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![[Post New]](/s/i/i.gif) 2009/11/23 08:14:39
Subject: 1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Hi, im new to the forum and have been reading it for a while. I have saw some people come up with great army lists, and though maby someone could make one for me? The reason I dont have a base of an army list is; i dont know much about orks; and i am getting my codex in 3 days  . But I would liek i to have some wierd mechanical things like defcopters and kan kans (doesnt have to have them.). Also I see my army im my mind as a load of orks all spread around a section of a table killing all with one of those guys (i played them a long time ago, when i was 8 and all i remember is he pukes on his enemys and can sometimes go off target and hit your men?) The army is for 1000pts and i would be very thankful for a few lists people could come up with?
Thanks in advance  ,
JaYkeH
P.S: I dont have to have any of things i mentioned up there^^^ (Oh and sorry for any typos i couldn't see im in a rush for unimportant things like school >.>  ) .
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This message was edited 1 time. Last update was at 2009/11/23 08:15:48
soon to be 500 points of Orks
W L D
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![[Post New]](/s/i/i.gif) 2009/11/23 14:07:01
Subject: 1000pt ork army from scratch
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Tower of Power
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This is my 2,000 point ork list.
Warboss power klaw, attack squig, combi skorcha, cybork body & eavy armour
Big Mek kustom force field & boss pole
10 x Lootas
10 x Lootas
12 x Boyz w/ trukk Nob w/ power klaw & boss pole
12 x Boyz w/ trukk Nob w/ power klaw & boss pole
20 x Boyz 2 x rokkits - Nob w/ power klaw & boss pole
20 x Boyz 2 x rokkits - Nob w/ power klaw & boss pole
7 x Nobz + Painboy w/ Battlewagon 1 x big choppa, 1 x kombi skorcha, 1 x twin-linked shoota 1 x power klaw, 1 x waaagh! banner, boss pole cybork bodies -
battlewagon w/ big shoota
1 x Deffcopters twin-linked rokkits & 1 x buzzsaw
1 x Deffkopter twin-linked rokkits
1 x Deffkopter twin-linked rokkits
1 x Battlewagon
1 x Battlewagon big shoota & deth rolla
1 x Battlewagon big shoota & deth rolla
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2009/11/23 18:14:11
Subject: Re:1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Thanks for the army list  . any more suggestions for 1000 points?
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soon to be 500 points of Orks
W L D
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![[Post New]](/s/i/i.gif) 2009/11/23 19:02:07
Subject: 1000pt ork army from scratch
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Tail Gunner
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For a very quick 1000 points, you can have two sets of "Assault on Black Reach" orks. This will give you two warbosses with bosspoles, cybork bodies, powerklaws and twin linked big shoota, sixe deffcoptas, ten vanilla nobs (nothing but sluggas and choppas, though the models could be said to have sluggas and big choppas) and forty boyz. This comes to just a big shoota kan short of 1000 points, if I calculate correctly. You could spend those points and get upgrades to some of the nobs, if you have the urge to convert.
The Wierdboy is the psyker that has the unpredictable powers, including blowing his own head off along with anyone elses within two or three inches. He would be an HQ choise, replacing one of the bosses. Looks fun, but everyone tells me it is not a "competetive model".
Might be interesting to put together a list of nothing that cannot do itself harm, but that'd be another thread.
Anyway, have fun, and welcome to the Waaaagh!
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![[Post New]](/s/i/i.gif) 2009/11/23 19:23:10
Subject: Re:1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Umm, can some one help me and name most of the reasonable vechiles and mechanical things in the ork army?
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soon to be 500 points of Orks
W L D
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![[Post New]](/s/i/i.gif) 2009/11/23 20:18:33
Subject: 1000pt ork army from scratch
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Never-Miss Nightwing Pilot
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Both dreads and Kans aree quite good. Trukksa re good for transporting small units but have low AV. battle wagons are great as they can have loads of weapons and good transport capacity. Looted Wagons are good for the modelling oppotunities. Deffkoptas are probably the best vehicle as they can have PKs. Warbiggies are OK too but are killed easily.
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"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann
Armies at 'The Stand-still Point':
Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3
Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.
