Voodoo Boyz wrote:I look at the new Battlewagon model and I get an idea:
3x Battlewagons - Deth Rolla, Red Paint, Extra Armor
3x 20 Slugga Boyz, Nob w/ PK+Bosspole (one unit is 19 in size)
Big Mek w/ KFF to give the Wagons a 4+ Cover Save always
I threw a little something together on Army builder. It's based on what you have here with some minor tweaks. With MY set up, you're at 1214 points... So, you only have 536 left to spend (and NO remaining heavy slots).
3 Battlewagons with:
- 2 Big Shootas (for those "Weapon Destroyed" results & when you can't Tank Shick your enemy for some reason)
- Deff Rolla
- Grot Rigger
- Red Paint Job
I've found the Grot Rigger to be a better buy than Extra Armor, as EA only helps on 1/6 of the Penetrating results and 1/5 (on open top vehicles) of Glance results. Grot rigger doesn't help on any MORE results, but the result he helps with is FAR more devastating to this army than "No Move."
Now, as for your Boyz... I took:
1 @ 20 with a
PK Nob w/Extra Armor & Bosspole
1 @ 19 (same nob)
1 @ 19 (same Nob) - 'Ard Boyz
Since you wanted the
KFF Mek, I left him in. He's with the 19 Boyz.
I put Mad Dok Grotsnik in with the 'Ard Boyz. A 4+ save with a 4+
FNP is something beautiful.
The problem you're having is that you're going to get your butt handed to you in objective missions. As it sits, your best Anti-tank is the Power Klaw in
HtH, and every turn you aren't fighting Infantry with a
PK is one turn closer you are to losing the (objective) mission.
Honestly,
IMO, the
KFF is nice, but
ot wholly necessary. If you DO want it, I suggest the following (for 1278 points)
1 @ 18 with a
PK Nob w/Extra Armor & Bosspole - 'Ard Boyz
Add Grotsnik AND the
KFF Mek to this unit and put them in a Battlewagon (as outfitted above)
4x:
12 Boyz (with a
PK Nob w/Extra Armor & Bosspole)
Trukk with a Red paint Job & Reinforced Ram
It's slightly more points, but you have more boys, more scoring units, and MORE POWER KLAWS.
A good technique from here is to leave one unit of Boys on an objective (preferably in cover
LOL) and use their Trukk for a unit of Burnas. Zoom the Burnas up & dish out up to 12 templates of fiery love.
Alternatively, you can dish out less templates (say, half) and assault with the other half as power weapons.
If you only use the templates, and don't assault with them, then (a) you can keep them in the Trukk and (b) you had better have enough troop units in the vicinity to keep that Trukk from being assaulted by any survivors, as even a Bolter can kill it!.
LOL
I think that, if you want to play
KoS at 1750 points, you'll be far happier with numerous units of Trukk Boyz over 3 units of Battlewagon Boyz. I used to think that 3 BW's with Boyz was the way to go... I learned otherwise after playing it in a couple games.
Also, as you are now at 5 scoring units, you could always drop one of the Trukk Boyz units is you really felt the need to have the 162 points for Elite, Fast or Heavy choices.
Eric