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If you asked me to place bets, I'd say that melee-focused buggies and anti tank focused buggies are likely to function the best. Games workshop to my knowledge has never successfully designed an anti-infantry ork shooting weapon, and every time they do they just MASSIVELY undershoot the number of shots required to make a gun platform worthwhile at BS5+.
"oh man you're in trouble now I've got TWIN DAKKAGUNS on this bad boy they each put out SIX shots so that's...two hits...and then lets see..."
Meanwhile, across the table my Guard opponent picks up his dice bucket for his Punisher tank. You know the drill.
so, if you had me put down money, I'd bet the Dragsta and the Boosta-Blasta would likely be the sure bets, I'd put even odds on the Scrapjet (probably very similar to the dragsta but with an anti-infantry focus, that turbine looks like it causes mortal wounds to infantry on the charge to me.) If I had to pick two that'd probably be not so great rules wise it'd be the squig wagon, since I can't help but think it'll fall victim to "silly ork rules that never work but are WaCkY aNd FuN!" and the snazzwagon because it'll put out like a shot per barrel on the gun at orky BS.
Again, just random speculation based on what tends to work well/decently for orks over the years. Orks tend to chop dudes and shoot tanks and most attempts to chop tanks and shoot dudes seem to fall flat.
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"
2018/10/11 15:52:25
Subject: Re:Ork News & Rumors - New Codex, Speed Freeks, New Warboss p. 34
There’s 4 if not 5 crew on here.
The three you see.
Sock puppet guy (you see his arm trailing to behind the guy on top.
Then what could be sock puppets leg or appendage, on the right of top guy is more of a limb (not his though arms wise as we see them, could be his raised leg. But could be part of Socky as it is further back etc..)
EDIT: Though now I agree with Red Corsair, the “5th” possible could be in the pen/a grot.
Automatically Appended Next Post:
Red Corsair wrote: If you look closer the passanger seat ork is a side seat driver, he is holding the back of his head with his right hand and yelling at the driver who was obviously recently bit on the shoulder lmao.
I’d say he’s just turning his head to the right and not in a sideways seat if that’s what you mean by side seat driver?
Makes sense with his left arm resting on the side, something you’d do if you turn your body right)
This message was edited 3 times. Last update was at 2018/10/11 15:57:21
In the UK, where these kits are made, our "driver" seat is on the opposite side to what you might be used to.
The Ork on the left side at the front of the squig buggy is certainly the driver. I feel the creature with his hand on his head and moaning is a Grot. Doesn't look buff enough to be an Ork to me.
E - There's another angled pic that shows the other crew a bit better on instagram that should've popped up if I've edited my post correctly. The Squigbuggy also has a clear Snakebite decal/symbol on it which leads me to think these buggies, at least as they're presented here are themed around certain clans (something I suspected earlier with the colour choice).
KBB - Evil Sunz
Dragster - Bad Moonz (should be sunz surely?!)
Snazzwagon - Death Skulls
Scrapjet - Blood Axes?
SquigBuggy - Snakebites
Wartrike - Goffs?
I wish they would just dispense with the BS5+ for Orks and have hits on a 4+ like back in 2nd edition. Never liked that change seeing as Orks equally favour dakka and krumpin’. There’s as many “shooty” clans as there are “fighty” clans.
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim
2018/10/11 16:27:30
Subject: Ork News & Rumors - New Codex, Speed Freeks, New Warboss p. 34
H.B.M.C. wrote: I love how utterly inured to Chaos that their attempts at corruption are met with a kind of "Yeh bruv, whatevz!" attitude.
Like you could almost hear the conversation between an Ork and a Daemon Weapon:
"Now you will slay them all!"
"Yep. We'z gonna krump 'em."
"And collect their skulls!"
"Deffo! Gonna getz lotza trofeez an' dat."
"All in the name of Khorne!"
"Who? Nah Iz just doin' dis cuz its a good laff!"
"No... you must piles the skulls in honour of the Blood God."
"Da blud whatnow? Mate youz a good choppa an' all, but sometimes ya talks a big load a squigdust."
Remember, that's pretty much exactly what happens with 'eadwhoppa's killchoppa.
"Hope is the first step on the road to disappointment." Words to live by.
Looks to me like there is three definite Ork crew, probably a 4th Ork behind the bronze canisters on the top, one definite Grot, and maybe another two grots at the back (there are some very skinny feet sticking out the back, and a skinny arm poking out next to the raised arm of the loader-Ork).
This message was edited 1 time. Last update was at 2018/10/11 17:35:40
ChargerIIC wrote: If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
Looks like a fun vehicle. Now I really want to see their rules so I can start complaining about how they're not LVO winning models and as such are garbage and should never be ran because they'll be shot to pieces turn one like every single model in my army.
So, I really enjoy the look of the new buggies, and it's great to have 6 new models coming out, buuuuuuuuuuuuuuutttttttt........
Does anyone have koncerns about the tactical viability of them? I mean, we still don't know anything about them, I'll warrant, but ork vehicles are in a pretty bad place right now. And I'm not sure what they'll have to do to these buggies (and other vehicles) to make them viable.
Because it's clear that they're going to be pretty much 100% shooting platforms, but geedubz has a TERRIBLE track record of giving orks effective shooting options, especially relative to other races. Take the deffstorm mega shoota - a weapon that is almost as effective as a single assault cannon wielded by a terminator. Mounted as the primary weapon on our knight 'equivalent'.
So, IDK. I'm almost expecting these buggies to have a single D6 shot heavy weapon at BS5 that doesn't ignore heavy weapon penalties, or something equally useless.
And there's always the opinion of 'if it's new model, they must make it good', but Orkanauts and flash gitz were brand new last edition and turned out to be terribad. So, I'm kind of not expecting much from these.
This message was edited 2 times. Last update was at 2018/10/11 18:05:39
"Hope is the first step on the road to disappointment." Words to live by.
On the bright side, lots of stuff is scaled back in the Index lists and then throttled forward in the Codexes. Tyranid Synapse, for example, went from 8" to 12", and so on.
Got home, thought "I wonder if there is any more ork stuff on the web?"
Looked at Warhammer Community site.
Spent 1 hour trying to decide where to bury my wallet before I go off and do something silly....
Seriously though, I thought the others had been pretty great models but this? This squig buggy WILL be owned!!!! (regardless of whether its a sock puppet or not, IF it is then MANY will be owned!!!)
2018/10/11 18:14:25
Subject: Re:Ork News & Rumors - New Codex, Speed Freeks, New Warboss p. 34
There’s 4 if not 5 crew on here.
The three you see.
Sock puppet guy (you see his arm trailing to behind the guy on top.
Then what could be sock puppets leg or appendage, on the right of top guy is more of a limb (not his though arms wise as we see them, could be his raised leg. But could be part of Socky as it is further back etc..)
EDIT: Though now I agree with Red Corsair, the “5th” possible could be in the pen/a grot.
Automatically Appended Next Post:
Red Corsair wrote: If you look closer the passanger seat ork is a side seat driver, he is holding the back of his head with his right hand and yelling at the driver who was obviously recently bit on the shoulder lmao.
I’d say he’s just turning his head to the right and not in a sideways seat if that’s what you mean by side seat driver?
Makes sense with his left arm resting on the side, something you’d do if you turn your body right)
A side seat driver is someone sitting in the side seat that tells you how to drive much like a backseat driver. It's slang for a ball buster telling you how you should drive and not literally meaning the guy is sitting in a sideways situated seat.
To me it looks like he has his right hand on his head in frustration as he is barking at the driver.
This message was edited 1 time. Last update was at 2018/10/11 18:14:58
Nurglitch wrote: On the bright side, lots of stuff is scaled back in the Index lists and then throttled forward in the Codexes. Tyranid Synapse, for example, went from 8" to 12", and so on.
Hopefully they'll upgrade some of our AP-0 guns to AP-1,especially now that the prepared positions stratagem exists.
Also with regards rules, look how many riptides were sold when the index arrived.
Look how many people regretted it when codex dropped
Being a 'later' codex they've had enough time to look at stuff. I've every faith that having ploughed a fortune into buggy moulds that the rules will be fine.
2018/10/11 18:50:08
Subject: Re:Ork News & Rumors - New Codex, Speed Freeks, New Warboss p. 34
A side seat driver is someone sitting in the side seat that tells you how to drive much like a backseat driver. It's slang for a ball buster telling you how you should drive and not literally meaning the guy is sitting in a sideways situated seat.
To me it looks like he has his right hand on his head in frustration as he is barking at the driver.
Its a brave Grot that shouts to an Ork about driving (and he looks like a Grot to me).
Could be though, would add to the genius of the model.
Bob over on War of sigmar wrote:
[Pictures from article above)
"Hyped to the max !!
Full review the 20
/Cheers.
Bob."
Full review on the 20th? Man are GW pulling a fast one on us and these things all go up for preorder sooner than we thought? Someone shoot this idea down before my hype goes critical!!
PiñaColada wrote: Bob over on War of sigmar wrote:
[Pictures from article above)
"Hyped to the max !!
Full review the 20
/Cheers.
Bob."
Full review on the 20th? Man are GW pulling a fast one on us and these things all go up for preorder sooner than we thought? Someone shoot this idea down before my hype goes critical!!
I really like the Squigbuggy! I wonder if it will have some indirect-fire capability? If so I might build some of my old squig catapults into these.
If these have weapons that aren't super short range I hope they make them a little slower, like 10" movement, so they can be more plausibly modeled as being pulled by teams of squigs, boars or a smaller Squiggoth. I'd like to kitbashing these into regular trukks and more primitive-looking Snakebite squigbuggies.
the_scotsman wrote: Again, just random speculation based on what tends to work well/decently for orks over the years. Orks tend to chop dudes and shoot tanks and most attempts to chop tanks and shoot dudes seem to fall flat.
I'm not sure about this. I think this is true for Index orks, but in past editions Power Klawz were our biggest anti-tank weapon and we had some decent anti-infantry firepower in the form of Warbikes, Lobbas, Lootas, etc.
Ork shooting is definitely in a bad place right now. I'm fairly optimistic that the codex will make it better (maybe not great, but significantly better).
On a complete side-tangent, not based on any the_scotsman said, it always bothered me in past editions when complaining about ork ranged anti-tank that people would fire back that the weapons I was talking about were anti-MEQ, not anti-tank. The problem is that they would say this about just about every ork weapon. Rokkits, Killkannons, Kustom Mega Kannons, everything was individually claimed to be anti-MEQ but when all those claims were put together there was nothing left for us to shoot tanks with.
Full review on the 20th? Man are GW pulling a fast one on us and these things all go up for preorder sooner than we thought? Someone shoot this idea down before my hype goes critical!!
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
Kap'n Krump wrote: So, I really enjoy the look of the new buggies, and it's great to have 6 new models coming out, buuuuuuuuuuuuuuutttttttt........
Does anyone have koncerns about the tactical viability of them? I mean, we still don't know anything about them, I'll warrant, but ork vehicles are in a pretty bad place right now. And I'm not sure what they'll have to do to these buggies (and other vehicles) to make them viable.
Because it's clear that they're going to be pretty much 100% shooting platforms, but geedubz has a TERRIBLE track record of giving orks effective shooting options, especially relative to other races. Take the deffstorm mega shoota - a weapon that is almost as effective as a single assault cannon wielded by a terminator. Mounted as the primary weapon on our knight 'equivalent'.
So, IDK. I'm almost expecting these buggies to have a single D6 shot heavy weapon at BS5 that doesn't ignore heavy weapon penalties, or something equally useless.
And there's always the opinion of 'if it's new model, they must make it good', but Orkanauts and flash gitz were brand new last edition and turned out to be terribad. So, I'm kind of not expecting much from these.
Heavy Flamers, Twin Linked big shoota's, and Rocket launchas. Drop the groups of 3 buggies/ 4 buggies, and you have yourself a mobile weapons platform... Of course this is going to change when we start seeing a few stat lines… Right now, though- Stay mesmerized by the fancy new buggies and tracks. Anotehr thing is to run those 3-4 buggies over a unit. Strength whatever from ramming, and make the enemy roll lots of moral tests as you run them over with another mob of bikes, or buggies... and Trucks.. and tracks, as a Gorkanaught or Morkanaught shoots up or cooks whatever comes out of the meat grinder....
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
Binabik15 wrote: The red buggy and this truck should be monster trucks instead. Teach me how to build the weird suspension undercarriage of monster trucks, please!
Also I really thought the silhouette of the Ork sucking/stuffing the squig into whatever sort of weapon that actually is was a catapult throwing arm. If I get such a truck I'll mod it to have a proper squigapult.
Weird how all those new vehicles have zero room for passengers, would make making new Gorkamorka rides a lot easier.
I wouldn’t be surprised / really hope that FW are working on some monster truck / souped up versions of these.
Zed wrote: *All statements reflect my opinion at this moment. if some sort of pretty new model gets released (or if I change my mind at random) I reserve the right to jump on any bandwagon at will.
Full review on the 20th? Man are GW pulling a fast one on us and these things all go up for preorder sooner than we thought? Someone shoot this idea down before my hype goes critical!!
Reviews usually go up the same day as preorders.
Yes, but if I remember correctly GW phrased it in such a way that it seemed the Speed Freeks box would be the first release and everything else would follow in the coming week(s). A full review tells me we're getting everything up for preorder on the 20th. Maybe I'm reading too much into it but then Orktober would be fully adhered to as well, so to speak