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![[Post New]](/s/i/i.gif) 2006/07/08 11:08:43
Subject: RE: Stompa Gargant W.I.P.
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Unbalanced Fanatic
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The stompa definitely needs some shoulder pads, preferably big spiky ones with bombs coming off of them. Maybe you could even mount a grot on the head with some sort of shoota weapon? I don't know, but big horns or tusks would look better than ears in my opinion. Just a few ideas. This whole project is awesome, keep it up and you'll definitely get a Golden Demon.
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The 21st century will have a number of great cities. You’ll choose between cities of great population density and those that are like series of islands in the forest. - Bernard Tschumi |
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![[Post New]](/s/i/i.gif) 2006/07/08 11:08:46
Subject: RE: Stompa Gargant W.I.P.
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Unbalanced Fanatic
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The stompa definitely needs some shoulder pads, preferably big spiky ones with bombs coming off of them. Maybe you could even mount a grot on the head with some sort of shoota weapon? I don't know, but big horns or tusks would look better than ears in my opinion. Just a few ideas. This whole project is awesome, keep it up and you'll definitely get a Golden Demon.
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The 21st century will have a number of great cities. You’ll choose between cities of great population density and those that are like series of islands in the forest. - Bernard Tschumi |
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![[Post New]](/s/i/i.gif) 2006/07/08 13:46:44
Subject: RE: Stompa Gargant W.I.P.
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Regular Dakkanaut
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I don't really care for the eye stitches or the ears either. I think it might look good with Tesla coil type antennae sticking horizontally out of either side of the head, though.
Oh, and I got the Dr. Strangelove reference too. I think a lot of people have seen the clip somewhere, but just don't know the name of the movie it's from. They just know it as "the movie with the guy who rides on the nuclear bomb"
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![[Post New]](/s/i/i.gif) 2006/07/08 15:34:52
Subject: RE: Stompa Gargant W.I.P.
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Bonkers Buggy Driver with Rockets
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  I tried making a new bomb.. it lacks wings, but I think I ended up making it too big. I'm not going to lie to you guys, I think from the shoulders up I'm not entirely happy with the way this is looking right now. Something about the head (especially towards the back) is bothering me, and the rocket's proving to be a pain to make.. bleh.
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![[Post New]](/s/i/i.gif) 2006/07/08 16:18:29
Subject: RE: Stompa Gargant W.I.P.
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Secretive Dark Angels Veteran
Baltimore, MD
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Well, from the latest pic, there's just too much open space on those panels on the back of the head.
Add in that scaffolding/ladder (not sure if you decided yet or not) and it might look better to you.
Or... as it litterally just popped into my head... put those ears on, and give one of them a big dangling ear ring that has a few trophy heads/helmets on it. Maybe a big ork glyph on the very end. Just a thought.
Oh, and if you look at the original concept sketch... the grot bomb was up MUCH further on the shoulders than what you are holding it in the last pic. Putting that up further might break up that open space some, and alleviate whatever is bothering you.
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Proud owner of & 
Play the game, not the rules. |
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![[Post New]](/s/i/i.gif) 2006/07/08 17:33:08
Subject: RE: Stompa Gargant W.I.P.
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Stalwart Dark Angels Space Marine
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I like the new grot bomb, a little big sure, but on the other hand for an ork bigger is better in explosions.
I would say that you should consider extending the back of the head a bit could help
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![[Post New]](/s/i/i.gif) 2006/07/08 18:22:40
Subject: RE: Stompa Gargant W.I.P.
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Been Around the Block
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have you tried looking for stuff that looks like a small cone shape? maybe if you found something hollow and plastic like a funnel you could either use that or mold something from it. If you can find one of those small rockets you blast into the air, the ones with the parachutes on them, you can use the head of that for the bomb. Also I think alot of the problem is the green stuff makes the details looks weirdly bulky. I'd stick mostly to plasticard details and find a peice that stays pretty pure to a rocket look (not having to attach alot of stuff to make it look that way).
Also for the head, I think if you start adding little things to it, it might start to look better. I.E. adding little fuel tanks to the sides (maybe to replace the ears) or the back and maybe even little smoke stack. The trophies and grots would always be cool but those can be added later.
I agree with the rocket carriage though. if you build the back up past the shoulders more it might look alittle bit better. Maybe even borrow a platform from the basilisk to add back there.
