , not to mention the terrans can take out detectors as well.
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![[Post New]](/s/i/i.gif) 2010/08/12 23:06:00
Subject: Re:Starcraft 2!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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Got the game today after peer pressure and I must say, it's the same game of back then, but with some neat additions. I'm enjoying the campaign so far.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2010/08/12 23:48:42
Subject: Starcraft 2!
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Secret Force Behind the Rise of the Tau
USA
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LunaHound wrote:But once the terrans are thrown into your base , its pointless to detect the Infestors though , not to mention the terrans can take out detectors as well.
Terrans have to hatch so you have a few seconds to move you're SCV's and call in reinforcements. The detector can tell you the infestor is there before it launches. You put it just a little bit in front of the command center, sometimes I put it offsides to cover a map edge a little bit. I don't really care if it lives unless it's an expensive raven but I don't usually sit a Raven at a base. I put them with the army, usually two. The point is that that turret detector buys you an extra second(s) to go in and clean up before too much damage is done. Hellions are usually something I have around against zerg. They'd be good for this.
Generally I'm more concerned about stuff coming from the air than the ground so I end up leaving turrets close to the base. I boost the numbers as the game goes on. No base is impenetrable. Believe me I've tried XD. The best resolution is to find ways to buy yourself time so you have more wiggle room in responding.
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This message was edited 1 time. Last update was at 2010/08/12 23:49:10
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![[Post New]](/s/i/i.gif) 2010/08/13 00:00:01
Subject: Starcraft 2!
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!!Goffik Rocker!!
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LordofHats wrote:LunaHound wrote:But once the terrans are thrown into your base , its pointless to detect the Infestors though , not to mention the terrans can take out detectors as well. Terrans have to hatch so you have a few seconds to move you're SCV's and call in reinforcements. The detector can tell you the infestor is there before it launches. You put it just a little bit in front of the command center, sometimes I put it offsides to cover a map edge a little bit. I don't really care if it lives unless it's an expensive raven but I don't usually sit a Raven at a base. I put them with the army, usually two. The point is that that turret detector buys you an extra second(s) to go in and clean up before too much damage is done. Hellions are usually something I have around against zerg. They'd be good for this. Generally I'm more concerned about stuff coming from the air than the ground so I end up leaving turrets close to the base. I boost the numbers as the game goes on. No base is impenetrable. Believe me I've tried XD. The best resolution is to find ways to buy yourself time so you have more wiggle room in responding. Well micro'd infesters will kill hellions through a mix of AOE immobilizers and mind control. All of their abilities outrange the hellions shot and IIRC the infesters are not classified as light units so the hellions will not kill them very quickly. It's also very easy to simply immob the hellions then run away underground forcing you to scan sweep and risk running into roach support which will crush the hellions quickly. The infester is a great harassment unit, it's not meant to take down defended bases alone and it's not good at it (similar to the mutalisk in this regard).
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This message was edited 3 times. Last update was at 2010/08/13 00:01:53
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Do you remember that time that thing happened?
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![[Post New]](/s/i/i.gif) 2010/08/13 00:36:16
Subject: Starcraft 2!
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Secret Force Behind the Rise of the Tau
USA
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ShumaGorath wrote:Well micro'd infesters will kill hellions through a mix of AOE immobilizers and mind control. All of their abilities outrange the hellions shot and IIRC the infesters are not classified as light units so the hellions will not kill them very quickly. It's also very easy to simply immob the hellions then run away underground forcing you to scan sweep and risk running into roach support which will crush the hellions quickly. The infester is a great harassment unit, it's not meant to take down defended bases alone and it's not good at it (similar to the mutalisk in this regard).
I was more thinking of using the Hellions to hit the infested Terrans. Marines/Marauders (Gah, scratch that. Still immobilized...) would be my guess for the infestor, but I'm working through this as I type XD. Sadly I haven't found many Zerg thus far. I've played them all of two times. Almost all my matches 1v1 have been versus Terran with Toss sprinkles here and there  I've played almost nothing but toss/terran combos in 2v2.
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This message was edited 3 times. Last update was at 2010/08/13 00:41:16
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![[Post New]](/s/i/i.gif) 2010/08/13 01:23:37
Subject: Starcraft 2!
