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2016/02/18 17:46:22
Subject: Hive Fleet Ngaro getting ready to consume (Update 14 Feb - Exocrine Complete)
Whilst lurking in this thread, I've grown to really like the pattern on the carapaces. It is something very different that really marks yours out as unique.
Though guards may sleep and ships may lay at anchor, our foes know full well that big guns never tire.
A bit late on my update... in terms of painting it has been a slow week, pretty much got the gargs base coated and got first layer of blue on their skin, here is a mosh pit shot.
Speaking of mosh pits, I played a game against Knightley this week, against Chaos Daemons, which I have never played before. Had a really good time and it was a fun game, with lots of funny moments and a heaps of units being spawned and summoned! It was eternal war with the scouring, I was lucky in that I got a four point objective pretty much in my deployment zone, so I camped my warrior brood in there and prepared to defend while the rest of the crew got out and got to a few other objectives and started fighting. I managed to hold on against the warp tide and sneak a win 9-5 or something like that.
First turn to last turn was fun because we were spawning and summoning a lot looked a bit like this:
Memorable moments for me were...
- First turn Knightley cast something (I lost track due to the insane amount of powers he had by the end) which he rolled a lot of sixes and hit most of the army on the board, and my venomthrope went POOF! Which didn't matter too much because the MCs didn't take many wounds in the game which helped against the tide.
- Lictor came charging out of cover hit a horror squad that had been paroxysmed by the swarmlord... and promptly died in combat just before the Mawloc was due to come on and use him as a homing beacon .
- The Soul grinder provided much entertainment zoidberg shuffling backwards and forwards trying to get a shot off - When my Swarmlord finally starting beating stuff up Knightley's army were down to 6+ saves due to a roll on warp storm table, Swarmlord caused three wounds... and Knightley rolled this on his magical grey dice:
- Turn five there was heaps of horrors and blood letters on the table, there was a lot of assaults and the four point objective was hotly contested with rippers providing a meat shield for the warriors in the barricade and said demons throwing themselves into the fray, and onto barricades:
- My MVP was the Tervigon again, she managed to hold up the right hand side almost by herself with 28 gants spawned and hunkering down to hang onto another objective.
- I learned a lot this game, like I should have started the dakkafex on the table so could hit the flyers, as it was I ended up using the exocrine against the flyers the most which gave Knightley something to think about. With the Swarmlord, I should have put that into the pod so he could have smashed into the demon backfield
- Letdown unit was swarmlord, I think that was because it was first time outing with him AND there wasn't much for him to fight because they either stayed away or flew over him. Single zoanthrope didn't do much against a super psychic army either, although he had a hand to hand fight with some flamers.
Couple of other shots (Knightley took better ones I'm sure):
Thanks for the wicked game Knightley! I'm looking forward to the next one
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
Thanks Fifty! It was awesome seeing them slugging it out on the table. I built an army with as much painted as possible, only the tyrannocyte let the team down
Been a busy couple of weeks which has limited the amount of time I've been able to dedicate to hobby.
One thing I was busy with was a bit of DIY on my house, taking this:
To this:
So pretty happy with how it has turned out
I have done no more painting on the gargs at this stage, so no update there. However I did sit down with the remaining bits of my Tyranocyte kit and produced this:
Mucolid using the "side" tentacles of the cyte itself, six spore mines and magnetised all 15 weapons.
I have also grown the hive fleet as well! I was mucking around online and found this box for a good price, so picked it up, plenty of troops and some old school genestealers. So I have given myself some more work to do, but one thing I found was my collection was missing some troops, so this is a good boost.
Lastly, given that I love Genestealers and was thinking that my "second army" could be a genestealer cult using a mix of guard and genestealer models, I was very happy to see Deathwatch Overkill released... I am picking up mine tomorrow!
Plan this week is to get the gargs painted up for Hive fleet Ngaro, get the fleet out on the table for a game and maybe start building the vult as time allows, so will be a bit more back to normal this week
PS: Sorry about the photos team, do you think I could get the stupid things to rotate or anything?!?!
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
Thats a sweet deck! Having made one my self I can appreciate the work thats gone into it
I look forward to killing more stealers with my horrors soon
IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
Thanks Knightley, I'm really happy how the deck came up, pretty much went to plan which was nice!
