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The release date looks like its pushed back a few days (was 9/6 - Tuesday, but not it's listed as Friday 9/9). Cool but short action video... no real news but a few nifty shots.
Friend of mine at Gamestop gave me one of the Lanyards for Space Marine. It had a card on the bottom showing off the preorder skins and on the back, it has info about the game itself,
Under Multiplayer: it says it will be getting 5 player coop mode for free after the game has been out 30 days.
Edit: bah. People beat me to it.
This message was edited 1 time. Last update was at 2011/08/06 21:48:04
For those of you who didn't pay attention during the new videos:
Blood Ravens reinforce the Ultramarines at one point in the story
Tidus can pick up autocannons from weapon emplacements and carry it around devestator style (ain't a marine weapon, but whatever, use what you got I guess)?
Blight Drones are in the game
Chaos Space Marines carrying Plasma Cannons (WTF!?)
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
chaos0xomega wrote:Tidus can pick up autocannons from weapon emplacements and carry it around devestator style (ain't a marine weapon, but whatever, use what you got I guess)?
Chaos Space Marines carrying Plasma Cannons (WTF!?)
These two statements have an inherently contradictory attitude.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
chaos0xomega wrote:Tidus can pick up autocannons from weapon emplacements and carry it around devestator style (ain't a marine weapon, but whatever, use what you got I guess)?
Chaos Space Marines carrying Plasma Cannons (WTF!?)
These two statements have an inherently contradictory attitude.[/quote
No, because the CSM aren't picking up the weapons. They are chaos-y looking plasma cannons replete with stars and other warp related iconography.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
chaos0xomega wrote:Tidus can pick up autocannons from weapon emplacements and carry it around devestator style (ain't a marine weapon, but whatever, use what you got I guess)?
Chaos Space Marines carrying Plasma Cannons (WTF!?)
These two statements have an inherently contradictory attitude.
No, because the CSM aren't picking up the weapons. They are chaos-y looking plasma cannons replete with stars and other warp related iconography.
Honestly, the whole "no hand-held Plasma Cannons" thing from the Codex is an entirely arbitrary way to differentiate how the two marine style play on the table. There's no real fluff justification considering there are so many recent renegades and it's not like the rest can't loot after a battle. If they can maintain vehicle Cannons and plasmaguns, they can probably maintain non-vehicle Cannons.
Also, it's called balancing issues for the game.
This message was edited 1 time. Last update was at 2011/08/06 23:31:03
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
chaos0xomega wrote:No, because the CSM aren't picking up the weapons. They are chaos-y looking plasma cannons replete with stars and other warp related iconography.
So?
It just means that they desecrated/reconsecrated (depending on your point of view) the plasma cannons before battle.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
The multiplayer issue with plasma carrying plasma cannons isn't a big deal. As the above poster said, it's not that hard to believe chaos simply looted it from the battlefield.
But some of the other weapons in the game I have an issue with simply because the 40k background is so rich, there shouldn't have been the need to introduce new weapons, hand carrying autocannons, and space marine shrines handing out weaponry.
Nvs wrote:The multiplayer issue with plasma carrying plasma cannons isn't a big deal. As the above poster said, it's not that hard to believe chaos simply looted it from the battlefield.
But some of the other weapons in the game I have an issue with simply because the 40k background is so rich, there shouldn't have been the need to introduce new weapons, hand carrying autocannons, and space marine shrines handing out weaponry.
There are no new weapons being introduced.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Nvs wrote:The multiplayer issue with plasma carrying plasma cannons isn't a big deal. As the above poster said, it's not that hard to believe chaos simply looted it from the battlefield.
But some of the other weapons in the game I have an issue with simply because the 40k background is so rich, there shouldn't have been the need to introduce new weapons, hand carrying autocannons, and space marine shrines handing out weaponry.
There are no new weapons being introduced.
Pay more attention, there is one, stated explicitly in at least one video to have been created just for the game.
Spoiler:
Vengeance Grenade Launcher
This message was edited 1 time. Last update was at 2011/08/07 00:29:45
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
Nvs wrote:The multiplayer issue with plasma carrying plasma cannons isn't a big deal. As the above poster said, it's not that hard to believe chaos simply looted it from the battlefield.
But some of the other weapons in the game I have an issue with simply because the 40k background is so rich, there shouldn't have been the need to introduce new weapons, hand carrying autocannons, and space marine shrines handing out weaponry.
There are no new weapons being introduced.
Pay more attention, there is one, stated explicitly in at least one video to have been created just for the game.
Spoiler:
Vengeance Grenade Launcher
Yep. It even has a fluff justification: it's an Ad Mech experimental weapon.
You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie The Before Times: A Place That Celebrates The World That Was
Nvs wrote:The multiplayer issue with plasma carrying plasma cannons isn't a big deal. As the above poster said, it's not that hard to believe chaos simply looted it from the battlefield.
But some of the other weapons in the game I have an issue with simply because the 40k background is so rich, there shouldn't have been the need to introduce new weapons, hand carrying autocannons, and space marine shrines handing out weaponry.
There are no new weapons being introduced.
