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![[Post New]](/s/i/i.gif) 2008/05/31 20:14:48
Subject: 2k Chaos Updated List June 4, 2008
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Longtime Dakkanaut
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Greetings,
I recently aquired some new chaos models and am putting a army list together. This is my 1st attempt at chaos (normally play IG) and was wondering what you think.
I Tend to build 1k pts at first, then branch out on groups of 500pts after that. So far for 1k this is the list I have.. any thoughts?
Hq:
Lord Gander, Favored of Khorne
Chaos Lord.................................90 pts
Mark of K.................................... 10 pts
Demon Steed.............................. 30 pts
TLB............................................ 5 pts
Power Weapon............................ 15 pts
Per Icon.....................................5 pts
Total: 155 Pts
Troops:
Chaos Space Marine x6..................90 pts
x1 Melta Gun.................................10 pts
Asp Champion...............................30 pts
Power Weapon..............................15 pts
Total: 145 Pts
Chaos Space Marine x6..................90 pts
x1 Melta Gun.................................10 pts
Asp Champion...............................30 pts
Power Weapon..............................15 pts
Total: 145 Pts
Heavy Support:
Defiler...........................................150 pts
Havoc............................................5 pts
Total: 155 pts
Defiler...........................................150 pts
Havoc............................................5 pts
Total: 155 pts
Elite:
Chaos Terminator Champions x 5......200 pts
Chaos Term x1.................................30 pts
Mark Of Slaanesh..............................15 pts
Total: 245 pts
Total Points: 1000 Of 1000
Im trying not to make a point sink for the Lord while at the same time make him a ok h2h fighter. The Termies will come in off the Lord (hopefully) while the Defilers do what they do best. This list was written under current edition mainly because the new one isnt officially out yet.
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This message was edited 2 times. Last update was at 2008/06/04 15:57:41
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![[Post New]](/s/i/i.gif) 2008/05/31 20:32:18
Subject: 1k Chaos
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Executing Exarch
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The Lord is pointless. He's slow, relatively expensive, and not the best CC fighter. For the same points, get a winged Lash or Warptime prince instead.
Termie Champions are really, really bad. 10 points for one more attack? Learn to recognise a rip-off. Also, get a PF in there.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time. |
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![[Post New]](/s/i/i.gif) 2008/05/31 21:02:20
Subject: Re:1k Chaos
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Wrack Sufferer
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The Defilers aren't superb for what you pay for them either and I'd suggest replacing them with squads of 2 Obliterators. The Oblits can handle vehicles in many different capacities and troops the same way. They are versatile and survivable. Your troops are also a bit off. If your going to run basic CSM don't upgrade them to champions unless your buying PFs. The Power weapons are ok but I personally don't believe it merits buying the champ for 15 and another 15 for the power weap. If you haven't bought anything yet and want to stick to Khorne I'd suggest buying Khorne Zerkers. They can run in 5th and are awesome in HtH. Also if you aren't keen on the idea of getting a DP you could always run Kharn. Kharn is awesome and will get the job done better than any lord.
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Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. |
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![[Post New]](/s/i/i.gif) 2008/06/01 04:26:58
Subject: Re:1k Chaos
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Longtime Dakkanaut
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Ok,
So after much thought Here is my revised list... I took some of the good and bad and threw in a little bit of chaos for flavor.
Hq:
Daemon Prince..............................110 pts
Wings............................................20 pts
Mark of Slaanesh............................5 pts
Warptime....................................... 25pts
Total: 160 pts
OR
Kharn The Betrayer........................165 pts
Total: 165 pts
Troops:
Chaos Space Marine x7..................105 pts
x1 Melta Gun.................................10 pts
Total: 115 Pts
Chaos Space Marine x7..................105 pts
x1 Melta Gun.................................10 pts
Total: 115 Pts
Chaos Space Marine x7..................105 pts
x1 Melta Gun.................................10 pts
Total: 115 Pts
Heavy Support:
Obliterator Cult x2........................150 pts
Obliterator Cult x2........................150 pts
Total: 300 Pts
Elite:
Chaos Terminators x6...................180 pts
Icon Of Slaanesh..........................15 pts
Total: 195 pts
Ok,
So I dropped the Champion status off the termies and changed the Defilers to Oblits and dropped the Asp Champions and with the points saved I added a 3rd troop choice and +1 marine per squad.