Eldar armies of various sizes W-D-L 26-6-3
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![[Post New]](/s/i/i.gif) 2009/11/23 20:40:33
Subject: 1000pt ork army from scratch
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Tail Gunner
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The deffkopta's pk, called a buzzsaw, is still limited to twice the normal strength, +1 on the charge, but with hit and run, you could charge every turn, and there is a chance then to damage almost any vehicle.
Most anything above can be scratch built. I'm working on three killa kans, using nothing more than wood. I've seen great examples of scratch trukks, dreads, stompas, battlewagons and coptas.
Pointswise, the points are pretty well balanced for what you get. Cheapest units are kans, trukks and looted wagons, but you have to buy weapons for any of these. (actually only the kans oblige you to buy weapons. You could have unarmed trukks or looted wagons.)
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![[Post New]](/s/i/i.gif) 2009/11/23 21:01:36
Subject: 1000pt ork army from scratch
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Regular Dakkanaut
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In my experience, it's not rokkit science to make an ork list. Orks are a little more forgiving than other armies for taking stuff you want to take. Thats because if you want kans, you can take kans, and still have quite a few points for other things. If you want a Shock attack gun, take one. Just don't go overboard on random mish mash.
Ork boyz are simple and effective. It's good to commonly ask your self, do I really want this unit, or should I take more boyz. Don't underestimate 700-800 pts of boyz, and 200-300 pts of warboss/nobz/gear for an 1000 pt game.
Kans are fun, and mean sereous business for their points. Do not expect them to carry the entire game, but they will add quite a bit of weight to the army front.
Powerklaws are our most effective highpower weapon, find ways to get power klaws into your oppenent quickly. (stormboyz, trukks, bikes)
Deffkoptas are expensive, but if used effectively can be very usefull. They suffer from leadership problems, and buzzsaws are a debatable upgrade since it is only at best S7 from charging. Still S7 on the rear armour of a Lemon Russ first turn isn't something IG like to joke about.
Don't automaticly dismiss 'Ard boys. While a good orkplayer will find ways to give his army coversaves, and many weapons will blow through it with low AP shooting, their armour is really for CC. And having armour does make a difference against many types of shooty opponents.
Grots are not valued for what they can't do, they are valued for what they can do. For as few as 40pts they can grant coversaves, grab and hold an objective, create a speed bump, and tie up a unit possibly 10x their points value for a turn (sometimes even two turns). If they don't get attacked, they do their job well, if they do get attacked, your oppenent just wasted a turns worth from a much more expensive unit, often setting them up for your own attack against them.
If you have more specific unit questions, ask me, I can try to share some wisdom. Of course every piece of advice will have a opponent to the idea, so YMMV.
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This message was edited 1 time. Last update was at 2009/11/23 21:05:13
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![[Post New]](/s/i/i.gif) 2009/11/23 21:44:18
Subject: 1000pt ork army from scratch
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Storm Trooper with Maglight
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2x AoBR, 6x Trukk, 2x Nob kit to convert your nobz, convert dredds into deff dredds and you are done. This gives you about 2000 pts. Cheap and simple. You have got 4x12 Trukk boyz with klawed nob, 3x2 koptaz with one buzzsaw each, 2x5 Trukk nobz with various wargear and warboss, 2 deff dredds. Fills out 2HQ, 2 Elite,6 Troops, 2 Heavy, 3 Fast attack. Its actually about 2300 pts.
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Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.
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![[Post New]](/s/i/i.gif) 2009/11/23 21:46:03
Subject: Re:1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Ok, I'll have a lot more idea of what i want when i get my codex. But at the moment im thinking;
BTW If anything is wrong please tell me, I havn't played in around a year and I had only just started so didn't know much.
HQ:
Big Mek with shock attack (is that aloud?  )
ELITE:
2 killa-kans with some extras not sure yet (correct spelling??)
TROOPS:
The rest normal ork boyz or lootaz or people like that
So is that any good? Also one more thing I remember when i first was learning to play, i played a ork that could puke all over its enemys what is this ork called?
Thanks in advance, JaYkeH
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This message was edited 1 time. Last update was at 2009/11/23 21:49:26
soon to be 500 points of Orks
W L D
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![[Post New]](/s/i/i.gif) 2009/11/23 21:51:22
Subject: 1000pt ork army from scratch
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Storm Trooper with Maglight
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Alzo feel free ta ask meh too lad, wez da orkz and we iz make for choppin stuff together. I likez meh trukk!
