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![[Post New]](/s/i/i.gif) 2009/06/17 21:16:14
Subject: What the $&%$is GM thinking with the chaos codex
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Regular Dakkanaut
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Okay so what happened to that rule where you couldn't play units of nurgle with those of zeetch and you couldnt play units of slaneesh with khorne seriously.... it just hurts me inside when i see khorne units working with psykers i mean come on
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![[Post New]](/s/i/i.gif) 2009/06/17 21:25:33
Subject: What the $&%$is GM thinking with the chaos codex
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Furious Fire Dragon
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Calm down man. Nothing forces you to make them work together in your army, it just allows players who do want them to do so, can make them do so. It allows people to play an army how they want to play them.
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P.M. me for rational Eldar Advice, both on list construction or Tactics.
Also feel free to query me about rules from the Eldar and Space Marine codices, as well as the General Rule book.
Mech Eldar army of the Craftworld Din Cassian currently at 17-6-7.
The Cat in my Avatar is my Cat. He's called Taz and he's just over ten months old. |
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![[Post New]](/s/i/i.gif) 2009/06/17 21:39:10
Subject: What the $&%$is GM thinking with the chaos codex
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Steady Space Marine Vet Sergeant
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it also allows them to make there own army with its own fluff
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-to many points to bother to count.
mattyrm wrote:i like the idea of a woman with a lobster claw for a hand touching my nuts. :-) |
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![[Post New]](/s/i/i.gif) 2009/06/17 22:13:44
Subject: What the $&%$is GM thinking with the chaos codex
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Da Head Honcho Boss Grot
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General Motors wrote a Chaos codex?
(Sounds like it has the same problems as GW's though. I probably won't bother switching over.)
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2009/06/17 22:19:06
Subject: What the $&%$is GM thinking with the chaos codex
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Longtime Dakkanaut
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GW has simply gone back to the RT/2nd edition fluff where Chaos would work together, even though the four powers are rivals.
Nothing wrong with a themed force, and nothing wrong with 1,000 Sons and Berzerkers marching to battle together.
And, iirc, the opposites were Khrone/Slaneesh and Nurgle/Tzeentch.
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In the dark future, there are skulls for everyone. But only the bad guys get spikes. And rivets for all, apparently welding was lost in the Dark Age of Technology. -from C.Borer |
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![[Post New]](/s/i/i.gif) 2009/06/17 22:45:43
Subject: What the $&%$is GM thinking with the chaos codex
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Foolproof Falcon Pilot
Somewhere in the unknown universe.
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GW wrote the chaos codex in a rush, and as a result it was horribly done. For instance, Iron Warriors are just the same as Night Lords except for a different color scheme.
Obliterators are broken, too, so everyone takes them.
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Manchu wrote:Agamemnon2 wrote:
Congratulations, that was the stupidest remark the entire wargaming community has managed to produce in a long, long time.
Congratulations, your dismissive and conclusory commentary has provided nothing to this discussion or the wider community on whose behalf you arrogantly presume to speak nor does it engage in any meaningful way the remark it lamely targets. But you did manage to gain experience points toward your next level of internet tough guy. |
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![[Post New]](/s/i/i.gif) 2009/06/18 02:45:55
Subject: What the $&%$is GM thinking with the chaos codex
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Killer Klaivex
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I for one propose a return to the old codex. You know, the one where theme had relevance.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/06/18 02:57:50
Subject: What the $&%$is GM thinking with the chaos codex
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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The new codex is horrible and I hate it with all my soul. Welcome to the club.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2009/06/18 02:59:28
Subject: What the $&%$is GM thinking with the chaos codex
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Avatar of the Bloody-Handed God
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I have a question . Say aliens are invading earth , armies from all over the world (should) be working together or we lose.
Say a group of you are been transported to the front line , how many of you will whine about been sitting in the same ship as talibans?
What im trying to say is , when there is a bigger enemy , people tend to ignore the side issues.
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![[Post New]](/s/i/i.gif) 2009/06/18 03:28:33
Subject: What the $&%$is GM thinking with the chaos codex
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Killer Klaivex
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That's not how it works in 40k, Luna. Do you see the Ork clans working alongside each other all the time? Do the Dark Angels and Space Wolves get along?
Hell no. It used to be the same for Chaos, but apparently Gav Thorpe decided that they should all be friends and stop fighting.
What a dick.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/06/18 03:31:23
Subject: What the $&%$is GM thinking with the chaos codex
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Avatar of the Bloody-Handed God
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Cheese Elemental wrote:That's not how it works in 40k, Luna. Do you see the Ork clans working alongside each other all the time? Do the Dark Angels and Space Wolves get along?
Hell no. It used to be the same for Chaos, but apparently Gav Thorpe decided that they should all be friends and stop fighting.
What a dick.
Actually the mentality example i gave would very close to GW's own fluff.
Direct example would be Orks ( the latest codex forgot which clan ) They fight along humans for the thrill of the kill + bigger boom weapons.
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![[Post New]](/s/i/i.gif) 2009/06/18 03:35:50
Subject: What the $&%$is GM thinking with the chaos codex
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Killer Klaivex
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You clearly haven't read the last codex, which was the best they had.
Can you seriously imagine a bloodthirsty, relentless, psyker-hating berzerker fighting alongside a devious and cowardly sorcerer?
They don't mix. The current codex should not be accepted as canon. There are several other slowed things in the book, like Raptors and Obliterators being as common as pidgeons. In the old codex, they were both 0-1. Only Night Lords had no limit on Raptors and Iron Warriors had no limit on Oblits.
And marked Daemons were available. You could have hordes of bloodletters and a Bloodthirster fighting alongside Khorne Berzerkers, or a massive tide of Nurglings, Plaguebearers, and Plague Marines.
And don't get me started on how awesome the Legion rules were.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/06/18 03:53:26
Subject: What the $&%$is GM thinking with the chaos codex
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Da Head Honcho Boss Grot
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dietrich wrote:GW has simply gone back to the RT/2nd edition fluff where Chaos would work together,
Unless you're a daemon, of course. Then you won't pop out to help your god's other servants, but it's okay, those sorcerers have berserkers to help them out instead.
And don't get me started on the Lost and the Damned getting axed...
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2009/06/18 04:51:57
Subject: What the $&%$is GM thinking with the chaos codex
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Hanging Out with Russ until Wolftime
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Cheese Elemental wrote:Do the Dark Angels and Space Wolves get along?
Epic Fluff Fail is Epic.
Space Wolves and Dark Angels share some Animosity because of Lion being a Cheating git, but they will fight together just fine, and even hold a cerimonial re-inactment of the fight between the Lion and the Wolf, except this time the Wolf Knows the Lion is a cheating snake and is ready for it.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/18 04:55:16
Subject: Re:What the $&%$is GM thinking with the chaos codex
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Da Head Honcho Boss Grot
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I'd hardly call that an "epic" failure.
"Epic" is tossed around all too readily these days.
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2009/06/18 05:03:33
Subject: Re:What the $&%$is GM thinking with the chaos codex
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Hanging Out with Russ until Wolftime
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Orkeosaurus wrote:I'd hardly call that an "epic" failure.
"Epic" is tossed around all too readily these days. 
I live on /b/. My mind is mush anyway.
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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![[Post New]](/s/i/i.gif) 2009/06/18 05:19:27
Subject: Re:What the $&%$is GM thinking with the chaos codex
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[MOD]
Solahma
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Gwar! wrote:I live on /b/. My mind is mush anyway.
I knew there was a reason your posts strike me with such clarity.
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This message was edited 1 time. Last update was at 2009/06/18 05:53:35
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![[Post New]](/s/i/i.gif) 2009/06/18 05:48:54
Subject: What the $&%$is GM thinking with the chaos codex
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Killer Klaivex
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Don't listen to Gwar. He's the monster that lives under bridges and lures children in with candy.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/06/18 05:53:13
Subject: What the $&%$is GM thinking with the chaos codex
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[MOD]
Solahma
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Cheese Elemental wrote:Don't listen to Gwar. He's the monster that lives under bridges and lures children in with candy.
= /b/tard
you, too, no?
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This message was edited 1 time. Last update was at 2009/06/18 05:54:14
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![[Post New]](/s/i/i.gif) 2009/06/18 05:53:51
Subject: What the $&%$is GM thinking with the chaos codex
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Killer Klaivex
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Basically.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/06/18 05:56:49
Subject: What the $&%$is GM thinking with the chaos codex
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Da Head Honcho Boss Grot
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Way too many /b/tards here.
We need to purge some unclean.
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2009/06/18 05:59:20
Subject: What the $&%$is GM thinking with the chaos codex
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[MOD]
Solahma
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Orkeosaurus wrote:Way too many /b/tards here.
We need to purge some unclean.
an hero
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![[Post New]](/s/i/i.gif) 2009/06/18 07:18:51
Subject: What the $&%$is GM thinking with the chaos codex
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Da Head Honcho Boss Grot
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Don't make me steal your iPod.
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2009/06/18 07:27:01
Subject: Re:What the $&%$is GM thinking with the chaos codex
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[MOD]
Solahma
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oh shi--
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![[Post New]](/s/i/i.gif) 2009/06/18 07:41:57
Subject: Re:What the $&%$is GM thinking with the chaos codex
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Death-Dealing Devastator
Angry Marines: Always Angry, All the time.
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Obligatory...
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"Upon landing on the ground, Brother Stabbius begins to re-think the whole "Know no Fear" method of operation..." |
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![[Post New]](/s/i/i.gif) 2009/06/18 20:24:33
Subject: What the $&%$is GM thinking with the chaos codex
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Foolproof Falcon Pilot
Somewhere in the unknown universe.
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LunaHound wrote:Say a group of you are been transported to the front line , how many of you will whine about been sitting in the same ship as talibans?
I wouldn't. I mean, meat shields are useful aren't they?
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Manchu wrote:Agamemnon2 wrote:
Congratulations, that was the stupidest remark the entire wargaming community has managed to produce in a long, long time.
Congratulations, your dismissive and conclusory commentary has provided nothing to this discussion or the wider community on whose behalf you arrogantly presume to speak nor does it engage in any meaningful way the remark it lamely targets. But you did manage to gain experience points toward your next level of internet tough guy. |
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![[Post New]](/s/i/i.gif) 2009/06/18 21:20:17
Subject: Re:What the $&%$is GM thinking with the chaos codex
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Calculating Commissar
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I think the Fustercluck that is the 5th ed Chaos 'Dex is pretty widely known to GW. A big part of it is the "Let's get along!" attitude that Chaos apparently switched to when no one was looking. Last I checked, Chaos Space Marine and Daemon armies were just as likely to kill eachother as they were the enemy. And now they're all drinking buddies? Sorry but it just doesn't work for me. The rivalries between gods was what made Chaos, well... Chaos! That and sucking the souls of children and puppies and kittens out through their eyes.
Not only that but the new Codex butchered a lot of the special rules that made each army feel unique. I really, really hope that in a year or two, GW stops and goes "Oh... wait... we bunged this up. Might as well redo it again to save our sales of Chaos minis."
Something tells me that won't happen, but I'm keeping my fingers crossed. I really enjoyed fighting against Chaos armies until this Dex' came out. Hopefully the good experiences can return soon.
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This message was edited 1 time. Last update was at 2009/06/18 21:21:01
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![[Post New]](/s/i/i.gif) 2009/06/18 21:31:11
Subject: What the $&%$is GM thinking with the chaos codex
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Stealthy Grot Snipa
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The last decent Chaos codex that I know of for 40K was the 3rd(?) edition one... basically, the last thicker-than-a-notepad 'dex. You know... the one that actually gave a decent amount of fluff for each Legion, rather than the itty bitty paragraphs we got in the later dex's. Sad to say, but that's actually part of what drove me away from playing my Alpha Legion army, the lack of a proper codex.
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![[Post New]](/s/i/i.gif) 2009/06/19 00:16:18
Subject: What the $&%$is GM thinking with the chaos codex
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Killer Klaivex
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Granted, there were a fair few utter cheese filth lists like Iron Warriors with four Basilisks or completely infiltrating Alpha Legion.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/06/19 00:20:36
Subject: What the $&%$is GM thinking with the chaos codex
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Hanging Out with Russ until Wolftime
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Cheese Elemental wrote:Granted, there were a fair few utter cheese filth lists like Iron Warriors with four Basilisks or completely infiltrating Alpha Legion.
You mean like now with Dual Lash, 3 Squads of Oblits and 'Zerker Spam?
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Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
Please do not PM me unless really necessary. I much prefer e-mail.
Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
Looking to play some Vassal? Ring me for a game!
Download The Unofficial FAQs by Gwar! here! (Dark Eldar Draft FAQ v1.0 released 04/Nov/2010! Download it before the Pandas eat it all!) |
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