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Made in us
Major






far away from Battle Creek, Michigan

The Battle of Falisopolis

"I am coming" declared the Chaos Sorcerer. Turning to his trusted champions he drove his banner into the ground for emphasis:
"And no ork scum will stop me!" "The shrine world of Falisopolis must fall to us. We must possess these shrines. Only contact
with these holy vessels can cleanse the taint of the false emperor from our initiates."



Mission: capture and control
Deployment: spearhead

Orks:

x2 Big Mek/kff
x3 29 boyz+nob w/pk&bp
13 gretchin + 1 runtherder
x2 9 lootas
x2 1 deff kopta, TL rokkits, buzzsaw
x3 3 killa kans, rokkits

Choas Space Marines (from memory):

Chaos Sorcerer, lash and bike with bike squad
Demon Prince, lash & wings
Summoned Greater demon
10 marines (x3 melta) in rhino (melta)
10 marines (x2 melta) in rhino (melta)
6 marines
3 obliterators
x2 1 vindicator

Tactical considerations

The ork commander decides he must destroy the vindicators and the oblits then the lash won't matter that much.

Setup

The ork commander wins the roll and chooses the table quarter that offers the best los for his two loota squads. The holy vessels in the center
of the table will make lOS difficult but no matter. The ork objective is behind a piece of terrain and the CSM objective is in the corner of their
quarter. The kan wall deploys in its standard arc with a kopta and unit of lootas on each flank.

The CSM commander decides to reserve the Demon Prince and the Sorcerer/bike squad. Both would be vulnerable to shooting early on and the idea here isto come in from reserve on the long table edge and get around the kan wall to threaten, or at least lash the grots off, the ork objective. The two rhino squads deploy on the CSM left flank. The six man CSM squad goes into reserve as well to walk on later and hold their objective. The oblits go into a nice piece of area terrain on the CSM right flank.



The two deff koptas surge forward with their scout moves to the ork right. Both will be able to shoot/charge a rhino. The CSM fails to seize and the game commences.

TURN 1
Orks
Each kopta moves up to a rhino. The kan wall thrusts forward. The boyz squads, with blood now rushing to their heads, move up as well. Shooting sees the lootas on the left inflict one wound on an obliterator while the lootas on the right ping a rhino (it was obscured). The koptas manage to immobilize one rhino with shooting and destroy a weapon on the other. Six killa kans fire rokkits at a vindicator with no effect. The unit of kans on the ork left runs forward towards the obliterators. The assault phase leaves both rhinos immobilized and without weapons, and one is also shaken.





CSM
The cocksure CSM commander moves his two vindicators forward. The oblits edge forward as well. Shooting is remarkably poor. The oblits hit but roll snake-eyes for penetration. One vindicator scatters off two kans and fails to penetrate at S5 while the KFF saves another kan from the second vindicator's shooting.

Turn 2
Orks
The ork commander feels his confidence rising. The two koptas hop over the immobilized rhino so they can strike at the vindicators. The kan wall moves forward carefully picking their way around the bases of the holy vessels. The boyz move up behind the kans. The lootas on the ork left caress their deffguns, mutter a prayer to gork and mork, and manage to kill one obliterator. The lootas on the right ding off an immobilized rhino. One deff kopta targets the rear of a vindicator and immobilizes it with a rokkit. The other kopta misses with its rokkits at a rhino. Three kans do however manage to repeatedly penetrate a rhino and wreck it;the CSM squad inside disembarks in orderly fashion. The kopta targeting the vindicator wrecks it in the assault phase.

CSM
The sorcerer/bikes come in from reserve, but the demon prince, greater demon, and six man squad do not arrive. The sorcerer and his bike squad move on opposite the mob on the ork left. The remaining vindicator backs up six inches. Miserable shooting again for the CSM sees one DCCW destroyed on a kan and a kan on the ork left wrecked.The two CSM squads from the rhinos melta the two koptas to death. They had a good run.



The sorcerer and his companions shoot the ork mob a drop only two orks. The sorcerer then lashes them into a line with the big mek at the front and the pk nob as far back as possible.



In the assault phase the sorcerer and his squad dispatch the big mek and few boys. The pk nob is still out of combat after the pile in move.

Turn 3
Orks
The kans on the ork left continue to move towards the obliterators. The other two units of kans move up the middle. The lootas on the ork right have nothing to shoot at so they move right to potentially get LOS on anything holding the CSM objective. In the shooting phase the lootas manage to kill one obliterator while the kans kill the remaining one after it unluckily fails a 2+ save. The sorcerer scrum goes poorly for the CSM and they manage to only kill two or so orks. The pk nob piles in so he'll swing in the CSM turn.

CSM
The demon prince, greater demon, and six man squad arrive from reserve. The demon prince flies on to join the sorcerer's scrum. This mob needs to be eliminated quickly so the lashes can get at the ork backfield. The great emerges from a champion in a CSM squad on the ork right behind the wrecked vindicator and rhinos. Shooting is again poor for the CSM as the remaining vindicator manages only to shake a kan. The demon prince joins the assault and about 9 orks die at a cost of 2 marines.

Turn 4
Orks
The ork commander can feel the moral of the CSM commander sagging. A decision is made. The two remaing kans on the ork left roll DT and get a 5". If they go left they could potentially join the sorcerer/demon prince scrum. If they go right they could possibly assault the last vindicator and be that much closer to the CSM objective. After some deliberation the two kans move left. The center unit of kans moves up towards the vindicator while the kans on the right move paralellel to the middle kans. The center and right ork mobs continue to march foward. The right lootas need another turn of movement to get any potential los on the CSM squads to they shuffle off. There's little shooting for the orks--can't risk wrecking that vindicator when the orks need the extra movement from the charge to bring them closer to the CSM objective.
Two kans on the ork right do have LOS to the greater demon but the rokkits fail to hurt hurt it. In the assault phase the center kans explode the vindicator. The two kans on the ork left roll a 5 for their DT and manage to get into assault with the sorcerer. They kill the sorcerer to death and the rest of the boyz manage to put a wound one the demon prince and drop another bike. The CSMs go limp with fear, fail their morale and flee. The demon prince remains stuck in with the boyz but the kans are able to consolidate away.

CSM
Discouraged by the flaccid response of the bike squad, the CSM commander orders a tactical withdrawal to their objective. He'll hold it with the six man squad and a second large squad. The third CSM squad and the greater demon move up to engage. In the assault phase the great demon reams two kans and suffers no wounds. The marines trade off with the orks.

Turn 5
Orks
The lootas on the ork left have nothing to shoot at but the lootas on the ork right can see a CSM squad now. They drop two with good shooting. The assault phase sees the demon prince die on the ork left while in the center the boyz and more kans eliminate the greater demon and the marine squad. Poor consolidation rolls leave alot of distance to the CSM objective.



The CSM shuffle to try to stay out of assault range and los. They are successful at the former but not the latter.

The game continues

Turn 6
Orks
Everything moves/runs towards the CSM corner. The lead kan immobilizes itself climbing over a wrecked vindicator. Shooting by the lootas eliminates the six man squad. Shooting from the kans kill two marines from the remainng squad.


CSM
The remaining marines grit their teeth and hold their objective.


The game continues!

Turn 7
Neither of the two remaining units of kans will be in assault range. They shoot and roll poorly, killing only 1 marine. The lootas roll poorly as well and drop 1 marine, but it's enough to force a morale check--which the marines pass.

The game ends in a draw.

Tactical reflections
Run run run. First turn the ork commander shot six of his kans at a vindicator and did nothing. Had the kans run they might have been able to
assault or otherwise interdict the marine squads that end up securing the draw for the CSM.

We head off to get our own holy vessels

This message was edited 2 times. Last update was at 2010/05/28 11:16:27


PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in es
Neophyte undergoing Ritual of Detestation





Spain

In turn 1 did your opponent just whiff his shooting at the kopters (from rhinos) or did he forget to shoot at them, seems like if he destroyed them 1st turn things would have gone a lot smoother for him !! They went on to cause a bit of havoc for him. Cheers, great report
   
Made in us
Major






far away from Battle Creek, Michigan

Gleesman wrote:In turn 1 did your opponent just whiff his shooting at the kopters (from rhinos) or did he forget to shoot at them, seems like if he destroyed them 1st turn things would have gone a lot smoother for him !! They went on to cause a bit of havoc for him. Cheers, great report


So one of the rhinos was stunned. The other squad whiffed. I've never seen MEQs rolls so many 1s and 2s in the shooting phase. He also rolled a 1 to wound at least once with a melta against a kopta.

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in us
Longtime Dakkanaut






Your terrain looks like it came straight out of a Japanese tentacle porn flick.

Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in us
Been Around the Block





Tough matchup. Thanks for the report.

The Battle of Falisopolis


Your terrain looks like it came straight out of a Japanese tentacle porn flick.


I would need a post game beer and a lot of sports talk to recover from a game on that table too... On the plus side, maybe your gaming site draws more "freaky" female gamers.

Dear Games Workshop,

Paper is totally over powered! I can't believe how badly you guys screwed up. Why can't you make armies balanced, like Scissors? I quit!

Rock 
   
Made in us
Growlin' Guntrukk Driver with Killacannon





Anoka County, MN

olympia wrote:They kill the sorcerer to death . . .


Great game and easy to follow report. Unique terrain.

Fighting crime in a future time! 
   
Made in us
Regular Dakkanaut





The pics make your battle report almost not safe for work. LOL. Good report though. I'll be honest with you, I'm not sure I could concentrate with those......pillars.....pointing at me. A little disturbing.

This message was edited 3 times. Last update was at 2010/05/28 18:50:27


 
   
Made in us
Fighter Ace





PipeAlley wrote:
olympia wrote:They kill the sorcerer to death . . .


Great game and easy to follow report. Unique terrain.


To death even! :p

Started wargaming with heroscape. Who says kids can't be generals?

Tournament Results:
Space Marines 2-1-0

In Soviet Russia.... you go to Gulag.
 
   
Made in us
Cog in the Machine




Epic Loot Centerville Ohio

"Discouraged by the flaccid response of the bike squad, the CSM commander orders a tactical withdrawal to their objective."

Back to the rigid purple phallus for inspiration boys! Must be slaaneshi bikers


Come Visit our Dayton/Centerville Store. Details at http://epiclootgames.com 
   
Made in us
Been Around the Block




blood moon

Nice terrain, nothing like a bunch of giant purple 8===D threatening to fall over onto some disturbed troops. My army would have fled the field and never looked back..

 
   
Made in us
Sneaky Kommando





Southern Ohio, USA

olympia wrote:The cocksure CSM commander...


That's why I shouldn't drink soda and read battle reports

I need a new keyboard now

MeanGreenStompa wrote:The idea of Land Raider rarity is a lie, there are millions of them, they reproduce like tribbles. Ask the Blood Angels, they have so many they even throw them out of thunderhawks moving at high speed to try and reduce the numbers.


DR:80+SGM-B+I--Pw40k09#+D++A+/hWD350R++T(M)DM+

My Army
Orks 2500+ pts 
   
Made in ph
Irked Blood Angel Scout with Combat Knife





Death Phallus

Mephiston isn't a space marine, he's a tornado with a sword. 
   
Made in us
Been Around the Block




Dude, those purple dildo things were just too much. Now, I'm a mature person but I couldn't help giggling all the way through the battle report.
   
Made in us
Fresh-Faced Inquisitorial Acolyte





California

Good report, and thanks for the photos.

Let us know when that terrain gets used for Sisters of Battle vs Dark Eldar.

4300 points 3750 points 2900 points 1050 points 4000 points
Cygnar 73 points, Khador 44 points, Menoth 46 points, Mercenary 25 points
Painting blog - http://nftrc.blogspot.com/ 
   
Made in us
Fixture of Dakka





San Jose, CA

Good batrep. I like the action shots.

As for all the comments on the terrain thus far, you guys don't have to be such d*cks about it. The battle on the penile colony is a breath of fresh air from all the other boring terrain. And if you got a boner to pick, I suggest write a batrep as good as this one. It's hard.


6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
PanOceaniac Hacking Specialist Sergeant





Best batrep ever, I was giggling the whole way through

DA:70+S--G-M+B++I+Pw40k09++DA+/hWD-R-T(BG)DM+  
   
Made in us
Major






far away from Battle Creek, Michigan

Should I use this terrain for my next batrep? It certainly makes for a challenging game.

PROSECUTOR: By now, there have been 34 casualties.

Elena Ceausescu says: Look, and that they are calling genocide.

 
   
Made in ph
Guard Heavy Weapon Crewman




lol. Incidentally, how many grimace and barney mascots had to die to make this terrain possible? jk.

I'd like to think myself mature but I gotta admit, phrases like "cocksure commander" or "flaccid response" was hella funny.

Seriously though, great battle report. Great detail, and good narrative.
   
 
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