Switch Theme:

Sisters of Battle 8th Edition Tactica  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Repentia Mistress





Nice work on the wings. I got a father in law who would approve, being a cardinals fan himself.
   
Made in us
Badass "Sister Sin"






Camas, WA

Not tactica, but 2019. Plastic Sisters. For real.

Tactica: New rules in Winter Chapter Approved are the beta for the codex.

From Adepticon.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Consigned to the Grim Darkness





USA

Let's hope this talk has meaning unlike every other time.


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Badass "Sister Sin"






Camas, WA

And one more thing…


You asked. We’re gonna deliver, finally…

Yup, plastic Sisters of Battle are on their way. For reals.

We know many of you have been waiting patiently (and impatiently…) for a long time for the Adepta Sororitas, and that for many of you this is more than ‘just’ a new army. So, we’re going to do something we’ve never done before – right up until the release, we’ll be bringing you updates on the Sisters of Battle, sharing images and snippets of info and a whole ton of behind the scenes goodness.

Emperor willing, the Battle Sisters of the Adepta Sororitas will be ready to take the fight to the renegade, the heretic and the unbeliever in 2019.


This message was edited 1 time. Last update was at 2018/03/22 02:23:59


Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Consigned to the Grim Darkness





USA

That blurb Pretre quoted is from the community page btw.


Automatically Appended Next Post:
https://www.warhammer-community.com/2018/03/22/breaking-news-major-revealsgw-homepage-post-1/

This message was edited 1 time. Last update was at 2018/03/22 02:27:08


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Hardened Veteran Guardsman



Tampa, Florida

I’ve been hurt too many times in the past to put any Faith in anything I see regarding plastic sisters or an actual Codex until I’m swiping my Amex at the game store for them.

Besides, it’s not even April yet, so best case scenario we’re stuck waiting another year or so. By that time 9th edition will probably be gearing up...
   
Made in us
Deranged Necron Destroyer





I'll believe it when they start showing the real deal. As for " So, we’re going to do something we’ve never done before – right up until the release, we’ll be bringing you updates on the Sisters of Battle, sharing images and snippets of info and a whole ton of behind the scenes goodness."

right up til the release....? What are they gonna do every week/every other week. "Ok so we saw a guy talk about them!" Next two weeks "they got a cool fan sketch that was made by a sla---Intern!" Two weeks after "So they are females and fight stuff, they aren't aliens and they are males."

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in us
Regular Dakkanaut




Oberron wrote:
I'll believe it when they start showing the real deal. As for " So, we’re going to do something we’ve never done before – right up until the release, we’ll be bringing you updates on the Sisters of Battle, sharing images and snippets of info and a whole ton of behind the scenes goodness."

right up til the release....? What are they gonna do every week/every other week. "Ok so we saw a guy talk about them!" Next two weeks "they got a cool fan sketch that was made by a sla---Intern!" Two weeks after "So they are females and fight stuff, they aren't aliens and they are males."


Are you kidding? Besides the obvious releasing test rules of new Relics and Warlord Traits or changes to unit profiles slowly, making new miniatures is a mutli-stage process. There'll be concept art, then CAD then pictures of actual models. Obviously there will be a few kits in the works.

Release any one of those things once a month for a year, it's trivial.
   
Made in us
Deranged Necron Destroyer





Lanlaorn wrote:
Oberron wrote:
I'll believe it when they start showing the real deal. As for " So, we’re going to do something we’ve never done before – right up until the release, we’ll be bringing you updates on the Sisters of Battle, sharing images and snippets of info and a whole ton of behind the scenes goodness."

right up til the release....? What are they gonna do every week/every other week. "Ok so we saw a guy talk about them!" Next two weeks "they got a cool fan sketch that was made by a sla---Intern!" Two weeks after "So they are females and fight stuff, they aren't aliens and they are males."


Are you kidding? Besides the obvious releasing test rules of new Relics and Warlord Traits or changes to unit profiles slowly, making new miniatures is a mutli-stage process. There'll be concept art, then CAD then pictures of actual models. Obviously there will be a few kits in the works.

Release any one of those things once a month for a year, it's trivial.


