If you've seen the rules then you should post that in the rumors thread (so it can actually stay on topic for once).
If you haven't then you don't know what the hell you're talking about. This is an obvious diversionary tactic because you know full well the Eldar codex is indefensible and have nothing else to fall back on, and you're hoping to sic the mob on us instead (and we don't deserve it, Tau have gotten enough hate as it is simply for
existing, regardless of how strong their rules have been...and Tau never really got bad until the 6th edition codex anyway). Even
if the new Tau codex is
OP, it won't change anything anyway; Eldar are still going to be bullgak, and people aren't going to suddenly have more fun playing against dozens of scatbikes and D spam because Tau got nastier.
gmaleron wrote:Also because its an Imperial army and frankly from my experience on here and stores around the US if its an Imperial army then it "cant be" overpowered.
That's definitely a thing, yeah. I guarantee you if the roles were switched and the Marine codex was Eldar tier and vice versa, people would complain far, far less about Marines than they do currently about Eldar, if they complain at all.
Space Marines and to a lesser extent Guard are "allowed" to be overpowered because the fluff revolves around them, apparently. Marines are the poster boys and the fluff says they're unstoppable, so they're "supposed" to be overpowered (but similar fluff in other codices about how X race is superior or whatever is ignored). It's even worse when you consider
GW's focus on "forging the narrative" in recent editions, it just helps reinforce that idea that the human factions shouldn't ever lose games because when the plucky humans
don't overcome all the odds and end up getting eaten by bugs in the end and dying inglorious deaths, that's not as "interesting" of a narrative, is it? And if you're the bug player who doesn't think it's fair that they never win games and thinks the army they spent a grand on should do just as well as any other, then you're a
WAAC TFG playing the game for all the "wrong" reasons and you should learn to play the game for the narrative (in other words, letting the Marine player win).