First for those that don't know, Albion is the Fantasy equivalent of the
UK and Ireland, so far only a Druid and two Giants have been the only models from Albion (which were in the Dogs of War range). There was also a tournament to decide who would win Albion a while back which I believe the Lizardmen won before they were ousted by the Skaven and the locals. This army is based around the Celts, Picts and Britons, including British and Irish mythology and Cryptozoology in some cases.
Albion Forces
HQ:
Chieftain King Gorge (Wears full body and leg armor with a crown. Rides a horse and is armed with a sword and shield. He has a hatred for non-allied dragons, high points cost but very powerful)
Queen Bodeca (Chariot with a driver and a tall red haired woman with a spear and axe while wearing chainmail and a crown, high cost)
High Druid Dryst (Old an wizened appearance, uses a staff and carries a sacrificial knife, is always followed by five warriors who work as sacrifices, allowing him to kill them to gain casting dice, no armor and low combat ability but very powerful magic)
Druids (Able to ride Black Shuck, a large black dog, a horse, a Kelpie which is a slightly aquatic looking horse or a dragon*. Always armed with a staff, second weapon can be knife, powerful magic, quite high cost)
Neo-Druids (Neo-Druids come in either threes or fives, being similar in appearance to Druids. They are able to ride Horses only and are always armed with staffs. They are also able to wield a sword or knife. Neo-Druids are generally slightly more powerful in combat then druids. When casting magic, three or less Neo-Druids are considered to be a level 1 spellcaster while four or five Neo-Druids are a level two spellcaster)
Chieftain (Able to ride Black Shuck, a large black dog, a horse, a Kelpie which is a slightly aquatic looking horse or a dragon*. Wears only a loincloth and can have warpaint like Savage Orcs or chainmail, armed with spears, clubs, swords, shields, axes, knives, javalin, sling or bow and can wear a helmet, low points, not too strong but customizable)
Troops:
Tribal Spearmen (Men armed with spears or javalins and shields, they are cheap but aside from the shields have no armor though can wear warpaint. They are able to use a second rank of spears on a charge)
Tribe Archers (Wildmen with Javalins, Slings or bows, no armor except warpaint, can take shields with javalins and slings though not with bows, medium price though accurate shots)
Wildmen (These models have swords, axes, knives, clubs or slings. They only wear warpaint and aren't able to take shields, though can take two weapons. They are subject to frenzy and are cheap)
Horsemen (Light Cavalry, medium points cost, wildmen only able to wear warpaint but can have helmets and shields. Able to use spears or bows)
Huntsmen (These models are skirmishers and can be armed with short bows and javalins, their quite expensive, but are faster moving than usual and are able to take poison arrows or javalins
Special Units:
Leprechaun Regiment (Odd choice I know but the Leprechauns are one of the most iconic creatures from Ireland and I couldn't pass over them, low level magic, low points cost, look like Warrick Davis in the Leprechaun Movies)
Owlmen (Anthropomorphic Owls, one of the few flying units, unarmed but ogre sized with large claws, high points cost)
Chariot Units (Several Horse Drawn Chariots, severed heads attached to the sides, cheap and numerous, relatively powerful, lack armor like all the army)
Kelpie Riders (Heavy Cavalry, Kelpies are aquatic looking horses, medium points cost, wildmen only able to wear warpaint but can have helmets and shields. Able to use spears, swords or bows)
Rare Units:
Stone Circle (Magical Warmachine, looks like Stone Henge with several Druids inside the Circle casting Druid magic, high points cost, very powerful)
Giants of Albion (Much like the old Dogs of War Models, relatively high points, powerful)
Lake/Loch Monster (Based around Loch Ness Monster, shaped like a War Hydra but slightly bigger with one head and with a Howdah similar to the Stegadon, several tribesmen on top armed with Javalins, Spears or Bows, causes terror)
Note: The heads of enemy models can be used as an upgrade with any human unit (either carrying them or attached to a belt or such), when a unit, chariot or character with this upgrade is within 6' of a Druid or High Druid Dryst that Druid gets +1 dice when casting a spell
Note 2: Kelpies move faster than regular horses and add an extra attack to their riders, the same goes for Black Shucks.
* Note 3: The Dragon looks very similar to the traditional Welsh Dragon, with red scales, bat like wings, forked tongue and long forked tail, the picture below is nearly exactly what I had imagined:
http://upload.wikimedia.org/wikipedia/en/5/58/Welsh_Dragon_Memorial_Mametz_Wood.jpg That's the best I could come up with and all I could think of for now, I hope you like. I'm open to suggestions for more stuff and how to improve