So... picked this up today:
And I must say... the models are even cooler in the flesh than you see on the photos. Although there isn't much to the board game on this one (just some boards and cards) when you compare it to say, Space Hulk.
However, it will be a little while before I get onto these models, as I have realised that I started getting distracted from my painting "mission" and I have added over 100 models to the "need painting" pile in a very quick time, so back to the paint table I go!
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
EDC - Heh, digestion pools are underneath the deck, don't want the neighbours getting suspicious now do I?
Update for the week!
Got some painting time in so have got a good amount done on the gargoyles, they need their carapace and wing washes done along with picking out the smaller details (claws, tendons, eyes etc) and then they will be ready to go, I'm confident I'll have them finished by the weekend update.
I also played a 1000pt game vs an unbound ork army, from memory the orks had six fast attack slots and HQ, and that was it. However we played a very basic game which was line up and try kill each other, we didn't have objectives etc which I feel would have made the game more interesting. As it turned out it was a 7 turn game that had the orks on me pretty much straight away.
MVP of this game is hard to pick, everything contributed except for one squad of genestealers that got insta-killed first turn because I infiltrated them into a dumb place, but I guess even then they soaked up a round of shooting from the bikes which means they weren't shooting at my warriors/exocrine, who then retaliated pretty well
Deployment looked a bit like this:
End of game looked a bit like this:
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
@EDC - Yeah we talked about it after the game and both agreed we should have done some objectives, ah well, next time!
@MA - I'm on the other side of the world to you, so we are heading into the colder months. However I've been getting good use out of it while it is still sunny
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
Well there was a bit of fun and games in real life over the last few weeks, hence no update last week. However, things are looking good again and I used a bit of Easter to get back into Tyranid mode!
I pretty much finished the gargoyles, I say pretty much because when I went to give them their gloss coat spray I had a fun surprise... there was none left in the can so here they are waiting for the gloss coat before I can finish them off. I'll be picking up another can of spray this week, so real photos should be around next update
Given that I have acquired another bunch of Tyranids to expand the Hive Fleet and I have almost run out of built models I have sat down and planned out what order the remaining models are going to be completed, it is still going to be a small troop like brood, then a mid size, then an MC. Above I have completed (mostly) the gargoyles, so I got onto the next brood. I had a couple that needed to be put together, so here is the two fine cast guard with their metal brethren ready for the paint table:
So, see you all next update where the gargoyles will be up on their flying stands finished finally and the hive guard brood will be in progress!
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
Doesn't time fly when you are having fun. Got clobbered in the hand playing hockey which pretty much stopped painting and modelling in it's tracks for a little bit, it is coming right now so have finally gotten some work worth showing done
Gargoyles have had their gloss coat applied, and now I just need to go over the carapace with the matt varnish and they will be complete, so I'll share a photo next update with them finally completed!
Made a start on the three hive guard and they are coming along really nicely, need to do blue washes and highlights, along with some highlights on the greens and then they are into varnish and basing time so at least this brood won't take as long as the last to get finished hehe, here is a bit of a progress pic:
I played a game against Dark Eldar last weekend... and wow did I learn some lessons. My opponent was practicing for a tournament and had a couple of raiders full of warriors with splinter racks, plus some bikes with a similar set up, a grotesque formation and a bunch of scourges.
The volume of re-rollable poison shots decimated my big bugs as they were forced to make a lot of 3+ saves which didn't go so well. However not only was I losing stuff to his fire, but I did more damage to myself in the psychic phase than to him! I pretty much killed my own flyrant, rolled a perils, suffered a wound, failed grounding check, smashed into ground losing another wound, and where I crashed was pretty much open and I couldn't find cover so it didn't take much for the Dark Eldar to pick it off ... this happened in my turn one as well after they seized initiative and killed my dakkafex, zoanthrope and a bunch of other stuff in the alpha strike.
I reckon I recovered pretty well, and ending up going down 6-2 in a tactical escalation maelstrom game (oh yeah, I didn't get any cards for my own or middle objectives, they were all in his deployment )
The Living artillery node did a lot of work in blowing up the raiders and picking off the soldiers inside, but by that point I couldn't handle the reserves as they came deep striking in. By game end all I had was three biovores left, so if game rolled to continue I would have been tabled.
I still really enjoyed myself, and I learned a lot from this game not only about my army but also the dark eldar and what I can do better in a rematch... the terrain was interesting and I set up a pretty epic looking scene with my deployment on the right hand side:
I have a 1500pt game scheduled with Knightley this weekend, and I'm really looking forward to that one!