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Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.
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![[Post New]](/s/i/i.gif) 2009/11/24 06:12:16
Subject: 1000pt ork army from scratch
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Tail Gunner
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The kans are a heavy option, not an elite, but you can run them in a squad or seperate.
Troops, grots and (because your HQ is a bigmek) Def Dreds are your available troop choices.
Otherwise the idea looks sound enough.
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![[Post New]](/s/i/i.gif) 2009/11/24 06:16:20
Subject: 1000pt ork army from scratch
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Storm Trooper with Maglight
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Puke all over its enemies? Really dunno  . Shokk attack gun is fun to play. If you take it take 45 lootas in some battlewagons as firebases, Take second mek with KFF to give cover to the wagons. Rest of your army will be composed of about 6x20 shoota boyz with power klaw and 2 big shootas each squad. I dont see good use in killa kanz here. Maybe just hold them back and use them as counter charge or vehicle killer with their S10. If you play this way you need something more to deal with vehicles and IMO that should be some outflanking koptaz with buzzsaws or small squads of bikers. Other way to play concept you wrote is assault one. Then you should drop the lootaz for some kommandos. If you choose this you should go KFF instead of shokk attack gun. Then you would take second mek with it and build a kanwall (9 killa kanz marching in cover from KFF forward covering 120 boyz) and two deff dredds for troops as mek allows this.
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Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.
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![[Post New]](/s/i/i.gif) 2009/11/24 06:37:25
Subject: 1000pt ork army from scratch
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Regular Dakkanaut
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I think the trolls from Warhammer Fantasy could puke on enemies at one time, I don't know about now with current rules.
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![[Post New]](/s/i/i.gif) 2009/11/24 07:52:02
Subject: Re:1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Kk, everyone thankyou. So everyone seems to be using lootas and shootas what do they do that makes them special?  Sorry for asking so many stupid questions >.> . But remember i am kinda completly new.
Thanks in advance,
JaYkeH
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soon to be 500 points of Orks
W L D
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![[Post New]](/s/i/i.gif) 2009/11/24 12:13:11
Subject: Re:1000pt ork army from scratch
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Tower of Power
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JaYkeH wrote:Thanks for the army list  . any more suggestions for 1000 points?
Based of my list I would drop the big mek, one unit of lootas, the naked battle wagon and the two units of boyz in trukks. This should roughly be 1,000 points.
Also, if you browse the ork codex many of you'll find many of your answers in there. Though the reason why lootas are so awesome is because they fire D3 shots x by the unit. So you take 15 lootas and roll a 6, half it as its D3 and thats 3 x 15 so 45 S7 shots  . Lootas are also a semi answer to orks lack of ranged anti tank, with 48" range they can hit most things and take out light armour.
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This message was edited 1 time. Last update was at 2009/11/24 12:16:57
warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2009/11/24 15:05:37
Subject: 1000pt ork army from scratch
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Storm Trooper with Maglight
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Yea thats it about the lootas. But you have to have all points in your army in single area (shooting/cc) so the obvious choice with lootas are the shootas. I dont use any shootas and any lootas because i am going speed freaks with 5 trukks a battlewagon and some bikes and koptaz. Not a single shoota mob. Shootas are good because they can bash in CC AND shoot with horrendous amount of bullets for just a few points.
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Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.
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![[Post New]](/s/i/i.gif) 2009/11/24 17:14:35
Subject: Re:1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Ok. I went to my local games workshop and went in for the cdex and a box of boyz... and the downhill begins. I found out after a bit that the shop had just sold the last ork codex >.>, then on the way home with a box of boyz i get attacked by a group of chavs! 0.0 (for those fo you who dont know chavs are a big group of people over most the uk. They attack people who are by them selves, while in groups... So im kinda bruised a bit now :s.
So according to my ork boyz box i can amke the folowing:
Ork Boyz
ork Nobz
Ork Lootaz
Ork Burnaz
Ork Burna Mek
Ork Big Shootaz
kk, so now as i dont have my codex someone please explain the advantages and disadvantages and what they do, also the points please if possible?
Thanks in advance, JaYkeH
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soon to be 500 points of Orks
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![[Post New]](/s/i/i.gif) 2009/11/24 17:17:04
Subject: 1000pt ork army from scratch
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Tower of Power
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Have you reported to the police? I have heard Middlesborough is rough lol.
