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![[Post New]](/s/i/i.gif) 2009/08/08 07:03:47
Subject: How do make sure you blow up that Monolith?
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Fresh-Faced New User
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Personally I usually throw a unit of wraithguard into a wave serpent and (only if the situation demands) fly the wave serpent right up to the monolith, pop the wraithguard out and with six wraithgaurd shots aimed at the monolith it will most likely either blowup the monolith or at least immobilize it.
I say this mostly because against necron I rely on CQC to win, but since the monolith can pull necrons right out of combat have their bodies shoot my rather flimsy units then pop back out next turn so the monolith can really destroys my offensive game.
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![[Post New]](/s/i/i.gif) 2009/08/08 07:16:35
Subject: How do make sure you blow up that Monolith?
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Foolproof Falcon Pilot
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I usually ignore it and kill Necrons to force phase out.
However, if itpresents itself as an easy target for Singingspears/witchblades, DCCWs, WLs, PKs I will usually take a pot shot at it.
Regardless, the Necrons themselves are always a target before the Mono....always.
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![[Post New]](/s/i/i.gif) 2009/08/08 07:22:24
Subject: How do make sure you blow up that Monolith?
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Fireknife Shas'el
All over the U.S.
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A team of braodsides
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Officially elevated by St. God of Yams to the rank of Scholar of the Church of the Children of the Eternal Turtle Pie at 11:42:36 PM 05/01/09
If they are too stupid to live, why make them?
In the immortal words of Socrates, I drank what??!
Tau-*****points(You really don't want to know) |
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![[Post New]](/s/i/i.gif) 2009/08/08 11:13:20
Subject: How do make sure you blow up that Monolith?
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Defending Guardian Defender
New Zealand
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Seer coucil in CC
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![[Post New]](/s/i/i.gif) 2009/08/08 12:30:37
Subject: How do make sure you blow up that Monolith?
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Fixture of Dakka
Chicago, Illinois
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Libarian w/ Vortex and Term Armour blows them up very nicels and its almost impossible to scatter off the center of it. You have to roll a miss and a 8+.
STR10 AP1 goodness.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2009/08/08 13:43:18
Subject: How do make sure you blow up that Monolith?
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Fresh-Faced New User
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Medusa with BBS. Took out all 3 monolith in a 2500 game.
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![[Post New]](/s/i/i.gif) 2009/08/08 14:11:21
Subject: Re:How do make sure you blow up that Monolith?
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Regular Dakkanaut
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it's cost stupid and nearly useless otherwise but swooping hawks do have haywire gernades
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![[Post New]](/s/i/i.gif) 2009/08/08 14:27:26
Subject: Re:How do make sure you blow up that Monolith?
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Proud Phantom Titan
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kitsunez wrote:it's cost stupid and nearly useless otherwise but swooping hawks do have haywire gernades
5 hawks are only 105pts what are you complaining about
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![[Post New]](/s/i/i.gif) 2009/08/08 14:30:03
Subject: Re:How do make sure you blow up that Monolith?
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Regular Dakkanaut
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Tri wrote:kitsunez wrote:it's cost stupid and nearly useless otherwise but swooping hawks do have haywire gernades
5 hawks are only 105pts what are you complaining about
yeah but all they're good for is the haywire....lasblasters are pants on head slowed
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![[Post New]](/s/i/i.gif) 2009/08/08 14:42:22
Subject: Re:How do make sure you blow up that Monolith?
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Proud Phantom Titan
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kitsunez wrote:Tri wrote:kitsunez wrote:it's cost stupid and nearly useless otherwise but swooping hawks do have haywire gernades
5 hawks are only 105pts what are you complaining about yeah but all they're good for is the haywire....lasblasters are pants on head slowed Don't know they can have their uses. DS them in and drop a large template. Next turn ether charge a tank or shoot some one. At only 105pts if they die who cares more often then not they're ignored.
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This message was edited 1 time. Last update was at 2009/08/08 14:42:45
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![[Post New]](/s/i/i.gif) 2009/08/08 14:48:52
Subject: Re:How do make sure you blow up that Monolith?
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Stealthy Space Wolves Scout
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Vendettas, Lascannon Heavy Weapon Teams (w/ Bring It Down), Demolishers, or Medusas are all good for my IG.
My daemons like Soul Grinders or Bloodthirsters in CC, either one's got the volume/strength to do it.
The Tau just point and laugh at monoliths; railguns were born and bread to take those puppies down. 3-man team with A.S.S. and shield drones costs less, and rarely fails to take a 'lith down in one turn.
Alerian wrote:I usually ignore it and kill Necrons to force phase out.
He's got the right of it though, you're far better off just mashing Necron warriors than shooting a monoliths. Sadly (for Necrons) they're often outshot by most armies anyway, so the CC gating only gets them so far.
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![[Post New]](/s/i/i.gif) 2009/08/09 08:06:57
Subject: Re:How do make sure you blow up that Monolith?
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Missionary On A Mission
The Eye of Terror
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kitsunez wrote:Tri wrote:kitsunez wrote:it's cost stupid and nearly useless otherwise but swooping hawks do have haywire gernades
5 hawks are only 105pts what are you complaining about yeah but all they're good for is the haywire....lasblasters are pants on head slowed Autarch for +1 to reserve rolls -70+ points Exarch for skyleap. - 27 points Dropping a template every turn past the second from a unit that is nigh-impossible to kill - Priceless
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This message was edited 1 time. Last update was at 2009/08/09 08:07:11
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![[Post New]](/s/i/i.gif) 2009/08/09 09:01:02
Subject: How do make sure you blow up that Monolith?
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Fixture of Dakka
Chicago, Illinois
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Yoyo Hawks.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2009/08/09 22:31:35
Subject: How do make sure you blow up that Monolith?
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Frothing Warhound of Chaos
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3 dreadnoughts
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![[Post New]](/s/i/i.gif) 2009/08/09 22:46:24
Subject: How do make sure you blow up that Monolith?
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Sister Vastly Superior
Gig Harbor, WA
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The exorcist has a decent chance. D6 S8 Ap1 shots are about as good as a LC heavy weapon squad, similar price, more moble, better BS, and not afraid of multilasers and the like with Av13.
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2000 pts SoB.
2000 pts Crimson Fists (WIP)
doomed-to-fight-until-killed-in-battle xenophobic psycho-indoctrinated super soldier warrior monks of an oppressive theocracy stuck in the past and declining while stifling under its own bureacracy and inability to react.
Vaktathi, defining Space Marines
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![[Post New]](/s/i/i.gif) 2009/08/10 01:23:45
Subject: How do make sure you blow up that Monolith?
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Tough Tyrant Guard
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Railguns.
</game>
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(Behemoth - 2,000 Points Painted)
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(Steel Legion - 1,000 Points Painted)
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![[Post New]](/s/i/i.gif) 2009/08/10 01:33:07
Subject: How do make sure you blow up that Monolith?
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Incorporating Wet-Blending
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I was never afraid of Railguns when I played Crons. But then I also never cried the few times I lost my 'Lith. It wasn't the lynchpin everybody makes it out to be. Rules HAVE changed quite a bit since I played too though.
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Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
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![[Post New]](/s/i/i.gif) 2009/08/10 08:53:05
Subject: How do make sure you blow up that Monolith?
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Missionary On A Mission
The Eye of Terror
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Alerian wrote:I usually ignore it and kill Necrons to force phase out. However, if itpresents itself as an easy target for Singingspears/witchblades, DCCWs, WLs, PKs I will usually take a pot shot at it. Regardless, the Necrons themselves are always a target before the Mono....always. A fortress circumvented ceases to be an obstacle. A fortress destroyed ceases to be a threat. Do not forget the difference. - Attributed to Leman Russ
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This message was edited 1 time. Last update was at 2009/08/10 08:53:16
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![[Post New]](/s/i/i.gif) 2009/08/10 12:34:43
Subject: How do make sure you blow up that Monolith?
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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All these Tau exclusive players turning up.
Orks and Grey Knights dont get Broadsides or Wraithguard.
Monoliths are tough ones for some armies. sometimes you just have to try and ignore it.
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n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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![[Post New]](/s/i/i.gif) 2009/08/10 12:45:36
Subject: How do make sure you blow up that Monolith?
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Storm Trooper with Maglight
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Demoilsher, even though the only time it ever destroyed a monolith was when it rammed it.
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![[Post New]](/s/i/i.gif) 2009/08/10 16:05:15
Subject: Re:How do make sure you blow up that Monolith?
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Regular Dakkanaut
CT
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Orks = Tankbustas Seems like a good application. The cron field 1 maybe 2 liths. Tankbustas spend the whole game trying to take it down. If they do then they are free to chase whoever they want. Seems like a dream for tankbusta players. No low priority vehicles mucking up the tankbusta's strategy. If the bustas die then try and ignore the lith and force a phase out. I've never played agianst necron though. Therefore I don't know how sound my reasoning is, but it makes sense on paper to me.
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This message was edited 2 times. Last update was at 2009/08/10 16:06:47
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![[Post New]](/s/i/i.gif) 2009/08/10 16:09:58
Subject: How do make sure you blow up that Monolith?
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Regular Dakkanaut
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Killa Kans, Dreads, PK's on the charge. If that fails, call bs
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![[Post New]](/s/i/i.gif) 2009/08/10 16:18:50
Subject: How do make sure you blow up that Monolith?
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Rampaging Carnifex
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orchewer wrote:Railguns.
</game>
Aha, see, someone gets it.
As a Tyranid player, well, there's not a blasted thing I can do about it beyond hoping a CC fex catches it and manages to hit it enough. That's literally the only thing in the army that can kill a Monolith. No, Zoanthropes can't do it. They have to get within 18 inches, pass a psychic test, hit with 1 shot at bs3 and then roll higher than a 4 to get a result capable of destroying it? Not going to happen.
When I played Tau, it was my 3 man Broadside Team and Hammerhead that dealt with the Monoliths. I used to foolishly play a gunline, and would consistenly get Monoliths deep struck on top of my lines, push all my models out of the way, and flux arc everything to death while bringing in squads of warriors on my head until I had managed to Railgun it down.
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Dakka. You need more of it. No exceptions.
You ask me for an evil hamburger. I hand you a raccoon.-Captain Gordino
What are you talking about? They're Space Marines, which are heroic. They need to be able to do all the heroic stuff. They fight aliens and don't afraid of anything. -Orkeosarus
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![[Post New]](/s/i/i.gif) 2009/08/10 16:35:22
Subject: How do make sure you blow up that Monolith?
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Growlin' Guntrukk Driver with Killacannon
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edit: nevermind I'm a moron. Asside from that I'm not sure how you could take it out, can't Nids get a ranged anti armor bio-weapon on their carnifex?
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This message was edited 2 times. Last update was at 2009/08/10 17:11:42
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![[Post New]](/s/i/i.gif) 2009/08/10 16:49:32
Subject: How do make sure you blow up that Monolith?
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Proud Phantom Titan
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starbomber109 wrote:Railguns wrote:orchewer wrote:Railguns. </game> Aha, see, someone gets it. As a Tyranid player, well, there's not a blasted thing I can do about it beyond hoping a CC fex catches it and manages to hit it enough. I saw genestealers take one down once, though the Necron player wasn't very carefull with his lith, he tried deep striking it to behind his opponent's horde, and a bunch of genestealers turned around and piled onto it, they managed to blow it up but it blew up over half the squad. Asside from that I'm not sure how you could take it out, can't Nids get a ranged anti armor bio-weapon on their carnifex? ok how? even the brood lord can't scratch it and he can be str6. only reason to charge the monolith is to get a free 6" move towards the necrons.
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This message was edited 1 time. Last update was at 2009/08/10 16:50:50
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![[Post New]](/s/i/i.gif) 2009/08/10 16:58:46
Subject: How do make sure you blow up that Monolith?
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Growlin' Guntrukk Driver with Killacannon
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Tri wrote:ok how? even the brood lord can't scratch it and he can be str6. I'm trying to figure that out, maybe it wasn't stealers. Tyranids can't do much against armored vehicles can they? Edit: Oh right, it was stealers but they messed up on the armor pen rules. Yeah normally they wouldn't be able to scratch it.
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This message was edited 1 time. Last update was at 2009/08/10 17:04:39
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![[Post New]](/s/i/i.gif) 2009/08/10 17:35:05
Subject: How do make sure you blow up that Monolith?
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Rampaging Carnifex
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Tyranid high strength ranged weapons are either the Barbed Strangler or Venom Cannon. The Barbed Strangler is max S8 and scatters, and therefore not only cannot cause penetrating hits on AV14 but has to worry about scattering away. The Venom Cannon can be strength 10, but cannot cause penetrating hits on vehicles that aren't open topped. So neither of these weapons can penetrate Monolith armor. Technically, Zoanthropes CAN, but they are so incredibly unreliable and short ranged that they cannot be depended upon as anti-tank. Adding further insult to injury, the Monoliths Living Metal rule negates extra penetration dice from Rending, Melta Weapons, and Monstrous Creatures (and perhaps Ordnance effects? I've never played an army with ordnance so it's never come up). This means that even the "fluffy" method of Tyranid armor killing, or Horrible Mangling Death by Claws of Giant Monster, won't work either. A Hive Tyrant can smash open a Land Raider on good rolls. It cannot scratch a Monolith because of living metal. A Carnifex can still potentially harm a Monolith in close combat only because it can be S10 with toxin sacs. Even then, you'd need to hit a skimmer and roll a 5+ to penetrate it, and then roll high enough on the damage table for something the Monolith will care about. It's a 6+ penetration if you didn't take toxin sacs.
Monoliths are effectively immune to Tyranids if the user isn't woefully stupid.
Edit: Even if rending worked AND they brought Toxin Sacs, Genestealers still couldn't destroy a monolith. Rending only gives a d3 now, so S5 + lucky 6 rolled for penetration+ lucky 3 extra because you rended makes 14 for a glancing hit. Not that anyone bothers with toxin sacs on them anyway.
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This message was edited 1 time. Last update was at 2009/08/10 17:45:20
Dakka. You need more of it. No exceptions.
You ask me for an evil hamburger. I hand you a raccoon.-Captain Gordino
What are you talking about? They're Space Marines, which are heroic. They need to be able to do all the heroic stuff. They fight aliens and don't afraid of anything. -Orkeosarus
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![[Post New]](/s/i/i.gif) 2009/08/10 17:48:35
Subject: How do make sure you blow up that Monolith?
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Fireknife Shas'el
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Railguns for my tau
Wraithguard for Eldar
For SM, I don't know Vindicators? Land Raiders Assault Termis? Or just ignore and phase out the 'crons?
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![[Post New]](/s/i/i.gif) 2009/08/10 20:22:11
Subject: How do make sure you blow up that Monolith?
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Missionary On A Mission
The Eye of Terror
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Godhammer pattern raiders are actually excellent for anti-monolith tactics.
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![[Post New]](/s/i/i.gif) 2009/08/10 20:59:05
Subject: How do make sure you blow up that Monolith?
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Nurgle Predator Driver with an Infestation
Hive Fleet Kraken
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Ordinance weapons work well, if the rules are the same as i remember, they roll 2D6 and pick the highest one. On a Demolisher thats roll a 5 plus on either dice to punch a hole in the side of it. Or be a smart player and ignore it completely, afterall if your necron foe has a monolith, thats 250 less points of necrons to kill. Automatically Appended Next Post: Ordinance weapons work well, if the rules are the same as i remember, they roll 2D6 and pick the highest one. On a Demolisher thats roll a 5 plus on either dice to punch a hole in the side of it. Or be a smart player and ignore it completely, afterall if your necron foe has a monolith, thats 250 less points of necrons to kill.
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This message was edited 1 time. Last update was at 2009/08/10 20:59:10
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