Thanks for stopping by.
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
1500 points Grey Knights vs Hive Fleet Ngaro
Hammer and Anvil
Purge the Alien
Rather than me making a similar batrep, or being lazy bum and not doing anything I thought I'd have a crack at doing a bit of a narrative/story version of a batrep of the same battle, so without further delay here is my first attempt at turning a tabletop battle into somewhat of a story, hope you enjoy
Spoiler:
Inquisitor Ravos and his grey knight force are travelling through the warp in response to several reports of daemonic activity in a nearby system, suddenly there is confusion amongst the navigators and in the ensuing chaos the inquisition fleet falls out of the warp and re-emerges in real space. As inquisitor Ravos awaits status reports of what has happened he looks through the viewport at a world that seems lush and green except one area that looks dead, and seems to be growing in size. The captain of the ship appears and reports that the navigators were effected by the Shadow in the Warp that accompanies Tyranid hive fleets and the inquisitors fleet has been scattered throughout real space which will take some time to regather the forces, the captain also plays a vox recording from the planet below asking for any assistance against the tyranid creatures that are attacking the world. Ravos looks at the data and realises this tyranid force is not currently very big and there isn’t any noticeable space borne presence so he decides to take a force of his henchmen, strike marines, and nemesis dreadknight along with his grey knight terminator retinue to stop the alien menace before it could grow to become a bigger threat. As he discusses this with the librarian who leads the grey knights force they decide to bring the Knight Castigator that they requisitioned for the daemonic investigation in case the tyranid threat is bigger than first realised.
Landing of the inquisitorial forces is uneventful and they start heading towards the last known area of activity, there are reports from the local PDF that were manning the bastion and weapon emplacements before being overrun that there was a giant winged beast that seemed to be leading the tyranid broods. While moving through the area that has been abandoned they start picking up enemy signals, as they continue moving through ruined imperial buildings they see a mass of tyranids advancing through the now barren wilderness towards them. The grey knight force set up in amongst the ruins and prepare for battle, including the librarian making the castigator invisible to the oncoming menace. The tyranid army emerges from a grove of dead trees, while others trample through the local graveyard which further hardens the resolve of the imperial forces to see such desecration.
The hive tyrant notices the knights force and recognising the distance is too far for shooting it urges it’s forces forward faster while it takes to the sky, it heads towards the enemy commander and launches a volley of brainleech worms towards it’s foe, the voracious hungry worms burrow through the armour of a terminator and feast on the marine inside. Before the tyrant can make it’s next move it gets fired upon by the transport vehicles and a few heavy shots cause damage which makes the beast pause. It isn’t sure where the heaviest fire came from, but it can see a large shimmer behind a bunker, it directs it’s forces to continue running, while itself flies back to the main group to oversee the upcoming battle.
With the main force of Tyranids running down the left flank inquisitor Ravos and his terminator bodyguard hunker down the on the right flank behind some storage tanks, suddenly rippers appear from the undergrowth and a fusillade of spines shot out from the critters, most bounced harmlessly off the dense armour of the terminators, but one terminator wasn’t so lucky as a couple of spines managed to punch their way through killing the marine and Ravos himself took a spine to his left bicep. The Nemesis Dreadknight gearing up to assist the beset inquisitor hears a boom from above, when he looked up he witnessed a tyrannocyte falling from the sky, it slammed into the ground and a screamer killer carnifex appeared from the innards of the pod. With an escalating scream from which their famous name is derived the carnifex unleashed a blast of bio-plasma at one of the henchmen chimera’s, parts of the hull melt away from the heat but stays intact. The screamer killer then notices the castigator and turns it’s attention to bringing it down. Meanwhile the tyrannocyte reinflated and is now floating in the field of battle, it’s deathspitters unleashed on the same chimera which again managed to stay intact to protect the henchmen. The Dreadknight evaluates these new threats and moves to take it down the screamer killer, first it lights it and the tyrannocyte up with the incinerator and then charges in to finish the threat with his sword, the carnifex doesn’t seem to notice that it is now on fire and it turns to face this new enemy which gives an opening and a massive sword is thrust between the neck and carapace of the beast, killing it instantly in a spray of alien ichor. As the dreadknight withdraws his sword and wipes xenos filth from the blade, the tyrannocyte continues to burn while spitting death into the now critically damaged chimera, seeing the armour of chimera is about to fail the dreadknight springs to action and chops down the tyrannocyte in quick time saving the chimera and it’s occupants.
