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![[Post New]](/s/i/i.gif) 2015/09/22 17:01:12
Subject: The monster has come, (Tau knight class battlesuit)
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Decrepit Dakkanaut
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Every single one.
WOO ALLIES! *flails arms*
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![[Post New]](/s/i/i.gif) 2015/09/22 17:02:56
Subject: The monster has come, (Tau knight class battlesuit)
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Towering Hierophant Bio-Titan
Mexico
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Flyrants with grav-cannons! what could possible go wrong?
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![[Post New]](/s/i/i.gif) 2015/09/22 17:04:42
Subject: The monster has come, (Tau knight class battlesuit)
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Worthiest of Warlock Engineers
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 Oh you
No though, I do not count allies.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/09/22 17:05:39
Subject: The monster has come, (Tau knight class battlesuit)
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Decrepit Dakkanaut
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Why not? Most armies in 7th require allies to function - there's just too many things that are ridiculously good -except- where grav is concerned.
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![[Post New]](/s/i/i.gif) 2015/09/22 17:10:29
Subject: The monster has come, (Tau knight class battlesuit)
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Worthiest of Warlock Engineers
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Allies and all associated shenanigans where and still are a terrible idea. A weak codex is not automatically made strong because it can ally with 'flavour of the month OP codex'.
Besides, it is far to easily abused - Tau and Eldar for instance.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/09/22 17:14:15
Subject: The monster has come, (Tau knight class battlesuit)
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Lesser Daemon of Chaos
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Plus Allies for grav can be pretty dang difficult for many armies. Deploying 12" away from yourself and having to deal "with one eye open" the whole game really blows just for the chance to use a weapon type.
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![[Post New]](/s/i/i.gif) 2015/09/22 17:16:42
Subject: The monster has come, (Tau knight class battlesuit)
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Ruthless Interrogator
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2, but I wouldn't be a bit surprised if GW put it in every IoM army as they update them.
You know because of power creep.
But then again, I also wouldn't a bit surprised if they updated the IG codex and nerfed it even harder into the ground then it is now.
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This message was edited 1 time. Last update was at 2015/09/22 17:18:25
Space Marines: Jacks of all trades yet masters of GRAV CANNONS!!!.
My Star Wars Imperial Codex Project: http://www.dakkadakka.com/dakkaforum/posts/list/641831.page
It has 7 HQs, 2 Troop types with Dedicated Transports, 5 Elite units, 5 Fast Attack units, 6 Heavy Support units, 2 Formations with unique units not in the rest of the codex, and 2 LOW choices.
‘I do not care who knows the truth now, tomorrow, or in ten thousand years. Loyalty is its own reward.’ -Lion El' Jonson |
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![[Post New]](/s/i/i.gif) 2015/09/22 17:17:31
Subject: The monster has come, (Tau knight class battlesuit)
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Worthiest of Warlock Engineers
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Yes please, with all the MEQ crap flying around Grav would be a welcome buff to my IG
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2015/09/22 17:31:11
Subject: The monster has come, (Tau knight class battlesuit)
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Decrepit Dakkanaut
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clamclaw wrote:Plus Allies for grav can be pretty dang difficult for many armies. Deploying 12" away from yourself and having to deal "with one eye open" the whole game really blows just for the chance to use a weapon type.
Good news is that grav can deep-strike anywhere on the board with little hazard! So don't worry about it
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