| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2009/11/19 01:26:22
Subject: Lets list the "must haves" for each Fantasy Army
|
 |
Avatar of the Bloody-Handed God
|
What units do you always try to squeeze in as first priority no matter what?
1 character and 3 units allowed to be listed , so choose the best ones!
for example:
Skaven: Slaves , Doom Wheel , jezzail
|
|
This message was edited 1 time. Last update was at 2009/11/21 11:46:39
Paused
◙▬▬▬▬▬▬▬▬▬▬▬▬▬
◂◂ ► ▐ ▌ ◼ ▸▸
ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 02:09:32
Subject: List the must haves for each Fantasy Army
|
 |
Killer Klaivex
|
Warriors of Chaos: Chaos Warriors w/ Mark of Khorne. I never leave home without them.
O&G: Black Orcs and Black Orc Bosses. The reduction of Animosity's effects is a blessing.
Dark Elves: Sorceresses, duh.
|
People are like dice, a certain Frenchman said that. You throw yourself in the direction of your own choosing. People are free because they can do that. Everyone's circumstances are different, but no matter how small the choice, at the very least, you can throw yourself. It's not chance or fate. It's the choice you made. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 03:32:10
Subject: List the must haves for each Fantasy Army
|
 |
Frightening Flamer of Tzeentch
in Canada
|
Dwarves: organ gun, hammerers, ironbreakers dark elves: sorceress, black guard with ASF and the war hydra lizardmen: stegadon with bow, stegadon with EOG and stegadon with skink cheif. daemons: doesn't matter everything is broken anyways
|
|
This message was edited 1 time. Last update was at 2009/11/19 03:32:59
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 11:47:30
Subject: List the must haves for each Fantasy Army
|
 |
[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
|
O&G- 4 spear chukkas (my next tourney I am taking 2 BUT I am also taking a rock lobba and 2 goblin doom divers and I'd get slaughtered if I had 7 warmachines)
|
|
This message was edited 1 time. Last update was at 2009/11/19 11:47:46
2025: Games Played:21/Models Bought:253/Sold:294/Painted:195
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2012-19: Games Played:781/Models Bought: 1935/Sold:1108/Painted:704 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 14:26:18
Subject: List the must haves for each Fantasy Army
|
 |
Crazy Marauder Horseman
|
WoC: Chaos knights w/ MoN and BoR. Cheese, but effective.
I also almost always bring a Sorcerer of Nurgle. Magnificent Buboes is, well, magnificent. YMMV
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 15:31:17
Subject: List the must haves for each Fantasy Army
|
 |
[SWAP SHOP MOD]
Barpharanges
|
High Elves - 2 RBT's, an eagle and a unit champion with Skeinsliver.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 16:03:24
Subject: List the must haves for each Fantasy Army
|
 |
Longtime Dakkanaut
|
I'm gonna split some with personal choices, and general choices for non themed list.
Wood Elves:
Personal: Wardancers, Wild Riders
General: Dryads, Treeman (not for the hit+run lists though), Hail of Doom Arrow
Empire:
Personal: Knights!
General: Cannons
Chaos Warriors
Personal: Follow the general choices in this case
General: Chaos Knights, Warhounds
|
hello |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 16:30:09
Subject: List the must haves for each Fantasy Army
|
 |
Joined the Military for Authentic Experience
|
Orcs and Goblins: Agreed on spear chuckas, I'm also a fan of fast cavarly as flank protectors. And if you're taking Night Goblins, then Fanatics.
For fun choices: Giant, Trolls, Squig Hoppers.
Dwarves: I always try and fit in some miners, because I love the idea and the models. Also, I love Rangers. Lastly, you gotta have a couple of bolt throwers.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 19:21:09
Subject: List the must haves for each Fantasy Army
|
 |
Potent Possessed Daemonvessel
|
Lizzies-Cold one cav, Lord on Carnosaur, Saurus warriors.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 19:26:04
Subject: List the must haves for each Fantasy Army
|
 |
Aspirant Tech-Adept
|
Skaven: slaves, giant rat packs, warlord.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 19:43:03
Subject: List the must haves for each Fantasy Army
|
 |
Fixture of Dakka
|
Vampires
Vampire Count - A necessity even if you didn't have to take one, literally the engine of the army
Skeletons - to wear down the enemy
Dire Wolves - to flank the enemy
Blood Knights - to blitz the enemy
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 20:14:45
Subject: List the must haves for each Fantasy Army
|
 |
Pestilent Plague Marine with Blight Grenade
|
Warriors of Chaos
Wizard with Mark of Tzeentch. Preferably Level 4.