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![[Post New]](/s/i/i.gif) 2006/07/08 19:35:57
Subject: RE: Stompa Gargant W.I.P.
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Regular Dakkanaut
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i like the new bomb mucho, my advice would be add the ears to help add more substance to the head, currently it looks too small with too much open space on the shoulders. also, if you look at the sketch closely, you can kinda see that the shoulders have a bit of armor plating on the front thats like frontal shoulder pads. coming together really good, best scratch build i ever did see
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![[Post New]](/s/i/i.gif) 2006/07/09 00:54:00
Subject: RE: Stompa Gargant W.I.P.
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Regular Dakkanaut
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Gotta say its looking mint. All this from a picture!!!!! But in my view, the head is set to far forward. and the bottom jaw isn't big enough. On the picture, you can't really see the back of the head and the jaw is more forward. I the ears would look cool with trophies hanging from them. Shoulder pads - spiky - with some form of infantry speared on some how. Back of the head - hows about, errm, ah, a platform with a mekboy on it, controlling. Just some ideas.
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![[Post New]](/s/i/i.gif) 2006/07/09 01:17:47
Subject: RE: Stompa Gargant W.I.P.
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Dakka Veteran
Planet of Dakka
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add shoulder plates and think it over again.I think thats why it looks off.No ork is complete without plates. If you make nice,chunky pads,it will beef 'im up and close the empty spaces you got so far.
and can i say 'Someone set up us the bomb'?
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 http://www.petitiononline.com/damnatus/ |
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![[Post New]](/s/i/i.gif) 2006/07/09 06:05:49
Subject: RE: Stompa Gargant W.I.P.
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Bonkers Buggy Driver with Rockets
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I think I figured out the best way of doing it, actually, after a lot of staring at it and thinking. The head's too big in comparison to the body. The easiest way that I can see to fix this is to scale the body up - literally, vertically. I've been trying to build the head back so far, which just keeps putting it more and more out of proportion.. so, if I build the engine up a bit higher over that rounded shoulder crossbar I can work it gradually forward until it gets closer to the back of the head. I'll leave two pegs for whatever back weapon I decide to use to be pinned into, but the best way I can see this working is to build the engine up and over the shoulders a bit more to add to the 'hunch' and put the proportions back in line. I just gotta get my mind back into a 'worky gubbinz' sort of stage like I was in for making the engine to begin with. Trying to figure out what sort of addition can sit atop the shoulder crossbar without causing any interference in the design.. Maybe a large air intake, or one of those circular fluted things you see ontop of car engines.. I'm having trouble picturing anything specific in my mind right now for it, but I know that that's the best way to fix the problems I'm having. I could even leave the flat back of the gargant's head as it is, drill some holes, and use some stiff plasticard tubing that's anchored into the body to feed through that into the head's holes - they don't have to be attached, just poking through the armor into the head. So, with that said, I'd like to solicit some ideas for sacling the engine from the back over the shoulders, as I don't have a clear picture in my head of what mechanics I should insert in that spot. Here's what I'm up against right now...   I hate to be continually asking for help and ideas like this, but I am starting to burn out on it - but I refuse to stop so close to completion.
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![[Post New]](/s/i/i.gif) 2006/07/09 08:15:10
Subject: RE: Stompa Gargant W.I.P.
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Stalwart Dark Angels Space Marine
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you could consider adding the orkish equivilent to one of those pads the american football defensive lineman put to keep their neck from getting jammed (I know I'm making no sense now) kinda like a big hunchback that is used to protect the vulnerable back of the head and maybe slightly cover over the gears on the shoulder..
ok, not enough sleep last night, off to take a nap.
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![[Post New]](/s/i/i.gif) 2006/07/09 09:11:24
Subject: RE: Stompa Gargant W.I.P.
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Regular Dakkanaut
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it could look good if you put kinda a metallic plate collar behind his neck kinda like the chaos/normal space marines have behind their heads, it'd make sense in practical use and flesh out the head to body connection more.
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![[Post New]](/s/i/i.gif) 2006/07/09 09:19:37
Subject: RE: Stompa Gargant W.I.P.
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Stalwart Dark Angels Space Marine
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*points to AMP187's post* Yah, that's what I was trying to get at with my sleep deprived rambling
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![[Post New]](/s/i/i.gif) 2006/07/09 09:33:07
Subject: RE: Stompa Gargant W.I.P.
