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Made in us
Maddening Mutant Boss of Chaos





Pennsylvania

Dakka,

Never played Orkz before. I've only killed them, and even then I've never fought Dreadmob. After putting in what I thought I needed for a good Dread list, I had 1250. I'd prefer to make a 1k and 1.5k list as well. I figure adding Burnas + Meks for the 1.5k but don't know what to remove for a smaller list. Again, I have never fielded Orkz before so this could be completely wrong. Help me Dakka!

This is the 1250.


Renegade Guardsmen 
   
Made in ca
Mounted Kroot Tracker





Ontario, Canada

can't you only buy one KFF?

Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
Manchu wrote: This is simply a self-fulfilling prophecy. Everyone says, "it won't change so why should I bother to try?" and then it doesn't change so people feel validated in their bad behavior.

Nightwatch's Kroot Blog

DQ:90-S++G++M-B++I+Pw40k08#+D+A--/cWD-R+T(S)DM+
 
   
Made in gb
Utilizing Careful Highlighting






A post Brexit Wasteland

Correct me if i am wrong but if you take a big mek cant you take a walker as a troop choice? drop some upgrades and buy another deff dread. And i think it is a very effective army, NOONE runs that much AT so it will worlk against less mobile armys. but more mobile armys wil run rings because you have no unit that can move more than 12 inchis in a turn so you coud get wiped before cc. ?

This message was edited 1 time. Last update was at 2010/02/18 22:05:53


 
   
Made in us
Maddening Mutant Boss of Chaos





Pennsylvania

EagleArk wrote:Correct me if i am wrong but if you take a big mek cant you take a walker as a troop choice? drop some upgrades and buy another deff dread. And i think it is a very effective army, NOONE runs that much AT so it will worlk against less mobile armys. but more mobile armys wil run rings because you have no unit that can move more than 12 inchis in a turn so you coud get wiped before cc. ?


Big Meks do make one Dread a Troop, so in that list the 3x3 Kanz are my three HS slots. The 2 Dreads and 2 Boyz are my four Troop slots. Thinking Deffcopters to add points.


Automatically Appended Next Post:
Nightwatch wrote:can't you only buy one KFF?


From my interpretation, the Big Mek can have a KFF, so two Big Meks means I could get two KFFs.

This message was edited 1 time. Last update was at 2010/02/18 22:11:48


Renegade Guardsmen 
   
Made in ca
Fresh-Faced New User




personally i despise putting anymore upgrades on a big mek than a kff. a power claw is 25 pts which could be better served somewheres else. you have them decked out to be semi useful in CC but a t4 w2 s4+ model is dead in CC before they even attack with the klaw. even assaulting necrons could kill it

It's krumpin' time! 
   
Made in us
Regular Dakkanaut




List looks pretty spot on to me. Yeah those oh so fun mech lists that everyone likes to use will give you a little trouble but even then youll prolly be fine. Every army has a weak point.
   
Made in us
Maddening Mutant Boss of Chaos





Pennsylvania

Atode wrote:personally i despise putting anymore upgrades on a big mek than a kff. a power claw is 25 pts which could be better served somewheres else. you have them decked out to be semi useful in CC but a t4 w2 s4+ model is dead in CC before they even attack with the klaw. even assaulting necrons could kill it


I was really unsure about Klaws on the Meks. Do you suggest keeping the Body/Armor setup on both? Also, for more AT, should I focus on some Rokkitz on Kanz, or Mobs with PKs?

Renegade Guardsmen 
   
Made in ca
Mounted Kroot Tracker





Ontario, Canada

Kans have excellent ballistic skill (for orks). Use this to your advantage.

Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
Manchu wrote: This is simply a self-fulfilling prophecy. Everyone says, "it won't change so why should I bother to try?" and then it doesn't change so people feel validated in their bad behavior.

Nightwatch's Kroot Blog

DQ:90-S++G++M-B++I+Pw40k08#+D+A--/cWD-R+T(S)DM+
 
   
Made in us
Water-Caste Negotiator



Lafayette, IN, USA

Put only the KFF and a Burna on the Meks.

I actually have a full body tattoo, but it's of an invisibility cloak, so you can't see it.



(1000) : W/L/D -- 2:3:2
DS:90-SG—M----B+I—Pw40k04D++A+/dWD-R++T(S)DM+ 
   
Made in us
Slaanesh Chosen Marine Riding a Fiend




Inside a pretty, pretty pain cave... won't you come inside?

You kind of have a weird mix of stuff here. What's the goal, a kan wall for a mob of orks or just dreads to have a dreadbash attack?

You need to mix in some anti-armor (make a couple units of kans have rokkits instead) and you can drop the riggers from the kans. Immobilized results are wrecks against vehicle squadrons; you never get to use them.

Dreads should have grot riggers and armor plates to keep moving.

I'd drop all the wargear from the meks except the KFF.

Finally, I'd think about what type of scoring units you want. Trukks are sort of a waste, as they aren't much protection and won't be moving fast. I'd suggest going to the horde route, preferably with a large number of shoota boyz so that everything moves as a large blob of death. Gretchin are good choices for extra, expendable objective grabbers if you are low on points.

Anyway, that's my 2 cents. Take it for what you will.

 
   
Made in us
Maddening Mutant Boss of Chaos





Pennsylvania

Skarboy wrote:You kind of have a weird mix of stuff here. What's the goal, a kan wall for a mob of orks or just dreads to have a dreadbash attack?


I prefer focusing on a big ole Dreadbash but only if its a tactic that actually wins. I dont want to split focus, because then ill start buying up everything Orky.

Skarboy wrote:You need to mix in some anti-armor (make a couple units of kans have rokkits instead) and you can drop the riggers from the kans. Immobilized results are wrecks against vehicle squadrons; you never get to use them.


Yeah I forgot about immobilization in squadrons. Would a rokkit/dccw combo be too much of a split focus?

Skarboy wrote:Dreads should have grot riggers and armor plates to keep moving. I'd drop all the wargear from the meks except the KFF.


Definitely.

Skarboy wrote:Finally, I'd think about what type of scoring units you want. Trukks are sort of a waste, as they aren't much protection and won't be moving fast. I'd suggest going to the horde route, preferably with a large number of shoota boyz so that everything moves as a large blob of death. Gretchin are good choices for extra, expendable objective grabbers if you are low on points.


How's this look?


Renegade Guardsmen 
   
Made in gb
Utilizing Careful Highlighting






A post Brexit Wasteland

Better list, but is it the same price to run individually (correct if wrong) this will mean immobilised results wont wreck as much havoc.
   
Made in hk
Shas'la with Pulse Carbine





Hong Kong

he wouldn't have enough slots to make individual walkers. Deffs are fine. i actually have a 1500 point dreadbash list myself. Never played orks though as im still building the army. Your list looks solid but not too sure how long those boyz will last. I've always had a feeling however that dark eldar would annihilate the dreadbash no matter what.






 
   
Made in us
Fixture of Dakka





Feasting on the souls of unworthy opponents

If this list is meant for anything other than having fun, you've got problems.

You have only two troop choices capable of holding an objective. Dreads (even troop dreads) cannot. That means that in 2/3 of games, you're automatically at a severe disadvantage. If I were to play against you with any army, my strategy would be to keep away from you (you're slow) and to focus fire on your troop choices. That way, from the get go you can't do anything better than tie, and only that by contesting everything.

You need more scoring units.

   
Made in gb
Tower of Power






Cannock

As Dash said you need more troops.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
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A post Brexit Wasteland

I have to admit i have played against 9 deff dread squadren army (see if you can work out how) in planet strike and i killed 12 of the 27 Deff dreads but they wiped out my 3 bastions in 1 turn (it was turn 5) but i still won becasue i have 1 left!
   
Made in gb
Tower of Power






Cannock

You mean killa kanz? You cannot squadron up deff dreads and you wouldn't get 27 of them in a planetstrike game.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Utilizing Careful Highlighting






A post Brexit Wasteland

Yeah killa kans, work it out its possible, it can be done with dreadnoughts also!
   
Made in us
Slaanesh Chosen Marine Riding a Fiend




Inside a pretty, pretty pain cave... won't you come inside?

Smashotron, I like your revised list a lot more, but at this point level, perhaps you should consider running just one dread. Use those points plus dropping one deffkopta to run another shoota boy unit. You'd still have 9 kans, 1 dread and 3 large-ish scoring units. When you go up to 1500 points, add back the dread, throw the deffkopta back in, and you should still be able to add a decent grot unit for yet another scoring unit, probably with some points left over to add a buzzsaw to a kopta, rokkits to 3 more kans, bump up the shoota boys to 25 or so, something. The more shoota boyz you have, the less need you have for grotzookas, so switching them over to rokkits (at BS3) makes you even tougher against the mobile armies you will mostly face.

If you give yourself 3 (at 1250) or 4 (1500+) solid scoring units, you should have a good time with this list and be able to win your share. Good luck!

 
   
Made in gb
Tower of Power






Cannock

EagleArk wrote:Yeah killa kans, work it out its possible, it can be done with dreadnoughts also!


I didn't say it wasn't possible with killa kanz. I said not possible with Deff Dread as they come in singles. Its also not possible with Dreadnoughts either because the max you could have would be 9, 6 for heavy support and 3 for elite.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in gb
Utilizing Careful Highlighting






A post Brexit Wasteland

planet strike 6 elites 6 heavy suport i belive, so it can be done.
   
Made in gb
Tower of Power






Cannock

6+6 = 12 were I come from, not 27. And you only get 3 elites if defending and 6 heavy support OR 6 elites and 3 heavy support if attacking so most you can have is 9.

Most Kanz you could get is 18 and that's if your defending wiht 6 heavy support choices.

warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
 
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