I also cant decide which Hq choice looks better. Im also beginning to look down the road at what would look good in a 2k list. Also if you can figure out a better way to spend my points please feel free to post a example. (its easier then saying your wrong this wont work, well prove to me it wont work)
Thank you.
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![[Post New]](/s/i/i.gif) 2008/06/01 04:39:43
Subject: Re:1k Chaos
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Wrack Sufferer
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I like your revision everything looks good. There are only a few things I think you might need some light shed on though.
The small squads of CSM are going to be taking morale tests pretty quick in CC. I think that is alright though, they have a decent leadership. You probably already have these CSM models and don't want to shell the cash for the cultists, but when you expand into more models and points I'd say pick up a squad of your favorite cultists.
The Chaos Termies might want to have a Reaper Autocannon, but I don't know what to cut to add it. I'd say they are fine though. But it's kind of odd seeing termies just walking up without firing a heavy every turn. Their IoS is also a little iffy. I don't think it is worth it on only 5, but on 6 and it being the cheapest Icon I think it's effects will be appreciated in CC.
The DP is good too, at first I was curious as to why MoS if there was no Lash but I got it, he is just for CC with warptime and MoS for the I6. Wooo! Kharn! Remember not to attach Kharn to a unit all the time especially in CC. He can handle a lot just by himself. When he starts swinging at his own guys, especially if they are basic CSM, he is going to cause some trouble. Just thought I'd mention that before you started thinking he sucked because he is killing all your dudes. One of the most important parts of picking up a new team is to get a general idea on how they are going to work out on the field.
And the last thing. When you expand into more points I'd suggest another DP and another 2 squad of Oblits. Thats all. Good luck.
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This message was edited 1 time. Last update was at 2008/06/01 04:41:23
Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. |
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![[Post New]](/s/i/i.gif) 2008/06/01 09:34:53
Subject: Re:1k Chaos
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Longtime Dakkanaut
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Another Dp, is this really viable? And if so what type per say....also what do you think of instead of 2x Dp's how about 1dp and Kharn? Give my enemies something to think about perhaps?
For expansion I was considering rounding my troops out to 10 man squads and throwing in another Melta for a total of 2x per squad and possibly throwing in another 10 man squad for a total of 4 troop choices. Cult troops are awsome dont get me wrong, but I can almost get 2 Csm for the price of one... Now this may be my "Guard Logic" showing, but wouldnt it be better to have more boots on the ground so to speak?
Also, can someone explain to me why Powerfists are better then power weapons in H2h? Sure it doubles my Str, but I always strike last... sometimes not at all and it costs almost 2x as much. You could argue that it adds anti armour to my army, but with 2x melta guns in my squads that would be overkill in my mind.
Would it be worth it to max out on Oblits? For what they bring to the table they seem to be the most cost effective way of bringing down big firepower anywhere I need it. But at 600ish points for 9 of them thats a good chunk of change to be investing.
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![[Post New]](/s/i/i.gif) 2008/06/01 10:03:26
Subject: 1k Chaos
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Executing Exarch
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A second DP is more than viable. It may get you some funny looks in a 1k pt. game, depending on how cutthroat your group is.
Kharn is a monster, but a DP is more flexible. Also, in a larger game, a single DP can get shot down pretty quickly, so if you're going to bring one, I'd suggest bringing two.
The problem with CSMs is that it's easy to get to the point where you'd be better off with a cult squad of some kind. Take your 10-man dual melta, for example. At that size, it's worth having an IoCG, for a total cost of 180 pts. For 1 pt. more, you could have 7 PMs with dual melta instead. Is it worth trading three bodies for blight grenades, Fearlessness, T5 and FNP? I think it is. (FYI, the ratio is more like 3:2 than 2:1.)