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Secretive Dark Angels Veteran
Baltimore, MD
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Well, I note that you have 2 exhausts on the right side of the stompa. Howsabout you salvage the top portion off some sort of v-8 engine from a model car, and have the exhaust headers point to the left, then I'm pretty sure you have the mad skillz to connect the exhausts together and exit out the rear left side.
That should bump the height up a bit and give you some more "engiee" lookin' stuff. Edit: I just had a REAALLY bad pun idea to go with this. Salvage the engine out of some old Countache or Diablo model... and then you can orkify the engine up enough that you can then say the Stompa is a..... wait for it.... LambORKini.
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Proud owner of & 
Play the game, not the rules. |
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![[Post New]](/s/i/i.gif) 2006/07/09 09:37:32
Subject: RE: Stompa Gargant W.I.P.
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Secretive Dark Angels Veteran
Baltimore, MD
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Or if you salvage the parts from a Testarossa or F355... and call it a FerrORKi.
I know.
I need medication.
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Proud owner of & 
Play the game, not the rules. |
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![[Post New]](/s/i/i.gif) 2006/07/09 09:56:45
Subject: RE: Stompa Gargant W.I.P.
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Dominating Dominatrix
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I would add big exhaust pipes and maybe some shoulder armor.
btw, I like the big head
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![[Post New]](/s/i/i.gif) 2006/07/09 11:49:22
Subject: RE: Stompa Gargant W.I.P.
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Bonkers Buggy Driver with Rockets
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![[Post New]](/s/i/i.gif) 2006/07/09 11:55:34
Subject: RE: Stompa Gargant W.I.P.
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Secretive Dark Angels Veteran
Baltimore, MD
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Maaaaaaaaaaaaaaaaaaaaan.
And here I was hoping for a LambORKini. Ah well.
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Proud owner of & 
Play the game, not the rules. |
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![[Post New]](/s/i/i.gif) 2006/07/09 18:48:20
Subject: RE: Stompa Gargant W.I.P.
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Bonkers Buggy Driver with Rockets
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Well, I'll tell you guys what. I've spent the day thinking about this, and got pretty much nothing to show for it - I ended up trying to close the back of the head off and running the piping into it, but the dremel work I did basically wrecked it.. I tried closing the back of the head up again and it just turned into a mess and I had to pull the whole back section I just added on off again. And the head still looks too big.    Shoulder pads are okay, but I am not relying on them to help fill this 'hunch' in. I'm just completely depressed about the way it looks right now, and the fact that despite sitting at it and trying different things all day I'm right back where I started. I think I've burned out, but I'm trying my damndest to have this whole thing made and painted by next Monday at the moment. Any additional ideas would be appreciated. I'm stuck in a very definite and solid rut, and remaking the head isn't exactly an option because of the time constraint. I don't want to reposition it that much from where it is, either, as I intend on keeping the grotpit and other details intact. Anung: Adding in exhaust pipes sounds fine in theory, but where and how? It's hard to picture exhaust pipes sticking out of the shoulder pivots, as there's no possible mechanical purpose they'd serve other than to make the arms actually stop working. KiMonarrez: I don't mean to dissapoint, but I'm not going to be 'salvaging' an engine from a model car. It wouldn't fit there, really. Whatever it is needs to look like it's part of the enclosure for the shoulder joint and mild mechanics for the back of the head.. Deathwing and AMP: That 'neck guard' idea you guys suggested.. would just end up making the head look bigger, wouldn't it?
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![[Post New]](/s/i/i.gif) 2006/07/09 19:11:17
Subject: RE: Stompa Gargant W.I.P.
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Secretive Dark Angels Veteran
Baltimore, MD
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Is there any way to move the magnet on the head UP just a smidge? That would drop the head just a smidge, reduce the amount of the back of the head that's showing and might take away from your feeling that the head is too big (as it won't stick so far UP anymore).
You might also try moving the jaw up just a smidge on the head, but open the mouth more (for clearance to flamer) to make the head look a little smaller.
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Proud owner of & 
Play the game, not the rules. |
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![[Post New]](/s/i/i.gif) 2006/07/09 19:16:58
Subject: RE: Stompa Gargant W.I.P.