You can only make ork boyz. You cannot make anything else, unless you buy a box of lootas/burnas and a box of nobz.
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warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com
Want list feedback and advice? e-mail imperiusdominatus@live.co.uk
Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 |
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![[Post New]](/s/i/i.gif) 2009/11/24 17:53:56
Subject: Re:1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Ye, Middlesbrough is quite rough =/. I havnt as that is pretty normal tbh :s.... So im guessing the instruction sheet says all those things because you get the same leaflet in all the boxes? So what should i make out of my box? A PK a bolte with some sort of scope on it? (does that do anything extra (hopes)), some normal Bolter kind of weapons, some bigger bolter guns, a massive machine gun kinda thing :s, a rocket launcher looking thing and a chainsword (i think)  .
So what do you think i should use for my army?
Also is it like WHF were i need a leader of the unit (group?).
And any ideas for my army colour scheme?
Thanks in advance
JaYkeH
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This message was edited 1 time. Last update was at 2009/11/24 17:55:22
soon to be 500 points of Orks
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![[Post New]](/s/i/i.gif) 2009/11/24 19:21:52
Subject: 1000pt ork army from scratch
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Storm Trooper with Maglight
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You can make 10 boyz with choosable weapons and a nob. Go for a nob (the big one) with power klaw (power fist thing, smashes through tanks and infantry alike) his big scoped pistol (its normal pistol in the game but looks cool) and bosspole (that stick thing with a skull or something like that on the end). He is the leader of the unit and he is the one that kills stuff really good. Then you can make boyz armed with shootas (the bigger guns, more shots same strenght and ap but you loose and attack in CC because you change your pistol that can serve as CC weapon for it, take shootas if you want a shooty list with 45 lootas, otherwise i would suggest the other option which is: ) Sluggas (pistols, less shots than a shoota, lower range but gives another attack in CC) and choppas (choppy thing, chainsword of axe be it) This is assault concept so if you are going to have and assaulty force go for them instead of shootas. One of the boyz can have the heavy weapon (that big gun or rocket launcer). Rocket launcher is not very good as you will often miss with it (orks BS hits on 5+, its one shot S8 AP3 krak missile so not much) or a big shoota (the machine gun thing, IMO the better one because you get 3 shots at S5, wounds most infantry on 3+/2+ and can hit because of more shots, yes you loose one attack in CC but it doesnt matter, if you have shootas, big shoota is necessary, if you have sluggas and choppas its not necessary but IMO i would take it) Boyz squad can have one of those two heavy weapons per 10 models in that squad. Me personally play assault army because i dont believe orks BS of 2 will hit too much on that 5+ unless twin linked (reroll to hit). I usually run 11 or 12 strong units of boyz armed with choppas and sluggas with one big shoota one of them being a nob with power klaw (that killy thing, totally necessary in all squads that can have it, its your best anti tank too!). That squads are best mounted in a trukk (trukk is simply a truck). Most ork players play assault armies like me. You can decide yourself if you want to be a shooty one (likes big guns, like shokk attack gun, likes lootas) or the assaulty one (likes lots of nobs, likes trukks and warbosses). Sorry to hear about that attack made on you i hope you will be allright. Good luck with getting the codex and starting your army soon i will respond after you write something more.
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Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.
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![[Post New]](/s/i/i.gif) 2009/11/24 20:27:46
Subject: Re:1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Hi w0chtulka , Woah thanks for the advice! That was pretty complex at first so i broke it down on word for my simple 13 year old mind  . Ok, remember i said the day was getting worse? Guess what! It got worse >.<! The box of Boyz had no bases... So back to the GW in to days when hopefully they have some ork codex's. :(
On a plus note i have decided what the first group of Ork Boyz are going to be
Nob- PK, scoped pistol, and the boss pole which imo looks like a banner X
Normal Troops-Sluggaz
One of the Sluggaz will have a Big Shoota
This all legal?
Thanks in advance,
JaYkeH>
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soon to be 500 points of Orks
W L D
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![[Post New]](/s/i/i.gif) 2009/11/24 20:29:28
Subject: 1000pt ork army from scratch
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Storm Trooper with Maglight
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Yeah it is pretty legal and is ideal setup for that squad IMO. The scoped pistol is normal slugga ingame but like i said it just looks cooler than normal slugga.
