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Made in us
Yellin' Yoof on a Scooter




Ok, so this sounds like the punchline to some joke, but its a real question:

Your model is a superheavy, etc. Its longer than 6" long.
It is now coming in from reserves and only has a 6" movement.
Movement is measured from the front of the model.
It cannot make it all the way onto the board. (About 3-4" will be "hanging" off the board)

So..... what happens?
   
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Trustworthy Shas'vre






Most wargamers know that the universe ends at the edge of the board. If any part of your model is hanging over the edge, you die.

Games Workshop seems to have this same opinion (see pg45 of the book for the example) and all players I have ever seen play as if it is impossible to have any part of a model's base (or hull, if a tracked vehicle) ever partially over one of the board edges.

I am of the opinion that the rules indicate that you can't be partially off the board.

However, I'm also of the opinion that GW modelling department doesn't talk to the rules department and players need to be aware of that. In light of this, there are some models which are difficult to play RAW and as such, suitable house rules need to be made to allow such units to play well. In this case, I would say that you can have an especially large vehicle either deploy fully on the board (in effect giving it a few extra inches of movement) or have it hanging slightly over the edge (making it take 2 turns to come onto the board fully).
   
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Quick-fingered Warlord Moderatus






I think in this situation you would have to resort to using forum search.

http://www.dakkadakka.com/dakkaforum/posts/list/237590.page
http://www.dakkadakka.com/dakkaforum/posts/list/246117.page

This message was edited 2 times. Last update was at 2009/07/23 13:51:44


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The rules indicate that you can bring models on from reserve by placing them on the table. As this is not qualified them being *partially* on 100% fulfills this requirement.

Nowhere in the rules does GW ever deny that models can be partially off, and coming onto the board /= going off the board (which you can only do in specific circumstances and kills the unit) therefore you cannot say B implies A.

A very sensible houserule is that the model must be physically supportable, e.g. as much as needed to keep it from falling backwards. This is however a houserule and therefore, by strict rules, any part of the model on == on as far as the rule is concerned.
   
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Gimlet-Eyed Inquisitorial Acolyte



Around Montreal

Either you go for the wobbly model rule or you simply turn it sideways (part of any allowed movement) to make it fit.

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Tinkering Tech-Priest






I recommend a house rule:

1) Let them come onto the board, but count them as moving more than 6" and therefore cannot fire any weapons except defensive ones.

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So how does any of this help a monolith? Turning a square does not help at all, it only makes it worse.
They move 6" max, and are larger than that on every side.

Bah. Deploy them at start or DS them, I say!

shrug

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Trustworthy Shas'vre






nosferatu1001 wrote:The rules indicate that you can bring models on from reserve by placing them on the table. As this is not qualified them being *partially* on 100% fulfills this requirement.

Nowhere in the rules does GW ever deny that models can be partially off, and coming onto the board /= going off the board (which you can only do in specific circumstances and kills the unit) therefore you cannot say B implies A.

A very sensible houserule is that the model must be physically supportable, e.g. as much as needed to keep it from falling backwards. This is however a houserule and therefore, by strict rules, any part of the model on == on as far as the rule is concerned.


I am amazed that I have never seen anyone try to play this way. It would be a massive advantage in some situations, where perhaps I could keep my model mostly off the board in order to be out of range of opponents weapons.
Have you ever seriously attempted to move your model down the edge of the board with only the tip of its base inside? If not, why not?

Whilst I will agree that no-where in the rules is it confirmed or denied, in my personal opinion (and the generic conventions of wargaming) the table is the only playing surface and you cannot go over it without consequences. Page 45 has the only rules pertaining to models moving over a table edge, and IMO that implies how GW treats the edge of the board (the edge of the universe).
Maybe we'll just have to agree to disagree.
   
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The Eye of Terror

Aren't vehicles that come onto the board simply placed in contact with the board edge and counted as having moved 6 inches? So you would really be moving more than 6 inches, but only count as having moved 6.

 
   
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Angered Reaver Arena Champion






Umm no. They are moved onto the board from the edge. You measure from the board's edge in 6 inches and place the front of the model at the 6 inch mark.

Ergo, this whole issue.

This message was edited 2 times. Last update was at 2009/07/24 09:19:23


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Decrepit Dakkanaut




Trasvi wrote:I am amazed that I have never seen anyone try to play this way. It would be a massive advantage in some situations, where perhaps I could keep my model mostly off the board in order to be out of range of opponents weapons.
Have you ever seriously attempted to move your model down the edge of the board with only the tip of its base inside? If not, why not?

Whilst I will agree that no-where in the rules is it confirmed or denied, in my personal opinion (and the generic conventions of wargaming) the table is the only playing surface and you cannot go over it without consequences. Page 45 has the only rules pertaining to models moving over a table edge, and IMO that implies how GW treats the edge of the board (the edge of the universe).
Maybe we'll just have to agree to disagree.


You assume reciprocity, which fails (tanks cant assault therefore you cant assault tanks) instantly. There are rules for moving OFF but they do NOT have any further implications than that.

No, I have never tried to play it this way myself, as I have had no need. However if some pr*t tried to do the board blocking trick I would have no issues using the rules as RAW to perform a tank shock from the edge of the board. I also mentioned that a sensible HOUSERULE would be to require that models move so that they are at least supported by the table. Essentially this helps monoliths (just bring them on 6") and helps with Valks / Vendettas being such huge ass models
   
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I don't really see this as an issue. My Battlewagons are around 9" long but 5" wide. If I want to fire all the BSs I move it on sideways, if I want to get close I just move it on 12" and not fire anything.

Never measured a Lith. I didn't realize it was more than 6" wide.
   
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Pueblo, CO

Boss GreenNutz wrote:I don't really see this as an issue. My Battlewagons are around 9" long but 5" wide. If I want to fire all the BSs I move it on sideways, if I want to get close I just move it on 12" and not fire anything.

Never measured a Lith. I didn't realize it was more than 6" wide.


It's not... a monolith is 6 inches to a side.

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Longtime Dakkanaut





Florida

You have to sometimes to bend a rule for the sake of simplicity, otherwise some models are unplayable if it comes to DoW.

Hell the Valkarie has problems deploying its contents thanks to the model. I agree with Trasvi that the rules department and the modeling department dont always get the same memos.

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If an opponent won't even let me move my models on the board w/o being a dill-hole, check please!

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Regular Dakkanaut




Westerville, OH

I'm honestly stunned by the amount of conversation going on about all of this. I mean, seriously, just move the model all the way onto the board. Who really wants to accidentally knock their baneblade/monolith/whatever off the table b/c you couldn't fully move it on the board? Rly?

Just my opinion...I just don't get it. I don't think GW ever thought they needed to clarify something so obvious.
   
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Anointed Dark Priest of Chaos






Homer S wrote:If an opponent won't even let me move my models on the board w/o being a dill-hole, check please!

Homer


+1

IF your model is say 10" long but you inform me you want to move combat speed so you can still fire or whatever as you roll on from reserve then I'm gonna tell you to place it so the back is flush with the table edge and subtract any extra inches you had to move to place it from your max ranges (thus if your vehicle is 10" long your -4" on your ranges) this turn.

Solves the placement problem but doesn't give you free range.

If I am the one placing a reserve and run into this problem I'm gonna suggest the above as a solution. If my opponent says "no" and is in any way TFG about it, I'm gonna shake his hand and congratulate him on his awesome victory, pack up my stuff and go on my way.

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kirsanth wrote:So how does any of this help a monolith? Turning a square does not help at all, it only makes it worse.
They move 6" max, and are larger than that on every side.

Bah. Deploy them at start or DS them, I say!

shrug


Either the Monolith's model has grown in the last few years, or I'm going flying rodent gak crazy. My monolith was EXACTLY 6"x6".

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The great state of Florida

What's to stop a model moving 12" onto the table assuming there is nothing blocking it's path?

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Afrikan Blonde wrote:What's to stop a model moving 12" onto the table assuming there is nothing blocking it's path?

in the case of monolith it can only move 6"
in apocalypse or super heavies are limited to 6" (unless they're fast or agile then they get 12")

This message was edited 1 time. Last update was at 2009/07/25 15:07:44


 
   
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The great state of Florida

Monoliths are able to deep strike so this discussion is really only limited to super heavies?

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Longtime Dakkanaut




Dont know if its legal but...move the model fully on, subract the distance from your shooting and from your next movemnt phase to get fully on. Problem solved.

Yes being partial on is coming on the table. But I'd rather someone's model not hang off and possible fall to the floor and get damaged....

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Afrikan Blonde wrote:Monoliths are able to deep strike so this discussion is really only limited to super heavies?


Yes, unless you want to have your monolith actually be useful. A monolith that deepstrikes can do one thing, assuming it doesn't end up in impassible terrain and kill itself, and that is teleport a squad. To the middle of the table. With no fire support. As for the model itself being 6", battlewagons have this issue as well, and monoliths would not be able to rotate the turn they came in. Because of variance of models, I can also attest to the fact that some monoliths are, in fact, larger than 6x6".

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Seriously, I'm measuring my monolith right now, it's largest part (the furthest extended part of the pyramid shape before it bends inwards near the base) is EXACTLY 6" (farthest tip to farthest tip) so unless you're using a scratchbuilt model, it will fit.


Back on topic: Yes, I think the model should just be forced to come on just enough so it is 100% on the board (but the tanks smallest dimension, like baneblades coming on sideways) just for the sake of "The end of the table is the end of everything" and "Your gun is off the table so it can't shoot" kind of people.

This message was edited 1 time. Last update was at 2009/07/25 18:59:40


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