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Made in gb
Boosting Space Marine Biker






Bolton, Gtr Manchester/Lancs

One of the main problems trying to get this organized is that everybody in the universe hates each other.

But... what if we had a 'Puppet Master' type xeno race that got others to fight its battles for it?

Of course, some races/units would be immune such as; necrons/inquisitors/servitors/daemons, etc but nearly every other living thing could be affected meaning you could field mixed armies (at last).

Thoughts?

He isn't the Omnissiah, he's just a very haughty boy. 
   
Made in us
Sneaky Sniper Drone





Kansas

It would be interesting and you could even goe as far as to allow other alien races. This could be a conversion heavy army. Hell, you could even bring back the SQUATS!!...

Armies owned
5th Ed:
Tau Stats: 14-2-8 Won against: :
Eldar Stats: 5-0-3 Won Against:
Space Marine:
Ork:

4th Ed:
Tau 82% Win, 5% Tie 13% Loss
Blood Angels: 70%  
   
Made in us
Fixture of Dakka



Chicago, Illinois

It would be pretty cool, just make a book named Xenos.


Honestly they should just do a book called Xenos and Heretics then include all the different armies that we have missed such as Genestealer Cult, squats, and others.

If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Sneaky Sniper Drone





Kansas

I agaree

Armies owned
5th Ed:
Tau Stats: 14-2-8 Won against: :
Eldar Stats: 5-0-3 Won Against:
Space Marine:
Ork:

4th Ed:
Tau 82% Win, 5% Tie 13% Loss
Blood Angels: 70%  
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Dogs of War for 40k?

That's easy - just fill it the miscellaneous Xenos:
- Hrud Snipers / Saboteurs
- Donorian Clawed Fiends
- Kroot Mercenaries
- Vespidae
etc.

HQ not necessary - they just add on to an existing army, similar to Inquistiional allies.


   
Made in us
Pyromaniac Hellhound Pilot






Actually, in WH40k, there is a race that gets other races to fight each other for their own reasons; Eldar. And yes, they do manipulate Necrons, Inquisitors, Space Marines, Deamons and Daemons, maybe even the Hrud. The Eldar are very crafty, even if you knew they were manipulating a situation, you might not be able to prove it, even if you knew what to look for.

Just because anyone agrees with anyone, doesn't mean they are correct. Beware the thin line between what is "Correct" and what is "Popular." 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

They manipulate Necrons? I thought a lot of their actions were done to steer people away from Necrons (lest they wait up).

BYE

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
5th God of Chaos! (Yea'rly!)




The Great State of Texas

1. Please define "Dogs of War" list
2. Whats the proposals?

-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
 
   
Made in gb
Boosting Space Marine Biker






Bolton, Gtr Manchester/Lancs

1) Dogs of War List WIP

HQ

Any non-warp Sentient/Necron. No Deities or Semi Deities. No 'Strong in Faith' (Witchfinder/Inquisitorial).

Troop Choices

Any sentient. Tyranid only if Tyranid HQ. Servitors ok.

Elite

Any Sentient. Tyranid only if Tyranid HQ. No Daemons. Nothing Possessed.

Fast Attack

Any driven by Sentient: No machine intelligence. No Daemons.

Dedicated Transport

Nothing with Machine Spirit. No automated craft. No Possessed.

Heavy Support

Tyranid only if Tyranid HQ. Nothing automated. Orbital Bombardment 100pts extra.

Optional: No beasts.

I'm not familiar with every list, so if I make a mistake here, forgive me. Help/advice is welcome.


2: proposed Sub Rules to balance out super armies.

All units cost Codex + 20pts

On death of first HQ, owner of HQ rolls two dice. If rolls 6+ all units fall back to nearest table edge. Leadership test next turn to stop fleeing for each unit at +2. On death of all HQ, roll single dice 3+ leads to fall back. Leadership test at +3 to rally.
Space Marines do not have ATSKNF.

In other words, keep your HQs Alive.

If units from different Codices (in DoW army) come within 1'' of each other (with no obstruction between them) they must roll leadership (mod -1) to prevent them attacking other unit. Roll this every turn to see if gain control.

Optional: Units lose 1 BS score but gain 1 WS. Vehicles lose 2" Movement. HQ's gain one wound/toughness bonus.

This message was edited 4 times. Last update was at 2008/11/03 14:12:48


He isn't the Omnissiah, he's just a very haughty boy. 
   
Made in de
Dominating Dominatrix






Piercing the heavens

IMO, the best way to do a mercenary book for 40k, would be to think what would actually be possible in the universe. We know that Kroot work as mercenaries, as well as some of O'Shova's warriors.

HQ choices would be okay, something like an Eldar pirate lord or a Rouge Trader. The RT would be similar to an IG command squad or an Inquisitor retinue.

