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Made in eu
Hallowed Canoness




Ireland

Soladrin wrote:It has faction specific warhorns...
DCMS one needs to be this, obviously.
   
Made in us
Longtime Dakkanaut





USA

 Soladrin wrote:
 Frankenberry wrote:
Yeah, I think I'm gonna save a few bucks and get the Zeus pack, I may not care about the light coming with it (I'm not impressed with light pilots, or their 'mechs), but the free King Crab and the associate extras that come with the pack are worth it.

Of course, I'll splurge on this pre-order only to have the next IS mech order be four of the mechs I've wanted since launch.


Not impressed by lights AND their pilots...?

I fear you have not seen a good light pilot then.

Good light pilot in an Ember or a Jenner-F would make you eat those words.


As far as MWO has shown me, light pilots are just like every other person that only plays the 'fast' classes; they're lone wolves with little or no interest in team work and when they are interested in team work, they suck at it - oftentimes getting in the way of a friendly alpha because they think they can brawl with the assaults.

I'm not saying lights are worthless, they have their place, and I certainly believe there are some good light pilots out there. Currently though, watching some donkey-cave run around at 130kph with a 6 medium laser jenner doesn't impress me.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in nl
Decrepit Dakkanaut






 Frankenberry wrote:
 Soladrin wrote:
 Frankenberry wrote:
Yeah, I think I'm gonna save a few bucks and get the Zeus pack, I may not care about the light coming with it (I'm not impressed with light pilots, or their 'mechs), but the free King Crab and the associate extras that come with the pack are worth it.

Of course, I'll splurge on this pre-order only to have the next IS mech order be four of the mechs I've wanted since launch.


Not impressed by lights AND their pilots...?

I fear you have not seen a good light pilot then.

Good light pilot in an Ember or a Jenner-F would make you eat those words.


As far as MWO has shown me, light pilots are just like every other person that only plays the 'fast' classes; they're lone wolves with little or no interest in team work and when they are interested in team work, they suck at it - oftentimes getting in the way of a friendly alpha because they think they can brawl with the assaults.

I'm not saying lights are worthless, they have their place, and I certainly believe there are some good light pilots out there. Currently though, watching some donkey-cave run around at 130kph with a 6 medium laser jenner doesn't impress me.


You really need to try playing in group matchmaker. A light lance will murder things and scouting is winning.
   
Made in us
Humorless Arbite




Outside the DarkTower, amongst the roses.

What Soladrin said.

The only thing I really fear in group play in my Dire is a pack of lights.

Every Dakkanaught gets a 4+ Pinch of Salt save.
When you suffer a Falling Sky hit, roll a D6 - on a 4+ the hit is ignored as per the Pinch of Salt save. On a 1-3 panic insues - you automatically fail common sense tests for the next 2 weeks and get +7 to your negativity stat. -Praxiss


 
   
Made in nl
Decrepit Dakkanaut






Been training in my oxide and ember today and loving it.

Invert throttle is the best button in this game.
   
Made in ie
Hallowed Canoness




Ireland

Soladrin wrote:[...] and scouting is winning.
No, no, no.

It goes ...


   
Made in nl
Decrepit Dakkanaut






I have never watched that show.
   
Made in gb
Ichor-Dripping Talos Monstrosity






There's no reason not to.
It's cheesey fun.

As to this:
Frankenberry wrote:
 Soladrin wrote:
 Frankenberry wrote:
Yeah, I think I'm gonna save a few bucks and get the Zeus pack, I may not care about the light coming with it (I'm not impressed with light pilots, or their 'mechs), but the free King Crab and the associate extras that come with the pack are worth it.

Of course, I'll splurge on this pre-order only to have the next IS mech order be four of the mechs I've wanted since launch.


Not impressed by lights AND their pilots...?

I fear you have not seen a good light pilot then.

Good light pilot in an Ember or a Jenner-F would make you eat those words.


As far as MWO has shown me, light pilots are just like every other person that only plays the 'fast' classes; they're lone wolves with little or no interest in team work and when they are interested in team work, they suck at it - oftentimes getting in the way of a friendly alpha because they think they can brawl with the assaults.

I'm not saying lights are worthless, they have their place, and I certainly believe there are some good light pilots out there. Currently though, watching some donkey-cave run around at 130kph with a 6 medium laser jenner doesn't impress me.
I'm primarily a Light Pilot.
I specialise in Locusts, but am also damn good in a Spider, Kit Fox, Firestarter and Adder.
I own every light available (bar a few heroes which I may get at some point anyway.