The strike marines disembark from their razorback and fire into the oncoming mass and incinerating a brood of rippers, little do they know that they have attracted the attention of an underground threat. Feeling the vibrations of the marines running down the ramp and the heavy thump of weapons, the mawloc burrows up towards the area and emerges in a choking cloud of dust. As it emerges it clips the razorback and weakens the hull, it then skewers two marines on its scything talons while a third is consumed in its huge maw. The remaining pair of marines lose their footing in the sudden attack and fall into the hole made by the creatures emergence, the mawloc dives back into the hole to finish off the unlucky marines while the razorback hangs precariously over the attack site. Suddenly there is a squealing of tearing metal as the mawloc tears through the bottom of the razorback and attempts to get in far enough to finish off the crew, the crew react quickly and attack the head of the monster with pistols and a shovel and manage to kill it, however they spend the rest of the battle trying to soothe the machines spirit and removing the dead mawloc wedged in the vehicle.
Meanwhile as the hive tyrant flies over the forces it’s directing towards the prey, it gets confirmation of the presence of a Knight Castigator through the screamer killers link in the synaptic web. Although all that can be seen is the large shimmer still behind the bunker, the tyrant urges it’s broods to continue running, and the tervigon to spawn more termagants to assist with the fight to come. As if on cue, huge amounts of heavy firepower from the shimmering shape come booming through the air towards the swarm smashing into the shrouded area where the venomthrope has been creating a cloud of spores and toxins to obscure the swarms advance, the venomthrope shrieks in pain as it is grazed by one of the oversized bullets however the nearby synapse creatures exert their control and it remains in position. The tyrant fires into the enemy transports and causes some more damage and then it swoops forward to get behind the gunline that the prey has created, it hears more booming fire from the knight and feels the venomthrope’s presence in the synaptic web disappear, knowing there is no more cover it urges it’s broods to run and spread out. Bio cannons start firing in response and more damage is done to the prey’s transport vehicles.
After having one of the bodyguard downed by the flying beast during initial contact and then having rippers appear from nowhere killing another terminator and wounding himself, Ravos turned and watched in horror as a squad of marines were devoured and a razorback crew fought for it’s life. Squad Ravos head back towards the razorback to see if they could help in anyway, when they get to the scene they see they could be no more use to the crew who were still busy trying to remove the pulped mawloc from the floor of their vehicle. Suddenly one of the terminators voxs “contact” and the squad open fire into a brood of termagants that have changed direction suddenly, three of the beasts are blown apart and the return fire of flesh boring beetles manages to penetrate yet another set of terminator armour to allow the beetles to feast on the flesh inside. Squad Ravos get out of the open and take cover behind the storage tanks again. While they are getting their bearings they can hear what seems to be a roar of frustration and shuddering footsteps from the plasma beast as it moves out from behind the abandoned bastion to try and get it’s weapon into range, the inquisitor notices that floating behind is a zoanthrope which is obviously keeping the exocrine in check, suddenly over the storage tanks comes several massive bone spikes which hit the terminators armour hard and are deflected, the hive guard have found their range. Ravos decides they will take the fight to the enemy and they leave the cover of the storage tanks and start charging towards the exocrine, during the charge the inquisitor skilfully throws two grenades at the beast. The psychotroke grenade detonates first and distracts the exocrine enough that the bio plasma streams miss the squad, the radiation grenade explodes second and Ravos smiles as he see the weakening effect the radiation is having on the exocrines living tissue, he ducks under a clumsy swipe from a scything talon and spins into range of the monstrosity’s head and with a smooth motion plunges his force sword through the eye and into the brain, the exocrine falls down dead and the squad look across the field of battle to see that the tide has turned in the Grey Knights favour, the squad then butcher the lone zoanthrope with ease and look to join the mop up on the other side of the battlefield however there is a bestial roar from above and the last thing Ravos will see is the image of a flying hive tyrant firing brain seeking worms towards him.
