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![[Post New]](/s/i/i.gif) 2010/02/28 22:40:12
Subject: 4 LEGGED DREADNOUGHT
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Boosting Black Templar Biker
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Sometime ago I created a four legged dreadnought and got ripped from people saying how stupid it was or how bad it looked.
Here are some of the comments:
Clthomps said "Honestly that four legged Dread looks terrible. "
BlackdracoSLC said: " think that adding an extra section to each leg on the four legged dread would look a little more feasible. Right now the poor thing looks like it would have trouble walking"
and Limbo said: "Dread looks pretty terrible IMO, would like to know the fluff behind that one "
etc, etc
So it seems like the overall community is pretty anti four legged dreads. Some because of how terrible mine looked and some just thought it didn't make sense.
Well, I think it makes sense and here is why.
EXAMPLE 1:
ED-209
A two Legged robot about the size of a dread who was easily taken out because he couldn't even get down a flight of stairs. I believe if he had been given 4 legs robot cop would have ended up in pieces again like the beginning of the movie.
EXAMPLE 2:
AT- ST
This poor 2 legged sap was taken out by a bunch of teddy bears and some tree stumps. You don't see any AT-ATs being brought down by a tree, no, it took Luke Freakin Skywalker and a squad of Rebel fighters
AND 3:
I just really wanted to convert my dread a little and think four legs would look cool.
So here is my new progress on the four legged monster.
It was a pain. I had to cut everything off the front legs and rebuild the extension bars with metal and plastic tubing.
Then I had to replace the cords with guitar string (which does not bend has easily as I had hoped)
I didn't do anything to the back legs but I am switching to a different torso so the body won't be so high of the ground ( as compared to the original). I'm just waiting for the new dread to come out on Thursday or Friday and then Ill put that bad boy on.
Thanks, again for the comments. It really did need some more work. But, as for now, I don't intend to make any changes or go back to 2 legs. I just wanted to show my progress.
thanks
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This message was edited 1 time. Last update was at 2010/02/28 22:41:23
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![[Post New]](/s/i/i.gif) 2010/02/28 22:45:22
Subject: 4 LEGGED DREADNOUGHT
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Towering Hierophant Bio-Titan
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Looking much better and far more natural.
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Oli: Can I be an orc?
Everyone: No.
Oli: But it fits through the doors, Look! |
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![[Post New]](/s/i/i.gif) 2010/02/28 22:48:01
Subject: 4 LEGGED DREADNOUGHT
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Stormin' Stompa
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This message was edited 1 time. Last update was at 2010/02/28 22:49:23
-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."
18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000
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![[Post New]](/s/i/i.gif) 2010/02/28 22:48:23
Subject: 4 LEGGED DREADNOUGHT
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Morphing Obliterator
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I think its a creative idea, and you shouldnt be discouraged.
The posing does look better in this version however.
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![[Post New]](/s/i/i.gif) 2010/02/28 22:53:51
Subject: 4 LEGGED DREADNOUGHT
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Mounted Kroot Tracker
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Posing is certainly a bit clearer this time around. Good on you for taking constructive criticism.
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Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
Manchu wrote: This is simply a self-fulfilling prophecy. Everyone says, "it won't change so why should I bother to try?" and then it doesn't change so people feel validated in their bad behavior.
Nightwatch's Kroot Blog
DQ:90-S++G++M-B++I+Pw40k08#+D+A--/cWD-R+T(S)DM+
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![[Post New]](/s/i/i.gif) 2010/02/28 22:58:07
Subject: Re:4 LEGGED DREADNOUGHT
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Boosting Black Templar Biker
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thanks,
As you can kind of tell I wasn't handling well at first.
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![[Post New]](/s/i/i.gif) 2010/02/28 23:56:50
Subject: Re:4 LEGGED DREADNOUGHT
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Stabbin' Skarboy
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All I can say is take the crits in stride.
If you put your stuff out for folks to see some will love it, some will not care and some will hate it.
I for one did not like it that much. Nothing hateful or mean it just did not blow up my skirt or kilt in this case  .
I did like the originality of it though. Its always nice to see new takes on stuff.
Some of my stuff has been crit'd pretty hard. I took those and used the ones I thought needed addressing and used them to make a better build.
I was about 3/4s done with a deff dread build and due to comments and suggestions I am in the process of redoing it.
Dont take any negative comments like that as a personal attack. Folks have different views.
The bottom line is, do you like it in the end?
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Oi!! Which Butt'n makes dis ting go!?!