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!!Goffik Rocker!!
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LordofHats wrote:ShumaGorath wrote:Well micro'd infesters will kill hellions through a mix of AOE immobilizers and mind control. All of their abilities outrange the hellions shot and IIRC the infesters are not classified as light units so the hellions will not kill them very quickly. It's also very easy to simply immob the hellions then run away underground forcing you to scan sweep and risk running into roach support which will crush the hellions quickly. The infester is a great harassment unit, it's not meant to take down defended bases alone and it's not good at it (similar to the mutalisk in this regard). I was more thinking of using the Hellions to hit the infested Terrans. Marines/Marauders (Gah, scratch that. Still immobilized...) would be my guess for the infestor, but I'm working through this as I type XD. Sadly I haven't found many Zerg thus far. I've played them all of two times. Almost all my matches 1v1 have been versus Terran with Toss sprinkles here and there  I've played almost nothing but toss/terran combos in 2v2. I play random, so I play a lot of zerg. They're my favorite race to play. That said I've never seen another zerg player using infesters outside of free for all, so I don't think many people prepare for them. They're also great on defense where you can mind control tube from atop a cliff onto unsuspecting units and the infested terrans are great at dealing with almost all harassment units once you immob them. Their greatest weakness is the sheer requirement for micro and situational use.
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This message was edited 1 time. Last update was at 2010/08/13 01:25:15
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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![[Post New]](/s/i/i.gif) 2010/08/13 15:32:08
Subject: Starcraft 2!
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Longtime Dakkanaut
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Interesting discussion on the infestors...I'll have to mess around with them when I get a chance.
In other news, my 1v1 continues to stink; I'm ranked 64 in the Bronze leauge  I did finally get a win yesterday, though. The other player was Protoss, going for Void Rays. I managed to beat them off with my marines, and then was able to tech up enough cloaked Banshees to take down his production lines by sneaking around his cannons.
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![[Post New]](/s/i/i.gif) 2010/08/13 15:45:22
Subject: Re:Starcraft 2!
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Stoic Grail Knight
Houston, Texas
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The thing thats so nice about infested terrans is they only cost energy, and can be used and your infestors can be long gone before they hatch and what not.
Two infestors at full energy can toss enough terrans down to completely destroy an expansion before the other player can react. (unless they keep a decent number of troops at each expansion.
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Daemons-
Bretonnia-
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![[Post New]](/s/i/i.gif) 2010/08/13 16:30:48
Subject: Starcraft 2!
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Legendary Master of the Chapter
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I just got battlecrusiered spammed and void rayed spammed. Nothing can stop Battlecrusiers. And even 100 marines can't stop void rays.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2010/08/13 16:49:32
Subject: Starcraft 2!
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Stoic Grail Knight
Houston, Texas
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Asherian Command wrote:I just got battlecrusiered spammed and void rayed spammed. Nothing can stop Battlecrusiers. And even 100 marines can't stop void rays.
Hydralisks eat battlecruisers and void rays alive....
Void ray spam is such a stupid easy tactic to deal with, It works great against scrubs, other then that its pretty bad.
Scout base, see early forge and the turtle. You know the are probly going to spam void rays...
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This message was edited 1 time. Last update was at 2010/08/13 16:50:05
Daemons-
Bretonnia-
Orcs n' Goblins- |
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![[Post New]](/s/i/i.gif) 2010/08/13 16:51:26
Subject: Starcraft 2!
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Legendary Master of the Chapter
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Yeah but i always play terran. As i rushed him and crippled his resources I attacked and somehow he had made 5 voidrays. And 20 zealots.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2010/08/13 16:53:39
Subject: Starcraft 2!
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Stoic Grail Knight
Houston, Texas
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Asherian Command wrote:Yeah but i always play terran. As i rushed him and crippled his resources I attacked and somehow he had made 5 voidrays. And 20 zealots.
1st, As terran you are not allowed to comment about the cheese tactics of other armies...
Second stimmed marines can tear through void rays like they are nothing.
If you scout the early void ray spam just build 4 barracks with whatever its called and start pumping out tons of marines.
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![[Post New]](/s/i/i.gif) 2010/08/13 16:54:36
Subject: Starcraft 2!