I run with next to no armour and very few weapons.
I do this to bring you information on the enemy team.
I do this to bring you locks for your missiles.
I do this to distract and harass so you can get into position.
I do this to sow confusion.
I do this to provide ECM cover to my team.
I do this to hunt Assaults or draw the fire of the enemies big guns.
I sacrifice myself by flanking the enemy and getting them to turn their backs to my team.
I cap so my team can focus on the hunt.

I either put my neck on the line, moving alone in something that can go down in 1-2 meta-volleys to support my team,
or
stick with my team sacrificing my mobility to provide ECM cover and point defence.

So while you're free to not care for a class (I'm not a huge fan of most Mediums and most Assaults), I resent being accused of not being a team player and useless/detrimental in such a blanket manner just because I pilot lights. :/

Might be tired and grumpy due to long days at work, long journey times and a migraine, but still. :(

This message was edited 1 time. Last update was at 2014/10/23 22:40:22


   
Made in us
Powerful Pegasus Knight





Omaha

I'm about to get a Raven to use as a Narc and Tag boat. Can you give me any pointers Ovion? I normally run Blackjacks so i'm used to sticking close to the slow lumbering guys and trying to keep their flanks clear.

"Success is not final, failure is not fatal, it is the courage to continue that counts."  
   
Made in gb
Mighty Vampire Count






UK

 Ovion wrote:
There's no reason not to.
It's cheesey fun.

As to this:
Frankenberry wrote:
 Soladrin wrote:
 Frankenberry wrote:
Yeah, I think I'm gonna save a few bucks and get the Zeus pack, I may not care about the light coming with it (I'm not impressed with light pilots, or their 'mechs), but the free King Crab and the associate extras that come with the pack are worth it.

Of course, I'll splurge on this pre-order only to have the next IS mech order be four of the mechs I've wanted since launch.


Not impressed by lights AND their pilots...?

I fear you have not seen a good light pilot then.

Good light pilot in an Ember or a Jenner-F would make you eat those words.


As far as MWO has shown me, light pilots are just like every other person that only plays the 'fast' classes; they're lone wolves with little or no interest in team work and when they are interested in team work, they suck at it - oftentimes getting in the way of a friendly alpha because they think they can brawl with the assaults.

I'm not saying lights are worthless, they have their place, and I certainly believe there are some good light pilots out there. Currently though, watching some donkey-cave run around at 130kph with a 6 medium laser jenner doesn't impress me.
I'm primarily a Light Pilot.
I specialise in Locusts, but am also damn good in a Spider, Kit Fox, Firestarter and Adder.
I own every light available (bar a few heroes which I may get at some point anyway.

I run with next to no armour and very few weapons.
I do this to bring you information on the enemy team.
I do this to bring you locks for your missiles.
I do this to distract and harass so you can get into position.
I do this to sow confusion.
I do this to provide ECM cover to my team.
I do this to hunt Assaults or draw the fire of the enemies big guns.
I sacrifice myself by flanking the enemy and getting them to turn their backs to my team.
I cap so my team can focus on the hunt.

I either put my neck on the line, moving alone in something that can go down in 1-2 meta-volleys to support my team,
or
stick with my team sacrificing my mobility to provide ECM cover and point defence.

So while you're free to not care for a class (I'm not a huge fan of most Mediums and most Assaults), I resent being accused of not being a team player and useless/detrimental in such a blanket manner just because I pilot lights. :/

Might be tired and grumpy due to long days at work, long journey times and a migraine, but still. :(



Pretty good summary - I do try and do a lot of support work in my Raven's and Locusts - keeping with the big boys with my ECM especially and TAGing targets - must I really hate spiders as they tend to trash my heavies

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in nl
Decrepit Dakkanaut






Get a raven 3L, add double heat sinks and endo. Get ECM and any combination of tag, narc and Large lasers. (dual ER LL raven ftw)

Skirt on the edge of your ranges poke and prod with large lasers or just sit back and tag and watch the rain fall.
   
Made in gb
Ichor-Dripping Talos Monstrosity






The ECM Raven is a solid mech, especially for support.
Got good armour for a light making it surprisingly durable.

Whack the biggest engine you can in there and try to keep moving as much as possible, though the raven can get away with staying still periodicly for tagging.


   
Made in gb
Mighty Vampire Count






UK

 Ovion wrote:
The ECM Raven is a solid mech, especially for support.
Got good armour for a light making it surprisingly durable.