Pay more attention, there is one, stated explicitly in at least one video to have been created just for the game.
Spoiler:
Vengeance Grenade Launcher
You are seriously going to argue that there's no grenade launchers in the fluff? Just lol.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
As for the plasma cannon "debate", stop being nerds, lol. I mean I know everyone would have preferred for Chaos to suck complete ass and be inferior to the loyalist Space Marines in every way, just like the tabletop game, but when you tip the balance in favor of one side or the other it makes for a pretty boring multiplayer experience...also just like the tabletop. That and the "fluffy" restrictions on Traitor weaponry don't really make much sense anymore anyway, after the 2007 Chaos codex came out and said that everyone is a recently turned renegade and not a 10,000-year-old veteran still using ancient equipment like previously. Chaos Marines toting around plasma cannons makes more sense than having them tote around autocannons, really.
Desubot wrote: Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game."
Nvs wrote:The multiplayer issue with plasma carrying plasma cannons isn't a big deal. As the above poster said, it's not that hard to believe chaos simply looted it from the battlefield.
But some of the other weapons in the game I have an issue with simply because the 40k background is so rich, there shouldn't have been the need to introduce new weapons, hand carrying autocannons, and space marine shrines handing out weaponry.
There are no new weapons being introduced.
Pay more attention, there is one, stated explicitly in at least one video to have been created just for the game.
Spoiler:
Vengeance Grenade Launcher
You are seriously going to argue that there's no grenade launchers in the fluff? Just lol.
Well, there is certainly no such thing as a Vengeance Grenade Launcher.
As for plasma cannons, it makes sense if they are renegade marines, but apparently (in multiplayer anyway) you can play legionary marines, so it doesn't make sense in that context.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
chaos0xomega wrote:Well, there is certainly no such thing as a Vengeance Grenade Launcher.
So? There's a huge variety of patterns of any kind of weapon. This isn't "new"...
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
As for plasma cannons, it makes sense if they are renegade marines, but apparently (in multiplayer anyway) you can play legionary marines, so it doesn't make sense in that context.
It's just a multiplayer skin and nothing more. If a guy playing as a raptor has his guy skinned like a Death Guard, what's the big deal?
Desubot wrote: Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game."
Besides, you nkow there'll be some hello kitty marines.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Melissia wrote:Besides, you nkow there'll be some hello kitty marines.
CURSES! I HAVE BEEN FOUND OUT!
And their is the Astartes' Grenade Launcher, so the Vengeance Grenade Launcher can just be a different pattern. Not sure about you guys, but I am excited to try out the stalker pattern boltgun.
Melissia wrote:Besides, you nkow there'll be some hello kitty marines.
CURSES! I HAVE BEEN FOUND OUT!
And their is the Astartes' Grenade Launcher, so the Vengeance Grenade Launcher can just be a different pattern. Not sure about you guys, but I am excited to try out the stalker pattern boltgun.
My understanding is that its a Grenade Launcher that fires Vengeance Grenades, not a Vengeance Pattern Grenade Launcher. As stated previously, it was stated by a THQ rep to be a completely new weapon created specifically for the game (similar to how Rail Rifles were created for Firewarrior), and is supposed to represent an experimental AdMech weapon developed on the FW the game takes place upon.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
Avrik_Shasla wrote:You guys and your stick to the codex and plasma cannons. I'd laugh if Chaos legions release next year they get Plasma cannons.
Hey, it's not surprising that we're bitter, that we cling to reaper autocannons or dark gods or antipathy to armies that get updated codecies or anti-xenos sentiment or anti-Space Marine sentiment as a way to explain our frustrations.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
Avrik_Shasla wrote:You guys and your stick to the codex and plasma cannons. I'd laugh if Chaos legions release next year they get Plasma cannons.
Hey, it's not surprising that we're bitter, that we cling to reaper autocannons or dark gods or antipathy to armies that get updated codecies or anti-xenos sentiment or anti-Space Marine sentiment as a way to explain our frustrations.
Hahaha, so true. However I think the reason he uses an Auto-cannon in the game is because he's on a supply freight that was being chased down by a n Ork Mine-layer (thing), so he picks up the Auto-cannon which was probably the heaviest weapon around them, seeing all that it's a mainly Imperial guard planet.
Melissia wrote:Besides, you nkow there'll be some hello kitty marines.
CURSES! I HAVE BEEN FOUND OUT!
And their is the Astartes' Grenade Launcher, so the Vengeance Grenade Launcher can just be a different pattern. Not sure about you guys, but I am excited to try out the stalker pattern boltgun.
My understanding is that its a Grenade Launcher that fires Vengeance Grenades, not a Vengeance Pattern Grenade Launcher. As stated previously, it was stated by a THQ rep to be a completely new weapon created specifically for the game (similar to how Rail Rifles were created for Firewarrior), and is supposed to represent an experimental AdMech weapon developed on the FW the game takes place upon.
It's basically the stickybomb launcher from TF2.
The "experimental tech" is probably more the remote trigger to make them explode than anything else.
This message was edited 1 time. Last update was at 2011/08/07 15:00:38
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
Just put a hellhound's openmouthed skull on the end of the plasma cannon.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog