Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/07/19 20:44:49
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Regular Dakkanaut
|
gungo wrote:There are several threads debating the issue in the rules forum so it's hardly a strange interpretation but the argument I've seen rests on the fact flickerjump is a warpjump and warpjump is pretty clear that it is only once a player turn.
The counter argument is that flickerjump doesn't state once a turn but then you have one unclear rule and one clear rule. I'm on the east coast and every event I've played at it is once a turn. Of course most of those events use the nova rules which also limit flickerjump to once a turn.
Hi, I'm Chip. I wrote the NOVA FAQ. We most certainly do not limit flicker jumps to a single jump per turn.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/19 21:19:15
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Fixture of Dakka
|
Different strokes for different folks.
Each tournament has its own perspective on how the game is played. Clearly, the ITC rules are somewhat more conservative than the Nova rules in some areas (certain rules intepretations) while more progressive in other areas (the allowance of unlimited Forgeworld, Lord of Wars SH/GC's allowed).
My viewpoint is that the ITC rulings tend to be more conservative in general than Nova's or Europe rulings.
|
This message was edited 1 time. Last update was at 2015/07/19 22:03:38
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/19 22:15:35
Subject: Re:BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Fixture of Dakka
|
Ah, so much love.
Travis begins and ends a post with me.
In between, at the BAO, I get swept off my feet in a hug. Thanks, Liz!
Reece bought me a drink. Thanks, again, man.
And, I seem to have provided Travis with the Cherry on his BAO GT sundae.
You're welcome, buddy!
*sniff*
.... so much love.
*sob*  *bawl*
- - - - - - - - - - - - - - -
Seriously, the BAO continues (my 3rd year in a row) to be a blast and an absolute "gonna be there next year and the year after that, and the year ... "
a. great, friendly staff, Keno, Frankie, Taylor and more!
b. terrain & tables
c. cool caliber of players you meet & play
d. the venue & location rocks
|
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/19 23:30:21
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Regular Dakkanaut
|
jy2 wrote:Different strokes for different folks.
Each tournament has its own perspective on how the game is played. Clearly, the ITC rules are somewhat more conservative than the Nova rules in some areas (certain rules intepretations) while more progressive in other areas (the allowance of unlimited Forgeworld, Lord of Wars SH/ GC's allowed).
My viewpoint is that the ITC rulings tend to be more conservative in general than Nova's or Europe rulings.
Definitely Jim. Just don't know why this guy thinks the NOVA format is x when that's not the case.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/20 00:11:05
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Longtime Dakkanaut
|
chipstar1 wrote:gungo wrote:There are several threads debating the issue in the rules forum so it's hardly a strange interpretation but the argument I've seen rests on the fact flickerjump is a warpjump and warpjump is pretty clear that it is only once a player turn.
The counter argument is that flickerjump doesn't state once a turn but then you have one unclear rule and one clear rule. I'm on the east coast and every event I've played at it is once a turn. Of course most of those events use the nova rules which also limit flickerjump to once a turn.
Hi, I'm Chip. I wrote the NOVA FAQ. We most certainly do not limit flicker jumps to a single jump per turn.
Automatically Appended Next Post:
chipstar1 wrote: jy2 wrote:Different strokes for different folks.
Each tournament has its own perspective on how the game is played. Clearly, the ITC rules are somewhat more conservative than the Nova rules in some areas (certain rules intepretations) while more progressive in other areas (the allowance of unlimited Forgeworld, Lord of Wars SH/ GC's allowed).
My viewpoint is that the ITC rulings tend to be more conservative in general than Nova's or Europe rulings.
Definitely Jim. Just don't know why this guy thinks the NOVA format is x when that's not the case.
My bad I played some nova practice games where it was ruled that way maybe they were just using itc rules. I wasn't paying particular attention to it since I can't make it there this year.
|
This message was edited 3 times. Last update was at 2015/07/20 00:15:36
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/20 13:58:47
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Dakka Veteran
|
gungo wrote:Range d can use the str 10 rule back but I'm confused which deathstar is surviving range d hits? They still ignore fnp and reanimation protocol. They still do multiple wounds on single targets and they still ignore invuls on a 6. I fail to see how the rulebook range d is much more effective vs infantry. As most infantry have 1 wound or at best 2 wounds. Only a handful of non monsterous creature and special units have 3 or more wounds.
The nerf to range str d really only limits range str d from annihilating vehicles with any single hit infantry which most death stars are see very little change other then the str10 change which I agree needs to be reverted.
Single shot range d is still the best counter for high priority hard to kill single targets in game. It obviously doesnt do well. VS swarms But that's where eldar dscythe with templates do much better.
Death stars with invuln and cover saves will reliably survive Str D. The shooter isn't going to hit AND roll 6's very often, and even if they do they're unlikely to kill many models. And in the ITC nerf there's a 50% chance that the D-wound will still just do one wound/ HP of damage. That's really weak. The 1-3 wounds needs to come back on a 2-5 and the roll of a 6 needs to get ID back and be three auto-wounds, not two.
Rolling a 6 on the D chart should mean that a 35 point Rhino or Drop pod is wrecked. Having the 6 be just two HPs is just plain wrong, especially in the new meta where lists commonly have ten free tanks.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/20 14:52:38
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Longtime Dakkanaut
|
I was under the impression that the 6 on the D table was nerfed because it is unfair to have guys just pick up models because of a lucky roll? On the other hand I just played in a tourney yesterday where the D Thirster was rampaging around with invisibility and the Grimoire on it. How is that supposed to be stopped without the str D 6 removing the model? It decimated the Necron player and then was killed in the next game by a Knight stomp rolling the 6. There is really no other way for most armies to stop something like that on the tabletop.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/20 15:01:40
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Willing Inquisitorial Excruciator
|
gungo wrote:There are several threads debating the issue in the rules forum so it's hardly a strange interpretation but the argument I've seen rests on the fact flickerjump is a warpjump and warpjump is pretty clear that it is only once a player turn.
The counter argument is that flickerjump doesn't state once a turn but then you have one unclear rule and one clear rule. I'm on the east coast and every event I've played at it is once a turn. Of course most of those events use the nova rules which also limit flickerjump to once a turn.
NOVA doesn't limit flickerjump - Heck I think the poster above you, Chipstar, is on their FAQ team.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/20 15:33:45
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Dakka Veteran
|
DarthDiggler wrote:I was under the impression that the 6 on the D table was nerfed because it is unfair to have guys just pick up models because of a lucky roll? On the other hand I just played in a tourney yesterday where the D Thirster was rampaging around with invisibility and the Grimoire on it. How is that supposed to be stopped without the str D 6 removing the model? It decimated the Necron player and then was killed in the next game by a Knight stomp rolling the 6. There is really no other way for most armies to stop something like that on the tabletop.
"It's unfair" isn't really a good reason to arbitrarily nerf ranged D. Screamerstar, superfriends, Skyhammer, Battle Company, Decurion, and a whole bunch of other stuff isn't "fair". When Tau comes out in a few months I'm 99.9% certain that there's going to be a bunch of "unfair" stuff in there too.
The Meta is wild right now and I really think the ITC should unleash the D to counter some of this stuff.
|
This message was edited 1 time. Last update was at 2015/07/20 15:38:52
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/20 16:36:38
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Fixture of Dakka
|
This is meant to be totally nice, no malice:
gungo, mercury14, how about starting a tourney thread on this? Something like, "Looking at nerfing D-wep for the tourney scene" ? "Re-Examining GT adjustments."
Or some such?
I did some of the MathHammer on D-weps here:
http://www.dakkadakka.com/dakkaforum/posts/list/647186.page
And then this thread can stay on BAO specific things, like the event, how it went, etc. Can Round 1 Challenges be worked into the pairing software for LVO and next year? Where was the masseuse from last year?
|
"You can bring any cheesy unit you want. If you lose. Casey taught me that." -Tim S.
"I'm gonna follow Casey; he knows where the beer's at!" -Blackmoor, BAO 2013
Quitting Daemon Princes, Bob and Fred - a 40k webcomic |
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/20 16:48:07
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Fixture of Dakka
|
Oh yeah, I remember her. Nothing like a nice rubdown after 5-6 games of intense gaming. I missed her this year.
Fortunately for her, I don't really sweat while playing.
|
This message was edited 1 time. Last update was at 2015/07/20 16:49:33
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/20 18:52:07
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Longtime Dakkanaut
|
Brothererekose wrote:This is meant to be totally nice, no malice:
gungo, mercury14, how about starting a tourney thread on this? Something like, "Looking at nerfing D-wep for the tourney scene" ? "Re-Examining GT adjustments."
Or some such?
I did some of the MathHammer on D-weps here:
http://www.dakkadakka.com/dakkaforum/posts/list/647186.page
And then this thread can stay on BAO specific things, like the event, how it went, etc. Can Round 1 Challenges be worked into the pairing software for LVO and next year? Where was the masseuse from last year?
I wasn't debating the topic I even said there were other threads discussing it. I made one post on range d and one on flicker jump that listed the issues and I even referenced posts like yours that analyzed these issue when someone complained about it. I have no intention of repeating the same threads over again when there are several discussing it already.
|
This message was edited 5 times. Last update was at 2015/07/20 19:05:08
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/21 00:36:33
Subject: BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Krazed Killa Kan
|
Heard orks did well. That list around somewhere????
So bummed I couldnt come....
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/07/21 00:54:33
Subject: Re:BAO 2015: Tickets up for sale and moving quickly! 40k Champs: Sold out!
|
 |
Awesome Autarch
|
|
|
|
 |
 |
|