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![[Post New]](/s/i/i.gif) 2010/03/01 00:15:21
Subject: 4 LEGGED DREADNOUGHT
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Swift Swooping Hawk
Canberra, Australia
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The 2nd prequel to star wars had some 4 legged machines. Maybe check those out? Research always helps.
As for the idea, its new and may fail a little. Re-doing things always works out for the best. Its looking better already.
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Currently collecting and painting Eldar from W40k. |
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![[Post New]](/s/i/i.gif) 2010/03/01 00:16:10
Subject: Re:4 LEGGED DREADNOUGHT
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Decrepit Dakkanaut
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That looks like something from SteamBot Chronicles (man I loved that game)
Looking good so far
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![[Post New]](/s/i/i.gif) 2010/03/01 00:57:36
Subject: 4 LEGGED DREADNOUGHT
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Longtime Dakkanaut
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Looks good..
Get to work - let's see some more!
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![[Post New]](/s/i/i.gif) 2010/03/01 01:11:40
Subject: 4 LEGGED DREADNOUGHT
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Thunderhawk Pilot Dropping From Orbit
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Hey I saw the original in your earlier post. I've gotta say I thought it didn't seem right but now you've readdressed the posing of it I must say I quite like it. Its an original and creative idea and when you part of a community like this they can be very hard to come up with, so congrats. I think its about time for a tracked one now though hey, lol
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No trees were hurt in the making of this sig, however many electrons were disturbed.
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![[Post New]](/s/i/i.gif) 2010/03/01 01:22:20
Subject: Re:4 LEGGED DREADNOUGHT
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Mad Gyrocopter Pilot
Scotland
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Keep it up. I'm looking forward to seeing how this transpires. Looks good so far.
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![[Post New]](/s/i/i.gif) 2010/03/01 01:41:33
Subject: Re:4 LEGGED DREADNOUGHT
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Boosting Black Templar Biker
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So we like tacked Dreads?
"NO! no more projects. Finish your army"
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This message was edited 1 time. Last update was at 2010/03/01 01:42:00
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![[Post New]](/s/i/i.gif) 2010/03/01 05:56:54
Subject: 4 LEGGED DREADNOUGHT
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Jovial Plaguebearer of Nurgle
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its ur mini's ur army, do them how you like. i kinda like the 4 legs, personaly i would make them a little longer, can be justified to keep it at a stable base for firing
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4k and rising
almost 2k
3k
1k
planning 2k
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![[Post New]](/s/i/i.gif) 2010/03/01 06:23:34
Subject: Re:4 LEGGED DREADNOUGHT
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Last Remaining Whole C'Tan
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First off, I like the concept a lot. Full disclosure, I myself did a 4 legged Ork Deff Dread conversion from an armorcast model which I abandoned later (not because I disliked it, but because half painting models and then losing interest is sort of my thing) - so I'm a little biased in liking it. But I do. So far as the "fluff" goes - the detractors paid too much attention to the dogma they liked, and not enough to the game developers themselves stating in numerous places that they purposely left tons of holes and blank spots in the fluff specifically so players could create whatever they might enjoy. So in concept, solid.
In practice, I think a lot of the criticism you posted had less to do with the 4 legs, and more to due to the fact it was just sub-optimally posed. They were all out splayed weirdly. This new pose is quite excellent.
That being said, my suggestion (if you were inclined to mod it any more) for it would be that since the 4 legs also offer way more support, you should make it carry far more heavy weapons then a Dread typically carries. I'd suggest making a 4 barrel lascannon by stacking them, or at least, greatly lengthening the barrels by replacing the long straight parts with styrene replacements. I see 4 legs, I expect a good lengthy, beefy weapon to match.
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This message was edited 2 times. Last update was at 2010/03/01 06:27:59
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
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![[Post New]](/s/i/i.gif) 2010/03/01 06:30:37
Subject: 4 LEGGED DREADNOUGHT
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Boosting Black Templar Biker
Fenton Michigan
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I really do enjoy the idea, and its something very unique!
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This is good.... isn't it?
-Big Boss |
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![[Post New]](/s/i/i.gif) 2010/03/01 06:43:49
Subject: 4 LEGGED DREADNOUGHT
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Feldwebel
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As long as you're happy with it, who gives a Skaven's arse what other people think? It's a neat conversion, and I think you've re-posed it nicely.