Ork Flash Gitz are also an obvious choice for mercenaries in 40k.

This message was edited 1 time. Last update was at 2008/11/03 15:23:16


 
   
Made in us
Pyromaniac Hellhound Pilot






@ HBMC : For the most part yes, but that could also be seen as a form of manipulation of the Necrons in itself. I can't site anything specific (most of what I know on Eldar-Necron relations is second hand from the Hobby Shop) but Eldar might awaken a Necron cell to address a more important threat, or to, perhaps, bring about the cell's destruction. Say, for instance, menacing Tyranids or Orks? Orks are, as far as I have read, the natural enemy of Necrons, with Orks perhaps created for the specific purpose of helping to combat the Necron threat.

Just because anyone agrees with anyone, doesn't mean they are correct. Beware the thin line between what is "Correct" and what is "Popular." 
   
Made in gb
Boosting Space Marine Biker






Bolton, Gtr Manchester/Lancs

So we have two distinct DoW type armies forming: the Mercenary army and the 'Puppet' Master army. I've done the puppet master list.

Anyone want to post an example Merc List?

He isn't the Omnissiah, he's just a very haughty boy. 
   
Made in be
Skink Chief with Poisoned Javelins



Belgium, political ass-end of the old continent

HQ, a rogue trader perhaps?

I can bend minds with my spoon...

KingCracker wrote:PanzerSmurf, you win the trophy for most accident posts ever. Dear lord man!
 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

OK, for Mercenaries, I'd base the design on Radical Xenos-hunters

DoW 40k Mercs

HQ
- Mercenary Lord (C: XH Inquisitor Lord)

Elite
specialist sellswords
- Mercenary Leader (C: XH - Inquisitor)
- Assassin (C: XH - Assassin)
- Death Cultists (C: XH - Death Cultists)
- Squats - (C: Orks - Lootas)
- Hrud Snipers (C: IG - Ratlings)
- Donorian Clawed Fiends (C: 'Nids - 'Nid Warriors)

Troops
basic sellswords
- Renegade Marines (C: CSM - Chaos Marines)
- Mercenary Troopers (C: IG Stormtroopers)
- Kroot Warriors (C: TE - Kroot Warriors)
- Eldar Pirates (C: DE - DE Warriors)

Transport
lightweight vehicles
- Mercenary Tank (C: IG - Chimera)
- Mercenary Truckk (C: Orks - Trukk)
- Mercenary Skimmer (C: DE - Raider)

Fast
mobile strike forces
- Vespid Mercenaries (C: TE - Vespids)
- Eldar Jetbikes (C: DE - Reavers)

Heavy
artillery support
- Orbital Strike (C: XH - Orbital Strike)
- Jokaero (C: SM - Thunderfire Cannon)


For Hire
Allies may hire:
0-1 HQ
0-1 Elite
0-2 Troops
0-1 Fast (requires HQ)
0-1 Heavy (requires HQ)



   
Made in de
Dominating Dominatrix






Piercing the heavens

Sounds like a plan. Altough I'm not so sure if Squats should have Ork stats. Not that I know squat about Squats (pun intended), but it seems weird.

This message was edited 1 time. Last update was at 2008/11/03 19:47:07


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Squats are S3 T4, which makes them like Orks. The only question is what flavor of Orks, but rules-wise, they're Orks.

   
Made in us
Sneaky Sniper Drone





Kansas

But but but butt, I want trikes and grav guns...!!!!

This message was edited 1 time. Last update was at 2008/11/04 02:50:48


Armies owned
5th Ed:
Tau Stats: 14-2-8 Won against: :
Eldar Stats: 5-0-3 Won Against:
Space Marine:
Ork:

4th Ed:
Tau 82% Win, 5% Tie 13% Loss
Blood Angels: 70%  
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

Orkses gots Bikes & Gunz...

   
Made in us
Sneaky Sniper Drone





Kansas

yeah.. true, but have you ever seen a big bug on his back in a crater and can't get back up because he got hit with a grav gun..

Armies owned
5th Ed:
Tau Stats: 14-2-8 Won against: :
Eldar Stats: 5-0-3 Won Against:
Space Marine:
Ork:

4th Ed:
Tau 82% Win, 5% Tie 13% Loss
Blood Angels: 70%  
   
Made in us
Decrepit Dakkanaut






SoCal, USA!


   
Made in gb
Boosting Space Marine Biker






Bolton, Gtr Manchester/Lancs

A third flavour would be 'pressed into service' where HQ and Elites are from the 'dominant force' and troop and vehicles coming from the 'oppressed minority' with Fast Attack and Heavy coming from either or both.

He isn't the Omnissiah, he's just a very haughty boy. 
   
 
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