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![[Post New]](/s/i/i.gif) 2009/07/01 03:09:58
Subject: IG traitor regiments?
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Stalwart Veteran Guard Sergeant
Adumar
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Okay, so I have a Chaos Space Marines army I'm working on. And I've decided that I want to make an Imperial Guard traitor regiment as an allied force, just for fluff with my Warband.
But my friend (who really doesn't know that much about Warhammer 40k yet) says that the Imperial Guard cannot ally with the CSM, even if they are a traitor regiment.
So is my friend right and I cannot do that, or am I right and I can have an IG army allied with a CSM army? Or would it just be better to get a Lost and the Damned army instead, cuz I want an allied Chaos Army, but I don't want Daemons.
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"We Die Standing" |
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![[Post New]](/s/i/i.gif) 2009/07/01 18:05:02
Subject: Re:IG traitor regiments?
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Student Curious About Xenos
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It depends on why they turned traitor I'd say, if they simply got tired of Imperial Tyranny and decided to strike back they are rebels but still traitors. Now if they have gone all chaosy then I'd say yes they can kick it with the CSM. Perhaps even the CSM had something to do with them becoming renegades.
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-=Josephus Mommaus=-
DR:60+S-G+M++B++I+Pw40k02#--D+A--/fWD8R++T(M)DM+ |
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![[Post New]](/s/i/i.gif) 2009/07/01 19:41:27
Subject: IG traitor regiments?
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Stalwart Tribune
Olympus Mons
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Normal 40k rules: Nope, you cant play chaos and IG at the same time
Forgeworld's 'detachment' rules: Yep, after 2000pts of one army, you can take a second unique army.
Apocolypse: Take whatever you want. really, we mean it.
Campain game worked out with friends: How ever you guys deside to do it.
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2500 1000
Mechanicum Fleet 2000 1000
2000? (Almost all 2nd ed.)
I think that about covers it. For now. |
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![[Post New]](/s/i/i.gif) 2009/07/01 19:49:16
Subject: IG traitor regiments?
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Decrepit Dakkanaut
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Mars.Techpriest wrote:Normal 40k rules: Nope, you cant play chaos and IG at the same time
Forgeworld's 'detachment' rules: Yep, after 2000pts of one army, you can take a second unique army.
Apocolypse: Take whatever you want. really, we mean it.
Campain game worked out with friends: How ever you guys deside to do it.
You're also forgetting the FW Renegades Lists that have a Chaos Marine squad as an Elites Choice(Alpha Legion Vets for IA5, Bezerkers for IA6, Plague Marines for IA7).
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![[Post New]](/s/i/i.gif) 2009/07/12 14:18:50
Subject: IG traitor regiments?
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Stalwart Veteran Guard Sergeant
Adumar
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okay then. Now I just have to figure out how to get my friend to say yes to an IG traitor regiment which he believes is against every single rule in all of warhammer and that they cannot be corrupted whatsoever.
and what about Lost and the Damned? if he says no to an IG traitor, how do I begin building a Lost and the Damned army? Basically, what codex do I need, what army miniatures do I need to buy, and where can I buy them?
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"We Die Standing" |
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![[Post New]](/s/i/i.gif) 2009/07/13 00:49:17
Subject: Re:IG traitor regiments?
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Camouflaged Zero
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Lost and the Damned are now illegal. They never had any minis, nor a stand-alone Codex.
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Order of the Ebon Chalice, 2,624pts
Officio Assassinorum, 570pts
Hive Fleet Viracocha, 3,673pts
562pts |
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![[Post New]](/s/i/i.gif) 2009/07/13 01:24:13
Subject: IG traitor regiments?
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Stalwart Veteran Guard Sergeant
Adumar
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illegal as in for tournaments and stuff, or illegal as in you can't use them whatsoever even in little fun games w/ friends?
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"We Die Standing" |
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![[Post New]](/s/i/i.gif) 2009/07/13 04:25:48
Subject: Re:IG traitor regiments?
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Camouflaged Zero
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If your friends are flexible enough, you can field your old green plastic soldiers and say they are all armed with Assault 5 Railguns and Terminator Armour with Jet Packs. The Lost and the Damned are not tournament legal, and you would not be likely to get a pick-up game with them either, but if your friends are flexible and will let you field anything, then there is no need to ask here.
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Order of the Ebon Chalice, 2,624pts
Officio Assassinorum, 570pts
Hive Fleet Viracocha, 3,673pts
562pts |
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![[Post New]](/s/i/i.gif) 2009/07/13 04:41:47
Subject: IG traitor regiments?
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Da Head Honcho Boss Grot
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I don't know if people would be that unwilling to play a pick-up game against them.
I'd play against them in a tournament even, no problem, unless it was some sort of cheap, lash+basilisk build.
Then again, the LatD have other problems, such as not having a working armory, and having some models extremely overpriced (8 point traitors, for example). I'm not sure trying to adapt their list to 5th edition and the new chaos marine codex would be worth it, especially if you're just planning on using the Imperial Guard units.
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2009/07/14 02:43:46
Subject: IG traitor regiments?
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Stalwart Veteran Guard Sergeant
Adumar
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yeah, I know they don't have a working armory and all that. Mostly, I'll just be using some IG rules, take out a few units and rules, and add in some CSM stuff. I'll also use the EoT codex if I have to.
I'm still gonna try to figure this all out first so I can use a LaTD army to fight against my friends with
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"We Die Standing" |
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![[Post New]](/s/i/i.gif) 2009/07/14 05:36:57
Subject: Re:IG traitor regiments?
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Screamin' Stormboy
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The Demon hunter Codex (or maybe is it witch hunter?) has the new rules for the traitor armies and mutants and stuff, but I thouraly believe that the SPIRIT of the game is most important for armies. I have a Lost n Damned Army (that has Mutants, Guard, CSM, and demons) that is fun to play. When it comes to tournaments idk but for a Local friendly game absolutely! I mean Common... It's Chaos! Whould they give a  if their cultists and mutants are technically traitor guard or whatever? Rule #1 ''Have Fun''
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Me Orky love hackn' n' slashn' parts of stuf
+ = + |
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![[Post New]](/s/i/i.gif) 2009/07/14 16:32:41
Subject: IG traitor regiments?
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Stalwart Veteran Guard Sergeant
Adumar
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Why would codexes for Inquisition armies have traitor rules in them? that just seems a little odd.
anyways, moving on. WHere are good sites I can buy mutants and IG?
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"We Die Standing" |
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![[Post New]](/s/i/i.gif) 2009/07/14 16:54:24
Subject: IG traitor regiments?
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Whiteshield Conscript Trooper
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ShadowAngel159 wrote:Why would codexes for Inquisition armies have traitor rules in them? that just seems a little odd.
Its called the "adversaries" section in the back of the book, they are supplimental units you can add to your armies if playing AGAINST witch/daemon hunters, the witchhunter book has what you are looking for, but don't think they're good.
They're mostly there for fluff.
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![[Post New]](/s/i/i.gif) 2009/07/14 17:53:43
Subject: IG traitor regiments?
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Boosting Space Marine Biker
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If you want to make traitors just use the guard codex with things took away and use mutants to stand in for ogryans
it states in the 40k rulebook under the most important rule page 2 that "The most important rule is that the rules aren't that important! So long as both players agree, you can treat them as sacrosanct or mere guidelines -the choice is entirely yours."
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COVER IS FOR THE WEAK |
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![[Post New]](/s/i/i.gif) 2009/07/15 04:11:31
Subject: IG traitor regiments?
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Killer Klaivex
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Lost and the Damned are still legal in the annual State tournaments down here, along with Feral Orks. So many people loved the Eye of Terror campaign that half of the FLGS 40k players have LatD armies.
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People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
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![[Post New]](/s/i/i.gif) 2009/07/17 08:07:29
Subject: Re:IG traitor regiments?
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Screamin' Stormboy
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If you really want to get a sweet Traitor army off the ground I still have to recommend the Eye Of Terror book from last edition. The rules still work great and there is nothing funner than 2 mobs of 30 mutants or Zombies. Plus, they are still tournament legal.
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Me Orky love hackn' n' slashn' parts of stuf
+ = + |
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![[Post New]](/s/i/i.gif) 2009/09/04 07:16:59
Subject: Re:IG traitor regiments?
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Devastating Dark Reaper
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hey... me and me mates always say that if you can make it sound legit then take it... ive seen eldar wraithlord fight for Chaos, eldar fighting with necrons, etc etc... who really cares... it would be interestinig to see armies like orks and tau fight together. the ork commander could be a pansy and when they win the orks 2nd in command kills all the orks and then fights the tau... good story... makes... some sense and allows you to feild the BEST CC army with the BEST longrange army... everyone else is screwed.
so... the general could have been taken by a daemon and is now ordering the imp gaurd to fight with the CSM... the gaurd are like "i cant believe im in a ditch, with a rotting daemon beside me... knawing on my buds leg... and i cant shoot it.". then after the campaign/battle/story the CSM turn and sacrifice ALL the imp gaurd...
no offence to Imp Gaurd players... im one of them myself... but mine could count as traitor gaurd... i kill space marine and ork alike...
Elegost...
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"When you look in the eyes of the enemy and see yourself - at what price mercy?" Ernest Gordon
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1500pts |
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![[Post New]](/s/i/i.gif) 2009/09/04 07:42:47
Subject: IG traitor regiments?
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Stone Bonkers Fabricator General
A garden grove on Citadel Station
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Try not to bring up threads that are a few months old. In any case, more power to you if you guys don't care about codex restrictions, but I think most people prefer to follow the codex rules.
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ph34r's Forgeworld Phobos blog, current WIP: Iron Warriors and Skaven Tau
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence. |
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![[Post New]](/s/i/i.gif) 2009/09/04 08:37:48
Subject: IG traitor regiments?
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Dispassionate Imperial Judge
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It's worth pointing out to your friend that there are no general rules for Allies in 40k. The only way you can mix armies is to use DH and WH.
In a normal game of 40k, regular Marines can't 'ally' with regular Guard either.
You'll require his permission to use Traitor IG and CSM in the same force, same as he requires your permission to use SM and IG, or SM and Eldar, or SM and Dark Angels, or any other combination (except WH/DH and their special rules)
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![[Post New]](/s/i/i.gif) 2009/09/04 08:39:56
Subject: IG traitor regiments?
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Decrepit Dakkanaut
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Use the daemonhunter or witchhunter rules, that way you can just use space marines and imp guard and inquisitors, then state what's what in the army that's phys-reppin.
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![[Post New]](/s/i/i.gif) 2009/09/04 09:44:35
Subject: IG traitor regiments?
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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You didn't just suggest 'counts as' in a proposed rules forum did you MGS? You know what "proposed" and "rules" mean when put together, right? And are you JohnHwangDD in disguise by any chance?
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![[Post New]](/s/i/i.gif) 2009/09/04 14:19:57
Subject: IG traitor regiments?
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Decrepit Dakkanaut
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If you were any other man I would kill you where you stand...Worf to Picard: ST 1st Contact.
Also: isn't a preposed rule thread... He's just askin if he can take a mixed bag 'as is' and I'm suggesting a way, of course, if he had agreeable opponents he could use the wonderful and oft lamented Lost and the Damned army list.
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This message was edited 1 time. Last update was at 2009/09/04 14:21:39
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