And we have no idea how long they have either been working on plastic sisters, or even if they have already started on them, or still waiting to even begin to make them. I'm being skeptical on what they are going to do based on things that they already have done, they aren't going to be as lame as my extreme examples (hopefully). But the information they are going to give is going to be a mix bag of, so vague that it won't really have anything meaningful behind it (look at their Rumor Engine), rules that we can already expect several models to have so won't be anything really 'new' and a couple of actually new things. its going to be an interesting balancing act that GW is going to have to do to keep the info keeping people "thirsty for more" without over shadowing any other release that is currently going on at the time and so little it might as well be nothing, and we all know how good GW is with balance. We will have a decent amount of the beta rules with the next chapter approved that is going to be released later this year that will be codex .5 and I am excited that they are finally going to be plastic in 2019 (emperor willing whatever that means). But ever since the online codex release for sisters, i'm keeping a less than optimistic outlook on it until i see otherwise.

this will be my final post about it to not stray off the Tactica anymore.

This message was edited 1 time. Last update was at 2018/03/22 07:52:10


It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in us
Badass "Sister Sin"






Camas, WA

IandI wrote:
I’ve been hurt too many times in the past to put any Faith

Oh summer child...

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in jp
Longtime Dakkanaut





IandI wrote:
I’ve been hurt too many times in the past to put any Faith in anything I see regarding plastic sisters or an actual Codex until I’m swiping my Amex at the game store for them.

Besides, it’s not even April yet, so best case scenario we’re stuck waiting another year or so. By that time 9th edition will probably be gearing up...


If they're using Chapter Approved as a beta, then I wouldn't expect the actual sister's codex until after July. Probably closer to November or December. I figure 3-6 months for info to come in from the beta (assuming they're be honest about it being a beta), then 3 months to do any re-writes and send to print. I'm probably being generous about the re-writes.
   
Made in us
Preacher of the Emperor





Denver, CO, USA

Okay, to the main point, I'm obviously giddy, 'nuff said.

Regarding the actual rules, I'm cautiously optimistic. I thought CA gave us some very playable and balanced rules. I use some combination of Martyrdom and Purity of Faith every game. If that design team is involved, I feel like I can hope for balanced, reasonably priced, relevant rules.

Regarding models, having assembled and partially painted Celestine, Eleanor, Genevieve, and Greyfax, I'm very excited to see what kind of multipart kits will be on offer. The design and execution of these modern kits are just excellent.

Aaaand back to tactica, I can report a victory vs. Nurgle Demons at 1k. I poured everything into the Great Unclean One on Turn 1, plasma and melta in the shooting phase and Celestine and Bullgryns to finish the job in melee. Then stormbolters to gun down 2x30 demons. Unforseen hazard: watch out for Nurglings' T1 charge.

I'll be trying out footsloggers (the "Witchhunters" list in my sig) at 2k this weekend.

   
Made in us
Loyal Necron Lychguard






South Dakota

Taking out a GUO on first turn? Great!
Nurglings can tie up anything that doesn't fly (including Knights... they can't step over non-infantry models)... really tough.

Looking forward to hear how the Witchhunters do.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

 Anpu-adom wrote:
Taking out a GUO on first turn? Great!
Nurglings can tie up anything that doesn't fly (including Knights... they can't step over non-infantry models)... really tough.

Looking forward to hear how the Witchhunters do.


Thanks... it took a LOT. Basically my whole force. 3x plasma Scions boosted by multiple orders, 1x Inferno Seraphim in optimal range, Celestine's flamer, and various bolters and bolt pistols, plus Celestine's melee, Bullgryns on the charge, an Inquisitor with maul, 3x Acolytes, and a Priest with maul, all with tons of buffs and rerolls, AND mortal wounds in the psychic phase. I had a few stormbolters elsewhere dealing with Nurglings, but it was basically 1000 points of me shooting and fighting about 300 points of him. The Greater Unclean One actually had a few wounds left, but then I realized I'd forgotten to reroll all the hits and wounds for Quarry with my little Inquisitorial detachment. Even cheesy Acolytes deliver some hurt when you've got chainswords, a Priest, and Quarry... it worked out to a dozen attacks rerolling hits and wounds for just 24 points.

   
Made in us
Sword-Bearing Inquisitorial Crusader





Cleveland, Ohio

How many CPs do you guys try to have in your army? (At 2000pts)
I've been messing around with some armies and different detachment combinations and I'm just not sure if more CPs are worth the cost of a surplus of Canonesses (?), Or if it's a better idea to just take the detachments that fit the force best and not worry too much about CPs.
Asking mainly from a Pure Sisters list point of view.

P.S. Hooray for plastic sisters maybe coming in a year or more.

Sometimes, you just gotta take something cause the model is freakin cool... 
   
