Hey folks,
Because my opponent didn't show up, I digged in the pile of old battlereports that I never have finished.
(I usually play 2 or 3 games in a row and I only post one...)
So here it is:
Battlereport grey knights
CCS: 80
2 x meltagun, vox, meltabombs
Stormtroopers: 115
2 x plasma
Marbo: 65
PCS: 50
3 x flamer, vox
IS: 105
Meltagun, commissar with
PW
IS: 75
Meltagun, vox,
pw
IS: 60
Meltagun
PCS: 50
3 x flamer, vox
IS: 105
Meltagun, commissar with
PW
IS: 75
Meltagun, vox,
pw
IS: 60
Meltagun
Rough Riders: 55
Rough Riders: 55
LRBT: 150
LRBT: 150
My opponent’s list:
Inquisitor Coteaz: 100
Librarian: 185
Purifier squad: 199
2 x halbards, 2 x psycannon, razorback
Inquisitorial henchman warband: 175
2 crusaders, 5 deathcult assasins, 1 warrior acolyte with meltagun, chimera
Inquisitorial henchman warband: 175
2 crusaders, 5 deathcult assasins, 1 warrior acolyte with meltagun, chimera
Inquisitorial henchman warband: 111
2 warrior acolytes with stormbolter, 3 with plasmagun, chimera
Inquisitorial henchman warband: 85
1 with stormbolter, 3 with plasmagun, razorback
Dreadnought: 135
Psybolt ammo, two autocannons
Dreadnought: 135
Psybolt ammo, two autocannons
We played an alternative mission. The mission is called Forlorn hope and can be found on the
GW website under the tab Armageddon missions.
Basically is like capture and control. I deploy two objective between 12 and 6 inch from my table edge. If my opponent touches one of them with a viable unit, he wins the game.
What is a viable unit? A Viable unit is any unit except a monstrous creature or a vehicle without a weapon skill value.
Before we start, I can fire a shot with every weapon on BS6, while my opponent can fire a bombardment in his first shooting turn.
Unfortunately I don’t have many long range firepower. I manage to shake a chimera and to kill one inquisitorial henchman.
I keep Marbo and the stormtroopers in reserve. My opponent will do the same with a purifier squad.
My opponent had the first turn:
He moves his chimera’s and one of his dreadnoughts forward. Then during his first shooting attack, my opponent can fire
d6+1 small blast templates at me on BS2 with
str 5 AP6. After that he opens fire on me with whatever is in range. I suffer heavy casualties on the right blob squad.
My turn:
I move some of my troops forward, keeping the Leman Russes near cover.
I manage to blow up one of the psy-dreads with one of my Leman russes. For the rest, my army fails to do much.
2nd turn:
The purifiers arrive and deepstrike near my troops.
Then my opponent immobilizes one of his chimera’s. The Librarian disembarks with a henchman squad. One of my Rough Rider squads flees after taking 3 casualties.
The other Rough Riders take 3 casualties from the purifier squad.
My second turn:
One rough Rider squad flees off the board and are gone.
I wipe out the purifiers and kill a inquisitorial henchman, the rest of my troops move forward.
The third turn:
My opponent moves his tanks forward and annihilates the blob on the left. For the rest I suffer some casualties. Coteaz and his squad disembark.
My third turn:
Marbo and the Stormtroopers arrive.
Using them I manage to wipe out the Librarian and his henchman squad. What’s left of the blob on the right side, manages to blow an autocannon off the dreadnought.
One of my leman russ shots scatters right on top of my last Rough rider, killing it.
The fourth turn:
My opponent moves his dreadnought and his tanks.
Finally, coteaz assaults Marbo, who is in front of one of the objectives. Marbo fails to hit anything and is quickly killed. My opponent consolidates and touches one of the objectives.
I lose and my opponents wins the game.