It's worth going last to wound on 2+s instead of 4+s against MEqs. You should always get to swing in 4th unless you get killzone-sniped or ToFed. The PF also lets you take on MCs, ICs. As for the cost, consider how much you've already spent on the model the PW/PF is going on. Simply thinking of it as "twice the cost of a PW," hence a bad deal, is misleading, because you don't buy PWs in a vacuum. Really, just try it and see for yourself. A caveat: this stuff changes somewhat in 5th; to what extent it will make PWs a better choice can't say, since I haven't had any actual games with the rumoured 5th ed rules.
At, say, 1500-1750, I'd say 6 Oblits is sufficient. More Oblits is (almost) always worthwhile, but the downside is that everyone else is likely to be using them, if you care about such things, and it leaves you with not much space for other fun toys.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time. |
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![[Post New]](/s/i/i.gif) 2008/06/01 21:22:15
Subject: Re:1k Chaos
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Longtime Dakkanaut
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hmm,
Many many thanks for the helpful posts so far. Well I slept on it abit last night and came up with a couple of more ideas. Sorry if these are generic and noobish, but please bear with me. 1st time at Chaos
So now im thinking broader, since everyone is so helpful here. Ive plotted a couple of 2k army lists and Please tell me which one you like better. From there I will fine tune that list and then when im happy send out the online orders from there.
LIST A:
Hq:
Daemon Prince..............................110 pts
Wings............................................20 pts
Mark of Slaanesh............................5 pts
Warptime....................................... 25pts
Total: 160 pts
Hq:
Daemon Prince..............................110 pts
Wings............................................20 pts
Mark of Slaanesh............................5 pts
Warptime....................................... 25pts
Total: 160 pts
Troops:
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Total: 210 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Total: 210 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Total: 210 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Total: 210 pts
Heavy Support:
Obliterator Cult x3........................225 pts
Obliterator Cult x3........................225 pts
Obliterator Cult x2........................150 pts
Total: 600 Pts
Elite:
Chaos Terminators x6...................180 pts
Icon Of Slaanesh..........................15 pts
Reaper AutoCannon......................25 pts
Total: 220pts
GRAND TOTAL: 1980 Pts (20 Pts Extra)
LIST B:
HQ:
Kharn The Betrayer.............................165 Pts
Lucius The Eternal...............................160 Pts
TROOPS:
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Total: 210 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Total: 210 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Total: 210 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Total: 210 pts
Plague Marines x5.........................115 pts
Plague Champion...........................15 pts
Power Fist......................................25 pts
Rhino Transport..............................35 pts
Total: 190 Pts
Plague Marines x5.........................115 pts
Plague Champion...........................15 pts
Power Fist......................................25 pts
Rhino Transport..............................35 pts
Total: 190 Pts
HEAVY SUPPORT
Obliterator Cult x2........................150 pts
Obliterator Cult x2........................150 pts
Obliterator Cult x2........................150 pts
TOTAL: 450
GRAND TOTAL: 1995 Pts (5 Points Extra)
The two Plague Marine Squads in Rhinos are designed to hold 1 hq in each.. So in effect each hq choich will have a 5 man PM escourt and his own rhino to get him closer faster.
As always im open to suggestions and comments.
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![[Post New]](/s/i/i.gif) 2008/06/01 23:23:08
Subject: Re:1k Chaos
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Wrack Sufferer
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I'm going to say go with the first list as the second one seems garbage with Lucius in there. Lucius isn't worth what you pay for him. And the two squads of 5 Plague Marines in the second list needs to be consolidated into one unit that boards the Rhino alone. But don't worry about that.
The first list is what we need to focus on. I like everything in it. Except the lack of LoS on the DPs. Warptime does make them better in CC, but I think you'll appreciate the ability to move your opponents units around unfavorably. The thing that really needs to happen is each unit of CSM needs an Icon of Chaos Glory. That way they are almost never going to fail morale tests. You have 20 pts left over to get 2 of them. And if you change each DP to have Lash it fits the build on the third one. I don't know where to tell you to cut points to get the last one. Maybe remove the IoS from the Termies to get the 4th. Then the Termies could be given a flamer for 5 or drop the reaper Autocannon and take 3 pairs of lightning claws and DS in with all the icons all over the place. Other than those things looks good.
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This message was edited 1 time. Last update was at 2008/06/01 23:26:15
Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. |
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![[Post New]](/s/i/i.gif) 2008/06/01 23:43:35
Subject: 1k Chaos
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Fixture of Dakka
.................................... Searching for Iscandar
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Lucius...sucked, sucks, and will suck in the future.
You should read my article on CSM...
Those standard CSM gotta go.
DP's are fine with Warptime, but if you face a army you can lash then lash works better. DP's have a hard time getting across the board.
If you are gonna run a DS terminator unit, I'd run Khorne with combi-plasma and a chainfist. 3-5 is plenty. You'll shoot something dead then assault the next turn and kill something else...most of the time.
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![[Post New]](/s/i/i.gif) 2008/06/02 02:02:56
Subject: 1k Chaos
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Killer Klaivex
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You know, vanilla CSMs aren't bad at all. Yes, the cult troops are better in their area, but CSMS are much cheaper and flexible. They are the only troops capable of taking dedicated anti-tank weapons, and are just as good as SM Tac squads.
Please don't use Lucius. He's awful. He was ok in 3rd edition, but now he hits like an armless Chaos Lord. I'm still hoping he'll get a Daemon Weapon in 5th.
Kharn is a nasty fellow. With F-Charge, he'll be hitting at 6 strength, and with the 2D6 AP against vehicles, he's capable of destroying a land raider.
I'd give the Plague Marines a specialist weapon or two, and increase their squad size to 7 or so. Plasma guns work well on them, since they have a better chance of surviving overheat with T5 and FNP.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2008/06/02 02:14:19
Subject: Re:1k Chaos
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Wrack Sufferer
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Let me disagree with Stelek a little here and say that the basic CSM are okay. There are better options in the codex though. But I don't think the CSM have to be removed for cults if your using them in decent numbers with an IoCG. Their flexibility in weaponry isn't really why your taking them, your taking them because they are cheap and can give a numbers advantage. In the first list I also might suggest removing to Oblits and adding a Havoc squad with Heavy bolters to give that last extra 10 points for the IoCG. You'd be running 6 Oblits which is plenty but you'd also have better morale on all your squads.
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Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. |
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![[Post New]](/s/i/i.gif) 2008/06/02 08:30:37
Subject: Re:1k Chaos
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Longtime Dakkanaut
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Ok, so from the sounds of things list B is out.
So onto list A once again for some fine tuneing...
Im very pleased with the feedback, however I must disagree... I feel that regular CSM will suite my needs just fine.
So here is version 3.0 of my list.....
Hq:
Daemon Prince..............................110 pts
Wings............................................20 pts
Mark of Slaanesh............................5 pts
Los............................................... 20pts
Total: 155 pts
Hq:
Daemon Prince..............................110 pts
Wings............................................20 pts
Mark of Slaanesh............................5 pts
Los............................................... 20pts
Total: 155 pts
Troops:
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Twin Linked Bolter...........................5 pts
Icon Of Chaos Glory........................10 pts
Total: 225 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Twin Linked Bolter...........................5 pts
Icon Of Chaos Glory........................10 pts
Total: 225 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Twin Linked Bolter...........................5 pts
Power Fist......................................25 pts
Icon Of Chaos Glory........................10 pts
Total: 225 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Icon Of Chaos Glory........................10 pts
Total: 220 pts
Heavy Support:
Obliterator Cult x3........................225 pts
Obliterator Cult x3........................225 pts
Total: 450 Pts
Elite:
Chaos Terminators x7..........................210pts
Icon Of Khorne....................................30 pts
Power Fist x7.......................................70 pts
Combi Plasma Weapon x7.....................35 pts
Total: 345 pts
GRAND TOTAL: 2000 points
I had 15 points left over after the revisions, so I added 3 Twin linked bolters at 5 pts each to 3 of the 4 CSM squads for a little more firepower.
I also went with the power fists for the DP Termies because I didnt have the points for the config listed below... so I changed it up abit and think that it would work quite well with regular power fists. Quick question though, can you rapid fire the combie plasma? I looked around and couldnt find anything yes or no on this. Also now that I think about it I could drop 1 termie and use those points elsewhere to round out my Troop squads with the last Twin linked bolter. hmmm.............
Once again comment away and thank you for so much wonderful feedback.
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This message was edited 1 time. Last update was at 2008/06/02 08:32:33
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![[Post New]](/s/i/i.gif) 2008/06/02 08:56:04
Subject: 1k Chaos
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Smokin' Skorcha Driver
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I also use 3 squads of 8 regular CSM's in Rhino to good effect. Then 2dp, a cult squad and some anti tank to actually kill things(in 1500). I agree you can do the same tasks better with cult marines, but if someone has got to die, might as well be a 15 point marine rather than a 20-25 point cult marine. Plus most players give you kudos and buy you a soda for not spamming Thousand suns and Plague marines, and Noise marines.
Meph
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![[Post New]](/s/i/i.gif) 2008/06/02 20:34:08
Subject: Re:1k Chaos
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Longtime Dakkanaut
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Hmm... I was thinking about it again last night, and I was wondering... would it be better to have 2 squads of 3 oblits or 3 squads of 2 oblits?
Also once again, I know that combi weapons are 1 use only, but if your combi is a Plasma Gun, can you rapid fire your plasma gun during your one use like a normal plasma gun?
Other then that how does the list look overall? I think it looks good... not broken strong but at the same point in time balanced and fair.
Also how well do you think this list will hold up in 5th ED?
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This message was edited 1 time. Last update was at 2008/06/02 20:34:56
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![[Post New]](/s/i/i.gif) 2008/06/02 21:07:48
Subject: 1k Chaos
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Dakka Veteran
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Ill go more along the line of CSM beeing pretty useless compared to other choices. If you want some up close melta or plasma guys(like it looks)Plaguemarines will do alot more. Beeing fearless and T5 FNP usually makes up for their cost.
Also, why are you drowning in melta weapons, are you that afraid of vehicles? You got 6 obliterators and some places where you can swap combi-weapons for meltas if thats the case. Even if I would prefer 9 obliterators in 5ed.
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![[Post New]](/s/i/i.gif) 2008/06/02 21:10:54
Subject: 1k Chaos
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Executing Exarch
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Of course you can double-tap combi-plasma. It's single-use, not single-shot.
Not all the Termies need PF. You can drop a few. Also, with casualty rules as they are in 5th, it may be worthwhile to mix things up so you get unique models, letting you stack the dangerous wounds on individual guys.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time. |
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![[Post New]](/s/i/i.gif) 2008/06/03 17:17:25
Subject: Re:1k Chaos
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Longtime Dakkanaut
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Kallbrand:
How can you say that basic Csm's are useless? They are quite flexable and as stated before, if something has to die id rather it be a 15 point marine then a 23 point cult member. Not only that but I can get 40 Csm's for the price of about 28-30 cultists. Who needs fearless when you have a IOCG.. thats dang near the same thing. Plus im trying to make a more unique chaos list, and as seeing how 90% of chaos players spam the cult troops, this is a way of doing just that.
I can see viable pure strain lists Aka Pure Khorne or Nurgle ect ect, but thats just not my cup of tea.
Also Im not drowning in Meltas, If I had all plasma would you complain that im downing in plasma also? Meltas are cheap, work great against both vehicles, Mc, and infantry, and are assault. Sure there range is limited, but this list is supposed to be mobile not shooty.
Perhaps if you argued your case better such as everyone else here has (given a example as to why something else would work better) I might have taken your view more seriously. But thank you for your time at least.
tegeus-Cromis: Im unsure the casualty rules are in 5th.. have not had a chance to look over the "leaked" rulebook. If you or anyone could enlighten me that would be awsome. (who knows, maybe this might be a valid point to argue bringing the cult troops)
As for the termies, I was stuck between giveing them all power fists or a single lightning claw. The Lightning claw would make it so they re-roll failed wounds, but the power fist would kill MEQ on 2+ plus have a much better chance against vehicles and MC.
Maybe a combination of both perhaps is the answer here... what do you all think? Of the 7 termies lets say 2 PF's and 5 LC? points wise its the exact same as the current list but makes the squad abit more flexable.
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This message was edited 3 times. Last update was at 2008/06/03 17:24:10
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![[Post New]](/s/i/i.gif) 2008/06/03 17:36:33
Subject: 1k Chaos
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Executing Exarch
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Basic CSMs are usually useless relative to Cults because despite their theoretical flexibility, most configurations you can field them in are such that there's a cult squad that would do the job better for the same points. Case in point: 10 CSMs with dual meltas and IoCG vs 7 PMs with dual meltas for the same cost.
Basically when you roll saves, each die is associated with a particular model, so if you fail a save, you don't just nominate a casualty like you do in 4th, but must take it from the group of identical models. That means if you have four identical Termies and you take, say, 3 plasma wounds and four bolter wounds, you lose as many Termies as you fail saves. However, if each Termie were equipped differently, you could, say, make one guy take two saves against plasma, one guy take one save against plasma and one against bolter, one guy take two saves against bolter, and one guy just one save against bolter. As you can see, odds of survival are much better. The downside is that it takes rather more time to resolve and thus slows down the game.
Without taking into account the casualty issue, I'd say just take 2-3 PFs and leave the rest as PWs. There is no guarantee your guys will get into CC at all, so don't overequip for it. With IoK, I think you'll find that a few PFs and a bunch of plain PW attacks is quite killy enough already.
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Wehrkind wrote:Sounds like a lot, but with a little practice I can do ~7-8 girls in 2-3 hours. Probably less if the cat and wife didn't want attention in that time. |
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![[Post New]](/s/i/i.gif) 2008/06/03 22:23:13
Subject: Re:1k Chaos
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Longtime Dakkanaut
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Wow, yeah....
I can see a 4 hour game takeing 8 hours because of rule nazis. That and I can see this being really really broken/overpowered on some races (Nidz).
Ok so for fun.. I present to you 2 more options... which one do you all think is more viable...
LIST A:
Hq:
Daemon Prince..............................110 pts
Wings............................................20 pts
Mark of Slaanesh............................5 pts
Los............................................... 20pts
Total: 155 pts
Hq:
Daemon Prince..............................110 pts
Wings............................................20 pts
Mark of Slaanesh............................5 pts
Los............................................... 20pts
Total: 155 pts
Troops:
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Twin Linked Bolter...........................5 pts
Icon Of Chaos Glory........................10 pts
Total: 225 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Twin Linked Bolter...........................5 pts
Icon Of Chaos Glory........................10 pts
Total: 225 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Twin Linked Bolter...........................5 pts
Power Fist......................................25 pts
Icon Of Chaos Glory........................10 pts
Total: 225 pts
Chaos Space Marine x10.................150 pts
x2 melta guns.................................20 pts
Asp Champion................................15 pts
Power Fist......................................25 pts
Icon Of Chaos Glory........................10 pts
Total: 220 pts
Heavy Support:
Obliterator Cult x3........................225 pts
Obliterator Cult x3........................225 pts
Total: 450 Pts
Elite:
Chaos Terminators x7..........................210pts
Icon Of Khorne....................................30 pts
Power Fist x7.......................................70 pts
Combi Plasma Weapon x7.....................35 pts
Total: 345 pts
GRAND TOTAL: 2000 points
OR
LIST B:
Hq:
Daemon Prince..............................110 pts
Wings............................................20 pts
Mark of Slaanesh............................5 pts
Los............................................... 20pts
Total: 155 pts
Hq:
Daemon Prince..............................110 pts
Wings............................................20 pts
Mark of Slaanesh............................5 pts
Los............................................... 20pts
Total: 155 pts
TROOP:
Plague Marine x 7...........................161 pts
Plague Champion............................15 pts
Power Fist.......................................25 pts
Plasma Gun x2...................................30 pts
Per Icon..........................................5 pts
Total: 236 pts
Plague Marine x 7...........................161 pts
Plague Champion............................15 pts
Power Fist.......................................25 pts
Plasma Gun x2...................................30 pts