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Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.
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![[Post New]](/s/i/i.gif) 2009/11/24 20:42:59
Subject: 1000pt ork army from scratch
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Never-Miss Nightwing Pilot
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Thats a perfectly legal ork unit and is what ork units are. Buy another box and expand to 20 and youll have a good unit, especially if you put it in a BW. Another options is to keep it at it's normal size and mount it in a trukk. Both are fine. Though the second one is cheaper, both points and money.
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"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann
Armies at 'The Stand-still Point':
Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3
Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.
Eldar armies of various sizes W-D-L 26-6-3
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![[Post New]](/s/i/i.gif) 2009/11/24 21:03:22
Subject: 1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Ok, thank you for reassuring me  . For the rest part the army i was thinking maby A trukk or 2? Killa-kan? Shock attack gun, Ghazkull thraka? Warbikers? What do you people think? I want a lot of cc going on down at the front with some killa-kans or somethign simlar maby a warbike? protecting the flanks, some powerful long rangethings towards the back on a vantage point, that kind of basic thing.
One more thing: What are the points of a trukk and whatare the points for a group of 10 boyz +1 nob?
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This message was edited 2 times. Last update was at 2009/11/24 21:17:59
soon to be 500 points of Orks
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![[Post New]](/s/i/i.gif) 2009/11/24 22:02:01
Subject: Re:1000pt ork army from scratch
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Regular Dakkanaut
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@dobie trolls can still puke on people
for a 1k point list i would suggest
2 big mek kustom force field
6 killa kans grotzooka (thats 2 squads)
1-2 deff dreads
and the rest will be ork boyz
this list is called kan wall. basically you put your kans and deff dread in the front covering your boyz with the big mek in the middle of everyone so everybody gets a cover save.
or you can try a fast mob army
warboss. power klaw. attack squig. cybork.
10 nobz.(all different wargear) dedicated transport: battle wagon(red paint job, boarding planks, reinforced ram, 1 big shoota)
12boys(nob, PK) Dedicated transport: Trukk(red paint job, reinforced ram)
12boys(nob, PK) Dedicated transport: Trukk(red paint job, reinforced ram)
12boys(nob, PK) Dedicated transport: Trukk(red paint job, reinforced ram).
dont have my codex right now but i think that'll come out to 1000pts. if too much reduce nobs. if too little add another squad of boys in a trukk. or take deffkoptas
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![[Post New]](/s/i/i.gif) 2009/11/24 22:09:33
Subject: Re:1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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that sounds pretty good but i think it needs less machinery and more ork boyz and that. Hopefully on thursday when i go to my local GW and get another box of Boyz, they may have codex's in  . Or at least I can ahve a look at the ork bit of the shop and see what i like  .
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soon to be 500 points of Orks
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![[Post New]](/s/i/i.gif) 2009/11/24 22:15:03
Subject: 1000pt ork army from scratch
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Storm Trooper with Maglight
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Trukks are great because of their speed. Trukk costs 35 points in basic but you want to put there red paintjob (one extra free inch) which is +5 points. However trukks have armour close to tin foil so you have to take atleast three of them of else they will get blown before they reach the enemy making some casaulties to your boyz inside. Killa kanz are fine but not if you are going speedy concept. If you goo footslogging horde kanz are necessary. Shokk attack gun will not make much good in this list because if you are going CC shooty character will not help you. Big mek with kustom force field is better choice as it gives everything within 6" 5+ cover, 4+ for vehicles (this can protect your trukks). Ghazkull is monster but he costs 225 points which could be about 1/4 of your army. He fits in both motorised and especially in footslogging horde concept. If you want fast CC take bikes. And take lots of them. Like 3 units of 4 would be great if you want really speedy stuff. You have to go either all shooting or all assaulting. Trukk transport capacity is 12 so you can stick boyz unit with a hero in there.
11 Boyz (One of them a nob with power klaw and bosspole, one of them has big shoota) 111 points + 40 for trukk.
I will write some sample list of speedy army and a footslogging horde.
Speedy one:
HQ: Warboss (Power klaw, Bosspole, Eavy armour, Cybork body, Attack squig, Kombi shoota skorcha) 125 pts.