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![[Post New]](/s/i/i.gif) 2010/03/01 07:49:47
Subject: 4 LEGGED DREADNOUGHT
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Gargantuan Gargant
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I think the initial negativity stemmed from the posing, exclusively. Most folks here have the decency to say "not my cup of tea" instead of "it sucks" when it comes to out of the ordinary conversions they don't like, conceptually. A 4-legged dread could certainly walk, if built properly. Your first attempt would've moved more or less like 2 toddlers with stiff knees taped back-to-back and something that obviously impractical just doesn't look right. The new pose keeps the dense, stubby, clunky feel of a dread, but it looks like it could actually move. The added "realism" and dynamism really make it work. Now that it's starting to look good, I think you'll find most negativity is relegated to the realm of "not my thing."
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The Dreadnote wrote:But the Emperor already has a shrine, in the form of your local Games Workshop. You honour him by sacrificing your money to the plastic effigies of his warriors. In time, your devotion will be rewarded with the gift of having even more effigies to worship. |
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![[Post New]](/s/i/i.gif) 2010/03/01 09:15:13
Subject: 4 LEGGED DREADNOUGHT
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Sneaky Kommando
SD
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Looks better now. Before it seriously did look like walking would've sucked. Now it seems slightly more viable.
I do have my qualms with 4 legs, such as slower movement and the fact that an AT-AT is like at least 8 times larger. Than an AT-ST.
All in all though, do what you want.
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![[Post New]](/s/i/i.gif) 2010/03/01 09:27:52
Subject: 4 LEGGED DREADNOUGHT
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Loyal Necron Lychguard
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I'd try and make the body of the Dread more stout, it'd look nicer on these legs than the taller standard body.
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![[Post New]](/s/i/i.gif) 2010/03/01 09:36:14
Subject: 4 LEGGED DREADNOUGHT
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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The new pose looks significantly better than the last one. I have to agree with oadie, from what I saw, almost all of the negativity was related to the pose, rather than the concept itself.
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![[Post New]](/s/i/i.gif) 2010/03/01 13:12:38
Subject: Re:4 LEGGED DREADNOUGHT
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Bounding Assault Marine
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i did something similar with one of my ironclads:
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The whole world's a stage, you're either an actor or a prop; it's up to you which one.
2500pts
1000pts
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![[Post New]](/s/i/i.gif) 2010/03/01 13:39:30
Subject: 4 LEGGED DREADNOUGHT
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The New Miss Macross!
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to be honest, i didn't really like the first incarnation but adding in the knee joint and repositioning/converting the hips makes all the difference. your updated version definitely looks like it could work in real life and makes for a cool looking conversion.
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![[Post New]](/s/i/i.gif) 2010/03/01 14:19:47
Subject: 4 LEGGED DREADNOUGHT
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Decrepit Dakkanaut
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My only criticism is that the legs are too close together. It seems like the back legs would hit the front legs when it walks. I'd suggest more room between the 2 ranks of legs. Look at Ouze's picture 5 posts up.
I really like the concept though, and think your dread is very unique.
Good job, over all.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2010/03/01 15:52:26
Subject: 4 LEGGED DREADNOUGHT
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Power-Hungry Cultist of Tzeentch
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I like it.
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![[Post New]](/s/i/i.gif) 2010/03/01 16:00:32
Subject: 4 LEGGED DREADNOUGHT
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Rampaging Furioso Blood Angel Dreadnought
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I gotta admit this thread gets me crackin up... that you listed the criticisms and then gave your rebuttal based on movie robots... it's awesome hah.
And the new dread is lookin nice so far dude; keep going.
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![[Post New]](/s/i/i.gif) 2010/03/08 02:46:05
Subject: Re:4 LEGGED DREADNOUGHT
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Boosting Black Templar Biker
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What front armor plat do you like better? (the weapons are interchangeable they have nothing to do with the plates I’m going to chose)
plain:
Brass etched Templar:(those plates are both bent the same way, 1 is just tacked on upsidedown in the pic)
standard:
thanks,
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![[Post New]](/s/i/i.gif) 2010/03/10 20:05:02
Subject: Re:4 LEGGED DREADNOUGHT
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Been Around the Block
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devilkin wrote:i did something similar with one of my ironclads:

Opposite ends of a scale. I think there's too much leg here, and not enough in the first incarnation of the OP's dread.
btoliver311, you don't have to justify your conversions to anyone. You might be asked to defend a design decision but it's good you've responded to the criticism.
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![[Post New]](/s/i/i.gif) 2010/03/10 21:03:52
Subject: 4 LEGGED DREADNOUGHT
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Focused Dark Angels Land Raider Pilot
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This is looking much better. I have to admit that the old one looked like you glued 2 pairs of legs together. My 1 suggestion is to shorten up the torso a bit, as it looks a bit too tall IMO.
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