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![[Post New]](/s/i/i.gif) 2010/07/30 14:16:05
Subject: Re:Starcraft 2!
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Death-Dealing Dark Angels Devastator
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@legoburner: Glad to hear the soundtrack is as good as the first game. There were a few clips on Blizzard's SC2 website and I was really digging them.
I really want to play but I need to upgrade my Mac to the latest OS and get some more RAM. I haven't really been doing much gaming lately so I haven't done any upgrades since I bought this machine in '06. I was a big fan of SC when it came out, even had a website dedicated to it (I know, who didn't  ) and the new one looks stunning. I'm pretty sure an upgrade will let me use Steam again too so the new OS will be worth it. The RAM will just be icing on the CPU.
Oh and I just remembered that Diablo III is on the horizon as well...
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![[Post New]](/s/i/i.gif) 2010/07/30 14:56:17
Subject: Starcraft 2!
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Legendary Master of the Chapter
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Good to see people like it! I hate the people who say. ITS GOING TO SUCK! I hate that. -.-
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2010/07/30 15:27:34
Subject: Starcraft 2!
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Rotting Sorcerer of Nurgle
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Why would it suck?
It would not if Blizzard knows what's good for them  .
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/07/30 15:27:35
Subject: Re:Starcraft 2!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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UMS makes me a wee bit curious now.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2010/07/30 15:29:30
Subject: Starcraft 2!
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Rotting Sorcerer of Nurgle
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Seeing only the multi-player only on youtube, I was sad to not see some of the old units in SC1...but not a huge spoiler: you'll see old friends and units in the Campaign.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/07/30 15:47:36
Subject: Starcraft 2!
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Legendary Master of the Chapter
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Yeah we know. Jim Raynor and Mengsk return.....
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From whom are unforgiven we bring the mercy of war. |
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![[Post New]](/s/i/i.gif) 2010/07/30 16:09:42
Subject: Re:Starcraft 2!
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Avatar of the Bloody-Handed God
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How similar is Sc2 to SC1 in game play and game mechanics?
Just wondering since its 10 years gap and games like Dawn of War and Supreme Commander have very
realistic game physics , how do they compare?
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![[Post New]](/s/i/i.gif) 2010/07/30 16:41:30
Subject: Starcraft 2!
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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I hope you guys enjoy it, the first one was a pretty good game. I'm personally boycotting it because I can't foresee paying the same amount or even any amount for the other two campaigns, at least until its bargain binned.
Oh, and can you select more than 12 units at a time in this one?
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![[Post New]](/s/i/i.gif) 2010/07/30 17:03:50
Subject: Starcraft 2!
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Rotting Sorcerer of Nurgle
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@LunaHound:
It's more of the same... but different.
It's still build base and wreck face...while the new DoW are a specific kind of Strat. Game that focuses on the 'tactical' side of things. I mean there is some vibe to the whole 'capturing points'...the watchtowers...but not too similar.
What is updated is the tricks and builds.
@halonachos:
You can select a rediculous number of units...
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/07/30 17:07:36
Subject: Starcraft 2!
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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They finally fixed that, that's good. I will guess that you can assign squad numbers similar to C&C.
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![[Post New]](/s/i/i.gif) 2010/07/30 18:03:51
Subject: Re:Starcraft 2!
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Archer ARC-5S
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It's still rock paper scissors with lasers and goo.
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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![[Post New]](/s/i/i.gif) 2010/07/30 18:06:06
Subject: Starcraft 2!
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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Goo covers rock! Scissors reflects lasers.
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This message was edited 1 time. Last update was at 2010/07/30 18:06:25
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![[Post New]](/s/i/i.gif) 2010/07/30 20:10:23
Subject: Starcraft 2!
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Power-Hungry Cultist of Tzeentch
Ridgecrest, CA [USA]
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halonachos wrote:I hope you guys enjoy it, the first one was a pretty good game. I'm personally boycotting it because I can't foresee paying the same amount or even any amount for the other two campaigns, at least until its bargain binned.
Oh, and can you select more than 12 units at a time in this one?
Good luck at waiting. The Diablo 2 Battlechest, and the Warcraft III battlecheck are still $40 a pop. They just dont go down in price. As for the 3 different releases, I have talked to people who own the game and there are around 30 missions on the first release, at 30-60 a piece thats still 20-30 hours of game play, way more than most games being released today. I personally am a lore junky, so I will probably buy at least the first one, if it is worth it, the others. But my NerdGasm isnt going anywhere until after Diablo III!!
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![[Post New]](/s/i/i.gif) 2010/07/30 20:21:52
Subject: Re:Starcraft 2!
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[ADMIN]
Decrepit Dakkanaut
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frozenmilk wrote:@legoburner: Glad to hear the soundtrack is as good as the first game. There were a few clips on Blizzard's SC2 website and I was really digging them.
imho, the sound track is genuinely better and I really liked SC1's as well. Really reminds me of firefly with the cowboys in space sort of sound.
LunaHound wrote:How similar is Sc2 to SC1 in game play and game mechanics?