Made in us
Badass "Sister Sin"






Camas, WA

Canonesses actually do a fair amount of work if you give them the relic or Eviscerator and use them to tie stuff up.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Preacher of the Emperor





Denver, CO, USA

CP are way more useful post Chapter Approved. I use one or both of those stragems most games. I could easily using two CP per turn rerolling Imagifiers, Celestine's charge, denying nasty witchcraft, occasionally martyring someone, and of course always having Celestine's rez reroll standing by.

All that said, pure Sisters can run on way fewer CP than most armies because we don't have as many uses for them. Don't sell the Canoness short, though. I run one forward with the BoA and stash one in the back to buff.

   
Made in us
Sword-Bearing Inquisitorial Crusader





Cleveland, Ohio

I do agree that Canonesses are useful, I always have a use for at least 2, a ranged one to sit back with rets or stormbolter squads, and a more tooled up one with the relic blade and an inferno pistol to run around and punch things.
It's more when I get into having the 3rd or 4th canoness that I start questioning if having an extra command point or two is worth it. Taking 2 outrider detatchments when I can fit the units I'm taking into 1 instead, for example.

Sometimes, you just gotta take something cause the model is freakin cool... 
   
Made in us
Imperial Agent Provocateur





Los Angeles

Is there an optimal weapon loadout for Priests that will be accompanying Arco Flaggelants?


 
   
Made in gb
Nimble Pistolier





Belfast

IMO mauls, if anything. no negatives to hit and still pack a bit of punch. Usually just keep mine cheap and chainsword them

The Men of Ostermark 6K

http://japehlio.blogspot.com/

Custom Insignia? Theming an army? I take sculpting commissions. PM me for more information. 
   
Made in jp
Longtime Dakkanaut





I tried running one with an eviscerater, mostly because I had it in my head that she was WS3+. Would have been better with a maul.
   
Made in us
Consigned to the Grim Darkness





USA

Maul or chainsword.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Monster-Slaying Daemonhunter





 Creeping Dementia wrote:
How many CPs do you guys try to have in your army? (At 2000pts)
I've been messing around with some armies and different detachment combinations and I'm just not sure if more CPs are worth the cost of a surplus of Canonesses (?), Or if it's a better idea to just take the detachments that fit the force best and not worry too much about CPs.
Asking mainly from a Pure Sisters list point of view.

P.S. Hooray for plastic sisters maybe coming in a year or more.


My list effectively hasn't changed since the edition dropped, so 6. 3 base, plus Outrider/Outrider/Spearhead for another 3.

While I typically do run out of CP during a game, I've never been at a want for them. I only have the 3 mandatory HQ's as characters, and only St.C ever goes anywhere dangerous, since my Canonesses are busier buffing Retributors and Exorcists.

6 is entirely adequate to provide for Denying the Witch, St.C's resurrection/faith, and re-rolling the output for the Exorcist.


With regard to chainswords vs. power weapons; I almost always chose Chainswords. They're free. However, I might otherwise consider power axes on units who will be in melee [unfortunately, my Seraphim Superior only gets a sword for some reason]. They have completely identical performance to the maul against Marines, but improved effectiveness against Tau, Guardsmen, and Tyranids [since S5 doesn't matter and you get +1AP]. OTOH, they're one point more, which adds up quick if you're making them standard issue, but if you're doing that there's a lot of better things you could buy with your points than those axes or mauls.

This message was edited 2 times. Last update was at 2018/03/26 14:23:05


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in ca
Fixture of Dakka





Surrey, BC - Canada

I am only worried that they will change the look of the Sisters and the new plastics will not look right beside the metal.

Especially when I have a painted army of the metal models.

CB

This message was edited 1 time. Last update was at 2018/03/26 18:40:21


   
Made in au
Repentia Mistress





Look at your army. Now look at the new Saint C and geminae. Look at your army. Pretty darn close.
Fair bet to say Saint C and the wonder twins will be what they look like if theres even any change at all.

Anyone saying otherwise is a troll.
   
Made in us
Badass "Sister Sin"






Camas, WA

Let's take that talk right back over to the two or three threads dedicated to insulting each other for our opinions on what is coming for plastic sisters. Thanks!

Re: CP. I've been running the full Brig, so 12. It was super nice to always have enough.

Looking for great deals on miniatures or have a large pile you are looking to sell off? Checkout Mindtaker Miniatures.
Live in the Pacific NW? Check out http://ordofanaticus.com
 
   
Made in us
Hooded Inquisitorial Interrogator




So how did everyone do at Adepticon? I did really poorly. If people are interested I can do a write up.

