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![[Post New]](/s/i/i.gif) 2018/10/26 18:55:34
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Infantry were inferior to conscripts as a means of mass, basically unshiftable, screening for cheap. Infantry should got up a 1ppm to compensate for the Conscript point increase, and I feel like officers need to be adjusted a bit since you don't roll to pass orders anymore.
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![[Post New]](/s/i/i.gif) 2018/10/26 18:57:52
Subject: Chapter Approved 2018, What do we expect?
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Norn Queen
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ClockworkZion wrote:Infantry were inferior to conscripts as a means of mass, basically unshiftable, screening for cheap. Infantry should got up a 1ppm to compensate for the Conscript point increase, and I feel like officers need to be adjusted a bit since you don't roll to pass orders anymore.
Agreed. The HQ tax needs to be an actual Tax. 30 points is not a tax. If Infantry Squads don't go to 5ppm I'll be genuinely surprised.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:07:51
Subject: Chapter Approved 2018, What do we expect?
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Omnipotent Necron Overlord
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Ehhh - infantry were never worse than conscripts IMO. The points you save get wasted on a commissar - that infantry never needed to function.
They do more damage per points.
The have access to mortars.
They fill out detachments for cheaper.
Were undercosted then and are still now.
You could argue that one is better than than the other at the time based on what you wanted your army to do. However - Calling one inferior to the other is foolhardy.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/10/26 19:11:23
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Xenomancers wrote:Ehhh - infantry were never worse than conscripts IMO. The points you save get wasted on a commissar - that infantry never needed to function.
They do more damage per points.
The have access to mortars.
They fill out detachments for cheaper.
Were undercosted then and are still now.
You could argue that one is better than than the other at the time based on what you wanted your army to do. However - Calling one inferior to the other is foolhardy.
They costed more, mortars aren't free and you could only run them in units of 10 while Conscripts could run units of 30 and with a single character screen an entire gunline. And if 30 wasn't enough, you could run 60 for only 180 points and bubblewrap your army cheaper than 6 units of Infantry.
They were better for specific roles and your refusal to accept that screams more of your bias in how strong the infantry squad is in your mind compared to how good it actually is.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:14:53
Subject: Chapter Approved 2018, What do we expect?
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Omnipotent Necron Overlord
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ClockworkZion wrote: Xenomancers wrote:Ehhh - infantry were never worse than conscripts IMO. The points you save get wasted on a commissar - that infantry never needed to function.
They do more damage per points.
The have access to mortars.
They fill out detachments for cheaper.
Were undercosted then and are still now.
You could argue that one is better than than the other at the time based on what you wanted your army to do. However - Calling one inferior to the other is foolhardy.
They costed more, mortars aren't free and you could only run them in units of 10 while Conscripts could run units of 30 and with a single character screen an entire gunline. And if 30 wasn't enough, you could run 60 for only 180 points and bubblewrap your army cheaper than 6 units of Infantry.
They were better for specific roles and your refusal to accept that screams more of your bias in how strong the infantry squad is in your mind compared to how good it actually is.
Yes - conscripts costed less at the time but with min unit requirements you could take min detachments of infantry for cheaper. Basically that's all that matters right now.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/10/26 19:18:41
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Xenomancers wrote: ClockworkZion wrote: Xenomancers wrote:Ehhh - infantry were never worse than conscripts IMO. The points you save get wasted on a commissar - that infantry never needed to function.
They do more damage per points.
The have access to mortars.
They fill out detachments for cheaper.
Were undercosted then and are still now.
You could argue that one is better than than the other at the time based on what you wanted your army to do. However - Calling one inferior to the other is foolhardy.
They costed more, mortars aren't free and you could only run them in units of 10 while Conscripts could run units of 30 and with a single character screen an entire gunline. And if 30 wasn't enough, you could run 60 for only 180 points and bubblewrap your army cheaper than 6 units of Infantry.
They were better for specific roles and your refusal to accept that screams more of your bias in how strong the infantry squad is in your mind compared to how good it actually is.
Yes - conscripts costed less at the time but with min unit requirements you could take min detachments of infantry for cheaper. Basically that's all that matters right now.
No one cares about "right now" when talking about how strong Conscripts used to be. Quit using how effective a unit currently is to dismiss how good it used to be.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:26:30
Subject: Chapter Approved 2018, What do we expect?
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Omnipotent Necron Overlord
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ClockworkZion wrote: Xenomancers wrote: ClockworkZion wrote: Xenomancers wrote:Ehhh - infantry were never worse than conscripts IMO. The points you save get wasted on a commissar - that infantry never needed to function.
They do more damage per points.
The have access to mortars.
They fill out detachments for cheaper.
Were undercosted then and are still now.
You could argue that one is better than than the other at the time based on what you wanted your army to do. However - Calling one inferior to the other is foolhardy.
They costed more, mortars aren't free and you could only run them in units of 10 while Conscripts could run units of 30 and with a single character screen an entire gunline. And if 30 wasn't enough, you could run 60 for only 180 points and bubblewrap your army cheaper than 6 units of Infantry.
They were better for specific roles and your refusal to accept that screams more of your bias in how strong the infantry squad is in your mind compared to how good it actually is.
Yes - conscripts costed less at the time but with min unit requirements you could take min detachments of infantry for cheaper. Basically that's all that matters right now.
No one cares about "right now" when talking about how strong Conscripts used to be. Quit using how effective a unit currently is to dismiss how good it used to be.
that is a good point - during basically index era 40k detachments didn't matter as much because there weren't stratagems. So just getting more raw bodies was more important. That explain why conscripts were almost always chosen over infantry - even though infantry are basically the exact same unit with better shooting when you factor in the required commisar for conscripts.
I'm not saying conscripts wern't OP - they obviously were. Just that Infantry weren't any less OP. They really weren't. Not even for screening - screening at the time was about spreading out to block as many deep strike zone as possible - smaller units do this better.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/10/26 19:30:20
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Xenomancers wrote: ClockworkZion wrote: Xenomancers wrote: ClockworkZion wrote: Xenomancers wrote:Ehhh - infantry were never worse than conscripts IMO. The points you save get wasted on a commissar - that infantry never needed to function.
They do more damage per points.
The have access to mortars.
They fill out detachments for cheaper.
Were undercosted then and are still now.
You could argue that one is better than than the other at the time based on what you wanted your army to do. However - Calling one inferior to the other is foolhardy.
They costed more, mortars aren't free and you could only run them in units of 10 while Conscripts could run units of 30 and with a single character screen an entire gunline. And if 30 wasn't enough, you could run 60 for only 180 points and bubblewrap your army cheaper than 6 units of Infantry.
They were better for specific roles and your refusal to accept that screams more of your bias in how strong the infantry squad is in your mind compared to how good it actually is.
Yes - conscripts costed less at the time but with min unit requirements you could take min detachments of infantry for cheaper. Basically that's all that matters right now.
No one cares about "right now" when talking about how strong Conscripts used to be. Quit using how effective a unit currently is to dismiss how good it used to be.
that is a good point - during basically index era 40k detachments didn't matter as much because there weren't stratagems. So just getting more raw bodies was more important. That explain why conscripts were almost always chosen over infantry - even though infantry are basically the exact same unit with better shooting when you factor in the required commisar for conscripts.
I'm not saying conscripts wern't OP - they obviously were. Just that Infantry weren't any less OP. They really weren't. Not even for screening - screening at the time was about spreading out to block as many deep strike zone as possible - smaller units do this better.
And yet we weren't seeing Infantry Squads at the top tables meaning there were other things in play that were making the Conscripts a better choice at the time.
Regardless, a 1ppm increase for Infantry would balance them more, and a points hike on Officers to address how Orders currently work would go a long way to fixing the army's balance.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:32:02
Subject: Chapter Approved 2018, What do we expect?
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Fixture of Dakka
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I think the other point is that CA2017 *did* change the meta. And not just by nerfing Marines.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:32:38
Subject: Chapter Approved 2018, What do we expect?
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Longtime Dakkanaut
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I miss Smite Spam.
Wait no - no I don't.
Not at all.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:35:41
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Tyel wrote:I miss Smite Spam.
Wait no - no I don't.
Not at all.
Thousand Sons say "hi".
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![[Post New]](/s/i/i.gif) 2018/10/26 19:39:06
Subject: Chapter Approved 2018, What do we expect?
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Longtime Dakkanaut
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At least its not 10 Primaris Psykers/Malefic Lords hidden in 100-150 Conscripts/Cultists.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:41:03
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Tyel wrote:
At least its not 10 Primaris Psykers/Malefic Lords hidden in 100-150 Conscripts/Cultists.
True. They're even better psykers than the Malefic Lords were.
I almost forgot about the Malefic Lord's contribution to helping kill soup until you mentioned them actually.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:48:25
Subject: Chapter Approved 2018, What do we expect?
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Omnipotent Necron Overlord
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What they did was ruin the psychic phase for every army that isn't Eldar (their spells are better than smite and never spammed psykers anyways) or TS(they still smite spam)
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/10/26 19:52:20
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Xenomancers wrote:What they did was ruin the psychic phase for every army that isn't Eldar (their spells are better than smite and never spammed psykers anyways) or TS(they still smite spam)
My GSC isn't too affected since I want to be using the powers from the army list over Smite. I mean if I can Dominate a Castellan that's WAY better than using Smite.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:53:48
Subject: Chapter Approved 2018, What do we expect?
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Longtime Dakkanaut
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Thousand sons blasting the enemy with psyblows is somewhat better than cheap nobody psykers doing it. At least now it's thematic.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:58:17
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Spoletta wrote:Thousand sons blasting the enemy with psyblows is somewhat better than cheap nobody psykers doing it. At least now it's thematic.
To be fair, a cult of Tzeentch unleashing massed (and highly unstable) psykers in the populace is thematic too, but it wasn't being used that way, it was being used to bring like 10 ML in a CSM list and it was stupid.
Then again most super competitive lists are kind of stupid because they don't really base themselves around the lore as much as what mechanically punches the hardest. There are plenty of fluffy lists that do well, but they're not as common sadly.
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![[Post New]](/s/i/i.gif) 2018/10/26 19:59:45
Subject: Chapter Approved 2018, What do we expect?
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Fixture of Dakka
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"What they did was ruin the psychic phase for every army that isn't Eldar (their spells are better than smite and never spammed psykers anyways) or TS(they still smite spam)"
It ruined the phase for what, 3 armies?
-R&H: Maelific spam was dumb. Good riddence.
-IG: Oops! Should they buff them to compensate?!?
-GK: Well, yeah, GK got boned.
It didn't impact, what, a dozen or so armies? So why single out Eldar?
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![[Post New]](/s/i/i.gif) 2018/10/26 20:03:04
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Bharring wrote:"What they did was ruin the psychic phase for every army that isn't Eldar (their spells are better than smite and never spammed psykers anyways) or TS(they still smite spam)"
It ruined the phase for what, 3 armies?
-R&H: Maelific spam was dumb. Good riddence.
- IG: Oops! Should they buff them to compensate?!?
- GK: Well, yeah, GK got boned.
It didn't impact, what, a dozen or so armies? So why single out Eldar?
GK got an exception to Smite, the problem is their baby smite doesn't really hit like the TS do. I almost wonder if the TS were going to be like the GK until GW saw the response to the baby smite and back-pedalled on doing the same thing twice.
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![[Post New]](/s/i/i.gif) 2018/10/26 20:04:26
Subject: Chapter Approved 2018, What do we expect?
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The Dread Evil Lord Varlak
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Bharring wrote:"What they did was ruin the psychic phase for every army that isn't Eldar (their spells are better than smite and never spammed psykers anyways) or TS(they still smite spam)"
It ruined the phase for what, 3 armies?
-R&H: Maelific spam was dumb. Good riddence.
- IG: Oops! Should they buff them to compensate?!?
- GK: Well, yeah, GK got boned.
It didn't impact, what, a dozen or so armies? So why single out Eldar?
Yet ironically after the doubling in pts you did not see malefics anyways.
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2018/10/26 20:04:28
Subject: Chapter Approved 2018, What do we expect?
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Fixture of Dakka
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"GW saw the response to the baby smite and back-pedalled on doing the same thing twice."
Thrice.
CWE got minismite in their codex, before even CA2017.
Not sure if anyone else has minismite. Horrors?
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This message was edited 1 time. Last update was at 2018/10/26 20:05:13
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![[Post New]](/s/i/i.gif) 2018/10/26 20:08:31
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Bharring wrote:" GW saw the response to the baby smite and back-pedalled on doing the same thing twice."
Thrice.
CWE got minismite in their codex, before even CA2017.
Not sure if anyone else has minismite. Horrors?
Horrors have a thing based on unit size, and I think Zoans do as well, but it's not quite the same as the babysmite.
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![[Post New]](/s/i/i.gif) 2018/10/26 20:08:46
Subject: Chapter Approved 2018, What do we expect?
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Omnipotent Necron Overlord
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ClockworkZion wrote: Xenomancers wrote:What they did was ruin the psychic phase for every army that isn't Eldar (their spells are better than smite and never spammed psykers anyways) or TS(they still smite spam)
My GSC isn't too affected since I want to be using the powers from the army list over Smite. I mean if I can Dominate a Castellan that's WAY better than using Smite. 
That's true. In general though - it hurt most psykers. It especially jacked nids and daemons. Automatically Appended Next Post: Not Online!!! wrote:Bharring wrote:"What they did was ruin the psychic phase for every army that isn't Eldar (their spells are better than smite and never spammed psykers anyways) or TS(they still smite spam)"
It ruined the phase for what, 3 armies?
-R&H: Maelific spam was dumb. Good riddence.
- IG: Oops! Should they buff them to compensate?!?
- GK: Well, yeah, GK got boned.
It didn't impact, what, a dozen or so armies? So why single out Eldar?
Yet ironically after the doubling in pts you did not see malefics anyways.
Funny how that works.
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This message was edited 2 times. Last update was at 2018/10/26 20:09:41
If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2018/10/26 20:32:21
Subject: Chapter Approved 2018, What do we expect?
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Esteemed Veteran Space Marine
Ottawa
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ClockworkZion wrote:Spoletta wrote:Thousand sons blasting the enemy with psyblows is somewhat better than cheap nobody psykers doing it. At least now it's thematic.
To be fair, a cult of Tzeentch unleashing massed (and highly unstable) psykers in the populace is thematic too, but it wasn't being used that way, it was being used to bring like 10 ML in a CSM list and it was stupid.
Then again most super competitive lists are kind of stupid because they don't really base themselves around the lore as much as what mechanically punches the hardest. There are plenty of fluffy lists that do well, but they're not as common sadly.
The kicker is that these super competitive lists are basing themselves mechanically on what punches the hardest in a separate tournament structure with missions that are not under GW control. I think we tend to forget that tournament specific mission packs, especially ITC, are pretty big in North America, and that skews almost every discussion without ever actually being addressed. It's a bigger factor that we give it credit for.
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![[Post New]](/s/i/i.gif) 2018/10/26 20:36:50
Subject: Chapter Approved 2018, What do we expect?
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Guard Heavy Weapon Crewman
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So I know the idea of 5 point Guardsmen has been talked to death, but with Ork Boyz going up to 7 points in their new codex, I think it about guarantees Guardsmen go to 5 points in Chapter Approved.
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This message was edited 1 time. Last update was at 2018/10/26 20:37:15
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![[Post New]](/s/i/i.gif) 2018/10/26 20:41:46
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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Lemondish wrote: ClockworkZion wrote:Spoletta wrote:Thousand sons blasting the enemy with psyblows is somewhat better than cheap nobody psykers doing it. At least now it's thematic.
To be fair, a cult of Tzeentch unleashing massed (and highly unstable) psykers in the populace is thematic too, but it wasn't being used that way, it was being used to bring like 10 ML in a CSM list and it was stupid.
Then again most super competitive lists are kind of stupid because they don't really base themselves around the lore as much as what mechanically punches the hardest. There are plenty of fluffy lists that do well, but they're not as common sadly.
The kicker is that these super competitive lists are basing themselves mechanically on what punches the hardest in a separate tournament structure with missions that are not under GW control. I think we tend to forget that tournament specific mission packs, especially ITC, are pretty big in North America, and that skews almost every discussion without ever actually being addressed. It's a bigger factor that we give it credit for.
To be fair, the ITC missions are mostly changes to how you score points for killing things or holding objectives. Being REALLY good at either regardless of how you score stuff can be indicative of a bigger problem.
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![[Post New]](/s/i/i.gif) 2018/10/26 20:43:17
Subject: Chapter Approved 2018, What do we expect?
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Fully-charged Electropriest
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Guardsmanwaffle wrote:So I know the idea of 5 point Guardsmen has been talked to death, but with Ork Boyz going up to 7 points in their new codex, I think it about guarantees Guardsmen go to 5 points in Chapter Approved.
Yeah I think we're about to see a lot of cheap infantry go up by a point or so. That's one of the only things I expect to see, along with some more new missions. Other than that I don't know what to expect.
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This message was edited 2 times. Last update was at 2018/10/26 20:45:08
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![[Post New]](/s/i/i.gif) 2018/10/26 20:46:48
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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xlDuke wrote: Guardsmanwaffle wrote:So I know the idea of 5 point Guardsmen has been talked to death, but with Ork Boyz going up to 7 points in their new codex, I think it about guarantees Guardsmen go to 5 points in Chapter Approved.
Yeah I think we're about to see a lot of cheap infantry go up by a point or so. That's one of the only things I expect to see, along with some more new missions. Other than that I don't know what to expect.
My hope is more expanded rules. I'd love more subfaction rules for more armies as an example.
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![[Post New]](/s/i/i.gif) 2018/10/26 21:09:39
Subject: Chapter Approved 2018, What do we expect?
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Fully-charged Electropriest
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ClockworkZion wrote:xlDuke wrote: Guardsmanwaffle wrote:So I know the idea of 5 point Guardsmen has been talked to death, but with Ork Boyz going up to 7 points in their new codex, I think it about guarantees Guardsmen go to 5 points in Chapter Approved.
Yeah I think we're about to see a lot of cheap infantry go up by a point or so. That's one of the only things I expect to see, along with some more new missions. Other than that I don't know what to expect.
My hope is more expanded rules. I'd love more subfaction rules for more armies as an example.
I would definitely like to see expanded, more interactive, rules for terrain but I couldn't really express what exactly I would like. What sort of subfaction rules would you want?
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This message was edited 1 time. Last update was at 2018/10/26 21:10:23
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![[Post New]](/s/i/i.gif) 2018/10/26 21:20:56
Subject: Chapter Approved 2018, What do we expect?
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Archmagos Veneratus Extremis
On the Internet
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xlDuke wrote: ClockworkZion wrote:xlDuke wrote: Guardsmanwaffle wrote:So I know the idea of 5 point Guardsmen has been talked to death, but with Ork Boyz going up to 7 points in their new codex, I think it about guarantees Guardsmen go to 5 points in Chapter Approved.
Yeah I think we're about to see a lot of cheap infantry go up by a point or so. That's one of the only things I expect to see, along with some more new missions. Other than that I don't know what to expect.
My hope is more expanded rules. I'd love more subfaction rules for more armies as an example.
I would definitely like to see expanded, more interactive, rules for terrain but I couldn't really express what exactly I would like. What sort of subfaction rules would you want?
Mostly some new options for factions (like an extra tomb world, craft world, Sept, give a couple successor chapters a bonus, maybe some Renegade specific options for CSM, ect). Basically just more alternate ways to run armies, maybe with a focus on different things. Like maybe a Tau Sept who gives bonuses to Kroot and Vespid models, or rules for Tau human Auxillaries, or Ork Freebootas, ect.
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