Chaos Knights. Absolutely brutal.
Marauders with Flails. Strength 5 in the first round, at the right price!
Chariot of Chaos. Rolls up entire R&F units on the charge.
|
Triggerbaby wrote:In summary, here's your lunch and ask Miss Creaver if she has aloe lotion because I have taken you to school and you have been burned.
Abadabadoobaddon wrote:I too can prove pretty much any assertion I please if I don't count all the evidence that contradicts it. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 20:32:07
Subject: List the must haves for each Fantasy Army
|
 |
Fanatic with Madcap Mushrooms
|
DoC Horrors: Core choice wizards? Sign me up! Flesh Hounds: Too good to leave at home, honestly WoC Knights: Good Saves, Good Damage Sorcerer(s): If close combat can't kill 'em, these guys can. DE Sorceress: The Druchii Sorcery rule is too good to pass up. Hydra: W5 with T5 and 4+ Regen? Yes Sir! Bolt Thrower: Wanna kill troops? Volley. Wanna kill Monsters? Single-Shot Black Guard: WS5 A2 with re-rolls to hit is nothing to sneeze at. HE White Lions: ASF Greatweapons, but with decent saves. Lion Chariot: And you think elves can't hit hard... Mages: Offensively or defensively, you'll need 'em. OnG Chariots: Hit relatively hard and are immune to animosity. Any Warmachines: Immune to Animosity and surprisingly reliable. Mages: Magic Defense, or offensive magic, they're too damn useful to leave at home. Fanatics: D6 S5 Armor piercing attacks. Sign me up. Spider Riders/Wolf Riders: Fast and Furious. OK Ironguts: They're better than bulls. Maneaters: Stubborn on these is great. Butchers: Ogre magic is too good to pass up. Dwarfs Organ Gun: Wipe that smug looking unit off the face of the Earth. Cannons: S10 and Flaming for under 100 points? Yes Sir! Bolt Throwers: 2 for 1 Special Choice, and great for killing Beasts. Hammerers: Stubborn and S6, and can become Immune to Psychology. Rune Lord w/ Anvil: Undispellable magic is too good to pass up. Lizardmen Stegadon: Hell, you'll need something to smash up those small 'uns. Salamanders: S3 with -3 to saves is great. Slaan: Ha! Smelly Frog from beyond will smite you!
|
|
This message was edited 2 times. Last update was at 2009/11/20 16:28:40
Some people play to win, some people play for fun. Me? I play to kill toy soldiers.
DR:90S++GMB++IPwh40k206#+D++A++/hWD350R+++T(S)DM+
WHFB, AoS, 40k, WM/H, Starship Troopers Miniatures, FoW
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 20:44:23
Subject: List the must haves for each Fantasy Army
|
 |
Decrepit Dakkanaut
|
thedarkside69 wrote:daemons: doesn't matter everything is broken anyways
Not so! I always see Horrors, Flamers, and doggies.
The Heroes & Lorsd, tho, yeah, you can dartboard any of them and get good results.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 20:59:04
Subject: List the must haves for each Fantasy Army
|
 |
Never-Miss Nightwing Pilot
|
Dwarfs: dont know DE: cold ones, sorceress O&G: warbosses, boar boyz
|
|
This message was edited 1 time. Last update was at 2009/11/19 20:59:16
"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann
Armies at 'The Stand-still Point':
Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3
Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.
Eldar armies of various sizes W-D-L 26-6-3
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 21:08:50
Subject: List the must haves for each Fantasy Army
|
 |
Avatar of the Bloody-Handed God
|
Ahh btw if you can add reasons behind why you love the certain unit , it'll be great too ^^b
|
Paused
◙▬▬▬▬▬▬▬▬▬▬▬▬▬
◂◂ ► ▐ ▌ ◼ ▸▸
ʳʷ ᵖˡᵃʸ ᵖᵃᵘˢᵉ ˢᵗᵒᵖ ᶠᶠ |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/19 22:51:08
Subject: List the must haves for each Fantasy Army
|
 |
Focused Dark Angels Land Raider Pilot
|
Empire:
Steam Tank: At least one, it always makes people freak out for some reason, plus they are so awesome.
Cannons: Two at a minimum. Tons of fun watching units that are trying desperately to get at you flee after loosing rank upon rank of units.
Tomb Kings:
Ushabti: Cause they can kill things
Casket of Souls: Melts faces
|
|
This message was edited 1 time. Last update was at 2009/11/19 22:55:12
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/20 00:06:44
Subject: List the must haves for each Fantasy Army
|
 |
Twisted Trueborn with Blaster
|
For TK never leave home withought a Tomb King.