This message was edited 3 times. Last update was at 2018/03/26 22:13:20


 
   
Made in gb
Mighty Vampire Count






UK

Rynner wrote:
So how did everyone do at Adepticon? I did really poorly. If people are interested I can do a write up.


Please do - interested to hear what went right (and wrong )

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Been Around the Block





Went 3-0 in the long war with my custodes partner!
   
Made in us
Hooded Inquisitorial Interrogator




Ok without further ado heres how I did at Adepticon.

First things first, heres the list I took and my reasoning behind it:

Outrider - Adepta Sororitas

Celestine + 2 BFFS

9x Seraphim, 4x Inferno Pistols
9x Seraphim, 4x Inferno Pistols
9x Seraphim, 4x Inferno Pistols
9x Seraphim, 4x Inferno Pistols
8x Seraphim, 4x Inferno Pistols

1x Imagafier

Battalion - Blood Angels

1x Captain with jump pack, Thunder Hammer, Storm Shield
1x Captain with jump pack, Thunder Hammer, Storm Shield

5x Scouts
5x Scouts
5x Scouts

7x Death Company, Boltguns, Chainswords, Jump Packs

Supreme Command - Custodes

1x Shield Captain on Dawn Eagle Jetbike
1x Shield Captain on Dawn Eagle Jetbike
1x Shield Captain on Dawn Eagle Jetbike

Thoughts behind the list - its fast and if I can get there it hits like a truck. Furthermore as 8th has evolved the days of leaf blower guard type lists are mostly behind us. With the addition of heavy progressive, fast moving units, and amazing ITC terrain I feel you really need to be fast, mobile, and won't get screwed over if something touches you in close combat. My list, other than the scouts, are all units that can fly and are easily to hide.

You'll notice the lack of repressors. Thats not because I think they are bad, they're not. It just that in play testing I found that they never lived past turn two and that Seraphim are way easier to hide, are cheaper, and have similar damage output.

That being said going into Adepticon I had only ever play tested on ITC type terrain or terrain that the TO's or store owner's had put a lot of effort into adapting for 8th. I had even asked the Adepticon staff if we would be using the lower level ruins blocked line of site house rule and their response to me was "no but we are modifying all our tables to have heavy LOS terrain". With that in mind I felt reasonably confident about bringing a horde of t3 bodies.

There were two matches though that I going into it I knew I couldn't win. The first was flyrants and the second was 2-3 fire raptors and a massed bodies. The Flyrant list however isn't a bad loss. In all my games against it I would at least score 8-10 points. If I drew it, provided I did well in the other games, I had a fighters chance at the finals. On the flip side if I drew fire raptors in planet bowling ball I might as well just concede pre game. No point in taking my models out only to put them back in their case 10-15 minutes later.

Going into it I wasn't playing for day two, I was playing for ITC points. My goal was 3-1 and 90-110 ITC points. Nothing that I felt was unreasonable at all.

Finally one last note before I get started. I'm local to the area so I head over Wednesday night to check in and attend the GW seminar (Sisters rules being released as they are being written FTW!). After wards I attempt to check into the championship and get a lay of the land and notice something important. The terrain was pretty awful overall for competitive play. About 25% of the tables had great LOS terrain, 25% at least let you hide a unit or two while the remaining 50% might as well have had no terrain. On the car ride home I actually debate on changing to repressors because at least they could survive a turn or so (We couldn't check in for the GT till the morning of). I decide not to because 3-4 repressors are worse vs flyrants and marginally better vs fire raptors. Given that flyrants are the flavor of the month I decided to chance it and leave my list as is.

Game 1:

I drew a close combat khorne list in heavy LOS terrain. The mission was progressive. We both get to the table, look at each others lists and laugh as his shooting was just 2-3 rhinos and mine range was basically just 12". If anything the massive impassible ruins hurt him.

Anyway I lose the roll to go first, fail to seize, and wind up going second. Not a great start. I really want to go first in progressive missions to gain board presence.

Turn one he kills a 9-11 scouts and fails a 9" charge, with a reroll, on a shield captain that I had messed up screening. In my turn one I kill the 20 blood letters that had come into my back field, surround a rhino, blow it up in shooting, thus preventing 10x berserkers from getting out.

The next two turns we play a game of whack a mole - I.E. he charges me I kill the unit all while we are similarly scoring on progressive.

I wind up winning 32-8 due mostly to kill points and scoring 4 out of 5 of my terrorty objectives.

Game Two - LOW heavy guard

His list had the lancer knight (5++ vs shooing, 4++ vs CC), a bane blade, and bunch of infantry guard units on a table where I could at least hide a unit or two. On paper I felt like this should be a fairly easy max point win. My plan made sense, wait a turn, bait the knight out, kill it, proceeded to kill everything but the baneblade and jump on objectives end game.

I win the roll to go first and I have no idea what I was thinking or why I even debated not taking second turn. However I thought about it for a minute or two and stupidly chose to go first to protect my scouts. Anyway my turn one I kill an infantry squad I think. His turn one he killed the scouts and advanced the knight up into range of most of my Seraphim, Shield, Captains, and Celestine. He used rotate ion shield on the knight in both shooting and CC and between 3 units of seraphim, celestine, 2x shield captains and a 4 damage thunder hammer knight I do a whopping total of 5 wounds.

I'll spare you the details but it goes downhill from here. In retrospect I played the game all wrong. The knights damage output really wasn't that high. Yeah it was a threat to my characters but only minor. Most of my guys had 3++ saves and with only 4 attacks it might kill a shield a captain a turn in close combat, if I let it get close combat, and if I'm unlucky. What I should have done was go second (duh), ignore the knight and kill everything else. I can easily kill 10-12 guard squads in 5 turns leaving him with only a knight and a baneblade.

0-40 loss.

Game 3:

The typical Eldar nonsense on a board that had good terrain for the armies on it. The mission was progressive. I win the roll to go first and take it. My turn one I AoF/Advice 4 out of 5 of my Seraphim unit and Celestine up the board. I move my shield captains into position for a great turn two and while taking out all my marked for death units. His turn one he takes out my one shield captain without a 3++ with some fire dragons because I'm bad a screening characters apparently. It takes 2-3 turns to establish board dominance however he really couldn't do much to me in decent to good LOS terrain. I wind up winning 40-0.

Game 4:

At this point I can't make day 2 (not my goal) and from the looks of it going into round 4, even if I maxed I wouldn't score 90-110 ITC points. I was looking at 86 at best assuming I maxed. Furthermore between Adepticon closing the doors that let fresh air in, gamer funk, and vape smoke I felt an asthma attack coming on for the first turn in years. I actually had a mini coughing fit that really freaked me out. However 5 people were borrowing models from me that I really wanted to get back and I had already paid for the event and wanted to play. I decide to sit outside, away from the smokers for an hour or so. If I could get my breathing under control I would play, if not I would drop. Either way I wasn't in a position to drive home just yet so I had to wait it out. I wind up getting my breathing under control and play the game which winds up being -

Fire Raptors on planet bowling ball. I knew I couldn't win this game unless my opponent decided to not shoot his fire raptors for 3 turns. Furthermore I knew I wouldn't even score a point and I really considered just conceding before staring. I didn't see the point in taking my models out just to put them away 30 minutes later. Pre game I found out my opponent came a decent distance to get here and probably wanted to play. I would if I spent all that money to get here. Given that I was stuck waiting to get my models back I decide to just play the game as at least it would kill some time. Who knows maybe I'd make a friend out of it.

The game went as expected. I was functionally tabled turn 2 and conceded.

I wind up scoring 72 points for some awful placement.

Post event thoughts. I know its trivial at this point but terrain makes a huge difference. Adepticon missions thus far are my favorite missions out of the big 3 (well really 4) formats (ITC/Adepticon/Nova/Reengage). Adepticon missions in tournament terrain are the most balanced missions I've played to date. Hats off the Jason and crew for that! That being said Adeption still uses 4h/5th ed terrain that really skews things. I'm not knocking them, I get it. No one wants to spend their hobby time/money on terrain. Especially when you have 100-200 tables of really nice looking terrain already.

Thoughts on the list. I'm still really happy with it. I deserved to lose game 2. That loss was on me. As for game 4, well, I'm not 100% sure a sisters list could have won that match up in that terrain. The inflating cultists stopped scout moves while the fire raptors killed the tanks. The only thing I'm most likely going to drop is the death company. They did nothing. I'm waiting till the FAQ to make any changes though.

Hope you enjoyed the novel I just wrote!


This message was edited 1 time. Last update was at 2018/03/27 00:56:38


 
   
 
Forum Index » 40K General Discussion
Go to: