Switch Theme:

[Konflikt 47] Ongoing News & Rumours Thread - Starter Set Pre-Orders  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 Wyrmalla wrote:

Perhaps we'll see superheroes turn up in the Battle of the Bulge like in The Boys?

Spoiler:


A few Supes scattered about wouldn't be a bad thing

My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in gb
Mighty Vampire Count






UK

 Silent Puffin? wrote:
 Wyrmalla wrote:

Perhaps we'll see superheroes turn up in the Battle of the Bulge like in The Boys?

Spoiler:


A few Supes scattered about wouldn't be a bad thing


It would be good - loved Zenith

Spoiler:





I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Hungry Ork Hunta Lying in Wait







I would like to see a build your own super soldier with a list of powers to choose from.

I'm a bit disappointed that they won't be exploring the Nazi occult, and being just science fiction. I feel if you're gonna go Weird War, you might as well go full on and get weird as possible, really stretch the imagination.
   
Made in jp
Fixture of Dakka





Japan

 BrookM wrote:
Is Dust even still in the race at this point?


Well it is self released but not by warlord anymore, and now they come out with their own "Dust" variant

Squidbot;
"That sound? That's the sound of me drinking all my paint and stabbing myself in the eyes with my brushes. "
My Doombringer Space Marine Army
Hello Kitty Space Marines project
Buddhist Space marine Project
Other Projects
Imageshack deleted all my Images Thank you! 
   
Made in us
Heroic Senior Officer





Western Kentucky

 Bonegrinder wrote:
I would like to see a build your own super soldier with a list of powers to choose from.

I'm a bit disappointed that they won't be exploring the Nazi occult, and being just science fiction. I feel if you're gonna go Weird War, you might as well go full on and get weird as possible, really stretch the imagination.

Kinda hard to kill a ghost with a garand I'd imagine. Since the game is built around regular troops still I'd imagine its for balance.

Plus we got zombies, werewolves, and vampires in the first wave so its got most of the occult bases covered

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in gb
Hungry Ork Hunta Lying in Wait







They're all genetic experiments (power packs and neural implants in the case of the zombies) that just happen to look like creatures of myth and legend, nothing supernatural about them :(
Hardly a deal breaker, I'll still enjoy K'47 regardless.

As for ghosts, just call Slammer Samuels.

Can we start calling this 47K? If only to troll GW.

This message was edited 1 time. Last update was at 2016/07/27 08:10:01


 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

 Jehan-reznor wrote:
 BrookM wrote:
Is Dust even still in the race at this point?


Well it is self released but not by warlord anymore, and now they come out with their own "Dust" variant
Warlord..? I think you mean Battlefront surely?



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in eu
Fixture of Dakka






Glasgow, Scotland

 Bonegrinder wrote:


Can we start calling this 47K? If only to troll GW.


47K? Huh, to go OT, the AK47 was invented in some format in 1945. Ooh, I could totally use my modern Eastern European guerilla models (...who don't really look all that modern in some cases) as Soviet partisans with some experimental technology.

...We'll just explain why the AKs look like they do, rather than crude automatic SKS rifles, by the Sovs still capturing a few German weapons designers.
   
Made in us
Heroic Senior Officer





Western Kentucky

 Wyrmalla wrote:
 Bonegrinder wrote:


Can we start calling this 47K? If only to troll GW.


47K? Huh, to go OT, the AK47 was invented in some format in 1945. Ooh, I could totally use my modern Eastern European guerilla models (...who don't really look all that modern in some cases) as Soviet partisans with some experimental technology.

...We'll just explain why the AKs look like they do, rather than crude automatic SKS rifles, by the Sovs still capturing a few German weapons designers.

Thats actually a really good point on the AK 47. It'd be awesome to see that pop up in the hands of elite heavy infantry units or something

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in jp
Fixture of Dakka





Japan

 BrookM wrote:
 Jehan-reznor wrote:
 BrookM wrote:
Is Dust even still in the race at this point?


Well it is self released but not by warlord anymore, and now they come out with their own "Dust" variant
Warlord..? I think you mean Battlefront surely?


Ah, ok so many ex-gw employee companies i got confused

Squidbot;
"That sound? That's the sound of me drinking all my paint and stabbing myself in the eyes with my brushes. "
My Doombringer Space Marine Army
Hello Kitty Space Marines project
Buddhist Space marine Project
Other Projects
Imageshack deleted all my Images Thank you! 
   