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Battlewagon Driver with Charged Engine
Murfreesboro, TN
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If I can, I'd suggest a kind of over-cowling, running across the shoulders. It would give a sense of looming bulk, the Orkish hunched posture, and, fluff-wise, provide protection for the engine against airborne attacks and artillery fire raining down on it from above. Not so much as to obscure the excellent work you've done with the shoulders so far, of course. That way, the emphasis moves away from the head, and more to the torso.
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As a rule of thumb, the designers do not hide "easter eggs" in the rules. If clever reading is required to unlock some sort of hidden option, then it is most likely the result of wishful thinking.
But there's no sense crying over every mistake;
You just keep on trying till you run out of cake.
Member of the "No Retreat for Calgar" Club |
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![[Post New]](/s/i/i.gif) 2006/07/09 19:18:16
Subject: RE: Stompa Gargant W.I.P.
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Bonkers Buggy Driver with Rockets
Da Southern New Hampshire!
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Shoulder Pads FTW, and eyebrows to make it look angry. I also like your use of legos, especially those 2 gears in the back.
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If at first you don't succeed, you fail. |
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![[Post New]](/s/i/i.gif) 2006/07/09 19:23:58
Subject: RE: Stompa Gargant W.I.P.
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Secretive Dark Angels Veteran
Baltimore, MD
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Shoulderpads are a significant departure from the concept sketch though.
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Proud owner of & 
Play the game, not the rules. |
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![[Post New]](/s/i/i.gif) 2006/07/09 19:25:48
Subject: RE: Stompa Gargant W.I.P.
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Fixture of Dakka
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I agree with KiMonarrez on moving the head and raising the jaw. I do however like what you did with those lego gears. Some other options I can think of to bulk-out the shoulds would be to have a "role bar". Basically a skelital frame, like sprint cars, or some pick-up trucks. make it look like tubular steel. I would use a wire mesh to cover it. it would look like orks are using chain link fence. this could work for mounting your grot bomb to. You could add an obsevation area or throne chair for a Big mek. possibly a plaform with a small crane for loading and unloading munitions?
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![[Post New]](/s/i/i.gif) 2006/07/09 19:46:47
Subject: RE: Stompa Gargant W.I.P.
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Regular Dakkanaut
Administratum Water Cooler Loiterer [Brisbane.Au]
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Why don?t you chuck a veranda across the shoulders and have a couple of grots atop the shoulders with some pintle mounted shooters? Maybe put up a short 'cover' wall or just a railing to put the shooters on, also you could put a crate of ammo up there for the arm gun grots? shells? You could also extend the back out a bit for the back mounted weapon to be manned and operated / or for the grot bomb pilot to mount the weapon? Hope there is a little insparation there for you  B.t.w: WAAAAAGHHH!!!! Usiel ? mauled friend to squigs?
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![[Post New]](/s/i/i.gif) 2006/07/09 21:45:02
Subject: RE: Stompa Gargant W.I.P.
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Longtime Dakkanaut
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depressed? hey, the rest of us are depressed that we'll never model a tenth as well as you can.
I agree it looks out of proportion, but it's nothing that raising the head and moving it back won't cure - you'll then have a taller and deeper stompa and the head will look great. Sure, that means rearranging and extending the torso, which will take some serious work, but we know you can do it!
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![[Post New]](/s/i/i.gif) 2006/07/10 03:11:36
Subject: RE: Stompa Gargant W.I.P.
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Dakka Veteran
Planet of Dakka
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you know what? Just leave it for a week or so.try something different.paint something. You've been zugging on this for over a month already and posting almost daily updates,thats why you're out of ideas. leave it,pack it,fire it up (come along....take a hit from the...wait.no) and see how it looks in a week or so. If you're still stuck...then meeh...ask your wife or store mates what's it missing
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![[Post New]](/s/i/i.gif) 2006/07/10 06:41:27
Subject: RE: Stompa Gargant W.I.P.
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Fresh-Faced New User
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I agree with Clayman. Take a break. I know you want it done by Monday, but a rushed, uninspired job would ruin the work already done. Also, I dont think the head looks too big at all. Its not worth fussing over.
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![[Post New]](/s/i/i.gif) 2006/07/10 07:40:21
Subject: RE: Stompa Gargant W.I.P.
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Regular Dakkanaut
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shoulder pads would be good, moving the head back and up would be good. it looks like in the picture the upper part of the head (the part with the eyes and stuff, not the jaw) does not extend past the "belly" or torso. that could be what is throwing off the proportion
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