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Legendary Master of the Chapter
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yeah i'll try that. I've just started to get better. But agianst battle crusiers what do i do? Because basically i got analed
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2010/08/13 16:59:20
Subject: Starcraft 2!
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Stoic Grail Knight
Houston, Texas
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Asherian Command wrote:yeah i'll try that. I've just started to get better. But agianst battle crusiers what do i do? Because basically i got analed
I think terrans answer to battlecruisers is lots of vikings..
Cant remember exactly tho, played terran a lot in the beta, but i play zerg now.
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![[Post New]](/s/i/i.gif) 2010/08/13 17:06:46
Subject: Starcraft 2!
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Legendary Master of the Chapter
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I did that but somehow the guy pulled it off. he killed all of them. Which makes no sense. I'm guessing he was korean. I nuked the hell out of him. I destoried his mineral gathers. Destoried command centers. Then he copied everything i did minus the nuking. And started attacking my Resource bases. by randomly going around the map. I immediately thought noob. Because he copied everything i did. Over. and over. I killed at least 4x more units of him. Than anything the kill count for me was I killed 2,500. He killed 500 of me. I was severely outnumbered. But i was armored. He barely won. And i had to leave too. I hate dicks that just make you do all the work and somehow manage to attack you randomly. Hell i confused the hell out of him at the end. As his forces tried to kill me but they couldn't i destoried all of his command centers so he couldn't get any more money. And he couldn't do any more but try and kill me. But he failed everytime.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2010/08/13 17:09:40
Subject: Starcraft 2!
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!!Goffik Rocker!!
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ShivanAngel wrote:Asherian Command wrote:yeah i'll try that. I've just started to get better. But agianst battle crusiers what do i do? Because basically i got analed
I think terrans answer to battlecruisers is lots of vikings..
Cant remember exactly tho, played terran a lot in the beta, but i play zerg now.
At cost vikings decimate battlecruisers and the reactor allows you to double speed build them. Are you still in the practice league asherian? Air rushes are pretty dominant there because of all the giant piles of stone blocking ground attacks. These tactics are much less common in the regular game.
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![[Post New]](/s/i/i.gif) 2010/08/13 17:11:28
Subject: Re:Starcraft 2!
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Stoic Grail Knight
Houston, Texas
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So he turtled up and what not, you kept fighting on his turf where he had the advantage, then he punished you for it...
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![[Post New]](/s/i/i.gif) 2010/08/13 17:22:40
Subject: Starcraft 2!
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Legendary Master of the Chapter
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Yeah but if someone counted the numbers. I won. I killed 5x more. and I collect 20x more. I could of done more. But i had to leave.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2010/08/13 17:24:20
Subject: Starcraft 2!
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Stoic Grail Knight
Houston, Texas
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Asherian Command wrote:Yeah but if someone counted the numbers. I won. I killed 5x more. and I collect 20x more. I could of done more. But i had to leave.
Without a replay its hard to believe you had 5x more kills and resources and still lost....
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![[Post New]](/s/i/i.gif) 2010/08/13 17:30:44
Subject: Starcraft 2!
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!!Goffik Rocker!!
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That does sound a little suspicious, though I've incurred similar loss ratios and still won (as zerg though).
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Do you remember that time that thing happened?
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![[Post New]](/s/i/i.gif) 2010/08/13 17:32:13
Subject: Starcraft 2!
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Legendary Master of the Chapter
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He spammed marines at first. Which i delt with thanks to siegetanks. I ambushed his armies. And i pushed his forces back. Alot and i slaughtered him alot. But he kept building up a battle crusier force. Basically i exhausted every resource on my side of the map.
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2010/08/13 17:40:09
Subject: Starcraft 2!
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!!Goffik Rocker!!
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Asherian Command wrote:He spammed marines at first. Which i delt with thanks to siegetanks. I ambushed his armies. And i pushed his forces back. Alot and i slaughtered him alot. But he kept building up a battle crusier force. Basically i exhausted every resource on my side of the map. I don't accept that you can exhaust every resource on your map side while killing him 5-1 and still lose. That doesn't bare out mathematically, he doesn't have infinite resources.
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This message was edited 1 time. Last update was at 2010/08/13 17:40:45
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Do you remember that time that thing happened?
This is a bad thread and you should all feel bad |
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