It feels exactly like SC1 but with the ability to select far more troops. Mechanics are very, very similar with tweaks in all the right places.
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Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
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![[Post New]](/s/i/i.gif) 2010/07/30 21:33:41
Subject: Starcraft 2!
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Combat Jumping Rasyat
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![[Post New]](/s/i/i.gif) 2010/07/30 21:47:18
Subject: Starcraft 2!
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Rotting Sorcerer of Nurgle
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Oh good too know...I had a sensation something was a bit 'off' cause I know my comp strains a bit, but not that bad.
Thx Avantgarde.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2010/08/01 05:54:51
Subject: Starcraft 2!
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Lord Commander in a Plush Chair
In your base, ignoring your logic.
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I got the SC1 battlechest for $20 along with the Diablo chest for $20. Working in retail has some benefits mind you. I could probably get SC2 for around $40 dut to coupons and employee discounts, but I just don't want it. If I get it then I'll want the other ones, and so on and so on. It's like a gateway drug or something I tell you.
On Diablo 3, I loved the first two, but 3 is kind of shiny and stuff. I know, I know they stepped beyond the palette of brown, red, black, grey, and shades of those colors, but it reminds me of Halo.
Diablo is supposed to be dark, you're fighting demons to save the world after all.
Oh and I miss the pally. Automatically Appended Next Post: In essence, Blizzard is kind of annoying me with all of these changes.
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This message was edited 1 time. Last update was at 2010/08/01 05:55:25
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![[Post New]](/s/i/i.gif) 2010/08/01 11:58:47
Subject: Starcraft 2!
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Confident Halberdier
New Zealand
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I liked SC1 but I'll hold off on SC2 till the next part comes out in a year or two and the first one can be found for 10$ a pop.
I just can't bring myself to spend 60$ on a PC game 3 times over. I just can't :(
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![[Post New]](/s/i/i.gif) 2010/08/01 14:20:25
Subject: Re:Starcraft 2!
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Avatar of the Bloody-Handed God
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Im playing the campaign and noticed there are infantry medics built in barracks.
But when i play skirmish , the medics are the drop ships?
What happened?
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![[Post New]](/s/i/i.gif) 2010/08/01 14:32:04
Subject: Starcraft 2!
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[ADMIN]
Decrepit Dakkanaut
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There are two options for medics luna. Medivacs (ships) come in about midway through the campaign.
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Check out our new, fully plastic tabletop wargame - Maelstrom's Edge, made by Dakka!
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![[Post New]](/s/i/i.gif) 2010/08/01 14:39:40
Subject: Starcraft 2!
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Avatar of the Bloody-Handed God
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legoburner wrote:There are two options for medics luna. Medivacs (ships) come in about midway through the campaign.
How about skirmish and multiplayer? will there be infantry type of medics?
On another note... i have trouble enjoying Star Craft 2 , compare to say Supreme Commander 2 ><
It feels like the range is so short! ( the bullets only fly like... 5 body length far lol )
And units cant fire and move at same time :'/
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This message was edited 1 time. Last update was at 2010/08/01 14:42:46
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![[Post New]](/s/i/i.gif) 2010/08/01 14:46:21
Subject: Starcraft 2!
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Angry Blood Angel Assault marine
Alexandria, VA
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I might be burned at the stake for this, but I don't really like the Starcraft franchise. When it was my first RTS, I loved it, but compared to the modern games, it feels beyond archaic. And now I hear that the new one has barely changed. I guess I've been spoiled by Supreme Commander and others like it. Personally, I guess I just prefer firing SuperMassive Artillery at your base from miles away then having my roidmarines plink spikes at you from 2 feet away.
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N' Yeah, even though I walks froo' da Shader of da Valley of Death
I ain't fraid a' no umies': Cuz youze is wif me;
Yer Dakka and yer Chop, they's pretty good
Youze gots a Kan in front o' me when da' umies' iz mucking about;
Youze paint me ead' wif oil;
Me gubbinz overfloweth with Dakka, and me wotzits runneth over with Chop.
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Blood Angels cannot assault Necrons due to love
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1500 Points of Tau Molesters 100% painted
750 Points of WoC, 10 % painted |
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![[Post New]](/s/i/i.gif) 2010/08/01 14:53:01
Subject: Starcraft 2!
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Avatar of the Bloody-Handed God
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Haddi wrote:I might be burned at the stake for this, but I don't really like the Starcraft franchise. When it was my first RTS, I loved it, but compared to the modern games, it feels beyond archaic. And now I hear that the new one has barely changed. I guess I've been spoiled by Supreme Commander and others like it. Personally, I guess I just prefer firing SuperMassive Artillery at your base from miles away then having my roidmarines plink spikes at you from 2 feet away.
I think i feel the same way , SC2 hasnt really improved much at all ( graphics aside ) . I know its intentionally created so it feels like SC1 but... that game is old!