Made in gb
Hungry Ork Hunta Lying in Wait







Warlord have put up the rules for Serious Slammer Sam

‘SLAMMER’ SAMUELS
United States Paragon Trooper

Captain Harris ‘Slammer’ Samuels volunteered for the US Paragon programme after earning the Silver Star
as a young officer in Tunisia. A natural leader and gifted tactician, Samuels was a obvious choice for the
Paragon programme and passed all the entry tests easily. The programme’s genetic enhancement worked
flawlessly and Samuels quickly mastered the Rift-tech weaponry provided to him, so much so that he has
been issued an experimental Heavy Tesla Rifle that is not yet in service with the rest of the programme.
Samuels is an inspiring giant of a man, leading from the front and getting those around him to live up to
standards he sets.

Squad Type: Infantry Officer (Captain)

Cost: 175pts (Veteran)

Composition: Slammer Samuels

Weapons: Heavy Tesla Rifle, Tesla Gauntlet

Special Rules:

Get Moving.
When Samuels is activated, all friendly infantry units within 6” can immediately remove one pin marker.

Fast.
Paragon programme enhanced infantry can move quicker than the average soldier. Samuels has
a base movement rate of 8”, and therefore a Run move of 16”.

Tough.
Paragon Troopers are hard to hurt and heal quickly. Samuels rolls a D6 every time an opponent
rolls equal or over his Damage Value; the damage is ignored on a roll of 5+. Weapons with a damage
penetration modifier of +2 or greater negate the Tough special rule.

Tank Hunter.
Equipped with the Tesla Gauntlet and specialist grenades, if Samuels wins an assault and
scores damage against an armoured vehicle, the effect is resolved on the Damage Result table as for
a normal anti-tank penetration rather than as for superficial damage.

Weapons

Heavy Tesla Rifle.
Extremely experimental, the US has miniaturised the Tesla Rift-tech small enough to be
employed in infantry weapons. This heavy rifle has two settings, before firing the firer must state which
setting he is using:

Dispersed Fire Range 6”-12” Pen 0 ROF 3

Focussed Fire Range 12”-24” Pen +1 ROF 1

Tesla Gauntlet.
The Tesla Gauntlet issued to Samuels combines a pneumatic punch with an electrical
discharge. When conducting hand-to-hand combat, Samuels gains a +1 modifier to any damage rolls he
makes against infantry targets. Against vehicles it counts as an anti-tank weapon, giving him the Tank
Hunters special rule.

Link to pdf: http://www.warlordgames.com/downloads/pdf/K47-Slammer-Samuels.pdf

Link to article: http://www.warlordgames.com/slammer-samuels-united-states-paragon-trooper-rules/

Very cool, I can't wait to see what other weird and wonderful characters they come up with.

This message was edited 2 times. Last update was at 2016/07/28 15:27:53


 
   
Made in jp
Fixture of Dakka





Japan

Anyone received their book yet? still not shipped on me Amazon :(

Squidbot;
"That sound? That's the sound of me drinking all my paint and stabbing myself in the eyes with my brushes. "
My Doombringer Space Marine Army
Hello Kitty Space Marines project
Buddhist Space marine Project
Other Projects
Imageshack deleted all my Images Thank you! 
   
Made in gb
Hungry Ork Hunta Lying in Wait







Amazon has its release date August 25th on the UK website. The current street date for K'47s release is Saturday the 6th of August.
   
Made in gb
Hungry Ork Hunta Lying in Wait







Chris Pen the author of Konflikt '47 has just revealed a lot about his new game on WG.

Chris Pen wrote:
This is the culmination of nearly 2 years of collaboration between Warlord Games and Clockwork Goblin Miniatures, with plenty of hard work and long nights to ensure we were delivering a game that both lived up to the Bolt Action pedigree and added a new wargaming franchise to the Warlord stable of games.

Konflikt ’47 is designed to be a standalone game, not a supplement to Bolt Action, although we were also keen to ensure that the core mechanics were as close as possible, and that units and vehicles could be interchangeable between the two games. This would maximise player’s existing collections and allow lots of variety of forces that would be beyond the scope of the initial rulebook (with a page count limit, it was clear we weren’t going to fit in every nation at launch). Within these parameters, we had some other clear principles:

1. No magic or supernatural stuff. Although often a staple in this genre, we were keen to remove this aspect to allow for a mechanical ‘diesel punk’ feel that promoted strange tech rather than magic. We recognise the popularity of such creatures as werewolves and zombies, but set ourselves the goal of achieving these without recourse to spells or similar.

2. Diesel Punk not Sci-Fi. Another issue we discussed at length and agreed that the ‘look’ of the game should fit the period, regardless of the changes we were making. The added tech would be clunky and in keeping with many of the engineering restrictions and principles of the time. Whether we have stuck to this is subjective, but it remains a principle of our design.