Whack the biggest engine you can in there and try to keep moving as much as possible, though the raven can get away with staying still periodicly for tagging.



Its nice getting all stealth TAG bonuses etc now plus twin ER LL does often rack up the damage I have found, I usually try to stay near the main group to give them some ECM cover

Trying to grind through the XP for my 2nd non ECM Raven at the moment

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Longtime Dakkanaut





USA

Spoiler:
 Ovion wrote:
There's no reason not to.
It's cheesey fun.

As to this:
Frankenberry wrote:
 Soladrin wrote:
 Frankenberry wrote:
Yeah, I think I'm gonna save a few bucks and get the Zeus pack, I may not care about the light coming with it (I'm not impressed with light pilots, or their 'mechs), but the free King Crab and the associate extras that come with the pack are worth it.

Of course, I'll splurge on this pre-order only to have the next IS mech order be four of the mechs I've wanted since launch.


Not impressed by lights AND their pilots...?

I fear you have not seen a good light pilot then.

Good light pilot in an Ember or a Jenner-F would make you eat those words.


As far as MWO has shown me, light pilots are just like every other person that only plays the 'fast' classes; they're lone wolves with little or no interest in team work and when they are interested in team work, they suck at it - oftentimes getting in the way of a friendly alpha because they think they can brawl with the assaults.

I'm not saying lights are worthless, they have their place, and I certainly believe there are some good light pilots out there. Currently though, watching some donkey-cave run around at 130kph with a 6 medium laser jenner doesn't impress me.
I'm primarily a Light Pilot.
I specialise in Locusts, but am also damn good in a Spider, Kit Fox, Firestarter and Adder.
I own every light available (bar a few heroes which I may get at some point anyway.

I run with next to no armour and very few weapons.
I do this to bring you information on the enemy team.
I do this to bring you locks for your missiles.
I do this to distract and harass so you can get into position.
I do this to sow confusion.
I do this to provide ECM cover to my team.
I do this to hunt Assaults or draw the fire of the enemies big guns.
I sacrifice myself by flanking the enemy and getting them to turn their backs to my team.
I cap so my team can focus on the hunt.

I either put my neck on the line, moving alone in something that can go down in 1-2 meta-volleys to support my team,
or
stick with my team sacrificing my mobility to provide ECM cover and point defence.

So while you're free to not care for a class (I'm not a huge fan of most Mediums and most Assaults), I resent being accused of not being a team player and useless/detrimental in such a blanket manner just because I pilot lights. :/

Might be tired and grumpy due to long days at work, long journey times and a migraine, but still. :(


Spoiler'd, cause...damn.

See that entire summary is what I think of when I think Light pilot/lance, you're not there to win glory for yourself, but for the team. More so than any other class the team relies on it's lights to scare away other lights and provide a wealth of information via scouting, tagging, and narcing. In this, we are in agreement.

I didn't say that all light pilots are selfish assclowns, merely that when I pug, I never run into a light lance/single pilot that doesn't just run off and get killed almost immediately. I'm on the fence about the ECM Raven with 2xERLL because...well, I've seen games be won by those guys, but at the same time I hate that a light is sniping (a personal feeling, not founded on anything in reality). I understand that not all pilots are cut from the same cloth, as the same could be said for every other weight class - I don't even want to think about the guys who put nothing but LRMS and a single AC/2 on an Atlas.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in eu
Hallowed Canoness




Ireland

Frankenberry wrote:See that entire summary is what I think of when I think Light pilot/lance, you're not there to win glory for yourself, but for the team. More so than any other class the team relies on it's lights to scare away other lights and provide a wealth of information via scouting, tagging, and narcing. In this, we are in agreement.
Role suitability depends on the exact type of light 'mech. Not every heavy is a frontline brawler. Not every light is a scout.
Otherwise everyone would run ECM-Ravens, and nothing else.

Teamwork and knowledge of where/when to best apply a light 'mech's advantages is critical to success, but from what I've seen, most complaints about lights come from people that got killed by them.
   
Made in us
Fixture of Dakka






Farming with my Raven 3L at the moment. XL210, 2x Large Laser (less heat and shorter burn than ER), Tag, Narc, LLaser cooldown module, LLaser range module, Ferro, Endo and Dual HS. The rest is armor. It's a beast...

"The Omnissiah is my Moderati" 
   
Made in nl
Decrepit Dakkanaut






Everyone in CI is stealing my stormcrow build now. D:
   
Made in us
Longtime Dakkanaut





USA

 Soladrin wrote:
Everyone in CI is stealing my stormcrow build now. D:


Linky?

