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![[Post New]](/s/i/i.gif) 2009/11/12 23:54:07
Subject: 1850 DeathGuard for competative play (((UPDATED LIST)))
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Savage Khorne Berserker Biker
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OK after reading some of the thoughts and comments, i have changed the list up quite abit, C&C welcome:
HQ:
DP- MoN, wings, warp time- 175
TROOPS:
7 PMs- 2 melta, champ Pfist- 221
Rhino- 35
7 PMs- 2 melta, champ Pfist- 221
Rhino- 35
7 PMs- 2 melta, champ Pfist- 221
Rhino- 35
7 PMs- 2 flamer, champ Pfist- 211
Rhino- 35
7 PMs- 2 plasma, champ Pfist- 231
Rhino- 35
HEAVY SUPPORT:
Vindicator- Dpossesion- 145
Vindicator- Dpossesion- 145
Predator- auto cannon, heavy bolters- 100
thats 1845, i like the look of this list alot better, im steering away from Oblits purposely, they are amazing i just want to play without them. i thought about splashing in some zerkers, but again i just want to play a pure death guard army.
the vindicators are my biggest concern and figured two would be better than one, but idk if i would be better off running two defilers instead.
thoughts comments always welcome
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This message was edited 1 time. Last update was at 2009/11/14 18:06:35
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![[Post New]](/s/i/i.gif) 2009/11/13 00:20:44
Subject: 1850 DeathGuard for competative play
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Warplord Titan Princeps of Tzeentch
Pat that askala, O-H-I hate this stupid state
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My only problem with this list is the lack of rhinos for two squads. Automatically Appended Next Post: My problems with this list is the lack of rhinos for your other two squads. My suggestion is drop the EA and HL on the one. Then maybe one champ to get the other points.
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This message was edited 1 time. Last update was at 2009/11/13 00:25:21
Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
Thousand Sons 10000
 Grey knights 3000
Sisters of battle 3000
I have 29 sucessful trades where others recommend me.
Be sure to use the Reputable traders list when successfully completing a trade found here:
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![[Post New]](/s/i/i.gif) 2009/11/13 00:33:47
Subject: 1850 DeathGuard for competative play
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Savage Khorne Berserker Biker
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they are in the land raiders....
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![[Post New]](/s/i/i.gif) 2009/11/13 00:35:45
Subject: 1850 DeathGuard for competative play
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Warplord Titan Princeps of Tzeentch
Pat that askala, O-H-I hate this stupid state
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Oops forgot about them. So they get to ride in style. Well no gripes from me then.
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Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
Thousand Sons 10000
 Grey knights 3000
Sisters of battle 3000
I have 29 sucessful trades where others recommend me.
Be sure to use the Reputable traders list when successfully completing a trade found here:
Dakka's Reputable Traders List |
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![[Post New]](/s/i/i.gif) 2009/11/13 00:38:16
Subject: 1850 DeathGuard for competative play
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Savage Khorne Berserker Biker
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oh yea the H2 of the 40k universe lol
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![[Post New]](/s/i/i.gif) 2009/11/13 01:05:50
Subject: 1850 DeathGuard for competative play
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Eternally-Stimulated Slaanesh Dreadnought
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I think this is a strong list; tough as nails. I had a critique but I take it back. Good list!
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This message was edited 1 time. Last update was at 2009/11/13 01:07:06
I have a love /hate relationship with anything green. |
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![[Post New]](/s/i/i.gif) 2009/11/13 06:47:08
Subject: Re:1850 DeathGuard for competative play
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Rotting Sorcerer of Nurgle
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my largest complaint about this list is it isn't very flexible and you don't take advantage of the PM's to the fullest. Flamers and meltas? where are the plasma guns on at least 1 squad? PM's are the masters of plasma, and they eat MC's and Termis alive! Also, for a shooting army, a LR is probably not your best pick. You cannot shoot the squad out, which sucks. Chaos LR's are built for assault armys IMO, not really for this sort of list. Your DP's are good, but don't count on them living past T2 or 3 in a majority of your games. This leaves you with 3 troops in vehicles and a predator... honestly I think at this points value you just don't have enough stuff! If you face down a Khorne army or SW army you'll be hard pressed. Good list for casual gaming or objective type games!
My suggestions would be;
- Drop the LR's in favor of rhinos. Get a 4th squad of PM's with plasma guns.
- Tack in a Vindicator or Two. They are AWESOME!
- Make 2 squads dual melta, the third dual flamer. Gives you 2 tank hunting squads and 1 horde squad
Those are my main suggestions. I normally don't pin myself into one mark, but thats just me
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![[Post New]](/s/i/i.gif) 2009/11/13 10:00:08
Subject: 1850 DeathGuard for competative play
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Ladies Love the Vibro-Cannon Operator
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Well, Rhinos would be sufficient for the PM units.
The transported unit can shoot two weapons from the top hatch, that means, two meltas while the unit is safe inside.
Chaos Landraiders are questionable.
They are tough to get down but their damage potential is low.
I'd be more inclined to stick assault-based units into LR's;
otherwise, their transport capabilities are wasted.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/11/13 11:58:21
Subject: 1850 DeathGuard for competative play
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1st Lieutenant
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I agree with the posters saying you're lacking firepower. Orks will simply swarm you and laugh as you have no counter. One squad of trukk boys = a dead daemon prince and if they do it right it won't die until your turn. Give that trukk a boarding plank, or trade up for battle wagons with the same and a PK ork, or Ghazy if you like pops LR's with ease without even needing to leave his vehicle.
Guard with meltas in Chimera would also ruin your day, the same with a Manticore. Or even worse perhaps, horde guard with embedded heavy weapons teams, you simply can't kill enough to make commissar boosted blobs leave the field. It gets even worse if those blobs have some melta vet in vendettas as support.
Dark Eldar can D. Lance spam you to death in short order given that PM's and Land Raiders don't like D. Lances and by shear number they will go down to them.
Tau + Boradsides = defeat.
Eldar + Bladestorm DA's and Fire Dragons in Falcons is GG.
SM Vulkan lists should really love facing your list given that your list really won't like HF + MM Land Speeders dropping in to say hello. Toss in some TH/SS termies and you end up with a real bad beatdown.
Nids, well your list should actually beat them most of the time, but Nid Zilla could still do decently as your DP's won't enjoy the Sniper and Gun fexes and those Tyrants with 12 devourer shots should make short work of any infantry spilling out of transports.
Chaos with obliterators and/or termicide should have a good time with their PM's in less expensive rhinos giving them more to make you leave the field with.
Daemons can drop and not fear being shot so you esentially give them free reign to do their thing.
In all it just lacks the punch needed to take down common builds for the main armies.
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![[Post New]](/s/i/i.gif) 2009/11/13 12:32:48
Subject: 1850 DeathGuard for competative play
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Ladies Love the Vibro-Cannon Operator
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Rhino- extra armor, havoc launcher- 65
By the way, Rhinos should be taken without any upgrades.
They are not worth it.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/11/13 13:04:11
Subject: 1850 DeathGuard for competative play
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Savage Khorne Berserker Biker
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i have never had problems with my DPs living past t2 or t3, i will count on them living at least that long....
i see what yall are saying and i agree after reading some feedback, its just not enough.
so ill work a list drop the two LRs add at least another squad of PMs, maybe some vindis.
on the rhinos, extra armor is soo nice to have now the havoc launcher was just there to add some firepower, but for a rhino rush army id say extra armor on them is pretty mandatory to help keep things moving.
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![[Post New]](/s/i/i.gif) 2009/11/13 14:00:08
Subject: 1850 DeathGuard for competative play
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Rotting Sorcerer of Nurgle
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Extra Armor is not nice since the cost tripled.
Havoc Launghers are a waste when plagues are used to get close.
As to the original list:
DPs are ok.
Plague marines are meh, I’m not one for mixing weapons.
LR’s are meh, EA is enugh really.
The Dakka pred is relatively overpriced and very lonely.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/11/13 14:06:37
Subject: 1850 DeathGuard for competative play
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Ladies Love the Vibro-Cannon Operator
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Obliterators are the way to go if you look for long-range fire support.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/11/13 22:34:55
Subject: 1850 DeathGuard for competative play
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Savage Khorne Berserker Biker
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lol i love these forums, everyone has a different idea of whats "ok" "meh" and "must have"
so basically take DPs with lashx2 throw in abunch of plagues w/ melta and stock rhinos
and as many oblits as one can get, right gotcha originality at its best
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![[Post New]](/s/i/i.gif) 2009/11/13 23:10:07
Subject: 1850 DeathGuard for competative play
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Rotting Sorcerer of Nurgle
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Well, it's not like he asked for an original list, but a competitive one.
And from most of the posters' their experience has gravitated towards a template list.
Which makes sense. If the OP wants to keep his list as it, then by all means do so, but what works...works. And generally the work so well, they fit with almost anyone.
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/11/13 23:33:54
Subject: 1850 DeathGuard for competative play
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Regular Dakkanaut
purging philadelphia
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I'd maybe go with berzerkers in the raiders, something like this for a modification to your list
2x nurgle princes, wings warptime
2x raiders, dpossession
3x 5plague marines, 2 special weapons, rhinos with smoke (thats free right?)
2x8-10 berzerkers, pfist sarge
The berzerkers go in the raiders and with the princes make your opponent start sweatting bullets. By turn 3-4 the survivors of the raiders, princes, and berzerkers are getting mopped up or killing whats left of your opposition, while the plague marines are sitting on objectives. That leaves 2 turns for your opponent to clear 15 plague marines off of objectives, and with the casualties youve (hopefully) inflicted, you should be able to win out through your survivability. That and youve got more troops, 5 vs 3 in your original list, and its not easy to kill 20 berzerkers, 2 nurgle princes, and 2 possessed raiders in the first place.
think about it, its not dual lash, its mech, its fast, and its very tough to remove from the table.
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2013 Nova Open Tournament Champ-
2014 Las Vegas Open Best Tau Player/13th overall
2014 NOVA Open Second to One
2015 Las Vegas Open Best Tau Player/10th overall
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![[Post New]](/s/i/i.gif) 2009/11/13 23:36:41
Subject: 1850 DeathGuard for competative play
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Elite Tyranid Warrior
Florida
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Sanctjud wrote:Well, it's not like he asked for an original list, but a competitive one.
And from most of the posters' their experience has gravitated towards a template list.
Which makes sense. If the OP wants to keep his list as it, then by all means do so, but what works...works. And generally the work so well, they fit with almost anyone.
Zachwho(the guy you responded to) is the op.
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![[Post New]](/s/i/i.gif) 2009/11/14 02:18:44
Subject: 1850 DeathGuard for competative play
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Rotting Sorcerer of Nurgle
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Oh woops.
It's Friday, my Reading Fu is weak...in addition I'm half blind at work anyway..
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This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/11/14 02:25:57
Subject: 1850 DeathGuard for competative play
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Elite Tyranid Warrior
Florida
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Sanctjud wrote:Oh woops.
It's Friday, my Reading Fu is weak...in addition I'm half blind at work anyway.. 
It's all good I have done the same thing few times.
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![[Post New]](/s/i/i.gif) 2009/11/14 18:12:13
Subject: 1850 DeathGuard for competative play (((UPDATED LIST)))
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Savage Khorne Berserker Biker
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bumping for updated list
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![[Post New]](/s/i/i.gif) 2009/11/16 01:53:47
Subject: 1850 DeathGuard for competative play (((UPDATED LIST)))
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Savage Khorne Berserker Biker
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anything? looking for opinions here before i start buying models lol
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![[Post New]](/s/i/i.gif) 2009/11/16 01:59:24
Subject: 1850 DeathGuard for competative play (((UPDATED LIST)))
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Manhunter
Eastern PA
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i would dump the pred and the flamer squad, add in second Dp and some oblits for competative play. casually the list is fine.
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![[Post New]](/s/i/i.gif) 2009/11/16 02:16:56
Subject: Re:1850 DeathGuard for competative play (((UPDATED LIST)))
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Morphing Obliterator
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Your army doesnt have any range. Shooty armies will just blast your transports appart and then whittle you down. Other mech armies will be able to get close to you to deliver their threats, which you will spend a long time fighting but eventually lose to (while fantastic at not dying, plague marines dont kill much). Eldar and DE armies will just fly away from you when you get too close. You need more things that actually cause damage.
I would drop at least one PM squad, and probably two, and the predator as well. Then get another identical demon prince and either some oblitorators or some terminators. Something that is fantastic at killing stuff.
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taking up the mission
Polonius wrote:Well, seeing as I literally will die if I ever lose a game of 40k, I find your approach almost heretical. If we were to play each other in a tournament, not only would I table you, I would murder you, your family, every woman you ever loved and burn down your house. I mean, what's the point in winning if you allow people that don't take the game seriously to live? |
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![[Post New]](/s/i/i.gif) 2009/11/16 02:51:03
Subject: 1850 DeathGuard for competative play (((UPDATED LIST)))
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Savage Khorne Berserker Biker
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ok thanks, i was wanting to stear clear of the onbliterators but it looks like running chaos with out them isnt really an option. hmm i hate that, ill see what i can come up with then
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![[Post New]](/s/i/i.gif) 2009/11/16 10:48:38
Subject: 1850 DeathGuard for competative play (((UPDATED LIST)))
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Ladies Love the Vibro-Cannon Operator
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2x nurgle princes, wings warptime
2x raiders, dpossession
3x 5plague marines, 2 special weapons, rhinos with smoke (thats free right?)
2x8-10 berzerkers, pfist sarge
Sounds interesting.
But how many points is this?
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2009/11/16 14:54:35
Subject: 1850 DeathGuard for competative play (((UPDATED LIST)))
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Rotting Sorcerer of Nurgle
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wuestenfux wrote:2x nurgle princes, wings warptime
2x raiders, dpossession
3x 5plague marines, 2 special weapons, rhinos with smoke (thats free right?)
2x8-10 berzerkers, pfist sarge
Sounds interesting.
But how many points is this? 
1756... Automatically Appended Next Post: 1756 with triple pairs of Meltas on plague marines.
I'm not too keen on min sized plague marines, nor the double raider list... it has glaring weaknesses.
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This message was edited 1 time. Last update was at 2009/11/16 14:56:05
This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
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![[Post New]](/s/i/i.gif) 2009/11/16 16:18:27
Subject: 1850 DeathGuard for competative play (((UPDATED LIST)))
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Ladies Love the Vibro-Cannon Operator
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Well, Chaos Landraiders are hardly worth their points.
Their 'machine spirit' makes them less shooty.
Only the deliverance of a cc oriented squad makes them worthwhile.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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