They didnt take in detailed combat effect like Dawn Of War ( melee / moral / explosion and gets blown off your feet )
They didnt take in the new technology of Supreme Commander ( weapon physics )
Its almost like... they are so confident in SC1 that they feel they dont need to improve it ( same way as chess dont really get upgrades )
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![[Post New]](/s/i/i.gif) 2010/08/01 15:36:54
Subject: Re:Starcraft 2!
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Death-Dealing Dark Angels Devastator
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@legoburner That's the type of vibe I got off it as well, it's very cool.
I'm not going to opt for the deluxe edition but I see they have the soundtrack available for download on iTunes so I'll probably pick it up soon. I wish Amazon MP3 had it but they don't seem to.
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![[Post New]](/s/i/i.gif) 2010/08/01 16:01:45
Subject: Starcraft 2!
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Angry Blood Angel Assault marine
Alexandria, VA
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LunaHound wrote:Haddi wrote:I might be burned at the stake for this, but I don't really like the Starcraft franchise. When it was my first RTS, I loved it, but compared to the modern games, it feels beyond archaic. And now I hear that the new one has barely changed. I guess I've been spoiled by Supreme Commander and others like it. Personally, I guess I just prefer firing SuperMassive Artillery at your base from miles away then having my roidmarines plink spikes at you from 2 feet away.
I think i feel the same way , SC2 hasnt really improved much at all ( graphics aside ) . I know its intentionally created so it feels like SC1 but... that game is old!
They didnt take in detailed combat effect like Dawn Of War ( melee / moral / explosion and gets blown off your feet )
They didnt take in the new technology of Supreme Commander ( weapon physics )
Its almost like... they are so confident in SC1 that they feel they dont need to improve it ( same way as chess dont really get upgrades )
That, and the player base that TRULY loves SC2, I'm talking hardcore Tourney Players and South Koreans who live for this game, don't really want change. They want their old game to look pretty again, but they want what they fell in love with at first. Fine and dandy, but I want a modern game, not just a game from the 90's with a makeover.
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N' Yeah, even though I walks froo' da Shader of da Valley of Death
I ain't fraid a' no umies': Cuz youze is wif me;
Yer Dakka and yer Chop, they's pretty good
Youze gots a Kan in front o' me when da' umies' iz mucking about;
Youze paint me ead' wif oil;
Me gubbinz overfloweth with Dakka, and me wotzits runneth over with Chop.
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Blood Angels cannot assault Necrons due to love
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1500 Points of Tau Molesters 100% painted
750 Points of WoC, 10 % painted |
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![[Post New]](/s/i/i.gif) 2010/08/01 17:34:43
Subject: Starcraft 2!
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Lone Wolf Sentinel Pilot
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Will the game work with a mac or do you have to buy the mac version seperately?
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![[Post New]](/s/i/i.gif) 2010/08/01 19:25:41
Subject: Re:Starcraft 2!
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Death-Dealing Dark Angels Devastator
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Will the game work with a mac or do you have to buy the mac version seperately?
I'm almost certain it's compatible with both PC and Mac. It's something they've been doing for a whlie, since at least the original WOW.
System requirements here
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![[Post New]](/s/i/i.gif) 2010/08/02 01:28:48
Subject: Re:Starcraft 2!
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Krazed Killa Kan
Minnesota, land of 10,000 Lakes and 10,000,000,000 Mosquitos
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Having played it a bit, it does seem to be basically a really shiny SC1. Sure, there are new units and buildings and such (and the graphics are better, plus the ability to select more than 12 units at a time) but the gameplay hasn't changed at all from the first one.
That said, the 60 bucks you're paying for is giving you an awesome singleplayer experience in the campaign (the Zeratul missions are absolutely incredible) and access to incredibly creative and well-designed Custom maps. Heck, I don't even play regular skirmish games, the UMS games still reign supreme. I mean, when you can create an almost exact clone of Double Dragon in the SC2 Galaxy Editor...
And no, I'm not making that up. There is a Double Dragon-style sidescroller on SC2 - and this is less than a week after the game's release. The abilities of that thing are mindboggling.
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![[Post New]](/s/i/i.gif) 2010/08/02 01:30:40
Subject: Starcraft 2!
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[MOD]
Madrak Ironhide
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Haddi wrote:I might be burned at the stake for this, but I don't really like the Starcraft franchise. When it was my first RTS, I loved it, but compared to the modern games, it feels beyond archaic. And now I hear that the new one has barely changed. I guess I've been spoiled by Supreme Commander and others like it. Personally, I guess I just prefer firing SuperMassive Artillery at your base from miles away then having my roidmarines plink spikes at you from 2 feet away.
It's like the difference between playing 40k and epic. There's just something visceral
about leading squads of troops into a small cramped battlefield and knowing that air
support is a click away and that artillery pounding your troops can be reached if you
just micro the army correctly.
Something like that.
I want to avoid a purchase as well, but talk of the storyline is making me reconsider.
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![[Post New]](/s/i/i.gif) 2010/08/02 06:36:42
Subject: Starcraft 2!
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Decrepit Dakkanaut
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Honestly, the only reason for me to get this game is the map editor, DotA starcraft style. F yea.
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