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Made in ca
Longtime Dakkanaut





Canada

I'm thinking of ditching LF's entirely and contemplating 6 full GH squads in pods, with a 7th pod of WG with various loadouts led by a RP for 1600

Thoughts on this? I am rolling dice on it against various units and I don't seem to have the killing power I am looking for either in shooting or CC with 2x dual melta, 2x dual plasma and 2x dual flamer (4 coming down T1).

I also made points for MotW or a power weapon in the squads but again am not finding they have that much killing power, even a MotW guy with banner up getting rolling a 6 for attacks only kills 1-2 MEQ and the rest of the squad is also not faring much better (not by math but averaging a few dice rolls). Should I put that 90 points into something else?

Thoughts on improving this short of throwing IG in the mix??

 
   
Made in us
Hoary Long Fang with Lascannon






 More Dakka wrote:
I'm thinking of ditching LF's entirely and contemplating 6 full GH squads in pods, with a 7th pod of WG with various loadouts led by a RP for 1600

Thoughts on this? I am rolling dice on it against various units and I don't seem to have the killing power I am looking for either in shooting or CC with 2x dual melta, 2x dual plasma and 2x dual flamer (4 coming down T1).

I also made points for MotW or a power weapon in the squads but again am not finding they have that much killing power, even a MotW guy with banner up getting rolling a 6 for attacks only kills 1-2 MEQ and the rest of the squad is also not faring much better (not by math but averaging a few dice rolls). Should I put that 90 points into something else?

Thoughts on improving this short of throwing IG in the mix??


If you're going that route, go Loganwing. Now each pod has seven combi weapons in it (or ten, whatever) instead of 2 specials. Increases the T1/T2 damage output considerably. Make the seventh pod Long Fangs and put Logan there (Relentless)

Ramblings: http://www.frontlinegaming.org/tag/anonymou5/

Batreps (WIP): http://www.youtube.com/channel/UCl20wU5SV0cVUtDaSqzMkiQ

Armies: Lokisons (The Rout), Sluts and Puppies: A Chaos Daemon Experience (Daemons), PDF of the Union of Surviving Slavic Regimes (Imperial Guard), The Dead Live! (Chaos Marines), Loke's Blokes (Orks), The Kabal of the Hidden Blade (DE) 
   
Made in ca
Longtime Dakkanaut





Canada

OK so 6 units of 6 WG with combis, 6 of them are TDA w/PWs in Pods + Logan.

Now I need 1 more Pod to make it sexy, and I was thinking a LF squad with Multi Meltas, works out to like 1596.

How's that? Compared to 6 units of GH at 10 men each + pods + a unit of TDA WG with a RP??

This message was edited 1 time. Last update was at 2013/06/17 02:18:40


 
   
Made in us
Hoary Long Fang with Lascannon






 More Dakka wrote:
OK so 6 units of 6 WG with combis, 6 of them are TDA w/PWs in Pods + Logan.

Now I need 1 more Pod to make it sexy, and I was thinking a LF squad with Multi Meltas, works out to like 1596.

How's that? Compared to 6 units of GH at 10 men each + pods + a unit of TDA WG with a RP??


I run it 6 PA and 1 TDA, 42 combi weapons (well a few heavy flamers), and then one TDA WG with Cyclones breaks off to join the Long Fangs. That also let's me run two RPs. But either way, it's more devastating than GHs.

Ramblings: http://www.frontlinegaming.org/tag/anonymou5/

Batreps (WIP): http://www.youtube.com/channel/UCl20wU5SV0cVUtDaSqzMkiQ

Armies: Lokisons (The Rout), Sluts and Puppies: A Chaos Daemon Experience (Daemons), PDF of the Union of Surviving Slavic Regimes (Imperial Guard), The Dead Live! (Chaos Marines), Loke's Blokes (Orks), The Kabal of the Hidden Blade (DE) 
   
Made in ca
Longtime Dakkanaut





Canada

Ok, if I were to stick with GH but beef them out a bit would anyone suggest MotW over say a Power Axe? Been running the numbers and they seem about on par even with better than average MotW attack rolls.

Thoughts?

 
   
Made in gb
Junior Officer with Laspistol





 More Dakka wrote:
Ok, if I were to stick with GH but beef them out a bit would anyone suggest MotW over say a Power Axe? Been running the numbers and they seem about on par even with better than average MotW attack rolls.

Thoughts?


MotW wins out in my opinion, especially when you blow your standard.
However, if you have the points; why not both?


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in ca
Longtime Dakkanaut





Canada

It's an either/or kinda thing given the current list, plus I am leading my GH wtih TDA WG with power axes already so at least there is some consistent AP2 even if it's challengable.

 
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

 More Dakka wrote:
Ok, if I were to stick with GH but beef them out a bit would anyone suggest MotW over say a Power Axe? Been running the numbers and they seem about on par even with better than average MotW attack rolls.

Thoughts?


Mark of the Wulfen is superior to a power weapon. You have the possibility of more base attacks at initiative 4 and rending can make them AP2. Furthermore, against vehicles or high toughness monsters (expect to see a lot more T8 wraithlords now Codex : Eldar is out), rending is vastly superior to a power axe. MotW can kill Rhinos. A power axe cannot. In order to wound a T8 wraithlord, you need a minimum strength of 6, or rending. A power axe won't cut it.

2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in ca
Longtime Dakkanaut





Canada

Ah this is true, at least MotW can get rends against much tougher opponents.

Thanks I have shoved one into each of my GH squads

 
   
 
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