Per Icon..........................................5 pts
Total: 236 pts
Plague Marine x 7...........................161 pts
Plague Champion............................15 pts
Power Fist.......................................25 pts
Plasma Gun x2...................................30 pts
Per Icon..........................................5 pts
Total: 236 pts
Plague Marine x 7...........................161 pts
Plague Champion............................15 pts
Power Fist.......................................25 pts
Plasma Gun x2...................................30 pts
Per Icon..........................................5 pts
Total: 236 pts
Heavy Support:
Obliterator Cult x3........................225 pts
Obliterator Cult x3........................225 pts
Total: 450 Pts
Elite:
Chaos Terminators x7..........................210pts
Icon Of Khorne....................................30 pts
Power Fist x2.......................................20 pts
Combi Plasma Weapon x7.....................35 pts
Total: 295 points
Grand Total: 1999 points
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![[Post New]](/s/i/i.gif) 2008/06/03 23:03:04
Subject: 2k Chaos Updated List June 3, 2008
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Dakka Veteran
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Id say list B by far, since you get fearlessness, blightgrenades and better survival on your troops. 7 PM will stay around for alot longer then the basic CSM unless you are hit by a battlecannon. They are also more resilient against the plasmagun overheat due to FNP. Most of the thing in that list will only be vulnerable to anti-tank weapons wich they hopefully doesnt have in abundance so you should have an advantage there.
I didnt mean to diss your meltaguns, they are very good for some situations.. esp burning landraiders or other AV14 things.(except the monolith)
Plasma has its uses against MCs, troops and light vechiles instead. But its not assult so it would make the PF champ more of a defensive thing.
Maybe have them on 1 or 2 squads and maybe have 2 of the terminators have them, in case you run into lots of heavy vehicles. The same for hwy flamer on terminators, if you know there is horde stuff it really is wonderful to have around. It really depends on what you think you will run into.
I would also drop 1 of the troops for 3 more obliterators for more long range firepower and some lash goodness.
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![[Post New]](/s/i/i.gif) 2008/06/03 23:03:16
Subject: Re:2k Chaos Updated List June 3, 2008
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Wrack Sufferer
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I think both of those lists look stable and survivable. Most people are going to tell you stick with the plague marines. I like the look of the plague marine models too, at least for right now. So I'll say go with the cultists...
and yeah, I'm a tool to those cultists too.
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Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. |
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![[Post New]](/s/i/i.gif) 2008/06/04 15:57:21
Subject: Re:2k Chaos Updated List June 3, 2008
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Longtime Dakkanaut
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Kallbrand:
Its ok man, no hard feelings. Running into lots of heavy vehicles isnt what im worried about.. its the million nidzilla lists people around here tend to bring. (That and Drop pod marines are top 2 lists here)
Would a Heavy Flamer on the termies be worth it? I have x7 plasma combies on them already.. my goal is to come in off an Icon, shoot something really dead, then next turn hopefully assault something else.
Haveing 3 more oblits would be nice, but what I need to consider at this point is scoreing units. Under 5th (if Im understanding correctly) only troop choices can hold objectives, which if I take 3 more oblits then my 21 Plague Marines will be prime targets for massed incomming fire, for when they are below 50% they are no longer able to hold a obj. Correct me if im wrong on this one I may be.
Typeline: I actually like the forgeworld ones the best. Im thinking of ordering some up with my economy bonus refund. Why not get something cool for free.
So for the public, what do you all think? Should I drop a troop choice for another 3 oblits, or does my list look fine the way it is?
Also any last comments and suggestions as always are appreciated.
Thank you.
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![[Post New]](/s/i/i.gif) 2008/06/05 00:14:34
Subject: Re:2k Chaos Updated List June 3, 2008
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Wrack Sufferer
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jp400 wrote:
So for the public, what do you all think? Should I drop a troop choice for another 3 oblits, or does my list look fine the way it is?
Also any last comments and suggestions as always are appreciated.
If you were going to drop something for more oblits, drop the termies, not a troop choice.
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Once upon a time, I told myself it's better to be smart than lucky. Every day, the world proves me wrong a little more. |
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