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in nl
Decrepit Dakkanaut






http://mwo.smurfy-net.de/mechlab#i=184&l=3228a6a2ec3204e6f7e62c72e004c3e7f40f1f82

Enjoy.
   
Made in gb
Ichor-Dripping Talos Monstrosity






As to the Raven earlier (while no TAG), I'd honestly run something like this: RVN-3L

ERLL for sniping, NARC for support, plenty of armour and 2 SPL to deal with close targets. (When facing ravens in my other lights, they always have trouble nailing me with the LL and so I can just circle them to death)

   
Made in us
Longtime Dakkanaut





USA

 Soladrin wrote:
http://mwo.smurfy-net.de/mechlab#i=184&l=3228a6a2ec3204e6f7e62c72e004c3e7f40f1f82

Enjoy.


Spiffy, different from the ML+AC20 builds I've been seeing on the Stormcrows.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in nl
Decrepit Dakkanaut






Me and most of the guys in CI now use these builds.

The one I just posted, the 6 medium pulse laser crow and the 5x SRM6 derpcrow.
   
Made in us
Longtime Dakkanaut





USA

 Soladrin wrote:
Me and most of the guys in CI now use these builds.

The one I just posted, the 6 medium pulse laser crow and the 5x SRM6 derpcrow.


I've seen the laserboat-crow more often than the SRM6 one, and the few times I see the SRM6 he dies almost as soon as he shows up - which isn't to say the build is bad, the player generally is.

Also dropped against CI today a few times with my group, got curbstomped.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in nl
Decrepit Dakkanaut






If you've got a mic you should drop with us some time.
   
Made in us
Longtime Dakkanaut





USA

I'd love to, but my schedule is so random I have no idea when that would even happen.

And I'm terrible at the game, really. The only mech I own is a DDC currently and I'm grinding to the next variant so I can work on mastering the giant bastards.

Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in gb
Mighty Vampire Count






UK

I keep dropping in and the game has set all my weapons to button 1 and destroyed my weapon groups - very very annoying :(

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Powerful Pegasus Knight





Omaha

 Ovion wrote:
As to the Raven earlier (while no TAG), I'd honestly run something like this: RVN-3L

ERLL for sniping, NARC for support, plenty of armour and 2 SPL to deal with close targets. (When facing ravens in my other lights, they always have trouble nailing me with the LL and so I can just circle them to death)


Thanks for the tips on Raven builds Ovion and Soladrin. I will have to play around with these.

As for now I just got my BJ-3 armed up this weekend! 2 ER-LL, 3 MPL, 3 JJ, XL235. I've been pulling an average of 400 damage a game, really loving this build!

I built up a Stormcrow (Storm Chicken) with a build similar to this and looking forward to trying it. The Stormcrow won't have the jump jets of course, but will have speed and an AMS on top of the weapon loadout to make up for it and its ridiculously good torso turn speed and radius.

This message was edited 1 time. Last update was at 2014/10/28 06:15:23


"Success is not final, failure is not fatal, it is the courage to continue that counts."  
   
Made in nl
Decrepit Dakkanaut






Get a BJ-1. Give it an AC20, 3 medium lasers and some jump jets. Get rich.
   
Made in us
Powerful Pegasus Knight





Omaha

Lol, I used one like that for awhile, it is mean to say the least. Right now I have my BJ-1 with two UAC-5s, 1 ML, and 2 JJs. I have the most battles in that jack and just unlocked all the elite skills over the weekend too. Then I have the BJ-1x with 6 Med L, and 2 Small L. I forget the engine but he goes 104ish kph. I use him for flanking and does a pretty good job at it. All in all the Blackjacks are by far my favorite mechs.

When I feel trolly I bring out my 4 MPL, 1 LRM 20, and 2 UAC 20 Direwolf Prime(I) . First game after some trial playing got 720ish damage.

This message was edited 1 time. Last update was at 2014/10/28 07:38:51


"Success is not final, failure is not fatal, it is the courage to continue that counts."  
   
Made in nl
Decrepit Dakkanaut






Oh, you want horrifying dire wolf builds?

This is what our main guys use mostly:

5x UAC 5 with (I think) 4 ER Medium lasers
3x Gauss rifle with 7 ER medium lasers

Saw one get 1600 dmg yesterday.

This message was edited 1 time. Last update was at 2014/10/28 11:14:22


 
   
 
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