The pilot of the castigator takes a small moment to celebrate as the obscuring cloud of spores dissipates after killing the venomthrope, the xenos are exposed and they start scattering left and right, the pilot sees the tyrant fly past but the chimeras start shooting skyward so he turns his focus to the lynchpin of the swarm in form of the tervigon and the spawn she has created. Along with the dreadknight the castigator charges and they make short work of the puny gaunts with cleaves of swords and gleefully stomping on the ones left alive soon there is a path opened to the tervigon and the gun beasts around her. The knight charges the tervigon who is slow to react along with the hive guard which join in the desperate fight for their survival. The tervigon tries to smash the castigator on two occasions, but both times the hits are easily absorbed by the blessed armour, the pilot uses the sword with consummate skill and stomps, and when the dust settles there is one hive guard that has somehow survived. The dreadknight meanwhile saw the battle between the castigator and tervigon going well, so took his time finishing off the remaining termagants and when the tervigon was slain there was some sort of backlash with the termagants and several fell down dead, the dreadknight freed himself from the pulped termagants and opened fire on the warriors, destroying them completely. The dreadknight turned in time to see the castigator finish off the last hive guard and go striding off towards the wilderness to check for any other tyranid threats, the dreadknight pilot also saw the inquisitor’s squad finish off a zoanthrope, but before any celebrations could be had a bestial roar echoed around the battlefield and the flying hive tyrant reappeared from its rampage through the back line in which several of the transports were wrecked and it fired upon Squad Ravos, riddling the inquisitor with worms and as the body twitched in his death throes the hive tyrant flew off to lick its wounds and regather it’s strength.
The battle had been won and not without causalities’, but with the escape of the hive tyrant how long would it be before the threat returned? Several kill teams have been dispatched to try and locate the tyrant before it can regrow it’s army and the Grey Knights have continued on their mission to investigate and deal with chaos incursions.
Was quite a comprehensive victory for the Grey Knights in this game 13-4 was the final score from memory. I still thoroughly enjoyed the game and learned a lot. My deployment could have been better to bring my gun beasts into the fray before turn three, and having deep striking rippers gave away some easy kill points which meant I started chasing the game a bit and ended up with nothing but my warlord left, and I had my first ever game against a LOW which was awesomley painted so I wasn't phased when it started stomping bugs hehe
Looking forward to the next game thats for sure!
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
I actually like the idea behind it and might try do this in the future, perhaps for our next game
IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
@Knightley - Thanks, I figured it was better than doing one up in the same style you were... saved dakkadakka from a double up, and I'm looking forward to our game in May for sure!
@EDC - Thank you, was a bit of a learning curve doing one up this way. It's almost impossible to have every little detail of the battle in the story so I concentrated on a couple of points of view which I reckon worked well. Also, I think that Tervigon is reading the book in the hope there is a clue in how to crack open the armour
Gargoyles all done and dusted:
Hive guard just need their basing done, so completion photos will be in next update... along with progress pictures of the Tyrannocyte!
Cheers.
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
Time for an update... I have finished the hive guard brood, they were actually nice and easy to put together and paint up so ploughed through them pretty fast.
Next up is a MC/ Big beastie, so I have started on the tyrannocyte:
Plenty left to do on this, I've only started laying down the base colours
Thanks for stopping by and stay tuned for more updates
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
Awesome, Greta to see the Cyte getting some love, you'll be at 1500 points fully painted very shortly I would say
IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
I sat down and worked out how much I have got painted thus far.... sitting at about 2600pts worth painted up, so coming along nicely. A lot of the stuff I have left to paint is still in box, so I've almost cleared all the back log and will be moving into modelling and painting new stuff as I go soon.... including the Cult models
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
Heh, yeah I'll be painting up the cult models myself, and I'm thinking of getting the deathwatch marines commission painted to put on display as I really like the deathwatch idea and the models in this set are great.
Would you like to paint up some Deathwatch models Knightley?
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points
IceAngel wrote:I must say Knightley, I am very envious of your squiggle ability. I mean, if squiggles were a tactical squad, you'd be the sergeant. If squiggles were an HQ, you'd be the special character. If squiggles were a way of life, you'd be Doctor Phil...
Knightley - Guess we will talk about it more this Sunday then...
Got some more work done on the tyrannocyte and it is coming along nicely, I was a bit worried the blue to green would be too much of a contrast but now that I have started blending and doing some work in that area it is looking a lot better, so I am quietly confident that it'll look good when I'm done.
Hive Fleet Ngaro 4800 points
Cult of the Red Saviour 1700 points
Zerg Infested Terrans 2300 points