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Made in us
Maddening Mutant Boss of Chaos





Pennsylvania

I play SM & DH, and have some WH models. First, here's the question:

Using SMs as the "parent" army, can you take an Inquisitor as an Elite, and an Assassin as well?

Here's are the facts:

1) "An Officio Assassinorum operative may only be chosen if an Inquisitor Lord or Inquisitor is also part of the force.."
It reads this way in both WH and DH codices.

2) "..and the total number of Daemonhunter unit choices may not exceed the following:
0-1 HQ; 0-1 Elite; 0-2 Troop; 0-1 Fast Attack"

3) "..and the total number of Witch Hunter unit choices may not exceed the following:
0-1 HQ; 0-1 Elite; 0-2 Troop; 0-1 Fast Attack"

4) "Witch Hunters cannot ally with a force that uses any other type of ally with the exception of separate detachments and units from other Ordos of the Inquisition."
You can have Sisters and Knights allied to a Marine parent army.

It seems legal, but would you allow it? I'm under the impression it means, after taking a SM HQ and 2 SM Troops, I could have up to 1 HQ, 2 Elites, 4 Troops and 2 Fast Attack from allies, half DH, half WH; which would include an Inquisitor and Assassin. I ask because my friend frequents SM with WH and i do SM with DH, and we typically only field an Assassin after yielding an HQ slot to a Inq Lord and retinue. This seemingly legal way makes the required combo much cheaper in points and I just want to make sure its legal before using it. Thanks!

Renegade Guardsmen 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


Check the official FAQs. Your army must include an inquisitor from the specific codex in order to field the assassin from that codex.

In other words, there is no way to take a standard (elite) inquisitor and an assassin allied to a SM or IG army.


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Made in us
Maddening Mutant Boss of Chaos





Pennsylvania

Thanks yakface!

Renegade Guardsmen 
   
Made in us
Perturbed Blood Angel Tactical Marine






I wonder if that works both ways.

The Daemonhunters codex says I can only ever take 1 assassin.

The Witch Hunters codex says I can only ever take 1 assassin.

And both books apparently only refer to units in THAT codex, regardless of whether they have the same name as units in other codexes...

Does that mean I can take a 2 Inquisitors and 2 Assassins? 1 of each from each codex?

Hi, I'm Mike Leon. You may remember me from such totally metal action adventure novels as KILL KILL KILL and RATED R 
   
Made in gb
Proud Phantom Titan







No they saw that coming some where in the FAQ it says you may only ever have one Assassin
   
Made in fi
Confessor Of Sins




Mike Leon wrote:Does that mean I can take a 2 Inquisitors and 2 Assassins? 1 of each from each codex?


I don't think so after reading the little box besides the Assassin entry in the DH and WH codexes. No more than one Officio Assassinorum operative may be used in any force for any reason. IMO that does cover a pure 'hunters army and any variation with allies. Especially seeing how the Assassin is a 0-1 choice anyway.

This message was edited 1 time. Last update was at 2009/02/04 23:40:12


 
   
Made in gb
Dispassionate Imperial Judge






HATE Club, East London

As Yakface said, you can only include an Assassin from a codex if you include an Inquisitor Lord from THAT codex.

You could only include two Assassins (one DH and one WH) if you include two Inquisitor Lords (one DH and one WH).

And you haven't enough HQ slots for two Inquisitor Lords....

   
Made in us
Lieutenant General





Florence, KY

ArbitorIan wrote:You could only include two Assassins (one DH and one WH) if you include two Inquisitor Lords (one DH and one WH).

Wrong. As has been pointed out before, a force may never have more than one assassin.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Fresh-Faced New User





Rather than bickering, someone could just provide the relevant link to said FAQ:

http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1180153_Daemonhunters_FAQ_2004-08_5th_Edition.pdf

Inquisitor =/= Inquisitor. Authority, jurisdiction, ordo loyalty, explain it however you wish, but an assassin of one ordo cannot be called on by an inquisitor of another ordo (at least by the rules, even if both ordos use the exact same Death Cult Assassins).
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

You can do this:

DH Army
DH GK Captain
+ WH Inq. Lord
DH Inq.
DH Assassin
+ WH Assassin
...

Or

WH Army
WH SoB Cannoness
+ DH Inq. Lord
WH Inq.
WH Assassin
+ DH Assassin
...

These both meet the requirement for a native HQ, and matching an Inquisitor (Lord) to the Assassin.


What you can't do is:

SM/IG Army
+ DH Inq. Lord
+ WH Inq. Lord

+ DH Assassin
+ WH Assassin

...
because you don't have the SM/IG HQ that is required.

This message was edited 1 time. Last update was at 2009/02/05 21:40:13


   
Made in gb
Proud Phantom Titan







... OK went and tracked down the rule as tthis is getting silly Pg 30 WH & Pg 26 DH (both in a little box on the left side)

"Important note: An Officio Assassinorum Operative may only be chosen if an Inqisitor Lord or Inqisitor is also part os the force.
Note that no more than one Officio Assassinorum Operative can be used in any force for any reason"

So you get one and one only
   
Made in us
Lieutenant General





Florence, KY

JohnHwangDD wrote:You can do this:

DH Army
DH GK Captain
+ WH Inq. Lord
DH Inq.
DH Assassin
+ WH Assassin
...

Or

WH Army
WH SoB Cannoness
+ DH Inq. Lord
WH Inq.
WH Assassin
+ DH Assassin
...

These both meet the requirement for a native HQ, and matching an Inquisitor (Lord) to the Assassin.

And again, that is not legal. From page 26 of Codex Daemonhunters or page 30 of Codex Witch Hunters:

Note that no more than one Officio Assassinorum Operative can be used in any force for any reason.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

If the Inquisition wills it, it will be so.

Witness: Officio Assassinorum Execution Force.


   
Made in fi
Confessor Of Sins




JohnHwangDD wrote:If the Inquisition wills it, it will be so.

Witness: Officio Assassinorum Execution Force.



Apocalypse is a bit different. For regular games temple assassins are
a) a 0-1 choice and
b) also limited to one per force, so it doesn't help to pick DH+WH
   
Made in us
Heroic Senior Officer





Woodbridge, VA

Apocalypse is NOT 40K and ignores force org and army list restrictions. So you cannot use an "Apoc allows it" argument on a 40K rule.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

For some of us, Apoc *is* 40k.

We have a lot more fun this way.

   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

JohnHwangDD wrote:For some of us, Apoc *is* 40k.

We have a lot more fun this way.


As often as I don't agree with John(even if it isn't typed out), I'm in almost 100% agreement here. The only time I ever play non-Apoc 40K anymore is if I can't get an Apoc game(such as leagues and Campaigns).

This message was edited 1 time. Last update was at 2009/02/06 20:35:30


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Hallowed is the All Pie
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Made in us
Heroic Senior Officer





Woodbridge, VA

Other way around for me. Point being tho, Apoc rules do not cross over into 'standard' 40K.

Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD 
   
 
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