Troops: 11 Boyz (Nob with power klaw and bosspole, one big shoota, trukk with red paintjob) 151 pts.
11 Boyz (Nob with power klaw and bosspole, one big shoota, trukk with red paintjob) 151 pts.
11 Boyz (Nob with power klaw and bosspole, one big shoota, trukk with red paintjob) 151 pts.
11 Boyz (Nob with power klaw and bosspole, one big shoota, trukk with red paintjob) 151 pts.
Fast attack: 3 Warbikers (Nob, Power klaw, Bosspole) 115 pts.
3 Warbikers (Nob, Power klaw, Bosspole) 115 pts.
959 pts.
This leaves 40 pts for something more, perhaps one more bike and 12th boy into some squads but that means two more boxes of figures to be bought. If you dont mind expanding your army it is of course not a problem. This list throws everything at your opponent by turn 2 leaving him only couple shooting turns so he is in stress. This list will maybe have problems against some tyranids or other CC armies if not played well. Against other CC you have to be clever and always get the charge.
Footslogging horde:
HQ: Big mek (Kustom force field, Cybork body) 90 pts.
Troops: 20 Boyz (Nob with power klaw and bosspole, two orks with big shootas) 170 pts.
21 Boyz (Nob with power klaw and bosspole, two orks with big shootas) 176 pts.
21 Boyz (Nob with power klaw and bosspole, two orks with big shootas) 176 pts.
Deff dread (Big mek makes one dredd troop choice) (Two extra CC weapons, armour plates) 115 pts.
Heavy support: 3 Killa kanz (Grotzookas) 135 pts.
3 Killa kanz (Grotzookas) 135 pts.
997 pts.
This list has everything marching forward covered behind the killa kanz. Big mek is in one of the units marching close to killa kans to give them cover with his KFF. This is slower approach but when you have much more manpower and killa kanz can shoot relatively well if needed. Dont forget to run and declare your waagh in proper time to reach the enemy in turn 3. Little tip: You can roll the distance to be runned with each unit and if you think you are in 6" assault range declare it was a waagh (fleet special rule for that turn, allows you to assault after running (D6" instead of shooting) in pervious shooting phase).
Feel free to ask any more questions.
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Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.
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![[Post New]](/s/i/i.gif) 2009/11/25 07:44:11
Subject: Re:1000pt ork army from scratch
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Been Around the Block
middlsbrough's local games workshop store :)
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Umm kk, Most armies I will be facing will be SM >.> . So i think i should go for the fast approach. Once I have my codex, I might modify it a bit not sure. But thanks loads that was extremely helpful! My mum said go for the oen which costs less  . But I picked fast approach as it will be quicker to build and teach me a lot more advance rules than running aorund and shooting :p .
Thanks loads w0chtulka,
JaYkeH
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soon to be 500 points of Orks
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![[Post New]](/s/i/i.gif) 2009/11/25 16:10:53
Subject: 1000pt ork army from scratch
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Storm Trooper with Maglight
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I am fan of speedy list as well. It will actually cost less than the footslogging one as killa kanz are expensive when you get loads of them. When playing against space marines most of your trukk boyz will be delivery system and extra wounds for the power klaw guy because he can negate marines 3+ armour save. Even normal boyz can chop them with 4 attacks on charge each. You always need to get the charge against marines. Beware of land riders (big tank, 14 armour on front side AND rear) as they will be pain you really have to catch the moment when he moves only a little so you need 4+ to hit and then strike with multiple power klaws. If you attack that tank with almost all your squads at once and you will blow it, the blast may do some damage to your units as well. Another thing to worry about is that even a bolter (basic SM weapon) can destroy your trukk so try to hide them every time you can. Another thing that can itch you is squad of assault terminators if your opponent has lucky dice they are like unkillable. 2+ save, 3+ save when you ignore the 2+ (like with power klaw) and they strike with loads of attacks killing stuff very quickly. Only thing you can do with it is to just smash him with your superiors numbers. Good luck.
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Mud company 2000 pts.
Colonel Hermann Winter's Armoured fist 1500 pts.
Armored battlegroup 1750 pts.
Death korps of Krieg 4000 pts.
FoW germans 5000 pts.
BFG Imperial fleet 2500 pts.
Necromunda gang 2500 credits
Easterlings and Harad LotR 1300 pts.
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