3. New Tech should complement not replace existing tech. This is another hard principle to follow, the temptation to make new tech all-powerful is real, but we wanted to ensure that the game could be played with entirely historical forces at no detriment. The reasoning was twofold, firstly to maximise peoples existing collections, thereby increasing the likelihood of buy-in to the game and secondly to speed up the ability to deliver the game with a vast range of available models from the word go.

With these principles firmly in the back of our heads, we pitched the game to Warlord, who to our excitement gave us a firm Yes, and here we are. So what is different about Konflikt ’47, why not just make new units for Bolt Action? We looked at both options, but whilst Bolt Action is an excellent and fast paced game, its very simplicity started to work against it when introducing new units that were very close quarters focussed. The existing Close Quarters rules just did not have enough depth for manipulation. So we changed them.

CLOSE QUARTERS

The Close Quarter process remains similar, orders, declarations and defensive fire are all still there (slightly modified – see Reactions below), but the actual assault now contains two steps. Having made contact the combatants can fire with weapons at point blank range, or resort to hand-to-hand combat in a later step. Dependant on the unit they may excel at one or other of these steps, but rarely both, and shooting comes before hand-to-hand. The result is that hand-to-hand monsters will normally have to brave point blank fire before getting their chance, possibly reducing them in number before they attack. It’s a brave unit that charges an un-pinned, unactivated target – as it should be in the real world. Unlike Bolt Action, combat is not automatically fatal for one side, both can potentially retire from the clash, and pin markers aren’t removed in the process, suppressing a target before assaulting it is now a really good idea.

REACTIONS

The next biggest change was the introduction of Reactions, first seen in Gates of Antares, but modified to fit the Bolt Action core rules. In essence, if a unit has yet to be given an order, it may choose from several reactions in response to a threat. So if shot at it could return fire, if assaulted it could move to cover and so on. This is not automatic and failure to execute the reaction could leave the unit worse off, but the options exist. Ambush and Recce also fall into this revised structure. The reasoning? We were keen to add some tactical depth and decision making, activating a unit gives you the initiative for that moment, but leaving them unactivated gives them flexibility. Whilst this change is not revolutionary it adds more consequence to decisions and we feel it adds to the feeling of being a commander.

NEW UNITS

Finally we had to fold in the new units we wanted to bring to the game. Konflikt ’47 is an infantry game, but the introduction of heavily armoured squads, fast fighting troops and jump pack infantry all needed to be blended with the existing rules. Hopefully we have achieved this without making the good old basic infantry squad obsolete. Armoured walkers and mechs are not so different to use than vehicles in Bolt Action, they were conceived as urban combatants originally and carry the same armour all around their chassis, no outflanking for better penetration. The trade-off is that their armour is a point lower than the comparable sized tank. At range, early game – advantage tank, late game, in the mix – advantage walker.

BOLT ACTIOIN 2

Does Bolt Action Edition 2 change anything? Not really, Konflikt ’47 is its own game, but recognising the overlap of players, the changes in Bolt Action 2 may add to the quality of the Konflikt game as well. Unavailable to us at time of going to print, a full consideration of the changes will be carried out, it may be that a set of optional changes to Konflikt ’47 are worth producing to ensure the ‘Bolt Action Family’ of rules stay as close to each other as possible.

THE FUTURE

There is more, but it’s less obvious, the result is a game that plays as swiftly and as easily as its Bolt Action roots, but may require a little more thought when activating units in order to maintain the initiative. The range of miniatures supporting this game is looking great and there are plenty to come over the next year, hopefully the next step is a look at the Pacific Theatre in more depth as the first full Konflikt supplement……

Link: http://www.warlordgames.com/konflikt-47-a-designers-commentary/

I really like the expanded rules for reactions with return fire and escaping assaults, what I don't like the sound of is "it may be that a set of optional changes to Konflikt ’47 are worth producing" under the BA2 paragraph. Does that mean they may rerelease a updated K'47 to include the changes from BA2, in the near future. They wouldn't dare, would they?
   
Made in eu
Fixture of Dakka






Glasgow, Scotland

I'd assume they'd release a .pdf errata for the 2.0 Bolt Action rules, then at a later date re-release all the existing content at that point with the updated rules as well.

Meh.

As for the setting, I'm preferring this more to Dust. Integrating the new units, instead of replacing the old ones is a good thing (which as they say, you don't replace a whole load of equipment overnight, nor would there be a reason to. Apparently because you have new gear makes everything else obsolete, even for rear line use...). Similarly, the justification for walkers is nice, though I'm wonder how a point less of front armour, but having that 360 degrees will be balanced.

Despite just starting a partisan force, I'm in the mood to start sculpting some armoured Nazis. Ooh, or maybe some armoured SAS with assault rifles?
   
