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I got several ventrilo servers that we could use - mumble and skype is for children.
I'm not really up for being paired with anyone on a leveling basis, though I would totally be up for yelling profanity at everyone over the mic in PvP.
Karon wrote:I got several ventrilo servers that we could use - mumble and skype is for children.
I'm not really up for being paired with anyone on a leveling basis, though I would totally be up for yelling profanity at everyone over the mic in PvP.
Why aren't we using mumble or skype again?
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation
Karon wrote:I got several ventrilo servers that we could use - mumble and skype is for children.
I'm not really up for being paired with anyone on a leveling basis, though I would totally be up for yelling profanity at everyone over the mic in PvP.
What are the advantage of ventrilo over mumble?
And we'll be keeping profanities to an adult level, acceptable but to be used rarely and with good reason.
Next beta weekend will be toward the end of march, such a long time!
This message was edited 1 time. Last update was at 2012/02/27 17:53:16
Ventrilo was fine when it was being paid for, but I had awful problems getting it to work with my PC for some reason.
My WoW guild switched to mumble a number of months back, and it seems much easier to run and I hear folks much clearer now as we are spread out a bit over Europe.
My only issue is haven't figured out how to set it to press to talk yet, but have barely spent ten minutes trying to set it up, so thats probably me just doing something wrong.
This message was edited 1 time. Last update was at 2012/02/27 18:25:56
"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
I just wanted to say, I have a vent server of my own I've used for my SWTOR guild that (and nobody from my guild plays anymore so its always empty) so we can use that. I believe I only purchased a 25 man vent server, but its a decent start.
Edit: Also whats the guild gonna be called? Are we going to be called "Dakka Dakka" or something perhaps a bit more "fitting" ? lol
Either way, I'm in
This message was edited 1 time. Last update was at 2012/02/27 23:21:04
Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast"
Well, from what I was told we only need 15 slots and that's "just in case", so 25 is more than enough.
Prestor Jon wrote: Because children don't have any legal rights until they're adults. A minor is the responsiblity of the parent and has no legal rights except through his/her legal guardian or parent.
The only concern I have about members owning the voip server is if you lose interest in the game or the guild we'll be serverless, otherwise either of your ventrilo servers should be fine.
As for the name the preliminary name me and slarg have come up with is the Dakka Korps, this isn't horribly out of place and makes it clear who we are but as with most things it's still up for discussion.
They're not very accurate but they are very good at showing the general feel for a class, sadly total biscuit's coverage has been almost non-existent so far.
Yeh I was surprised at the change they were sort of control casters before, but that greatsword and the clones. Completely different to what I was expecting them, in a good way. Before they were just a way to make my ele a little better.
Which would be much better than stealth I think. I mean you could go invisible and stab them in the back, but having about 5 of you there and doing the same just feels more satisfying.
Portal is also a nice utility, wonder if it's limited to party members only. If not and I can be bothered I'd find a way to get it to work in pvp.
This message was edited 1 time. Last update was at 2012/02/28 14:04:13
Anyone not hostile to you (so enemies or the other two teams in WvW) can use the portal.
I'm kind of concerned about how static mobs seem to be in the beta, in gw1 they were very mobile and would patrol the area yet in gw2 it seems they wait for you to come to them and even in combat they barely move other than to follow a target.
Yeh, what's drawing me to the game more is how fluid it feels. Same thing brought me into Dragon's Nest when it launched, unlike WoW it felt like you were actually doing something when you used your abilities and not reading a paper. If the mobs stay static, there's not much point to you being all that mobile.
Basically it'd be like being the token hyper kid at the local super market; you're zooming around needlessly and just annoying everyone else.
Exactly, at the moment ranged mobs stand still and shoot while melee mobs follow you around until they die. It appears some mobs (grawl in the charr starting area for example) do move around on patrols yet centaurs in the human area and banshees in the charr starting area stand still.
I'm also curious as to how controllable the clones will be in the end. I wouldn't mind if you could tell one of the decoy ones to go somewhere by holding a button, would open up a bit more strategy in the class too. Though it likely won't be at that level.