Tomb Guard
Skellipult (or two)
Skellie bowmen!
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/20 04:55:37
Subject: Re:List the must haves for each Fantasy Army
|
 |
Fresh-Faced New User
|
High Elves
BSB w/ Battle Banner - I usually take this in either a spear unit or a DP unit. The combat resolution bonus is just insane. Being able to take a charge on the chin with your spears and repel just about anything, and literally crush an extra d6 of vampire fodder is nice. And being able to charge into something with some DP and cause them to have to roll insane courage is just nice.
Archers- sadly I find that a min unit of these is almost mandatory to take, not because they are very good but because HE need the core and they can be cheap for what you need.
Phoenix Guard - A great solid unit that can house important items or banners (such as the banner of Sorcery). They can really anchor a middle section and draw some fire while staying around.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/20 12:03:56
Subject: Re:List the must haves for each Fantasy Army
|
 |
Crazed Savage Orc
K.C. Kansas
|
Standard for DE/HE:
2 units of 10 archers/repeater X-bows
2 RBT
2 wizards
You fill in the rest
Empire - Great swords/Knights and cannons
Bretts - Grail and Pegasus Knights
VC - Two big blocks of skellies
WoC - Block of Warriors and Knights
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/20 16:14:59
Subject: List the must haves for each Fantasy Army
|
 |
Twisted Trueborn with Blaster
|
Tomb Kings:
Lich Priest
Tomb Prince/King
Makes me sad that no-one of you remembered this.
EDIT: Man it was said? Misread, sorry.
High Elves (IMO):
- Swordmasters
ASF 2A WS6 S5 hits per model? Thank you!
- Repeater Bolt Thrower
Got a Giant? No more. Got a unit of Chaos Knights? No more.
- White Lion Chariot.
D6 (+1?) S5 hits + 2 S5 hits + 2 S6 hits. Ah, and also causes Fear.
- Mage
Cheese cheese spam spam.
Lizardmen:
- Engine of the Gods
Obvious choice, it says that it's God's engine, you must have it or the Old Ones (read Jervis Johnson) will get angry to you!
- Stegadons
Big dinosaurs are fun.
- Saurus Warriors
They just are
- Temple Guard (with Slann).
Ld9 Stubborn Cold Blooded with 2 S5 attacks and still a 4+ save each anyone?
|
|
This message was edited 1 time. Last update was at 2009/11/20 16:15:53
Win/Draw/Lost statics
Space Orks: 11/1/1
Space Marines: 10/2/5
Lizardmen: 8/2/3
High Elves: 13/2/2 and one tournament victory!
Dark Eldar: 1/0/0 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/20 16:24:13
Subject: List the must haves for each Fantasy Army
|
 |
[SWAP SHOP MOD]
Barpharanges
|
@nyyman - you consider HE Mages to be cheese?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/20 18:02:06
Subject: List the must haves for each Fantasy Army
|
 |
Focused Dark Angels Land Raider Pilot
|
nyyman wrote:Tomb Kings:
Lich Priest
Tomb Prince/King
Makes me sad that no-one of you remembered this.
EDIT: Man it was said? Misread, sorry.
You MUST take these guys to even use the army, so it goes without saying. I was under the impression that this was a thread about what units YOU feel you need to take when playing an army out side of the usual rule-musts.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/21 10:35:52
Subject: List the must haves for each Fantasy Army
|
 |
Twisted Trueborn with Blaster
|
Jin wrote:@nyyman - you consider HE Mages to be cheese?
Umm, yea. I play them and never go without them. Well ok, not maybe cheese but over-effective. But it's only my opinion, so don't get mad at it.
And to combatmedic, it was only humour (so-called trolling).
|
|
This message was edited 1 time. Last update was at 2009/11/21 10:36:23
Win/Draw/Lost statics
Space Orks: 11/1/1
Space Marines: 10/2/5
Lizardmen: 8/2/3
High Elves: 13/2/2 and one tournament victory!
Dark Eldar: 1/0/0 |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/21 13:51:27
Subject: Lets list the "must haves" for each Fantasy Army
|
 |
[SWAP SHOP MOD]
Barpharanges
|
Not mad - just surprised. They're not bad, and admittedly the High Lore is solid, just wouldn't say they're over-effective.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2009/11/21 17:43:22
Subject: Re:Lets list the "must haves" for each Fantasy Army
|
 |
Fresh-Faced New User
|
WOC: horsemen. Great utility.
VC: grave guard. Robust bunker and adequate fighters.
Skaven: vermin lord (only just started though...). Cool model and rules.
|
|
|
 |
 |
|
|