Made in gb
Hungry Ork Hunta Lying in Wait







I could see the SAS using jump packs over extra armour. Did you see the armoured Nazis on previous? I'd love to paint those guys in a dark grey/black with firery red and orange eyes.


Automatically Appended Next Post:
That design group sounds fun

https://www.facebook.com/photo.php?fbid=10153641935152623&set=gm.1786108651612424&type=3&theater

This message was edited 2 times. Last update was at 2016/07/29 12:47:13


 
   
Made in eu
Fixture of Dakka






Glasgow, Scotland

Aye, when I say armoured, I don't mean big exoskeleton guys, I mean more Iron Sky or Jin Roh style.

   
Made in gb
Hungry Ork Hunta Lying in Wait







Would like to see that. I have to watch Iron Sky, just so happens to be what I what my Heavy German Infantry to look like.
   
Made in us
Heroic Senior Officer





Western Kentucky

I like the sounds of the changes, especially reactions.

I'm also kind of interested to see how this plays as "normal" Bolt Action I.E. just regular historical units on both sides.

They mentioned more is to come right? I wonder if we'll see "paper tanks" get added in, like the Maus or the Panther II. Also, units that were very rare, like the Comet, Pershing, and IS 3 would be a lot more common. It'd be cool to see these becoming regular sights by 1947.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in gb
Rotting Sorcerer of Nurgle





Portsmouth UK

 MrMoustaffa wrote:
I like the sounds of the changes, especially reactions.

I'm also kind of interested to see how this plays as "normal" Bolt Action I.E. just regular historical units on both sides.

They mentioned more is to come right? I wonder if we'll see "paper tanks" get added in, like the Maus or the Panther II. Also, units that were very rare, like the Comet, Pershing, and IS 3 would be a lot more common. It'd be cool to see these becoming regular sights by 1947.

or the Ratte

Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Huh, which reminds me. When I was at the Warlord booth at a show a few months back they said they were making some *late* war tanks like the Centurion. The Centurion didn't see any service (but damn, do I want one for my Israelis), but that may coincidentally tie in with the 47' rules.

Anyone else heard about this, or was I just being given a spiel by the sales guys? (I could always just ask them at the show they're at next week)
   
Made in gb
Hungry Ork Hunta Lying in Wait







https://sites.create-cdn.net/sitefiles/29/0/9/290925/Konflikt_47_Force_Lists_v1.0.pdf

The 15mm forces pdf by Clockwork Goblin lists most of those tanks along side diesel punk stuff. So I would say they'll have it for the 28mm game.




I don't ask much from life, but a 28mm version of this beauty would be great


   
Made in no
Boom! Leman Russ Commander






Oslo Norway

The paper tanks would find a buyer in me. The T28 is gorgeous!

   
Made in gb
Hungry Ork Hunta Lying in Wait







https://www.facebook.com/groups/1777966729093283/permalink/1786298851593404/?comment_id=1786304881592801¬if_t=group_comment_reply¬if_id=1469817409227083

It just struck me how close release date is

This message was edited 1 time. Last update was at 2016/07/29 18:45:03


 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

 Illumini wrote:
The paper tanks would find a buyer in me. The T28 is gorgeous!


Heh, didn't they abandon the T-28 on the hill by the landing site because it ran out of fuel?
   
Made in no
Boom! Leman Russ Commander






Oslo Norway

They never made it to the war. And even if they had, with a max speed of 8mph, it is more a slightly mobile bunker than a tank

But damn it looks great!



And 1947 with Germans somehow hanging in there sounds like the perfect opportunity for the T28

This message was edited 2 times. Last update was at 2016/07/29 19:58:18


   
Made in us
Fixture of Dakka





CL VI Store in at the Cyber Center of Excellence

They used to have a T-28 outside of the Patton Museum at Ft Knox. I loved that thing.



I suspect it has been moved to the Benning School for Wayward Boys and is waiting for the new Armor museum to open.

This message was edited 1 time. Last update was at 2016/07/29 20:09:44


Every time a terrorist dies a Paratrooper gets his wings. 
   
Made in gb
Rotting Sorcerer of Nurgle





Portsmouth UK

was the the huge tank in Capt America (the 1st Avenger) a paper tank or just a Hollywood invention?


Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! 
   
Made in gb
Decrepit Dakkanaut




UK

and if you wanted to get the T-28 on a train you had to take one set of tracks off



(it was also intended to tow the pair behind it for road travel....)

 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Slightly off topic question. Is anyone aware if the rules incorporate anything like modern enclosed APCs? I'm converting a Panther into something resembling the Bradley, but wondering if there's actual rules (otherwise it'd be easy enough to write some myself).

   
 
Forum Index » News & Rumors
Go to: